Online loudness ? You're asking the wrong question...

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  • Опубліковано 21 вер 2024
  • Optimise the dynamics of your music for any online streaming platform
    productionadvic...

КОМЕНТАРІ • 26

  • @FunSizedDragon
    @FunSizedDragon 8 років тому +2

    Thank you, Ian. You keep making great content; keep it up!

  • @bentyreman5769
    @bentyreman5769 8 років тому +3

    this is great information, thanks Ian

  • @1wretchedsoul
    @1wretchedsoul 8 років тому +6

    It makes me wonder if there won't be employed a "pay to play louder" scheme on these services, much like how TV commercials are louder than normal programming. For example, an artist with cash to spare might pay for their song to play louder, thus stand out (which is what started this nonsense to begin with on radio). Just a thought.

  • @arthurllongjr382
    @arthurllongjr382 8 років тому

    Thanks again for your helpful info on mastering Ian!

  • @user-mc3gr4ps5b
    @user-mc3gr4ps5b 8 років тому +2

    would love to see your dynameter plugin ported to linuxVST format

  • @kevinmccarthy4088
    @kevinmccarthy4088 5 років тому +1

    Thanks for these videos, very enlightening.
    At 0:59 "And there's another video where you can find out more about that (Short term peak to loudness ratio)"
    Can you link to that video? I have no idea which video you are referring to.

  • @Margen67
    @Margen67 8 років тому +5

    mastering? thats ez
    1. compressor
    2. limiter
    3.

    • @cooxy245
      @cooxy245 8 років тому +7

      4. Sausage Fattener, Soundgoodizer, another stack of 20 sausage fatteners

    • @jorgepeterbarton
      @jorgepeterbarton 8 років тому

      +Ian Shepherd yeh, people in fact complain if anything when its clipping their cheap system, though will still buy things for good songs despite low DR

  • @SylvainKnowsIT
    @SylvainKnowsIT 8 років тому

    Another nice and instructive video Ian.
    One question though : at 5:05, I read "if the PLS of your music is [...] lower than the platform PLR, it will be played at similar volume". Just to make it clear, that means the platform system will *boost* the gain on my song to match the platform PLR ?
    In fact the whole thing is a *normalization* process at the platform PLR done by adjusting the gain before sending audio to the client/user ? Or is this more subtle ?

    • @SylvainKnowsIT
      @SylvainKnowsIT 8 років тому

      Yes *****​​​ that helps a lot. I will rewatch the video at the light of your reply !
      One point that I missed is the PLR is actually mesured on a positive (?) scale. And I confused that with the loudness as measured in LUFS which by definition is a negative scale. 

  • @matthisschwarz2227
    @matthisschwarz2227 8 років тому

    So one question I have concerning this is, why do some songs get played back significantly quieter than others when I have "soundcheck" enabled on my iphone?

  • @CristianCarvajalC
    @CristianCarvajalC 5 років тому

    What about electronic music management?

  • @NihilQuest
    @NihilQuest 7 років тому

    Yesterday I did a test on YT with two masters and the louder one is still much louder. Does YT sets the volume immediately or maybe it's done for tracks with some popularity?

  • @AiMR
    @AiMR 5 років тому

    How much do you really think loudness effects perception of a song? I mean, if a song is well written and well produced isn't that 90-95% good enough? This whole loudness war stuff is very irritating to me. I also think that the listener fatigue an over compressed song/album will cause is just not worth it. Thoughts?

  • @manduraballistic3742
    @manduraballistic3742 8 років тому +1

    First it says "2. If the PLR of your music is higher than the Platform PLR, it may not be turned up as much as other songs" and at 6:47 you say "In fact what will happen is that this song will be turned down" when it is within the confines of the platform PLR. To me this seems contradictory or have I just misunderstood something?

    • @manduraballistic3742
      @manduraballistic3742 8 років тому

      +Ian Shepherd Ok thanks for replying, that makes sense. As for spotify, does your local music go through the same algorithm as the streaming music? Also, why is PLR used for loudness control and not something like RMS or LUFS?

    • @manduraballistic3742
      @manduraballistic3742 8 років тому

      +Ian Shepherd Thanks for replying Ian. It makes sense now. I tried
      mastering one of my tunes at 10, 8, 6 PLR respectively to compare it
      with how loud it was compared to some of the streaming music. It had
      good mid-range content but still sounded a few dB lower than some of the
      louder material (such as Travis Scott - Upper Echelon), even when my
      track was at 6 PLR... However, I found the lower PLR I got the louder it
      sounded in Spotify, which at first didn't make sense but does now.
      Thanks!

    • @manduraballistic3742
      @manduraballistic3742 8 років тому

      +Ian Shepherd I had mastered the same piece of music at 6, 8 and 10 PLR
      respecitvely. So it was a local file, which I think explains why the PLR
      made such a big difference in loudness; it hadn't been run through the
      Spotify algorithm. Yet when I compared this to a Travis Scott track (his
      tracks are known for being incredibly loud), it still sounded a few dB
      lower. I hope I'm making sense!

    • @BobbyCrane
      @BobbyCrane 7 років тому +1

      Milo P why can't I see Ian's replies :(

    • @TheEvilSmellSwitcher
      @TheEvilSmellSwitcher 6 років тому +1

      Hi +Milo P can you let me know what Ian Shepherd said in response to this question? His replies have vanished!

  • @RaffaeleSansone
    @RaffaeleSansone 8 років тому

    I'm a bit lost with this one. How come songs with less PLR values than the platforms' would be played at a similar volume to other material, if the loudness management is going to turn them down? And also, why songs with greater PLRs would not be turned up as much? I thought the whole point of loudness management was the opposite, namely turning loud songs down and playing the most dynamic ones with as much volume as possible.

    • @RaffaeleSansone
      @RaffaeleSansone 8 років тому

      +Ian Shepherd The confusing part is when you say that if a song has too little dynamic headroom, it won't be turned up any further. When you show the Death Magnetic graph however, you point out how heavily the audio has been turned down.
      So, as far as I've understood, it should be like:
      songs that have the same loudness as the platform's target = no change;
      songs louder than this stepoint = turned down to match it;
      songs quieter than the target value = can't be turned up because increasing volume without extra limiting would not be possible without clipping.
      Is that right?

    • @RaffaeleSansone
      @RaffaeleSansone 8 років тому

      +Ian Shepherd Now that you mentioned that, it would be interesting to know if UA-cam's algorithm considers clipping everything above 0 dBFS, or if it takes into account true peaking, and all the problems with intersample peaks and lossy compression. That could represent an issue if a quiet song has a louder section as it may clip slightly. But I guess that's just too much technicality for a platform that wasn't conceived as an online music service in the first place!

    • @RaffaeleSansone
      @RaffaeleSansone 8 років тому

      +Ian Shepherd Thanks for all the info, your videos really changed the way I work for the better. I'm looking forward to see more and more dynamic masters in the future from the whole industry, I think this is definitely the way to go.

  • @royerg.v2135
    @royerg.v2135 2 роки тому

    P