New Premium Walls! | Clash of Clans Fan Concept
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- Опубліковано 22 лют 2024
- Premium Walls Description:
= instead of geared up walls why don't supercell give us new type of walls?
= i see some of people tired seeing root rider spam attack or spam ground attack.
= walls are getting useless in higher townhall.
= if they don't decide adding walls, why don't they upgrade it and new walls can have choices of type of new wall mechanics just like spell towers but permanent effects.
!! Premium Walls:
• Runed Wall - Root rider cannot pass this without destroying it first and one tile nearby walls that linked with this wall will give the same effect.
+ Air troops may be slow by 10% when passing this wall.
(it takes 8 earthquake spell to destroy this)
» [ 20 pieces of wall ]
• Wall Trap - Just like a Tesla it pops up from the base and blocks the way of the enemies.
( it pops up when there are nearby enemies in wall range )
» [ 16 pieces of wall ]
• Wall Shifter - A player can set the position of wall where will it move. move at one tile.
( it will activate when there are enemies in the range of the wall )
» [ 16 pieces of wall ]
what do you think about this concept?
#clashofclans #cocfanconcept #premiumwallscoc #homevillage
This guy should be the new manager for the company. I'm not joking. He's the one who'll keep this game alive for the next 50 years.
😶😶😶♥️
Ye ye let's go @@ClashConcept
blud is cooking
😆😆
This is actually amazing
let this man cook supercell!
I like the hidden ones bro thats actually really cool and i think could make for alot of really cool interactions in clan wars
yeah but they're absolutely useless, its just invisible walls
@@beaky1445not totally, you might mess up enemies' rotations with this one and misguide them, especially on archer queen that would be deadly
I think it's a bit too complicated. However, air troops being slowed a bit by walls is an amazing idea that should be implemented ages ago. The rise of air armies is what made walls completely useless.
perhaps a double wall.
or a air wall
The wall trap is crazy sophisticated.
That root rider one is really needed, my attack skills won't get me any advantage if my defences can't hold against root riders.
My man just cooked a 5 star course meal
Bruh, this is great idea to counter most of strategy in th 16. I bored seeing heroes destroying 70% based. This could be a big thing that Supercell give to players.
The concept is fr good like I can see many ways you can combo the walls abilities with one another
WE NEED THIS FOR THE NEXT TH
Believe me that gonna cost like supertroop, for dark elixir and for a period of time
I came in thinking itll be like skins but this is awesome
highly underated
I need all, all are great concepts
rune wall is good for only 1 strat which makes it bad, air is also barely used in high th and only edrag is used and balloons don't really need it since they're often a coco loon instead of a full lumberloon strat... I want it to also avoid wall jumpers and diggers to go through or atleast slow them heavily, be resistant to death damage so wall breakers have to actually sui instead of barely a touch boom, wall will break only if attacked while barely hurt if not and a nerf to super wall break
wall trap can be op in anti 3 star bases with corner open walls, imagine troops near the entrance but it got wall trapped and the troops go to a longer path, basically avoided a troop by stall... I'd want 20 of it since 16 feels too little and also make it have way more hp than all the other walls, it's more of a staller instead of a support so it's less versatile than rune wall but still so great for defense, hp is when the troop targets it instead of being smart and goes around the other entrance, that's if the troops don't 2 second destroy
wall shifter is very important for trap bases, like imagine a ranged troop or log launcher activates th and the troops placed to destroy th got redirected to an unimportant build or an inner defense and do minimal damage, also great to let troops activate traps like tornadoe and melt... same case for wall trap, make it 20 since the possibilities for 16 is minimal and only 2 redirects at most, 20 can give the redirects a possible 3rd or use the extra for others like a spare wall trap
Somebody send this to the company....tbey need to create a vaccancy ASAP...
Man the wall shifter is fkin cool. Imagine forcing the troops to fall into the area of traps.
Blud wants to make the game 10x more frustrating
Another reason why you should play LavLoon
Bro cooked🔥 They should add this for the next th update cuz we have a game changing mechanics when they realse new th and also this should solve the lacking space problem.
verryyyy nice concept
Supercell should hire you 🔥
Bro making it real hire this guy for making coc alive way longer.
you should be president of the world
Wha--😭😭
Bro cooked so hard 🔥🔥🔥
I think moving walls is a bit much, but walls that function like a hidden testa sounds interesting
These ideas are to op,this would probably be better the builder base though seeing how it is now it just spices things up
If this is true i wouldn't mind if the wall prize is 1 billion
Price : 1 Billion Gold for 1 Wall
cool, but that would mean less walls, so less cover, so this can be a great idea only if:
1. we get more walls, or
2. we get many fused defenses, reducing the village width, so reducing the number of walls needed
Nice but it will make game more complicated
Coc will bring this idea one day fr 😂😂
About the walls with weapons ig they can look like normal walls but suddenly pop out of nowhere
I would approve this 🔥
woah nice idea dude you should be the manager
No😭😭
Clash of Clans needs to hire this chef💥🔥
Supercell needs to see this
With this we'll need 5 heros at once to balance out offense and defense
Actually it'll be frustrating and irritating when thats the base you're going to attack
Daam, good .❤❤
Cool
actually good
It's an interesting concept but I'm worried that attacks will become way too complicated with so many types of walls. Additionally, it's hard to judge how effective these walls would be, just 20 pieces of rune walls is not enough to make a big difference against root riders. Finally, I don't see average player taking advantage of moving walls, honestly I don't even know how you would use these. Although I agree that walls need a change.
Since I shouldn't criticize ideas without offering my own. Maybe something like a shield generator in boom beach that increases the potency of walls in a certain radius, prevents troops from jumping over, makes it harder for root riders to walk through them.
rune wall is so broken holy shit, you can pretty much cover a lot of the base with 20 walls of it
It linked only it's nearby walls (1tile linked)
Uhm yes
@@ClashConcept it's broken but nice idea
It will only cost 11m per wall 👍
Maybe: the second wall could be something like a hole in de ground. Like a trap, that pops up, when stepping on it
wall trap sound like it could be added
I just hpe thats also available for free 2 play player when its actually added tho
If im gonna decide imma say "yes"
Bro cooked better than Gordon Ramsay 🔥🔥🔥🗣️🗣️🗣️
HAHAHAHAHAH 😭😭
Dude are like one of the developers at supercell?
cool, but I don't think it would fit in CoC
did u make this its fire . but i feellikeif they add this it will be to complicated with the walls
Mad
bro got walls from th 17,18 & 19
Apply at supercell bro
I suggest removing root rider wall break ability & instead add a 2x damage to walls
a root wall would be actually good against root rider so finally walls would have a purpose once again
Wall two is great good for th 17 in 10 months
troops would need a buff
W
Wow
too high quality for 142 subs🗿
Player drops jump spell
Say hello to Rune Walls 😊
99 misscall from supercell..
😆😆😆
how can u make custom building inside clash of clans?
Can I use this concept? I will give credit
Yeah suree bro!♥️
Let him cook
You should post this on the clash of clans subreddit. This is creative
I already did
This is lit but I really don't wanna know the cost of these walls and their upgrade times :( (lol)
For me i think the right cost of these are both gold & elixir with 8 digits and not time upgrade and not buyable with money i think
(ik im weird when it think this, but i have another idea to get these more in a difficult way) 15,000 clan capital gold per wall, any of this wall.😁😁😁
Good idea ! But can you please give us more time to read what you wrote ? The transitions are a bit too fast.
Thank you! i'm super excited when I'm doing that at that time hehe, but i will slow it down to read what i wrote abt my concept in my next upload♥️♥️
@@ClashConcept thank you very much ! I rly enjoy your stuff !
@@damgaronfire thank you so muchhh!!
Pause button left UA-cam.
Cost 1 Billion gold and elixir
Bruhh, that's super expensive💀💀
@@ClashConcept hahaha
Ia ser massa kkk @supercell
its a big NO to this, if you want premium for walls like this idea, will its best to divide players into two, separate the DONATOR and the F2P. DONATOR player only plays with premium but not to play in F2P... F2P without premium for those only F2P can play....
Uhm, I named it only premium walls because it is only available and free to all for new higher townhall to make it more interesting & new experience when you got to the higher townhall
And I called it premium because it has a special ability unlike normal walls, I know what you're talking about and as a F2P player i know what you feel too.
@@ClashConcept yes, because theres a chance and a big advantage to those rich people can only afford premium than to those players who cannot afford to buy . its really disadvantage in attacking base with premium walls. you know im happy that theyve add rootrider troop for ground, now i thinks theres a balance now of air troopers and ground troopers. the difficult of airtroopers is the 2 airsweeper...
Never let him cook anymore. Premium wall is just a p2w concept
Not really, if when you're in higher townhall you can get this for free
Its just a name for these types of walls
Meh
this sucks