Good video Chosen. One suggestion though to help new players, instead of talking about all the possible Stat/Substat limits on Accessories while in the character screen ... pull up the Item Upgrade screen, click the "i" top left, show the entire table while you talk through it. That way they can both see where to find it, and what you are talking about without getting confused with an overload of stat-talk.
Just a quick note to anyone reading this if you are not subscribed to this man and you continually watch his videos please subscribe. Chosen has been helping this community before anyone else and honestly deserves more.
So under each champion is a review. And under those reviews there is recommended gear. Is that a basic structure of what type of gear/stats I wanna stick with for each champion?
Good video but just a couple of things I think you need to include. Block Revives can be resisted so you need accuracy for e.g. an Armiger's Lay to Rest in Ice Golem. Also you missed two important areas of accuracy gain: Great Hall but also masteries. A early mid game player progressing dungeons can skimp a little on accuracy if they remember you can get +36 situational accuracy from Charged Focus and Swarm Smiter. It's not ideal but it does mean some champions can go into e.g. Dragon 16 with 135 accuracy not 160.
One thing I'd like to point out: if your buff champion places buffs that keep your team alive, they need to go last so you maximize the turns they have that buff i.e. counter attack
Awesome video as always. But I still got a question regarding accuracy. I got Ghostborn a while ago and lucked out booking him and only spend three books and got his A3 fully booked BUT I still encounter champs in the arena fairly often who resist his debuff although it says it can`t be resisted and it has a 100% prog chance. I really don`t get that. Is that a bug or what? Regards.
wait, how do you actually gear a champ? I create excel and type in gear pieces the champ needs (for expm for Seer I made a list with acc, speed, c.rate items) and summ stats to see a clear picture. Because for 100% crit you need 15+% on every piece and for 200 speed you need how much 10+ speed on each ?
100% crit rate is not 15+% on each piece. Most champs have 15% base. You get 5% from a Tier 1 Mastery and a 5* crit rate glove will give you 50% at Level 16. That leaves only 30% from the remaining gear which means for 4/5 star gear, having 5-6% crit rate substats and rolls from the other five pieces. That isn't that tough to farm out. I think the main difficulty people have to gear a champion is the lack of silver to roll pieces up to 16. If you only roll your gear to 12, not only do you miss out on the big main stat boost from 12 to 16 but also at least 9 substat rolls across all gear and jewellery. That's huge.
Does a champion need accuracy if the skill does not have a % chance to land? Longbeard has a skill that just says, "Places a 25% weaken debuff for 2 turns." All the build videos I see of him have people giving him lots of accuracy even though weaken is the only debuff he has.
More great content 👍...... Having said that u forgot Swift Parry and Deflection. Idk if those are new or not i dont think they have come out with ANY new artifacts.
One final comment: I think Crit Rate set is too high in your ranking list - it's low B tier and should be replaced with Crit Damage wherever possible. Crit Rate and Crit Damage scale the same on substats on gear yet Crit Dmg gear is 20% for a 2 set when Crit Rate is 12%. For me the opportunity cost of 8% Crit Rate/Crit Damage stats on your set bonus when you get them as easily as each other on substats means Crit Rate is much lower priority.
Useful, thank you!
Great video. Thank you for this info. I am currently at that point where i am farming for lvl 20 dragon gear so this is very helpful.
Thanks and would happily watch a 2h video on this your exploration is on point
Good video Chosen. One suggestion though to help new players, instead of talking about all the possible Stat/Substat limits on Accessories while in the character screen ... pull up the Item Upgrade screen, click the "i" top left, show the entire table while you talk through it. That way they can both see where to find it, and what you are talking about without getting confused with an overload of stat-talk.
I was tryna build my bellower but I can never get good gear
This Video helped me out so much, Keep up the AMAZING work ♥️
liar
Just a quick note to anyone reading this if you are not subscribed to this man and you continually watch his videos please subscribe. Chosen has been helping this community before anyone else and honestly deserves more.
Thank you this is the first explanation of accuracy I understand.
Love how you put the gear grades in tier
Fantastic video, thanks so much!
Your videos are always awesome. I only wish I knew about them when I first started all those many months ago.
So under each champion is a review. And under those reviews there is recommended gear. Is that a basic structure of what type of gear/stats I wanna stick with for each champion?
Good video but just a couple of things I think you need to include. Block Revives can be resisted so you need accuracy for e.g. an Armiger's Lay to Rest in Ice Golem. Also you missed two important areas of accuracy gain: Great Hall but also masteries. A early mid game player progressing dungeons can skimp a little on accuracy if they remember you can get +36 situational accuracy from Charged Focus and Swarm Smiter. It's not ideal but it does mean some champions can go into e.g. Dragon 16 with 135 accuracy not 160.
One thing I'd like to point out: if your buff champion places buffs that keep your team alive, they need to go last so you maximize the turns they have that buff i.e. counter attack
Awesome video as always. But I still got a question regarding accuracy. I got Ghostborn a while ago and lucked out booking him and only spend three books and got his A3 fully booked BUT I still encounter champs in the arena fairly often who resist his debuff although it says it can`t be resisted and it has a 100% prog chance. I really don`t get that. Is that a bug or what? Regards.
I prefer a speed set to be, chest and boots. I made an exception, as the login LS chest piece had I nice speed stat.
Why is divine speed set so low...it's same speed boost as speed AND gives a shield???
great info thanks brother
Hi! Great vid as always! Are You really sure that gear set dont need acc? I am not sure about that.
Stun, Daze, Frost, Toxic etc. don't need accuracy to place - they cannot be resisted. They either proc or don't proc.
Hi chosen i couldn't find the resist requirements for factions wars. Is that x10 per level too ?
Question - How come Divine Speed is considered B tier? Isn't it the same boost as regular speed but with 15 % shield?
Do you need accuracy for a block revive?
I’ve been waiting for this video where has it been
Is it possible for you to post your artifact rating? If you have, I can't find it. Thank you.
Hi! Thank you for this video. It contains a lot of new info for me. I love your videos. :)
Oh and i would love to see stuff like stickers and bandanas and maybe key lanyards down in your stuff for sale. Just an idea.
wait, how do you actually gear a champ? I create excel and type in gear pieces the champ needs (for expm for Seer I made a list with acc, speed, c.rate items) and summ stats to see a clear picture. Because for 100% crit you need 15+% on every piece and for 200 speed you need how much 10+ speed on each ?
100% crit rate is not 15+% on each piece. Most champs have 15% base. You get 5% from a Tier 1 Mastery and a 5* crit rate glove will give you 50% at Level 16. That leaves only 30% from the remaining gear which means for 4/5 star gear, having 5-6% crit rate substats and rolls from the other five pieces. That isn't that tough to farm out. I think the main difficulty people have to gear a champion is the lack of silver to roll pieces up to 16. If you only roll your gear to 12, not only do you miss out on the big main stat boost from 12 to 16 but also at least 9 substat rolls across all gear and jewellery. That's huge.
Dungeons 20 range is 200-280? Isn't that range kinda wide? That means without a banner, you have to build 200ish acc to reach 280
You don’t have to get to 280, that’s the HIGH end, anything over 200 should do decent. That’s why it’s a range between decent and high.
@@ChosenPlaysYT alright. Thanks for the clarification man!
I’m struggling with gearing my units stats are always garbage
Excellent video bro, great job 👍 👏 👌 🙌
appreciate you!
Does a champion need accuracy if the skill does not have a % chance to land? Longbeard has a skill that just says, "Places a 25% weaken debuff for 2 turns." All the build videos I see of him have people giving him lots of accuracy even though weaken is the only debuff he has.
More great content 👍...... Having said that u forgot Swift Parry and Deflection. Idk if those are new or not i dont think they have come out with ANY new artifacts.
So many people dont know that there is always a percent chance to get resisted. Sooo many.
Speed set gives speed plus 12% and is S tier. Divine speed set gives speed plus 12% AND a 15% shield and it is somehow worse? I don't understand.
Its all to do with the mastery you can get on the accuracy side, were it boosts basic sets bonus. This does not work with divine speed.
@@stephenjones3468 have you try it out?
I loved this video
Good video man but I don’t agree with Immunity being #16, easily top 5 set.
Unfortunately it takes massive amounts of time or money to get said gear! For example farming dragon or spider to get that gear. IT TAKES FOREVER!
Can't get good gear to do any of this
One final comment: I think Crit Rate set is too high in your ranking list - it's low B tier and should be replaced with Crit Damage wherever possible. Crit Rate and Crit Damage scale the same on substats on gear yet Crit Dmg gear is 20% for a 2 set when Crit Rate is 12%. For me the opportunity cost of 8% Crit Rate/Crit Damage stats on your set bonus when you get them as easily as each other on substats means Crit Rate is much lower priority.