a basic single player project would get high 90s for most modern settings but if you start taking in account multiplayer or any complex components it will go down. All his videos show are megascans assets with sounds. also key thing to note is he has wind disabled, if you recreate this with wind you won't get over 40 due to the current shader complexity problem with wind. I have landscape roughly 64 square kilometers filled with trees and foliage at 120fps no problem but once I enable wind and get close to the trees it will drop from 80(wind enabled) to 40.
@@Jack_JRR This is what I suspected. UE5 has great realism tech but its not commercially viable to use it yet when the average person has a GTX1650 or equivalent. Maybe in 10 years the average card will be an RTX 4090. e.g. 1080TI in 2017 was 700USD and now its $150 on ebay. a 4090 is 2000USD and in 10 years would be an affordable 500USD.
@@jamesgtmoore I never said 4090? You are telling me it’s not commercially viable when it’s been used all over, name me one industry it’s not been used in. shit that’s the whole point why nanite is a thing to lower the cost of high poly models and quantity
Looks incredible as always! I was a bit put of by the creaking branch sound that never changed position but felt like it was hovering behind my head all the time and it makes me kind of freeze like some people don't like nails on a chalk board. Something missing from most forests in games are man made trails, I think they would make the engine feel even more alive. Looking forward to your future projects!
Totally agree, sounds and audio need to be bound to locations. Im also wondering if a map like this can run with a real wind and cloud simulator that would ultimately be why trees and other assets would sway.
@@ddvffcescfe2368 I live by the forrest. And I am sound designer so I am little bit more focused on those sounds. There is too much sqeaks compared to amount of the trees. At least with this „europeak style“ looking forrest.
This in VR could possibly be like therapy. Imagine you live in a huge city and the next forest is an hour away. Escape the real world, embrance artifical forests. Not the same but i believe this could literally help some mentally exhausted people.
You actually can with the UEVR mod. You need only an executeable export of this demo. BUT you need a really beefy machine to run this in native stereo vision at lets say 90 fps.
And spiral into depression and live only in that virtual space, because the moment you put it down, anxiety kick in. Until the next day when... (I am big fan but i think this would be too strong for some people, interesting times)
@@SobelTomasit doesn't work like that, sincerely, a person suffers with anxiety depression OCD autism ADHD and agoraphobia symptoms, it actually would help a lot of people who are too anxious to even get outside or suffering of chronic pain like I am and physically disabled not only mentally
For some reason seeing this gives me horror vibes. Horror games are at their best when in super realistic environements like they both fit. It's like there is nothing more scary than reality itself.
Через лет 20 я буду на это смотреть и вспоминать, как что то подобное - казалось непостижимым. Но думаю к тому времени, нас это удивить уже не сможет, ведь станет обыденностью в игровой индустрии)
Не станет. Закон Мура больше не работает. А президент Nvidia уже года три как сказал, что производительность видеокарт расти больше не будет. И второй момент. Чем круче графика, тем больше затраты. Топовые игры уже обходятся дороже, чем навороченный блокбастер. Ту же RDR2 делали 8,5 лет и потратили сотни миллионов долларов. У многих найдётся столько денег и времени?
@AhnxRU Станет, помню как в далеком 2006 годом восхищался супер-реалистичной графикой и физикой Oblivion, а теперь это выглядит довольно уныло. Потому что технологии в этом плане ушли далеко вперед и продолжают развиваться. Чо видеокарты, лол? С каждой новой серией ставятся мощнее предыдущей, а то что гей-сосноли тормозят гейм индустрию, это уже давно известно. "Чем круче графика, тем больше затраты", да, но нет. Не совсем. Красивую картинку по большей части дает движок и эффекты, а не ультра hd текстуры и модели (Да можно накатить,. например на Скайрим, 8k текстуры, hi poly модели. да будет вроде круто, но все равно видно, что можно намного лучше на более современном движке при более простых текстурах и моделях). И большая часть бюджета уходит сейчас далеко не на графику. Вот как видим супер-реалистичную картинку и техно-демку сейчас даже студент при желании запилить сможет, но это далеко не будет игрой ААА-уровня. "Топовые игры уже обходятся дороже, чем навороченный блокбастер" И? Как видим как раз на такие высеры у крупных студий и находятся деньги, вот они и продолжают клепать всякий конвейерный шлак типо отсосинов и прочего графонистого дерьма.
@@AndreyZhDron Подумай, почему раньше ААА-игры выходили раз в год, а теперь их делают 5 лет и больше (RDR2 делали 8,5 лет). И почему раньше топовая игра стоила $10 млн, а сегодня $500 млн и больше.
I think we're all aware what the origin of the sound is, but the amount of times it occurs in this video is a bit unnatural. Walk in a pine forest and you will not hear this MUCH of it. Minor detail in the grand scheme of this video but it also immediately stood out to me.@@bitterpaul6151
@@bitterpaul6151 Its really nitpicking but forests just don't sound like that. The sound of leaves/branches in the wind would overwhelm the creaking. It's also not windy enough in the video to sell the idea, its perfect otherwise imo
@@lukewarmape603 umm yes they absolutely can sound like that. been in them many times myself. ua-cam.com/users/shorts3DeBWxuQERo. you don't even need visible wind for trees to creak loudly. you're just wrong.
I'm currently replaying Kingdom Come Deliverance and it still looks beautiful, but I 'd really like it's sequel to look like this! This is just amazing!
Every time you guys release a new environment you always manage to take it up a notch. God damn. This. This is the new industry standard of environment design right here.
Very Impressive, now I have to go throw away every forest level I ever made, Thanks. I have thousands of hours in the Unreal Engine, and I haven't seen anything this realistic yet! Nice Job! 💯
@@АНДРЕЙКА-л9л я надеюсь вы обратили внимание на две эти игрушки? они обе лучшие лично для меня на данный момент.Я например устал от Call of the Wild и Way of the Hunter хорошая замена👍 удачнои охоты приятель. ( но не только охоты, еще красивые лесные пеизажы вот что важно)
Wow! The visuals are stunning and so close to the real world! VERY well done! I love how the sound of the footsteps changes depending on the ground. It's cool that you added the sqeaking sound but you overdid with that. It's just when one tree, usually a dead one, is leaning against another one and then wind comes into play. At least I didn't experience that many trees producing squeaking sounds when I walked around in forests. But, again, so well done otherwise!
Looks great! Audio wise i think its a little too obvious that it's just a static recording of ambience in the background. Moving around and turning doesn't sound any different, especially when louder sounds play.
We're getting so close to photorealism! In just a few years, we'll be able to get this quality in VR and "experiential" and "walking and discovery" types of games will explode!
Hunting games are already so good, imagine just working on the kinematics of animals to hunt and physics of the guns coupled with this and boom easy game
बहुत सुंदर प्रतिपादन , संगणक उत्पन चित्र वास्तविक चित्र के बहुत निकट है 👏👏❤️❤️ ; आशा है की अगली पीढ़ी के केन्द्रीय प्रसंस्करण इकाई और रेखाचित्र संगणक इकाईयां इस पर आधारित खेल को चलाने के लिए क्षम होगें ।
Looks amazing! The audio could use improvement, especially the squeaking sounds are a bit too much, and they overall footsteps could be higher quality and have more depth to each step. Awesome work none the less :)
This should be a game called Don't let your guard down, where you need to escape from apparitions like shadow figures and stealth entities. Or use drug substances you find in the woods to perceive them.
Just imagine a Slender game in such hyperrealistic super dense Forest location, where not a single branch is completely similar to one another. Where you're always seeing eerie things because of crazy amount of details. It's just like a dream Horror game!
Most realistic looking forest I have seen up to date. You can still see it is not real, but it is getting hard to find specific details to complain about.
I hunt in places like this and I can note that both the picture and the sounds and the sound of footsteps are made very naturalistically. There are quibbles that not all grass makes noise as it happens in nature. That the sound of broken branches is different. But I want to believe in such a picture. I would also like to add smoothness when changing the viewing angle. Yes, there may be a rocking of the camera when walking. Guys, thanks for the great engine. I appreciate you with Return to Na Pali.
@@kalopsia4480 i dont think so because just remember early versions of the forest it was really buggy and right now endnight really knows the unity engine.also you cant play the game with these graphics.A lot of draw calls here.But here a game like the forest currently in development stage.Made with Unreal Engine. Called: Derelicts
Guys you should so much release an Australian outback package!!! Ah, and Japan with its cherry trees and the typical environment would also be fantastic!
Can you give a little insight on what is planned for the future? We can't get enough of your assets and have purchased basically all of them. @@MAWIUnited
Grew up with 20 acres of woodland behind the house with a creek. Out of the entire property, one tree consistently squeaked like you hear in the video, it was halfway fallen across the creek and leaning against another tree. Didn't take much wind for the trees to rub together to make it produce some crazy sounds. Never been in a forest where every other free standing tree was a squeaker. I think there's also supposed to be some audio of -sticks and seeds hitting the ground, but it just sounds like a crackling camp fire.- Watched rest of video... the remains of a forest fire shouldn't be so audible from so far away. Audio design for this preview probably could have used a second pass.
consistency g, consoles offer better consistent performance due to the fact that shaders can be compiled for the specific hardware of the consoles compared to PC hardware which is vast so compiling shaders for pc is a whole other process, thats why pc gamers get stutters from my understanding@@Diogenes77
In general, it looks good. But I think what is missing is a model of the reaction of the eyes and the visual system to changes in brightness in the visual field. That would add a lot of realism.
The only "big" detail that's missing is that these trees aren't swaying in the wind. (also also there's no animals running around, but that's completely different tech)
Stunning visuals but there is some work to be done as far as matching the audio with the placement of the player. Birds in other video and the squeaking of threes in this one seems out of place at times and as if there is no real source of the audio. Sounds should be bound to a location.
This looks really good. Could you make one for Unity engine? I can imagine there will be huge interest since the asset store does not have such realistic environments like this.
Заметил несколько объектов не естественно застрявших в друг друге, возможно однажды все это станет на столько реалистичным, что мы не сможем отличить вышли мы из симуляции или еще в ней. И так же начнем искать баги в окружении, что бы понято что реально, а что нет.
Добрый день, великолепно, количество и качество деталей восхищает. Я понимаю, что Вам это может быть и не нужно, но сходите в лес... Некоторые вещи не на своих местах и сильно режут глаз. (Неуместный мох на упавшем дереве? по среди низового пожара? Что случилось с деревом? Оно высохло упало и гниет давно? Лесные тропы зверей и количество торчащих веток... Так много и так мало, увы... Но графика великолепна.
Unreal Engine 5.3 - MAWI - NextGen Amazing Realtime Forest Released
ua-cam.com/video/2Mp967yvD3w/v-deo.html
Hopefully by 2034 everyones graphics card will be powerful enough to run this at 60fps.
what is this running on? isnt this unreal engine so its running live?
@@DanianDLProbably a 4090. I think he always uses the best card.
a basic single player project would get high 90s for most modern settings but if you start taking in account multiplayer or any complex components it will go down. All his videos show are megascans assets with sounds. also key thing to note is he has wind disabled, if you recreate this with wind you won't get over 40 due to the current shader complexity problem with wind. I have landscape roughly 64 square kilometers filled with trees and foliage at 120fps no problem but once I enable wind and get close to the trees it will drop from 80(wind enabled) to 40.
@@Jack_JRR This is what I suspected. UE5 has great realism tech but its not commercially viable to use it yet when the average person has a GTX1650 or equivalent. Maybe in 10 years the average card will be an RTX 4090. e.g. 1080TI in 2017 was 700USD and now its $150 on ebay. a 4090 is 2000USD and in 10 years would be an affordable 500USD.
@@jamesgtmoore I never said 4090? You are telling me it’s not commercially viable when it’s been used all over, name me one industry it’s not been used in. shit that’s the whole point why nanite is a thing to lower the cost of high poly models and quantity
Looks incredible as always!
I was a bit put of by the creaking branch sound that never changed position but felt like it was hovering behind my head all the time and it makes me kind of freeze like some people don't like nails on a chalk board.
Something missing from most forests in games are man made trails, I think they would make the engine feel even more alive.
Looking forward to your future projects!
Totally agree, sounds and audio need to be bound to locations. Im also wondering if a map like this can run with a real wind and cloud simulator that would ultimately be why trees and other assets would sway.
perfect comment, 100% agree ,espacially about that sound
Absolutely fantastic! But the video will be even more realistic once you get rid of the omnipresent squeaking sound ^^
Też tak pomyślałem 👍
yeah the sound is ruining it very much, it squeaks more than pirate sailboat 🤣
Ehm.. did you ever go to actual forrest? The squeaking noises are there, old trees moving in the wind make it, lol.
@@ddvffcescfe2368but you can't hear it everywhere like it's behind you lol
@@ddvffcescfe2368 I live by the forrest. And I am sound designer so I am little bit more focused on those sounds. There is too much sqeaks compared to amount of the trees. At least with this „europeak style“ looking forrest.
This in VR could possibly be like therapy. Imagine you live in a huge city and the next forest is an hour away. Escape the real world, embrance artifical forests. Not the same but i believe this could literally help some mentally exhausted people.
You actually can with the UEVR mod. You need only an executeable export of this demo.
BUT you need a really beefy machine to run this in native stereo vision at lets say 90 fps.
And spiral into depression and live only in that virtual space, because the moment you put it down, anxiety kick in. Until the next day when... (I am big fan but i think this would be too strong for some people, interesting times)
Наш мир симуляция. Мы уже живём в виртуальном мире.
@@maratbatkaev5358 Still not prooven. It is 50-50.
@@SobelTomasit doesn't work like that, sincerely, a person suffers with anxiety depression OCD autism ADHD and agoraphobia symptoms, it actually would help a lot of people who are too anxious to even get outside or suffering of chronic pain like I am and physically disabled not only mentally
This the best forrest scene i ever seen. So many details, greate work! 👍
For some reason seeing this gives me horror vibes. Horror games are at their best when in super realistic environements like they both fit. It's like there is nothing more scary than reality itself.
blair witch project
Yeah, this gave me Slender The Arrival vibes...
ur ma is as scary as reality itself. in bed that is
Очень похож на лес где мы с родителями собирали грибы. Примерно так лес выглядит в заболоченных местах.
We need an online survival game on this map kinda like dayz :)
Через лет 20 я буду на это смотреть и вспоминать, как что то подобное - казалось непостижимым. Но думаю к тому времени, нас это удивить уже не сможет, ведь станет обыденностью в игровой индустрии)
Через лет 50 когда я помру, то оценю всю графику игры life)
Не станет. Закон Мура больше не работает. А президент Nvidia уже года три как сказал, что производительность видеокарт расти больше не будет.
И второй момент. Чем круче графика, тем больше затраты. Топовые игры уже обходятся дороже, чем навороченный блокбастер. Ту же RDR2 делали 8,5 лет и потратили сотни миллионов долларов. У многих найдётся столько денег и времени?
@AhnxRU Станет, помню как в далеком 2006 годом восхищался супер-реалистичной графикой и физикой Oblivion, а теперь это выглядит довольно уныло. Потому что технологии в этом плане ушли далеко вперед и продолжают развиваться. Чо видеокарты, лол? С каждой новой серией ставятся мощнее предыдущей, а то что гей-сосноли тормозят гейм индустрию, это уже давно известно. "Чем круче графика, тем больше затраты", да, но нет. Не совсем. Красивую картинку по большей части дает движок и эффекты, а не ультра hd текстуры и модели (Да можно накатить,. например на Скайрим, 8k текстуры, hi poly модели. да будет вроде круто, но все равно видно, что можно намного лучше на более современном движке при более простых текстурах и моделях). И большая часть бюджета уходит сейчас далеко не на графику. Вот как видим супер-реалистичную картинку и техно-демку сейчас даже студент при желании запилить сможет, но это далеко не будет игрой ААА-уровня. "Топовые игры уже обходятся дороже, чем навороченный блокбастер" И? Как видим как раз на такие высеры у крупных студий и находятся деньги, вот они и продолжают клепать всякий конвейерный шлак типо отсосинов и прочего графонистого дерьма.
@@AndreyZhDron лет-то тебе сколько? Перечитай ещё разок то, что я написал и подумай.
@@AndreyZhDron Подумай, почему раньше ААА-игры выходили раз в год, а теперь их делают 5 лет и больше (RDR2 делали 8,5 лет). И почему раньше топовая игра стоила $10 млн, а сегодня $500 млн и больше.
Looks amazing. Just not sure why there is so much squeaking sounds in the background.
The trees are creaking as the wind moves them about.
Thought the same
I think we're all aware what the origin of the sound is, but the amount of times it occurs in this video is a bit unnatural. Walk in a pine forest and you will not hear this MUCH of it. Minor detail in the grand scheme of this video but it also immediately stood out to me.@@bitterpaul6151
@@bitterpaul6151 Its really nitpicking but forests just don't sound like that. The sound of leaves/branches in the wind would overwhelm the creaking. It's also not windy enough in the video to sell the idea, its perfect otherwise imo
@@lukewarmape603 umm yes they absolutely can sound like that. been in them many times myself. ua-cam.com/users/shorts3DeBWxuQERo. you don't even need visible wind for trees to creak loudly. you're just wrong.
Amazing work! Can’t wait to get this!
I'm currently replaying Kingdom Come Deliverance and it still looks beautiful, but I 'd really like it's sequel to look like this! This is just amazing!
The amount of detail is just insane it feels like you could feel every pixel like its real, we have reached an insane age of hardware acceleration.
Every time you guys release a new environment you always manage to take it up a notch. God damn. This. This is the new industry standard of environment design right here.
Very Impressive, now I have to go throw away every forest level I ever made, Thanks. I have thousands of hours in the Unreal Engine, and I haven't seen anything this realistic yet! Nice Job! 💯
Amazing work, as always! Incredible MAWI! ❤️❤️❤️
Очень круто, владельцы топовых видюх оценят, когда в конце месяца им придёт счёт за электричество.
Твой холодос больше потребляет в месяц
Oh wow. Can't immagine how much work, skill and knowledge goes into this. Kudos.
about 10 clicks or less.
The work that goes into the script that makes this possible is probably pretty impressive tho.
я просто в шоке. Игры лучше реальной жизни выглядят!) лайк завез.
Но ветки пока не ломаются :-)
Вот бы симулятор охоты на таком движке создать как на видео 😊
пока играй в way of the hunter
и багованный the hunter call of the wild
@@АртемПорошкин-р1к приходиться когда время есть скрасить вечерок там ))
@@АНДРЕЙКА-л9л я надеюсь вы обратили внимание на две эти игрушки? они обе лучшие лично для меня на данный момент.Я например устал от Call of the Wild и Way of the Hunter хорошая замена👍 удачнои охоты приятель. ( но не только охоты, еще красивые лесные пеизажы вот что важно)
Вот нормальную арпогэ с таким графоном... TES6 хотя бы.
Wow! The visuals are stunning and so close to the real world! VERY well done! I love how the sound of the footsteps changes depending on the ground. It's cool that you added the sqeaking sound but you overdid with that. It's just when one tree, usually a dead one, is leaning against another one and then wind comes into play. At least I didn't experience that many trees producing squeaking sounds when I walked around in forests. But, again, so well done otherwise!
Looks great! Audio wise i think its a little too obvious that it's just a static recording of ambience in the background. Moving around and turning doesn't sound any different, especially when louder sounds play.
We're getting so close to photorealism! In just a few years, we'll be able to get this quality in VR and "experiential" and "walking and discovery" types of games will explode!
Hunting games are already so good, imagine just working on the kinematics of animals to hunt and physics of the guns coupled with this and boom easy game
बहुत सुंदर प्रतिपादन , संगणक उत्पन चित्र वास्तविक चित्र के बहुत निकट है 👏👏❤️❤️ ; आशा है की अगली पीढ़ी के केन्द्रीय प्रसंस्करण इकाई और रेखाचित्र संगणक इकाईयां इस पर आधारित खेल को चलाने के लिए क्षम होगें ।
Looks amazing! The audio could use improvement, especially the squeaking sounds are a bit too much, and they overall footsteps could be higher quality and have more depth to each step. Awesome work none the less :)
This should be a game called Don't let your guard down, where you need to escape from apparitions like shadow figures and stealth entities. Or use drug substances you find in the woods to perceive them.
Imagine this WITH vr
Just imagine a Slender game in such hyperrealistic super dense Forest location, where not a single branch is completely similar to one another. Where you're always seeing eerie things because of crazy amount of details. It's just like a dream Horror game!
The sound of ground crunching underfoot is a little nature ASMR
Most realistic looking forest I have seen up to date.
You can still see it is not real, but it is getting hard to find specific details to complain about.
I can't wait to show this to my 65 year old parents. They just refuse to believe this is simulated.
I guess this video will look good at 8k, sp much details are still blurry in 4k😁
Absolutly stunning! I need it!! I want more!!
I just cant imagine how good a dinosaur style game would look like with this
Impressive and inspiring work.
Goddamn, this looks great. The movement as well. It's so real looking.
When you’ve been waiting for Yeti encounter, finally in the sharp resolution
super cool stuff...unimaginably realistic, only thing that fuck this realism is the artificial wobbling of the character
1:44 that focus on tree...
overall quality of that is mindblowing
That's crazy. When will we get games with these graphics...
I hunt in places like this and I can note that both the picture and the sounds and the sound of footsteps are made very naturalistically. There are quibbles that not all grass makes noise as it happens in nature. That the sound of broken branches is different. But I want to believe in such a picture. I would also like to add smoothness when changing the viewing angle. Yes, there may be a rocking of the camera when walking.
Guys, thanks for the great engine. I appreciate you with Return to Na Pali.
This makes it clearer to me that we are already in a simulation
Seeing this videos for 3 years now... so when finally games like that..?
I want your demos in VR
me too :D
Your VR headset will burn if you try to run this
@@CoolcoolieNot if connected to a pc that is powerfull enough
@@Dovahkiin87 how are you ever going to run this on 72fps? A 4090 won't do that on VR
@@Coolcoolie actually not that hard to run without any npcs or physics
Nevermind the graphics, i'm digging the walking motion/physics.
I hope Endnight's next The Forest game looks like this
with unity its not possible.
@@tlpsage I know. Still I hope Endnight's next The Forest game looks like this. They'll have to use unreal tho
@@kalopsia4480 i dont think so because just remember early versions of the forest it was really buggy and right now endnight really knows the unity engine.also you cant play the game with these graphics.A lot of draw calls here.But here a game like the forest currently in development stage.Made with Unreal Engine. Called: Derelicts
Guys you should so much release an Australian outback package!!! Ah, and Japan with its cherry trees and the typical environment would also be fantastic!
Japan is doable, since most of the plants and trees grow here too.
Can you give a little insight on what is planned for the future? We can't get enough of your assets and have purchased basically all of them. @@MAWIUnited
There's a free Australian outback package in the Unreal Marketplace!
@@MAWIUnited +1 for Japan!
Hope Witcher 4 Look Like this🤞
Incredible, thank you for the video!
That's crazy. Looks exactly like some forest parts here in Sweden. Can't almost tell it's graphics, except for the lag and the grasshopper sound
As if we gamers knew what the forest actually looks like 😂
wow that looks like real life, i cant wait for new games that will use unreal engine 5
Amazingly beautiful, imagine the AI will create such games in one minute.
A bigfoot game with these visuals would be amazing.
Now add mushrooms and release the first mushroom hunting game with Unreal Engine and Ray Tracing! 🍄🟫🍄🌲
I wish a hunting simulator with this level of graphics🥺🥺🥺🥺🥺
yes, where you are the prey
It looks amazing, but it still has that classic unreal look to it. Like a kind of blur or smudging.
A Snow Runner With this graphic ❤❤
'Grandsons of the Forest' looking good.
Grew up with 20 acres of woodland behind the house with a creek. Out of the entire property, one tree consistently squeaked like you hear in the video, it was halfway fallen across the creek and leaning against another tree. Didn't take much wind for the trees to rub together to make it produce some crazy sounds. Never been in a forest where every other free standing tree was a squeaker. I think there's also supposed to be some audio of -sticks and seeds hitting the ground, but it just sounds like a crackling camp fire.- Watched rest of video... the remains of a forest fire shouldn't be so audible from so far away. Audio design for this preview probably could have used a second pass.
Amazing gopro footage :O
Those footstep sounds with the snapping twigs and crunching really sounds nice
This is more detailed then real life
Another reason to call it Unreal Engine.
Sometimes it's difficult to believe that what we see it's not something real. 😨
God, I can't wait to see some survival game with graphics like this.
These UE5 tech demos drive me nuts. When on earth are we getting this level of fidelity!? PS6? PS6 pro?
Why would anyone ever play on a console?
consistency g, consoles offer better consistent performance due to the fact that shaders can be compiled for the specific hardware of the consoles compared to PC hardware which is vast so compiling shaders for pc is a whole other process, thats why pc gamers get stutters from my understanding@@Diogenes77
Uh, right now?? On pc??
Literally an used card for 200-400$ like gtx 1080ti or Rx 580 can run graphics like that with 30-60 FPS
@@Diogenes77 Why not? some people enjoy playing on a console
So sick!
It's getting hard to deny that we might be living in a simulation when we can create digital images that are indistinguishable from real life.
damn i can almost smell this video. graphics be lookin better than real life these days
In general, it looks good. But I think what is missing is a model of the reaction of the eyes and the visual system to changes in brightness in the visual field. That would add a lot of realism.
Damn, I'm going to have to move the car out of the garage to make room for my future RTX 10080 ti.
POV: When the squeaky tree follows you
Fantastic, what awaits us in 10 years
This would be terrifying with some high quality volumetric fog at night with nothing but a flashlight, a horror game waiting to happen!
I bet it's the one they used for that game when u run in forest and collect pages from dead bodies during the night
The only "big" detail that's missing is that these trees aren't swaying in the wind.
(also also there's no animals running around, but that's completely different tech)
Wow!
Stunning visuals but there is some work to be done as far as matching the audio with the placement of the player. Birds in other video and the squeaking of threes in this one seems out of place at times and as if there is no real source of the audio. Sounds should be bound to a location.
Nice, I don't need to go out anymore :)
This looks really good. Could you make one for Unity engine? I can imagine there will be huge interest since the asset store does not have such realistic environments like this.
Not possible with Unity
Заметил несколько объектов не естественно застрявших в друг друге, возможно однажды все это станет на столько реалистичным, что мы не сможем отличить вышли мы из симуляции или еще в ней. И так же начнем искать баги в окружении, что бы понято что реально, а что нет.
nearly every game that comes out now feels like a tech demo
I want the next ELDER SCROLL to look like this
Looking great! The sounds are a bit uncanny, the footsteps seem to come from wrong positions and the creaking seems to move with the player.
holy crap imagine skyrim or TW3 in this engine, this is the future soon
Это прекрасная работа!
Awesome! Great job 💫
Now I can believe we're living in a simulation)))) 😆
Its becoming harder and harder to tell this from real life footage. No doubt we will get there eventually.
Dayz would be awesome with this graphics
I was here
Добрый день, великолепно, количество и качество деталей восхищает. Я понимаю, что Вам это может быть и не нужно, но сходите в лес... Некоторые вещи не на своих местах и сильно режут глаз. (Неуместный мох на упавшем дереве? по среди низового пожара? Что случилось с деревом? Оно высохло упало и гниет давно? Лесные тропы зверей и количество торчащих веток... Так много и так мало, увы... Но графика великолепна.
Imagine 100 yrs from now
or 1000 yrs from now
We live in a simulation 😮
damn, that looks realy ... real
I liked the part with trees.
Imagine Escape from Tarkov had forests like this O.O
Hopefully one day, people will be able to record in true 4k 60fps+ and upload it to youtube and watch a video that doesnt pixellate.
Imagine Red Dead Redemption 2 in this setting :O
This is how Tarkov Woods feels.
Are we sure it's not really a synthesis image .., it's seems like like a film recorded directly in the forest!
The next TheHunter game's gonna be lit
Thats great for making movies but only a handfull of people will be able to play games with this level of quality
OH MY GOSH! That is absolutely nuts! exaaactly what i need lol!
Been saying it since the other forest showcase lol, not that i dont like birch tree's lol, BUT MANN this looks crazy.