Making a stylized refrigerator in Maya 2020, and Substance Painter

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  • Опубліковано 12 гру 2024

КОМЕНТАРІ • 93

  • @3dextrude
    @3dextrude  4 роки тому +11

    Let me know what you guys think!
    Thank you to Premium Group Members!!
    New Members : Frido, Ritchie
    To join the group: 3dex.net/premiumpage/

    • @msain427
      @msain427 4 роки тому

      Awesome. Is this recorded in real time? Do you work this quickly?

    • @keithyakouboff8755
      @keithyakouboff8755 4 роки тому +1

      I was enjoying this until you also flew through the Substance Painter portion. That's why I tuned in to this, to help me learn Painter. I went through the trouble of modeling this thing, only to hear that you have a material in Painter that you already made and it's one you recycle. What good does that do someone who wants to learn Painter?

  • @nazmulislam5217
    @nazmulislam5217 4 роки тому +71

    When you learn more from videos than university haha

  • @dimitryk.4946
    @dimitryk.4946 4 роки тому +1

    Love the narrated format of the tutorial

  • @timothyhenry4806
    @timothyhenry4806 2 роки тому +1

    To get rid of the stretching click on UV then camera based to reset them, after that make your cuts again and unfold. Go to you UV-shell click on one of your shells then click get texel density select all and set your texel density

  • @jiutofu3294
    @jiutofu3294 4 роки тому +6

    3dex thank you so much that you started narrating most of your videos It's so helpful for us to understand your process and things we didn't know

  • @fareedmohamed1504
    @fareedmohamed1504 4 роки тому +2

    I'm new to Maya~
    But i really like your 3D design

  • @PinkQuad
    @PinkQuad 4 роки тому +1

    Usually, when I have this weird stretching of UV problem, it's because I accidentally put the object in a group that has transformations. Great video!!

    • @3dextrude
      @3dextrude  4 роки тому

      Interesting, didn't check to see if that was the issue; could have been

  • @Sithwar777
    @Sithwar777 4 роки тому +1

    I love this. Awesome work.

  • @JakMesh
    @JakMesh 4 роки тому +1

    when u get that UV issue, after u perform freeze transformation and clear history, Delete the UV's or reset them, and UV it again, it should fixed that issue. it happen usualy cuz the duplication for some reason, something about connection i would assume.

    • @3dextrude
      @3dextrude  4 роки тому

      Yeah those are great things to try on that

  • @ondrejvozar269
    @ondrejvozar269 4 роки тому +3

    for that weird stretching uvs i found one solution that you can export that element as obj and imported again and will fix it,
    but for me also work when you delete history and freeze transformation .
    Again nice video i like your channel keep doing well

    • @3dextrude
      @3dextrude  4 роки тому

      Yeah that was a weird thing that happened. Deleting history should have fixed it, but yeah re importing might have done it too

  • @thejioshow7496
    @thejioshow7496 4 роки тому +1

    Freezing the transformation and deleting history might fix the the stretching issue while you unwrap UVs

    • @3dextrude
      @3dextrude  4 роки тому +1

      yeah, it was weird; tried that and didn't work for some reason; should have spent more time to figure out what the issue was

  • @rau1234r
    @rau1234r 4 роки тому

    Amazing, nice texture!!

  • @_TetKaneda
    @_TetKaneda 2 роки тому

    Wow !!! fantastic job. Love it. You have my like. Greetings

  • @Ossie_Gaming
    @Ossie_Gaming 4 роки тому +4

    Can you make a video on how you determine your baking settings or just a quick comment as whenever I bake a high poly onto a low poly my models look awful

    • @3dextrude
      @3dextrude  4 роки тому

      Awful how? low resolution, artifacts? it really depends on what the issue you are getting as it could be related to Uv's, normals on the model, the high poly being too different to the low poly, etc

    • @ignaciocristina4059
      @ignaciocristina4059 4 роки тому

      SAMEE.
      I cant understand why it looks so easy but my models are shit. I've been trying and trying for a long time but idk

    • @Ossie_Gaming
      @Ossie_Gaming 4 роки тому

      @@3dextrude I can't explain it too well but mine is not a solid white colour like yours after baking and also rays are visible on it and I'm using default settings.

    • @jonathandevach2226
      @jonathandevach2226 4 роки тому +1

      @@ignaciocristina4059 first of make sure your vertex normals are good. And I would also recommend to try and bake in marmoset. Tiedie just released a great tutorial making a type writer from start to finish which goes over baking and everything else.

    • @Ossie_Gaming
      @Ossie_Gaming 4 роки тому

      @@jonathandevach2226 how do you fix vertex normals

  • @slothsarecool
    @slothsarecool 3 роки тому

    looks like an Overwatch model 😁 love it

  • @mikem.6761
    @mikem.6761 10 місяців тому

    another amazing piece. Bro one question, the turn table, did you make that on substance??? thanks a lot!!

    • @3dextrude
      @3dextrude  10 місяців тому

      Thanks! It was marmoset toolbag

  • @darkknight4353
    @darkknight4353 4 роки тому

    Make a short video how you import textures and use marmoset for render

    • @3dextrude
      @3dextrude  4 роки тому

      I might, can't promise anything though

  • @WoolyJumper5
    @WoolyJumper5 Рік тому

    So good, thanks

  • @faizan9891
    @faizan9891 4 роки тому +7

    I really appreciate that but if you do your tutorial in slow mo or normal clip
    it would be the happy and understandable
    this tutorial like a timelapse and I didn't understand very well
    plz can you make a video like in normal tutorial
    its help me and everyone alot
    hope you understand my feelings
    see you and take care
    assalamu alaikum wa rehmatullahi wa barakatuhu
    its mean may Allah s.a.w peace be upon you
    be save and stay save

  • @stephen-macdonald
    @stephen-macdonald 4 роки тому +1

    I'm surprised you didn't plug the 1-hour version of this without narration that's on your Gumroad.

    • @3dextrude
      @3dextrude  4 роки тому

      It's there for those who want to check it out, don't push them much because they don't have narration and don't want people to think they do.

  • @NinjaStreak
    @NinjaStreak 4 роки тому

    Introducing the The Chiller 2.0

  • @uselessfarmer
    @uselessfarmer 4 роки тому +1

    kinda curious, what's your background in terms of experience. Also your workflow, it is more leaning towards gaming? I have never touched stylized in my life.

    • @3dextrude
      @3dextrude  4 роки тому

      My experience has been in the video game industry, have only worked on top down arpgs. And yes my workflow is mainly for game asset creation. The main difference for film is to keep all quads on models, and shader work which is done in whatever renderer is being used.

  • @xg-skullgaming3978
    @xg-skullgaming3978 Рік тому +1

    Uv stretching is cause of lack of supporting loops

  • @user-tz3zw2ho7h
    @user-tz3zw2ho7h 4 роки тому

    Hey, Great job! Why do you make lowpoly and highpoly model?

    • @3dextrude
      @3dextrude  4 роки тому

      I wanted to transfer the bevel to the low poly, also to add the extra details to the back

  • @ronydey2696
    @ronydey2696 2 роки тому

    great

  • @LaszloIvanyi
    @LaszloIvanyi 3 роки тому

    Hey, man. How did you do that bit about adding different colour to different parts like the post-it? Did you have them as separate objects and just pulled a new instance of the stylized materials on it? Or just made a new layer and masked it? It was a bit too quick for me to get. One day I'd love to see these videos in 1:1 speed with some talk through should everything in real time..

    • @3dextrude
      @3dextrude  3 роки тому +1

      It was a new layer and masked it to that part.

  • @martinolivares1567
    @martinolivares1567 Рік тому

    Is that damage a smart material? Sorry new to substance painter

    • @3dextrude
      @3dextrude  Рік тому

      the orange stuff, that was painted manually, just an extra layer with some height on it and painted via masking.

  • @wuixorew9436
    @wuixorew9436 3 роки тому

    Can you fix the texture problem caused by UV seams?

  • @cemdeniz5656
    @cemdeniz5656 2 роки тому

    Are you using a separate program for the coating?

    • @3dextrude
      @3dextrude  2 роки тому

      for painting I used Substance Painter

  • @suatakdogan7207
    @suatakdogan7207 2 роки тому

    hello, I really like the work you have done, but since the videos you have taken are fast, I cannot understand what you are doing, it would be great if your videos were slow, thank you...

    • @3dextrude
      @3dextrude  2 роки тому

      Regular speed videos are posted on Patreon/Premium page, they are not narrated though.

  • @reginaldarmah2381
    @reginaldarmah2381 3 роки тому

    Is it advisable to bevel edges of low poly objects?

  • @r3s3tme
    @r3s3tme 4 роки тому

    The base material is only a base lit color or it have some noise/layers? I know you are choosing one color for the base but it feels like a car paint with microscope colors details.

    • @3dextrude
      @3dextrude  4 роки тому

      it's mainly a flat color, but there is a layer on top for edges.

  • @TomFordAddict
    @TomFordAddict 4 роки тому

    Why did you cut your UV‘s like that? You would have seams if it wasn’t such an uniform texture.

    • @3dextrude
      @3dextrude  4 роки тому

      for what specifically? Yes, it's good practice to have uv seams in areas where seams won't be too noticeable if they do show up

  • @ertanerdemGiza
    @ertanerdemGiza 4 роки тому

    very good :)

  • @enhancedhuman06
    @enhancedhuman06 4 роки тому

    すごいためになる

  • @angtovu9439
    @angtovu9439 4 роки тому

    Can you reduce video speed ? I set video at 0.25 speed but i can't follow your manipulation

  • @rainbowtechmedia1997
    @rainbowtechmedia1997 Рік тому

    Is Disney Animation style called stylized?

  • @ConfusionWood
    @ConfusionWood 4 роки тому

    nice

  • @pnsaman8313
    @pnsaman8313 4 роки тому

    in which software turn around render is done ?

  • @deepakkamlay2043
    @deepakkamlay2043 4 роки тому

    I please wanted a video on substance painter beginner level..(ps: slow video with explaination)

  • @renann8168
    @renann8168 4 роки тому

    How did you do the cable in Maya?

    • @3dextrude
      @3dextrude  4 роки тому

      Used a cv curve and then extruded a nurbs circle

  • @manijampana1705
    @manijampana1705 4 роки тому

    Bro how can i get real time video ?

    • @3dextrude
      @3dextrude  4 роки тому

      Through : www.patreon.com/3dEx or 3dex.net/premiumpage/ ; keep in mind most videos are not narrated

  • @kaka-ic6fc
    @kaka-ic6fc 4 роки тому

    sir, the cable how to do curve to polygon T_T

    • @kaka-ic6fc
      @kaka-ic6fc 4 роки тому

      because when export curve to substance painter, it cannot show it

    • @3dextrude
      @3dextrude  4 роки тому

      you have to extrude as polygons, you don't need to export the curve itself. Delete history and delete the actual curve

  • @ivanchacon2815
    @ivanchacon2815 3 роки тому

    I loved the model and tried to do it myself, the most difficult for me is the texturing. I wanted to learn how "Substance Paint" works on these types of models. very frustrated
    when I saw that you have a personal texture that does not have "Substance Painter" and I don't know how to get it. It was a perfect tutorial up to that point.

    • @RobertPrzytula
      @RobertPrzytula 3 роки тому

      There is a substance community workshop where they add textures. You can go there and perhaps try to get a texture which is similar to the refrigerator

  • @dubscope2246
    @dubscope2246 3 роки тому

    streched uvs is a new feature in Maya 2020 lol man this software is bugged everywhere

    • @3dextrude
      @3dextrude  3 роки тому

      haha yeah, I don't remember that happening in previous versions either.

  • @woodhunter7185
    @woodhunter7185 4 роки тому

    Он реально на такой скорости работает?

  • @dubscope2246
    @dubscope2246 4 роки тому

    looks interesting but way tooooo fast

  • @nova3d173
    @nova3d173 4 роки тому

    Nice tutorial video about 3D design. I know lots of people also are intersted in bring their design to life or even produce the object/product they designed. We made resin printers which can duplicate the details on the design and bring it to life. Maybe we could cooperate on it? To let more people know about the 3D design and the easier way to bring the design to real life. Please feel free to contact if you're interested in this.

    • @3dextrude
      @3dextrude  4 роки тому

      Sounds cool, 3D printing or making real life replicas is not really something I do though, but thank you for the offer!

  • @kabeziresuzan5749
    @kabeziresuzan5749 Рік тому

    Th tutor is too faster

  • @Ghost_Mirror
    @Ghost_Mirror 4 роки тому

    Кто из будущего

  • @Younhaloveholic
    @Younhaloveholic 4 роки тому

    개쩌러 많이 배웟어요