You had a mistake once- you used the grey as the inner part at the first sprite, but after that you used the black as the inner part, which cause some wierd problems in the end
Do you know if it's possible to assign different variations of the same 40x40 tile to each instance of the 16 auto tile set to give the appearance of randomness? For example, I want multiple copies of the same right wall, I just want like 8 instances of a right wall randomly chosen from a bank of right walls to make it look natural.
I tend to do it opposite of him when setting up, the white sections should be the filled section of your tileset. Doing it opposite will make it work better.
This might have nothing to do with the video, but i need you to help me. I want to make an enemy chasing me and shooting me at the same time, i use this code to make the enemy avoid other enemy, but i cant make the enemy avoid wall aswell, can somebody help me find a code to make it avoid 2 object at the same time? mp_potential_step_object(obj_player.x,obj_player.y,enemySpeed,obj_enemy); Thank you
Can some one show my how to make a random genarted levels whit out using coding but just by the drag and drop option . Or achiments that I can add in to newgrounds or steem or what ever if some one can help out thanks
SameGame, there is a free version, the only differences are you dont have access to the market & you can monetize your games, but it is fun to play around with and gives you an idea of what you are getting into.
0:51 "so game maker studio is a little bit different from game maker studio"
Lol ok that made me laugh no emojis 😠😠😠
Evreyone makes mistakes
-logan paul
he meant game make studio is a little bit different from gamemaker studio 2
Possibly the best feature added in GMS2, that and colliding with tiles. Love it
How are you liking Game Maker Studio: 2?
RealTutsGML Is Game Maker Studio 2 free?
CiampaGiuseppe8 They have a live beta right now but I'm sure once that's done they will have some sort of lite version for users
RealTutsGML thanks
Nice tutorial.Keep making more GM2 tuts. Is the 47 tileset for platformer and 16 for rpg or you can do 16 platformer and 47 rpg ?
RealTutsGML I'm working on a space sandbox game and your tutorials are really useful
Does this also work when you use a selfmade dungeon generator ? Is there a method/class to call this auto tiling ?
I did not get how to do the arrangement. I only get the center tile to draw when I try to do autotiling.
same
You had a mistake once- you used the grey as the inner part at the first sprite, but after that you used the black as the inner part, which cause some wierd problems in the end
Do you know if it's possible to assign different variations of the same 40x40 tile to each instance of the 16 auto tile set to give the appearance of randomness? For example, I want multiple copies of the same right wall, I just want like 8 instances of a right wall randomly chosen from a bank of right walls to make it look natural.
I dont see the Room editor tab that is on the right side! Help!
I love your videos man, keep up the good work. I'll need them as I slowly move towards GMS2 from GMS.
No matter what i do I can only get a 4x4 tilesheet even tho my sprite is 156x156 and my tiles are set to 32x32. Please help
I tend to do it opposite of him when setting up, the white sections should be the filled section of your tileset. Doing it opposite will make it work better.
I have a question, what about make autotile walls?(This tutorial only teachs how to create ground, what about walls?)
maybe put that on another tile layer on top?
can i apply the tiles to the wall objects?
hi can u kindly create a video on creating triggered events
So auto tile only works for top down games? I'm trying to make a platformer.
The 47 tile set sheet is made for platformer games.
This might have nothing to do with the video, but i need you to help me. I want to make an enemy chasing me and shooting me at the same time, i use this code to make the enemy avoid other enemy, but i cant make the enemy avoid wall aswell, can somebody help me find a code to make it avoid 2 object at the same time?
mp_potential_step_object(obj_player.x,obj_player.y,enemySpeed,obj_enemy);
Thank you
Line 0:51
Malformed statement
'gamemaker studio' != 'gamemaker studio'
Will u still do game maker studio vids
Yes
Thanks so much for this tutorial. Really helpful!
No problem, I'm glad it helped you!
thank you for gamemaker studio video
Can you do a tutorial on making a launcher/auto-updater for you game?? Can't find one and u always explain really good!! xD
Can some one show my how to make a random genarted levels whit out using coding but just by the drag and drop option .
Or achiments that I can add in to newgrounds or steem or what ever if some one can help out thanks
dead link below bro in • Individual Game Design Courses •
man i need gmamaker studio but i can't afford the money.
SameGame You can get it on steam
AlextheAwesome 101 for how much on steam?
SameGame theres a discout on steam for about €55.79 or €92.99
AlextheAwesome 101 i just checked it is the same
SameGame, there is a free version, the only differences are you dont have access to the market & you can monetize your games, but it is fun to play around with and gives you an idea of what you are getting into.
Aw cool
This tutorial is wrong....