If I didn't already know how to play this game, this video would not have been able to teach me. You clearly have a good grasp of how to play, I just couldn't follow your instructions.
At 10:21, you state that any defeat cards are removed from future runs. According to page 12 of the rule book defeated cards are removed for the game for the current run, but are reincorporated for future runs.
Far from a biggie, but when you die, you place the small version of your pawn marker on the time track seven spaces down, you don't place the large pawn. That is why they give you a large pawn and a tiny pawn for each player... just to mark when someone dies. heh
In the expansion EE there is a specific card which states that you should place a green marker 5 TU later. My question: can the character make dice checks or is the character "to busy" and therefor out of the game?
"Hello and welcome to Top Shelf Board Games, I'm -" ?! I've watched it over and over and for the life of me can't figure out what his name is 😂 Hubba? Huffa? Unfha? Someone put me out of my misery and tell me what this guy's name is 😂😂😂
The rules aren't clear about what happens when an agent comes back from death (after 7 TUs) and chooses a space with another receptacle in it. Does the reintegrated agent get to look at the card and perform an action in the current spent TU along with the other players, or does that player sit that action out? From the rulebook: "As soon as the time marker reaches the agent’s small pawn, that agent can reintegrate their receptacle. To do this, they enter (for free) a space of the location currently being visited that contains at least one agent, and their receptacle is once again operational."
Moving within one location is one of the actions that you can perform. Everyone chooses which action they will perform, once everyone has decided what they each are going to do this turn, then you move the time marker once. Everyone performs their selected action for the 1 time that was spent. Thanks for commenting and thanks for watching!
Actually, no. When you play, you will be required to collect certain item cards in a certain order while traveling to the different locations. You will need to take notes regarding what order to go to the locations in and what cards/interactions to either avoid or read. You could easily throw your notes out, wait a while, and play again while not remembering what you have to do to win. I've seen playthroughs of this game on You Tube and it took the group 3 or 4 runs per expansion to complete.
If I didn't already know how to play this game, this video would not have been able to teach me. You clearly have a good grasp of how to play, I just couldn't follow your instructions.
lol, this has been my experience also
As someone who has played this game, I thought you did a very good, and more importantly concise, job explaining it!
Thank You! We aim to do just that.
At 10:21, you state that any defeat cards are removed from future runs. According to page 12 of the rule book defeated cards are removed for the game for the current run, but are reincorporated for future runs.
That's correct, thanks for catching that.
If not - could you please edit that IN the video with some clarifying text?
Far from a biggie, but when you die, you place the small version of your pawn marker on the time track seven spaces down, you don't place the large pawn. That is why they give you a large pawn and a tiny pawn for each player... just to mark when someone dies. heh
In the expansion EE there is a specific card which states that you should place a green marker 5 TU later.
My question: can the character make dice checks or is the character "to busy" and therefor out of the game?
"Hello and welcome to Top Shelf Board Games, I'm -" ?! I've watched it over and over and for the life of me can't figure out what his name is 😂 Hubba? Huffa? Unfha? Someone put me out of my misery and tell me what this guy's name is 😂😂😂
Fishtank33 hubba! Lol
Awesome! Cant wait to play!
Hope you enjoy it!
Good video... just... the singular of "dice" is "die". So you can roll a die, but you can't roll a dice. :)
Thanks...this is very true :)
The rules aren't clear about what happens when an agent comes back from death (after 7 TUs) and chooses a space with another receptacle in it. Does the reintegrated agent get to look at the card and perform an action in the current spent TU along with the other players, or does that player sit that action out?
From the rulebook: "As soon as the time marker reaches the agent’s small pawn, that agent can reintegrate their receptacle. To do this, they enter (for free) a space of the location currently being visited that contains at least one agent, and their receptacle is once again operational."
One question. Does the time marker go down everytime the group moves within one location?
Moving within one location is one of the actions that you can perform. Everyone chooses which action they will perform, once everyone has decided what they each are going to do this turn, then you move the time marker once. Everyone performs their selected action for the 1 time that was spent. Thanks for commenting and thanks for watching!
At first I thought the table cloth was part of the game board XD
PS How is this game 7 years old already?!
You didn't mention the pill tokens, what are those for?
So do you have to spend a time unit if say you didn't complete a test on the first try and want to retry?
Angela Thas yes I believe so. Everyone takes thier turn and if you want to try again you have to spend a time.
so you can only play this game once because it has ONE story
Actually, no. When you play, you will be required to collect certain item cards in a certain order while traveling to the different locations. You will need to take notes regarding what order to go to the locations in and what cards/interactions to either avoid or read. You could easily throw your notes out, wait a while, and play again while not remembering what you have to do to win. I've seen playthroughs of this game on You Tube and it took the group 3 or 4 runs per expansion to complete.
Uh.....what?
same
dat luk shit yo