War cry is another great field upgrade. If you activate it near full team it 75 points + 15 for any kills they get with it active. You're also giving team mates a movement and health regeneration boost for the time.
@djskam2 5 points? That would explain why it is more difficult to get the scorestreaks then. I noticed it bit just thought I was going back to my bad skills 🤣🤣🤣 I'll have to double check it later.
I like it. The red and blue specialists have really good bonuses added to them, so I'm happy that going with the green specialist rewards objective play.
The green perks themselves are pretty good too. Sometimes I run a green set just because I want to use 2 green perks and I might as well compete the set.
I wish you could set scorestreaks as part of your loadout instead of separately from loadouts. Then you could have a loadout preconfigured in the manner you describe with expensive scorestreaks selected, so you don’t have to remember to change your scorestreak selection before the match
I like the way they handle streaks in this one, all the bonuses they give for objectives now really gives incentive for staying on point, and making the baseline more expensive also plays into that.
I'm currently using it to build XP but I'm using Scout Radar or whatever it's called, UAV and CUAV. I pop the Scout when I die so I can have a personal UAV to restart the cycle. I also primarily play Hardpoint and have 2-3.5 mins on the obj so I have had several games with over 10K Experience before the bonuses in the lobby.
You got to give it some time. The average player is probably ranked level 20 or lower and therefore hasn't even unlocked most of the stuff needed for this strategy. Perk greed being fairly important at 54.
Not everyone should play the objective - some players can protect those on the Objective - by shooting the enemy before they can get to the Objective to challenge and then when they get their killstreaks, that can help the team too... That being said, playing 'Solo' with Randoms - most of whom don't speak, use a mic, and most seem to have their own 'objective' and don't seem to be aware of the situation. And if you don't capture at least 1 or 2 flags, 1 or 2 hardpoints, get the tags etc, then the game can be over quickly if the enemy plays the Objectives - and it doesn't matter if you get 100 kills and everyone has at least a 2 K/D ratio, you can still LOSE the match. Kills aren't the Objective - not even in Kill Confirmed as they don't count unless you 'confirm' and its only confirmed kills that matter. Having at least 2 flags in Domination is the objective and kills are a 'by product' of either attacking or defending those points. Hard point is more about holding the zone more than the enemy... Its not about kills - even Warzone Battle Royale can be won without getting a Kill if one of the last two dies to environment (Gas). Teams/Players with the highest 'kills' are not necessarily the 'winners' and as an Objective player, I can outscore, be highest scoring player on our team, be #1 in the winners circle without having the highest number of kills in Objective modes. Team Deathmatch, Free for All etc are all about kills and if you go 'negative' K/D in these, then you are effectively not helping your team. These are the ONLY modes where Kills are the Objective. As an objective player, win/loss is more important than K/D and as I said, I can have a negative K/D, More deaths than Kills, and still be on the winning team, still be in the top 3. I play Solo with Randoms too so I know how frustrating it can be playing the objective when your team-mates aren't or even providing 'support' by covering players who are playing the Objectives. Nothing gets more frustrating when you are shot in the back whilst capturing an objective thinking your team mate had that covered...
it's nice that in this game, if you go out of your way to play the objective and support your team with your loadout, you get rewarded handsomely. I hope they don't nerf this because I'm no longer the only guy shooting down UAVs anymore and sometimes I don't want to have to be the guy.
I usually play a support role when playing AR. So i focus on locking down objectives rather than capturing them at a distance . Il bring a launcher . Sam turret Intercepters . To keep the skies clear If you specialise your entire class to destory and prevent killstreaks . Its a capability that cripples the capabilties of an entire team. In fact . The assasin perk is great for letting you know if an enemy could call in a killsteak soon. So you can counter it
This right here. I'm surprised he didn't mention it. It's got a long cooldown though so I wonder if the amp or scrambler might be better because of that. Though I haven't tested gearhead with warcry, maybe that buff to its recharge rate pushes it much further.
Warcry gives you 75 score (15 per ally), then if they get kills while under the effects of Warcry you get bonus points as well. I found it to be very useful around the objectives
Unless you're in a Solo mode you should use UAV and CUAV, both of which help your entire team getting streaks as well and giving them the ability to better hold the map. It also helps counter enemy UAVs which helps your team combat this strategy. Imagine how powerful and frustrating this could be if streaks looped in this game.
This would be really cool… if the score streaks didn’t suck. Like seriously, this is the same studio that had stuff like the lodestar, the swarm, the stealth chopper, dogs, raps, the list goes on. The streaks in black ops 6 are just lame and aren’t worth the trouble of getting them 9/10.
Oh yeah, it was so fun when someone got a powerful killstreak and now the entire pace of the game came to a screeching halt because you have to put all of your energy towards countering an AI instead of playing the game normal, wonderful times
@@HardTahc kill streaks are an integral part of cod whether you like them or not. If they’re going to be as weak as they are in black ops 6, what’s even the point of them? A watchdog helo is basically a 10 kill streak and that shit has gotten me more than 3 kills MAYBE once or twice. It’s literally a worse vtol/stealth chopper for the cost of a chopper gunner in other cods, if that doesn’t seem ridiculous to you then we just gotta agree to disagree, and don’t even get me started are some of the higher streaks. They gotta stop bending over backwards to make sure Timmy no thumbs stays in the hamster wheel
@@2canwin635 Agreed, even streaks like the napalm strike, hellstorm missile and stealth bomber are all massively more expensive than their counterparts in previous games whilst producing worse results
3 tacticals. Throw smokes. You get 15 points for any kill around them. Same with flashes and stuns but they dont last long periods of time like a smoke does. Plus they are very useful in objective modes.
I think its great that you have specialist ways to 'earn' Killstreaks - whether you specialise in Objective play or just being a demon slayer. High skilled players may not 'need' to specialise in order to get 1800 score for example, but Objective based players tend not to get 'high end' killstreaks as its much harder to get a 'high streak' when you play Objectives. It just means they have 'options' for everyone to be able to earn high killstreaks - but may have to specialise there perks where as a high skilled player can mix/match, not rely on Specialist or certain equipment. Lower skilled or Objective players can earn those streaks too - and it rewards Objective players more this way than the traditional kills only streaks
It’s why I play objective games in hardcore mode. There is little incentive to try for high killstreaks because you are unlikely to get there. At the same time, you will get XP for playing the objective, even if it kills you again, and again, and again, …
Uavs and Counter uavs used to give 15 points every couple of seconds but ever since season 1 came out, it now only awards 5 pts. It got nerfed but i see nobody talk about this. I still run strategist however it’s definitely not as cracked as it used to be.
I'm okay with the balancing of the streaks this year. I'm earning my stuff just fine, and I'm able to keep the enemy team in check well enough that they are not earning the good stuff.
Yeah Dispatcher/Bankroll were my personal go-to during the beta, and they stuck around rather well into the full game. Granted, I only use the cheap streaks of Recon Pulse/UAV/Care Package. Getting all three in more or less a minute on Domination was very funny to me, and the constant information can feel like cheating at times.
Some of these help a lot, but there are some massive caveats. Usually if the enemy team has UAVs up, the maps are so small my team is probably shoved into a corner spawn. So if you shoot sown a UAV, thats all you are doing before the enemy team immediately guns you down. In reality, the killstreaks are insanely snowbally since once you get a little bit of a leg up, the map design means you can instantly kill the enemies spawning in on UAV(within just a few seconds) and then your killstreaks are slaughtering them right off spawn.
Y'know? This has been like this since the beta, I remember that I tried those sets of perks and thought they were going to be trash but at the end it ended up being hella powerful, they didnt tweaked it at all which means that it is supposed to be like this, same with the ability of see people through walls when you spawn
What the heck dude, I didn't notice until this video that the UAV and Counter UAV show a visual timer on their scorestreak icon for how long they're active. That's such a nice QoL change
I have definitely been playing around with my load outs for this very reasoning. Some of these perk stacks are just OP when you use them with perk greed
Dispatcher and Bankroll Perks used with UAV and Counter UAV is the best combination for me. Dispatcher cuts the cost, and Bankroll you spawn in with 180 score which makes the UAV go from 500 score to just 320 score to earn.
Good breakdown but one thing you might've overlooked is that uav/counter uav assists only adds up on the score streak of an enemy player dying once! you'll notice after a teamwipe you'll get points but no addition to your scorestreak. hope this helps to know what to do if you're very close to a high scorestreak if you have to push or not.
another tip: you can put war cry as a field upgrade: every teammate you rally gives +15 points you also get +15 for war cry assists so combining all of this with uav/counter you can get 90+90+75+90= 345 passive points to the scorestreak 😂 I like to play hardpoint and if you stay in the hardpoint, objective kills are worth more + with that sweet combo you can get harp, chopper gunner, dreadnought frequently
@@MusTanGx94 hey yea I usually have no heal I just run with concussion/frag nade and war cry :) using a signal lure is rewarding but not as rewarding as a warcry.
Hey Ace! Will you make a video about combat specialtys? Is it always recommended to go for one specialty or is it OK to mix up the perks? Whats your opinion?! I think the ‘red’ perk specialty is really strong but the perks are not that much. And I like to use ghost or flak jacket…
In your opinion what is the best audio setup to use for footsteps? Is it suckerpunch? The p2w enhanced audio settings? Headphones bass boost? I am struggling to hear footsteps in this game for some reason.
This is pretty great and I feel the score streak values really play into what I think they thought about when making the perk set up. It seems like they’re discouraging the use of ghost and as such, made UAVs much higher score so they’re more valuable.
I've honestly come around to the score streaks in this game, they feel like score streaks and not kill streaks with a different name It rewards objective play and hopefully as time goes on and people realize that, people will play the objective more often
I just decided to get Bo6, and I haven't played since Cold War, so this is definitely a strat I'll be implementing. Matchmaking may still be an issue, but at least they're doing things to support your streak. I like the sound of the 3 perk thing that gives you benefits. Also, I'm still playing singleplayer games, so my cod time will be split, which may be better for me with the matchmaking system.
hey Ace what do you think about the huge delay after interactions like slides, jumps, etc? if you don't know what I'm talking about, play MW3 just 1 match and you'll understand
Question, did they nerf spy camera because it was my go to tactical then one day I got on and it wasn’t as good. Like for example I can run all green with tact expert, and at first I’d have 4 uses of spy camera, which would basically let me pull it out 4 individual times. However as of last week I think it’ll say I have 4 uses, I’ll use it once get one highlight, and it would go to 0. Which essentially causes me to loose 3 uses automatically.
Great videos! Can you confirm which scores actually translate into XP? My understanding is that objective based points (tags, time in objectives) and decoys (your early video said they removed this which made me think others might) don't go towards XP. What about shock charges, uav/cuav and strategist points?
What appens when you pick up someone else's tag in kill confirmed? Or, when a player picks up a tag that you earned? No bonuses earned in those situations?
Kill confirmed with strategist is crazy, you get double points for each confirmed tag I would love some score streaks to be tuned down in terms of total points as some are crazy high
I dont get bankroll. Lets say I have a UAV, napalm strike and watchdog helo equipped. With bankroll equipped, would that mean that all individual score from all streaks is reduced by 150 like hardline from modern warfare or is it only the first streak equipped, being the uav in this case, which become cheaper and the other 2 stay the same price without bankroll reducing their value?
I’m a bang average player, and I’ve been attaining the escort chopper thingy every game without fail with this strategy. Could probably go for a chopper gunner as well
Give the guy a break he spends hours putting these videos together for our benefit so be grateful but yep your right they won't 😅😅 keep up the good work ace 😊
Enjoying the Kill Confirmed strategy. In Hardcore, i had 3 Helos tonight and 2 in one game. Instead of Scrambler (which doesn't seem useful to me), i'm using the Signal Lure field upgrade as i don't have Acoustic Amp unlocked yet. Using Stim Shot which i have 2 of due to Wildcard (Only have Tactical Expert and Overkill). I do get caught at times as an enemy will watch the tag and kill me as i run to confirm it.
Great video! Personally, don't love that I have to be using all green perks in order to earn streaks more easily (just doesn't quite fit my play style). Stoked to give this a shot though!
No, you just can't get close enough to the dummies to be in the max damage range for the Goblin (6.3m). It deals 48 damage to the head in the second range.
Having higher avg cost to streaks with ways to reduce the cost is one of the few positive changes in recent years imo. The UAV spam although present is nowhere near as bad. Same for all the streaks really. The streaks are still a downgrade on years past but at least they feel more special to earn now.
New to the game. What is the controller key press to deploy a thing like the supply bag? It’s neither shoulder button. It’s none of the four face buttons. It’s none of the D pad directions. Is this some street fighter 2 fireball shit?
This setup work perfectly when you have 3 strategist perks with perk greed/ bankroll. Perk greed is lv54. If I decide to prestige perk greed is my go for the free unlock and second prestige I would pick Dreadnaught which is also lv54 to unlock.
Ditch the launcher, use the XM4 with 100 round drum mag, fmj and just spray everything. Also extremely good at holding the sweats off at the same time.
@@TasmanianTiger88another chad LMG user, respect. I have about 12 hours of playtime on launch and haven’t seen a SINGLE other LMG, it’s like finding a unicorn
I'll keep this in mind if they allowed scorestreaks to loop. There's no excuse as to why they aren't looping. If they want to show the duration like in cw, then they can add the cooldown before reuse from cw.
This is literally an intended set up in the game that’s been in the game since way before the beta why would they wait until the game comes out to patch it out your comment makes zero sense
Ace, 1000% completely random but how do you *actually* calculate the TTK for guns? Legitimately. No idea how you do that? Can't really find any good sources on how to do that. Any help would be appreciated man.
I think people have figured this out already because I’ve been seeing a lot more people getting their score streaks in kill confirmed. At one point the other team had 4 UAVs going at the same time. I also think this leads to a lot of snowballing and a lot of rage quitting. Most of my kill confirmed matches end with 2 or 3 people left on the losing team. I ended up taking kill confirmed out the rotation because it hasn’t been fun because of this.
@@TheXclusiveAce Interesting, thanks a lot for the quick reply. I love your content and it has only gotten better and more in depth over the past many years!!
I don't know why they went back to ONLY scorestreaks. The fact that TDM is one of the most if not the most played game mode, you would think they would stick to killstreaks or at least switch it to killstreaks when playing TDM but no. I never liked scorestreaks because they artificially inflate the cost to get something as simple as a UAV.
This is a curtesy watch. Good to hear your voice, homie. It has been awhile. Sorry, but I talk with my money, so I haven't wasted my time on the last two CoDs. It was hard for about a week, then seeing the ongoing negative things I felt relieved. Activisions idea of engagement based match making is just, rage bait losses, with the fifth match being a win, (solos.) I'm over it. Hope you continue to do well, brother. Good Luck.
@Omfguwu nice. Even free, tho. I'm pretty meh about it. My CoD glory days were Ghosts and AW our Clan was top 10 in our division (small clans) 58th and 38th in the world, diamond Division. Honestly, back then, XAce was a huge help to accomplishing that. I'll let my homie know, we'll see what's up. Thanks for the heads up.
I think it depends on the balancing of the toggle. If killstreaks were always cheaper in terms of kills (UAV being 4 kills, for example) then it would be an actual choice to make
Depend on the game mode you're playing. Some are better for killstreaks and others are better with scorestreaks (when both are available). For me, I prefer scorestreaks since I always play on Domination and other points based modes
Totally unrelated but does the Makarov have a horrible oversample problem for anyone else? My trigger finger is way over the cap so it just jams up constantly. Infuriating, I'm not sure if it's on the other two pistols but if it is, I'm literally only using the Stetchkin on every class until they patch it
You don't get the 50 extra on the blue tag if it is your own tag from when you died. I have been using strategist and kill confirmed since the beginning. It is basically all I play.
Yeah i got 3 overwatch helicopters in a match using this strat, Kill Confirmed is my main game mode in pubs anyway. Got called a hacker by my own teammates because I dropped the helicopter within like a minute after the game started with only 4 kills, tried to explain to them how but they were typical CoD players so they're room temperature IQs wouldn't let them understand.
Nice try Ace but the cod community still isn’t going to play the objective
😂😂😂
Facts
Hahaha!
Its soooooooo bad rn. Every gametype is TDM right now
Ong🤣🤣🤣🤣🤣🤣😭
War cry is another great field upgrade. If you activate it near full team it 75 points + 15 for any kills they get with it active. You're also giving team mates a movement and health regeneration boost for the time.
They nerfed it to 5 I think. Unless it was a bug.
@djskam2 5 points? That would explain why it is more difficult to get the scorestreaks then. I noticed it bit just thought I was going back to my bad skills 🤣🤣🤣 I'll have to double check it later.
Not worth it anyway. It only lasts for 15 seconds with about a 2 minute cooldown.
You don't get the additional score when you pick up your OWN blue tag, but team mates tags will give you the bonus score 🤓☝️
Which is funny because historically, your own tag gave the biggest score out of all the blue tags in kill confirmed.
3:41 “10 kills from your team in 30 seconds” Ace where are these teammates at my team usually sucks 😂
I like it. The red and blue specialists have really good bonuses added to them, so I'm happy that going with the green specialist rewards objective play.
The green perks themselves are pretty good too. Sometimes I run a green set just because I want to use 2 green perks and I might as well compete the set.
Yesterday: “Take decoy grenades off your classes”
Today: “Use decoy grenades” 😂
Yeah, they aren’t good for xp gain so take them off for that reason, but if you want streaks fast put them on since they still apply. That makes sense
not what he said
I did that in beta and it was super rewarding to get streaks for playing the objective
Honestly, I have been loving the spy cam. It's insane with FMJ. Wall bangs for days.
I wish you could set scorestreaks as part of your loadout instead of separately from loadouts. Then you could have a loadout preconfigured in the manner you describe with expensive scorestreaks selected, so you don’t have to remember to change your scorestreak selection before the match
I like the way they handle streaks in this one, all the bonuses they give for objectives now really gives incentive for staying on point, and making the baseline more expensive also plays into that.
Honestly I haven’t seen many people using this strat, the average player isn’t thinking this far ahead lol
I messed around in private matches first and found this out but uh....Level 14 rn so not possible for a lot of us rn
I'm currently using it to build XP but I'm using Scout Radar or whatever it's called, UAV and CUAV. I pop the Scout when I die so I can have a personal UAV to restart the cycle. I also primarily play Hardpoint and have 2-3.5 mins on the obj so I have had several games with over 10K Experience before the bonuses in the lobby.
You got to give it some time. The average player is probably ranked level 20 or lower and therefore hasn't even unlocked most of the stuff needed for this strategy. Perk greed being fairly important at 54.
You could have left it at “the avg player isnt thinking”. Just mindless rushing for kill count
Playing domination or hardpoint solo is torture. Teammates don't play the objective at all...
That’s the point. So the game lasts longer and we can all get more kills, which is the real overall objective of the game.
First time?
@@Denilius123Thats not the real objective but ok
@@Chris-gw2xgain't nobody give a fuck about objectives bro. We're playing cod not fucking csgo. You don't get shit for winning in unranked
Not everyone should play the objective - some players can protect those on the Objective - by shooting the enemy before they can get to the Objective to challenge and then when they get their killstreaks, that can help the team too...
That being said, playing 'Solo' with Randoms - most of whom don't speak, use a mic, and most seem to have their own 'objective' and don't seem to be aware of the situation. And if you don't capture at least 1 or 2 flags, 1 or 2 hardpoints, get the tags etc, then the game can be over quickly if the enemy plays the Objectives - and it doesn't matter if you get 100 kills and everyone has at least a 2 K/D ratio, you can still LOSE the match.
Kills aren't the Objective - not even in Kill Confirmed as they don't count unless you 'confirm' and its only confirmed kills that matter. Having at least 2 flags in Domination is the objective and kills are a 'by product' of either attacking or defending those points. Hard point is more about holding the zone more than the enemy... Its not about kills - even Warzone Battle Royale can be won without getting a Kill if one of the last two dies to environment (Gas). Teams/Players with the highest 'kills' are not necessarily the 'winners' and as an Objective player, I can outscore, be highest scoring player on our team, be #1 in the winners circle without having the highest number of kills in Objective modes. Team Deathmatch, Free for All etc are all about kills and if you go 'negative' K/D in these, then you are effectively not helping your team. These are the ONLY modes where Kills are the Objective.
As an objective player, win/loss is more important than K/D and as I said, I can have a negative K/D, More deaths than Kills, and still be on the winning team, still be in the top 3. I play Solo with Randoms too so I know how frustrating it can be playing the objective when your team-mates aren't or even providing 'support' by covering players who are playing the Objectives. Nothing gets more frustrating when you are shot in the back whilst capturing an objective thinking your team mate had that covered...
it's nice that in this game, if you go out of your way to play the objective and support your team with your loadout, you get rewarded handsomely. I hope they don't nerf this because I'm no longer the only guy shooting down UAVs anymore and sometimes I don't want to have to be the guy.
Nah they are to busy nerfing recon by a second when that’s not even the most op thing for finding enemies. Aka the Harp
I usually play a support role when playing AR. So i focus on locking down objectives rather than capturing them at a distance . Il bring a launcher . Sam turret Intercepters . To keep the skies clear
If you specialise your entire class to destory and prevent killstreaks . Its a capability that cripples the capabilties of an entire team.
In fact . The assasin perk is great for letting you know if an enemy could call in a killsteak soon. So you can counter it
I find War Cry the nice middle ground. It gives you speed + healing boost for everyone, while giving you +15 for everyone who gets a kill
Never thought about that but I'll definitely have to try it out.
War Cry is definitely the way to go
This right here. I'm surprised he didn't mention it. It's got a long cooldown though so I wonder if the amp or scrambler might be better because of that. Though I haven't tested gearhead with warcry, maybe that buff to its recharge rate pushes it much further.
Warcry gives you 75 score (15 per ally), then if they get kills while under the effects of Warcry you get bonus points as well.
I found it to be very useful around the objectives
Unless you're in a Solo mode you should use UAV and CUAV, both of which help your entire team getting streaks as well and giving them the ability to better hold the map. It also helps counter enemy UAVs which helps your team combat this strategy.
Imagine how powerful and frustrating this could be if streaks looped in this game.
This would be really cool… if the score streaks didn’t suck. Like seriously, this is the same studio that had stuff like the lodestar, the swarm, the stealth chopper, dogs, raps, the list goes on. The streaks in black ops 6 are just lame and aren’t worth the trouble of getting them 9/10.
Oh yeah, it was so fun when someone got a powerful killstreak and now the entire pace of the game came to a screeching halt because you have to put all of your energy towards countering an AI instead of playing the game normal, wonderful times
@@HardTahc kill streaks are an integral part of cod whether you like them or not. If they’re going to be as weak as they are in black ops 6, what’s even the point of them? A watchdog helo is basically a 10 kill streak and that shit has gotten me more than 3 kills MAYBE once or twice. It’s literally a worse vtol/stealth chopper for the cost of a chopper gunner in other cods, if that doesn’t seem ridiculous to you then we just gotta agree to disagree, and don’t even get me started are some of the higher streaks. They gotta stop bending over backwards to make sure Timmy no thumbs stays in the hamster wheel
@@2canwin635 Agreed, even streaks like the napalm strike, hellstorm missile and stealth bomber are all massively more expensive than their counterparts in previous games whilst producing worse results
They’re fine, stop being over dramatic.
Streaks that are overpowered ruin matches.
@@thedoncjg6263we have a litlle timmy no thumbs here guys.
3 tacticals. Throw smokes. You get 15 points for any kill around them. Same with flashes and stuns but they dont last long periods of time like a smoke does. Plus they are very useful in objective modes.
I think its great that you have specialist ways to 'earn' Killstreaks - whether you specialise in Objective play or just being a demon slayer. High skilled players may not 'need' to specialise in order to get 1800 score for example, but Objective based players tend not to get 'high end' killstreaks as its much harder to get a 'high streak' when you play Objectives. It just means they have 'options' for everyone to be able to earn high killstreaks - but may have to specialise there perks where as a high skilled player can mix/match, not rely on Specialist or certain equipment. Lower skilled or Objective players can earn those streaks too - and it rewards Objective players more this way than the traditional kills only streaks
It’s why I play objective games in hardcore mode. There is little incentive to try for high killstreaks because you are unlikely to get there. At the same time, you will get XP for playing the objective, even if it kills you again, and again, and again, …
*their perks
1:56
*GGs bro* 😂😂😂 the glint mid explanation is wild
Uavs and Counter uavs used to give 15 points every couple of seconds but ever since season 1 came out, it now only awards 5 pts. It got nerfed but i see nobody talk about this. I still run strategist however it’s definitely not as cracked as it used to be.
Update they already nerfed this. You only get 5 points per Assist now
I'm okay with the balancing of the streaks this year. I'm earning my stuff just fine, and I'm able to keep the enemy team in check well enough that they are not earning the good stuff.
Yeah Dispatcher/Bankroll were my personal go-to during the beta, and they stuck around rather well into the full game. Granted, I only use the cheap streaks of Recon Pulse/UAV/Care Package. Getting all three in more or less a minute on Domination was very funny to me, and the constant information can feel like cheating at times.
Some of these help a lot, but there are some massive caveats. Usually if the enemy team has UAVs up, the maps are so small my team is probably shoved into a corner spawn. So if you shoot sown a UAV, thats all you are doing before the enemy team immediately guns you down. In reality, the killstreaks are insanely snowbally since once you get a little bit of a leg up, the map design means you can instantly kill the enemies spawning in on UAV(within just a few seconds) and then your killstreaks are slaughtering them right off spawn.
Y'know? This has been like this since the beta, I remember that I tried those sets of perks and thought they were going to be trash but at the end it ended up being hella powerful, they didnt tweaked it at all which means that it is supposed to be like this, same with the ability of see people through walls when you spawn
I’m watching this after the decoy nerf but this is still the most informative Blops6 video I’ve seen so far.
What the heck dude, I didn't notice until this video that the UAV and Counter UAV show a visual timer on their scorestreak icon for how long they're active. That's such a nice QoL change
Is acoustic amp a counter to dead silence??
I plan on testing this in great detail within the next couple of weeks
What about the signal lure? It give 25 extra score per kill and another 150 score for completion of it.
I have definitely been playing around with my load outs for this very reasoning. Some of these perk stacks are just OP when you use them with perk greed
Dispatcher and Bankroll Perks used with UAV and Counter UAV is the best combination for me. Dispatcher cuts the cost, and Bankroll you spawn in with 180 score which makes the UAV go from 500 score to just 320 score to earn.
Good breakdown but one thing you might've overlooked is that uav/counter uav assists only adds up on the score streak of an enemy player dying once! you'll notice after a teamwipe you'll get points but no addition to your scorestreak. hope this helps to know what to do if you're very close to a high scorestreak if you have to push or not.
another tip: you can put war cry as a field upgrade: every teammate you rally gives +15 points you also get +15 for war cry assists so combining all of this with uav/counter you can get 90+90+75+90= 345 passive points to the scorestreak 😂
I like to play hardpoint and if you stay in the hardpoint, objective kills are worth more + with that sweet combo you can get harp, chopper gunner, dreadnought frequently
@@30Figs thx for the tip, are you using Leurre for more points or just the medic something like that ?
@@MusTanGx94 hey yea I usually have no heal I just run with concussion/frag nade and war cry :) using a signal lure is rewarding but not as rewarding as a warcry.
@@30Figs i try this but is so painfull 90% of the game i solo capture and nobody cover me
Hey Ace! Will you make a video about combat specialtys? Is it always recommended to go for one specialty or is it OK to mix up the perks? Whats your opinion?! I think the ‘red’ perk specialty is really strong but the perks are not that much. And I like to use ghost or flak jacket…
In your opinion what is the best audio setup to use for footsteps? Is it suckerpunch? The p2w enhanced audio settings? Headphones bass boost? I am struggling to hear footsteps in this game for some reason.
This is pretty great and I feel the score streak values really play into what I think they thought about when making the perk set up. It seems like they’re discouraging the use of ghost and as such, made UAVs much higher score so they’re more valuable.
Yeah I've been using this strategist all day it's fantastic
I've honestly come around to the score streaks in this game, they feel like score streaks and not kill streaks with a different name
It rewards objective play and hopefully as time goes on and people realize that, people will play the objective more often
I just decided to get Bo6, and I haven't played since Cold War, so this is definitely a strat I'll be implementing. Matchmaking may still be an issue, but at least they're doing things to support your streak. I like the sound of the 3 perk thing that gives you benefits. Also, I'm still playing singleplayer games, so my cod time will be split, which may be better for me with the matchmaking system.
hey Ace what do you think about the huge delay after interactions like slides, jumps, etc?
if you don't know what I'm talking about, play MW3 just 1 match and you'll understand
Question, did they nerf spy camera because it was my go to tactical then one day I got on and it wasn’t as good. Like for example I can run all green with tact expert, and at first I’d have 4 uses of spy camera, which would basically let me pull it out 4 individual times. However as of last week I think it’ll say I have 4 uses, I’ll use it once get one highlight, and it would go to 0. Which essentially causes me to loose 3 uses automatically.
I stg always every year, score streaks enabled and play KC. ITS BEEN THE SAME SINCE MW2019 this is a yearly subscription at this point my god.
Great videos! Can you confirm which scores actually translate into XP? My understanding is that objective based points (tags, time in objectives) and decoys (your early video said they removed this which made me think others might) don't go towards XP. What about shock charges, uav/cuav and strategist points?
Is Care Package a Non Lethal streak?
What appens when you pick up someone else's tag in kill confirmed? Or, when a player picks up a tag that you earned? No bonuses earned in those situations?
Kill confirmed with strategist is crazy, you get double points for each confirmed tag
I would love some score streaks to be tuned down in terms of total points as some are crazy high
I dont get bankroll. Lets say I have a UAV, napalm strike and watchdog helo equipped. With bankroll equipped, would that mean that all individual score from all streaks is reduced by 150 like hardline from modern warfare or is it only the first streak equipped, being the uav in this case, which become cheaper and the other 2 stay the same price without bankroll reducing their value?
Hey ace what do you think is the first top three picks for the prestige token?
I like it. They made going for score a real strategy besides "get kills and don't die."
I’m a bang average player, and I’ve been attaining the escort chopper thingy every game without fail with this strategy. Could probably go for a chopper gunner as well
What's the point when scorestreaks dont loop?
Give the guy a break he spends hours putting these videos together for our benefit so be grateful but yep your right they won't 😅😅 keep up the good work ace 😊
K c is one of my main game modes so this helps
Enjoying the Kill Confirmed strategy. In Hardcore, i had 3 Helos tonight and 2 in one game. Instead of Scrambler (which doesn't seem useful to me), i'm using the Signal Lure field upgrade as i don't have Acoustic Amp unlocked yet.
Using Stim Shot which i have 2 of due to Wildcard (Only have Tactical Expert and Overkill). I do get caught at times as an enemy will watch the tag and kill me as i run to confirm it.
I've swapped the Helo for the Napalm Strike to see how it goes
Dude what lobbies are you playing where you aren't immediately stuck having to choose ninja?
I like this, promotes objective play and perk variety
Great video! Personally, don't love that I have to be using all green perks in order to earn streaks more easily (just doesn't quite fit my play style). Stoked to give this a shot though!
Is the Goblin MK2 bugged? stats say 50 headshot damage but Firing range shows it does 48 which changes the shots required from 2 to 3
No, you just can't get close enough to the dummies to be in the max damage range for the Goblin (6.3m). It deals 48 damage to the head in the second range.
Having higher avg cost to streaks with ways to reduce the cost is one of the few positive changes in recent years imo. The UAV spam although present is nowhere near as bad. Same for all the streaks really. The streaks are still a downgrade on years past but at least they feel more special to earn now.
Wouldn’t this be good for weapon XP too?
New to the game. What is the controller key press to deploy a thing like the supply bag?
It’s neither shoulder button. It’s none of the four face buttons. It’s none of the D pad directions.
Is this some street fighter 2 fireball shit?
both bumper buttons at the same time.
@ you’re my hero!
This setup work perfectly when you have 3 strategist perks with perk greed/ bankroll. Perk greed is lv54. If I decide to prestige perk greed is my go for the free unlock and second prestige I would pick Dreadnaught which is also lv54 to unlock.
2nd Prestige you technically want a high level Perk to go with the Wildcard or it's a bit of a waste to use a token on Greed in the first place.
@@SlCKNESS_ You need lv 23 to fully use strategist with bankroll if I unlock greed. I only play around killstreaks.
War cry is a great field upgrade for passive score
I honestly would of never tried it if it wasn't for my mastery badges. But I'm on that one now and it's pretty cool.
Is it true that some challanges wont regusture
Three is a dark ops challange to get 10 tripple kills in hardcore, i have deffently more then 10 butt won’t give le it
I'm just sick of constant UAV spam, my launcher is nearly gold already
suffering from success?
Luckily they seem to be easy to shot down, even with reg guns
Ditch the launcher, use the XM4 with 100 round drum mag, fmj and just spray everything. Also extremely good at holding the sweats off at the same time.
@@TasmanianTiger88 Do you take 100 round to take down a watchdog halo? Launcher suck vs halo.
@@TasmanianTiger88another chad LMG user, respect. I have about 12 hours of playtime on launch and haven’t seen a SINGLE other LMG, it’s like finding a unicorn
Hey Ace do you know if smoke grenades break aim assist? Im almost positive it does unless im just terrible at aiming in the smoke
Yep, no aim assist in smokes
@@TheXclusiveAce Thank you, I knew I wasn't going crazy!
What perk to use for scorestreak even you die will not reset scorestreak points
I'll keep this in mind if they allowed scorestreaks to loop. There's no excuse as to why they aren't looping. If they want to show the duration like in cw, then they can add the cooldown before reuse from cw.
Give it a week or two to get patched
yep
or a day (decoy grenades)
@@dgeneratio1this
This is literally an intended set up in the game that’s been in the game since way before the beta why would they wait until the game comes out to patch it out your comment makes zero sense
There's nothing to patch
Ace, 1000% completely random but how do you *actually* calculate the TTK for guns? Legitimately. No idea how you do that? Can't really find any good sources on how to do that. Any help would be appreciated man.
The come and get me signal thingy is also good.
I am getting scope glint on sniper using holo sight. Is this normal?
Ace does cold blooded counter vigilance?
Is there a quick way in ffa?
I hope people use this because nonody every calls in killstreaks in my games i wanna finish my launchers
I’ve been using this since I’ve started. Love 3 green!
Amazing! Thank you for this video
What button to press to use trophy system?
Thanks, just got my first chopper gunner.
What about fmj attachment how much does that add ?
Great... thanks Ace. Now every game we'll have spammed decoys and CUAVs. Thanks a lot. 😤🙄😎
I think people have figured this out already because I’ve been seeing a lot more people getting their score streaks in kill confirmed. At one point the other team had 4 UAVs going at the same time. I also think this leads to a lot of snowballing and a lot of rage quitting. Most of my kill confirmed matches end with 2 or 3 people left on the losing team. I ended up taking kill confirmed out the rotation because it hasn’t been fun because of this.
I’ve been running strategist consistently and I’m always the the top of the scoreboard
I kinda miss the strategist a little bit.
I used this specialist on week 1 of the beta but ditched it when face off arrives.
Does this also apply to rank and weapon xp?
No. Kill Confirmed isn't great for XP (at least not player XP)
@@TheXclusiveAce Interesting, thanks a lot for the quick reply. I love your content and it has only gotten better and more in depth over the past many years!!
Fun watch. Good stuff
Will Try!!! Thank for the info.
I don't know why they went back to ONLY scorestreaks. The fact that TDM is one of the most if not the most played game mode, you would think they would stick to killstreaks or at least switch it to killstreaks when playing TDM but no. I never liked scorestreaks because they artificially inflate the cost to get something as simple as a UAV.
This is a curtesy watch. Good to hear your voice, homie. It has been awhile. Sorry, but I talk with my money, so I haven't wasted my time on the last two CoDs. It was hard for about a week, then seeing the ongoing negative things I felt relieved. Activisions idea of engagement based match making is just, rage bait losses, with the fifth match being a win, (solos.) I'm over it. Hope you continue to do well, brother. Good Luck.
Courtesy. It's free with game pass.
@Omfguwu nice. Even free, tho. I'm pretty meh about it. My CoD glory days were Ghosts and AW our Clan was top 10 in our division (small clans) 58th and 38th in the world, diamond Division. Honestly, back then, XAce was a huge help to accomplishing that. I'll let my homie know, we'll see what's up. Thanks for the heads up.
What about the assault pack?
Sounds like I need an accounting degree. I miss mw2 killstreaks.
now this is a very informative video thanks
You should always have the choice to choose between killstreaks and score streaks
It's just dumb to choose killstreaks over scorestreaks.
@@AMGameGoesOnI used to have this mentality… then I switched to Score streaks and realized I had been playing with a ball and chain around my ankles
I think it depends on the balancing of the toggle. If killstreaks were always cheaper in terms of kills (UAV being 4 kills, for example) then it would be an actual choice to make
Depend on the game mode you're playing. Some are better for killstreaks and others are better with scorestreaks (when both are available).
For me, I prefer scorestreaks since I always play on Domination and other points based modes
Totally unrelated but does the Makarov have a horrible oversample problem for anyone else? My trigger finger is way over the cap so it just jams up constantly. Infuriating, I'm not sure if it's on the other two pistols but if it is, I'm literally only using the Stetchkin on every class until they patch it
You don't get the 50 extra on the blue tag if it is your own tag from when you died. I have been using strategist and kill confirmed since the beginning. It is basically all I play.
my game won’t even launch on steam. it’s been in an installation loop for over a day now
Just wondering is there no toggle to turn scorestreaks to killstreaks like MWIII?
Because its not a mw game so uses scorestreaks
@@zXPeterz14 oh makes sense thnx :D
Yeah i got 3 overwatch helicopters in a match using this strat, Kill Confirmed is my main game mode in pubs anyway. Got called a hacker by my own teammates because I dropped the helicopter within like a minute after the game started with only 4 kills, tried to explain to them how but they were typical CoD players so they're room temperature IQs wouldn't let them understand.
run lower score scorestreaks and or scorestreaks that add score, use perks to decrease score costs, and get kills