Awesome! The basing material I've used is a mix of Noch "Spring Grass" and "Forest Floor", on top of Vallejo Earth texture paint. The pikes are made from 1.4mm florist wire, with the tips painted on, since I have bad experience with the very sharp steel wire spears!
Great! My favourite trick has to be what I call the "Norman Lance": 5 mounted Warriors. Dice battery early on (or until I see an opportunity). Then, you just need a Rare (although 2 is even better). Load up Pursuit and Charge (excellent place for that second Rare). Move up the Warriors, toss javelins if something's in range, and then charge with Pursuit. You are now generating 8 attack dice going in, letting you maximize a Charge for 5 (or 7!) more. And you have Javelins... Against a soft target... well 6-man hearthguard units are quite vulnerable. And the best thing is, those 5-man units are quite useful even if you don't get those rares, just by riding up, tossing a few javelins, and then running away (the norman way) again. And no, that banner is not detachable ;) I am amazed that I managed to not ruin it And congrats to the winners... oh, sh-, that's me (well, the random winner)!
@@nicksmuts9135 1,5 points of Mounted HG, 2,5 points of Mounted (Javelin) Warriors (as 2x5, and 1x10 with a banner), 1 point of Bow Levy, 1 point whatever (currently experimenting with Vagrant Warrior mercs, but could also be some more jav-cav warriors)
Congratulations Rodge!!! Happy Birthday!🎉🎉🎉
Hehehe! Thanks bud!
Awesome! The basing material I've used is a mix of Noch "Spring Grass" and "Forest Floor", on top of Vallejo Earth texture paint. The pikes are made from 1.4mm florist wire, with the tips painted on, since I have bad experience with the very sharp steel wire spears!
Thanks for sharing and congrats on the win!
Great!
My favourite trick has to be what I call the "Norman Lance": 5 mounted Warriors. Dice battery early on (or until I see an opportunity). Then, you just need a Rare (although 2 is even better). Load up Pursuit and Charge (excellent place for that second Rare). Move up the Warriors, toss javelins if something's in range, and then charge with Pursuit. You are now generating 8 attack dice going in, letting you maximize a Charge for 5 (or 7!) more. And you have Javelins... Against a soft target... well 6-man hearthguard units are quite vulnerable. And the best thing is, those 5-man units are quite useful even if you don't get those rares, just by riding up, tossing a few javelins, and then running away (the norman way) again.
And no, that banner is not detachable ;) I am amazed that I managed to not ruin it
And congrats to the winners... oh, sh-, that's me (well, the random winner)!
Lovely combo - thanks for sharing! I think I've seen Monty pull that out once or twice! :) And nice work in the contest!
What does your list look like?
@@nicksmuts9135 1,5 points of Mounted HG, 2,5 points of Mounted (Javelin) Warriors (as 2x5, and 1x10 with a banner), 1 point of Bow Levy, 1 point whatever (currently experimenting with Vagrant Warrior mercs, but could also be some more jav-cav warriors)
@@andreaspersson5639 Thanks!😀
@@andreaspersson5639 Thanks! 😀
If you haven't already thought of it, we've had good luck with VA halls/clubs for Tournaments. And they usually have Bars...
Thanks for the tip!
My red and yellow knights are by Claymore Castings. The horses are metal, but I think 3d sculpted originally.
Thanks for letting us know! Very well done!
National guard armories are another tournament location option
Good tip!