The basic concept of rolling dice is easy. However, there are nuances and special rules to combat. The combat itself is pretty short due to how deadly it is. There are other games where combat rules are simple but the constant back and forth due to missing or encounters having high HP make the back and forth very long. So... It depends on what you like?
3 minutes in and you're still talking about sneak attack and range zones. I came here looking for a simple Attack-Defend-Damage explanation because that's what the title indicates.
I heard FL was rules light, good grief, I hate how long this took to shoot an arrow at a pig.
To be fair it goes much quicker when I am not using my teach people slowly voice :)
The basic concept of rolling dice is easy. However, there are nuances and special rules to combat. The combat itself is pretty short due to how deadly it is. There are other games where combat rules are simple but the constant back and forth due to missing or encounters having high HP make the back and forth very long. So... It depends on what you like?
3 minutes in and you're still talking about sneak attack and range zones. I came here looking for a simple Attack-Defend-Damage explanation because that's what the title indicates.