Hardly feels that long ago when harmony was possibly the weakest archetype in the game, a few cards in the last card drops and a few balance councils and now it’s all grown up 😂
I feel like phase 1 Dana is kind of overrated. She most often gets answered on turn 1 and even if she doesn‘t the longer the round goes on the less impact she has because you play all the boosted cards in round 1 while they subsequently block boost on ghe rest of the cards in hand. In round 3 she most often plays for 20 pts+ even as a pointslam
Not overrated at all. Phase 1 Dana plays for 15 points on turn 1 and is an engine that begs removal. Even if she gets immediately killed, she already played for 9 pts carryover and baited a big removal.
@@dr.embersfield1551 its most often not carryover because zhe deck wants to play into round 1 in order for saskia to thin as many cards as possible. So you tend to play the boosted cards already = no carry over
Phase 2 Dana is very strong, but needs a longer round to be great value. With this harmony deck, you're often already winning if you can get to a long round due to scenario, engines, and more Schirru potential. I think that is a big part of why phase 1 Dana gets played so much more often than phase 2. Phase 1 Dana helps you get the round control while also potentially being a lot of carryover if opponent doesn't fight too hard for r1.
@@maruanghoneim2523 If you play both Dana and Saskia in R1, then often the opponent would pass on 7 cards, so you end up just playing two more cards and preserve the carryover. Also, I forgot to mention that Dana is double engine. It's Harmony AND hand booster. And if the opponent needs two moves to remove her, that would be another +9 points for you. Phase 1 Dana is definitely not overrated. It's very strong.
I feel like phase 1 Dana is kind of overrated. She most often gets answered on turn 1 and even if she doesn‘t the longer the round goes on the less impact she has because you play all the boosted cards in round 1 while they subsequently block boost on ghe rest of the cards in hand. In round 3 she most often plays for 20 pts+ even as a pointslam
I love to see harmony being played, but I wonder if this was the correct way to buff it
It's not the correct way to buff it. Fledgeling and Saskia will be reverted.
meta plays the same cards? - good, Schirru loves the same cards
Sorry to say; but as a Monster Enjoyer I felt the Predatory Dive in the beginning so hard :D
Ouch.
I beat this deck today, it was an amazing feeling
I felt so sorry for you when I saw Predatory Dive on Dana. This card traumatizes me every time I see it.
I have ptsd 😂. Always play around this.
fun stuff ggs wp😅
Hardly feels that long ago when harmony was possibly the weakest archetype in the game, a few cards in the last card drops and a few balance councils and now it’s all grown up 😂
I feel like phase 1 Dana is kind of overrated. She most often gets answered on turn 1 and even if she doesn‘t the longer the round goes on the less impact she has because you play all the boosted cards in round 1 while they subsequently block boost on ghe rest of the cards in hand. In round 3 she most often plays for 20 pts+ even as a pointslam
Not overrated at all. Phase 1 Dana plays for 15 points on turn 1 and is an engine that begs removal. Even if she gets immediately killed, she already played for 9 pts carryover and baited a big removal.
@@dr.embersfield1551 its most often not carryover because zhe deck wants to play into round 1 in order for saskia to thin as many cards as possible. So you tend to play the boosted cards already = no carry over
Phase 2 Dana is very strong, but needs a longer round to be great value. With this harmony deck, you're often already winning if you can get to a long round due to scenario, engines, and more Schirru potential. I think that is a big part of why phase 1 Dana gets played so much more often than phase 2. Phase 1 Dana helps you get the round control while also potentially being a lot of carryover if opponent doesn't fight too hard for r1.
@@maruanghoneim2523 If you play both Dana and Saskia in R1, then often the opponent would pass on 7 cards, so you end up just playing two more cards and preserve the carryover.
Also, I forgot to mention that Dana is double engine. It's Harmony AND hand booster. And if the opponent needs two moves to remove her, that would be another +9 points for you.
Phase 1 Dana is definitely not overrated. It's very strong.
I feel like phase 1 Dana is kind of overrated. She most often gets answered on turn 1 and even if she doesn‘t the longer the round goes on the less impact she has because you play all the boosted cards in round 1 while they subsequently block boost on ghe rest of the cards in hand. In round 3 she most often plays for 20 pts+ even as a pointslam