Sonic Frontiers: Project Generations Gameplay Demo

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  • Опубліковано 13 чер 2024
  • This video shows off the Project Generations Demo, that aims to port every Modern Sonic Stages from Sonic Generations in Sonic Frontiers PC / Steam.
    Sonic Frontiers 4K gameplay captured on PC.
    #sonicthehedgehog #sonic #sonicfrontiers
    ‒‒‒‒‒‒‒‒‒‒‒‒‒
    ✦ Project Generations Crisis City Stage Mod by @eXe08
    (eXe08's Gamebanana Member Page)
    - gamebanana.com/members/2871969
    (Mod Release Page)
    - gamebanana.com/wips/83724
    ✦ Project Generations Speed Highway Stage Mod by @Ryuga21
    (Ryuga21's Gamebanana Member Page)
    - gamebanana.com/members/2800131
    (Mod Release Page)
    - gamebanana.com/mods/509377
    ✦ Hedgehog Engine Sonic Reborn Mod by @ZEROES_07
    (ZEROES_07's UA-cam Channel)
    - / @zeroes_07
    (Mod Release Page)
    - gamebanana.com/mods/450038
    ✦ Fake Unleashed Boost Aura Mod by @面条君495
    (面条君495's UA-cam Channel)
    - / @xydfbm
    (Mod Release Page)
    - gamebanana.com/mods/468833
    ‒‒‒‒‒‒‒‒‒‒‒‒‒
    ⏱ Timestamps
    00:00 Intro
    00:06 Cyber Space - Modern Speed Highway
    04:28 Cyber Space - Modern Crisis City
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  • Ігри

КОМЕНТАРІ • 64

  • @romanchr80
    @romanchr80 Місяць тому +16

    Very early version of Sonic X Shadow Generations be like:

  • @eeennyyy
    @eeennyyy Місяць тому +7

    this could definitely use some of the drift panels but looks nice so far

  • @Ryuga21833
    @Ryuga21833 Місяць тому +5

    Hey bro thanks to have play our mods, we have working a lot for this project and we are very happy to see the project which is developing and which seems to benefit the community!

  • @jerryxpgaming4682
    @jerryxpgaming4682 Місяць тому +18

    I wish sonic frontiers didn’t confine us to one air boost at a time. It would have made the cyberspace levels like these better to traverse.

    • @maryanneuduak7078
      @maryanneuduak7078 Місяць тому +3

      You want sonic to fly the homing dash is the same

    • @kao7143
      @kao7143 Місяць тому +3

      the spindash is already in the game you have your fly button

  • @bestwitch4414
    @bestwitch4414 Місяць тому +3

    Nice!

  • @TakinDrasticMeasurez
    @TakinDrasticMeasurez 17 днів тому

    Really just goes to show how the physics in Frontiers was such a step backwards from Generations. But that’s been an issue due to the existence of Lost World.

  • @kao7143
    @kao7143 Місяць тому +1

    i dont think people realize how much in common gens and forces have regarding controls ngl

  • @GeoTheHero
    @GeoTheHero Місяць тому +63

    It kind of hurts to see this, and I don't think it has anything to do with it being a demo, and more with it being Sonic Frontiers mechanics/physics. Generations is much better suited to these types of stages to keep things quick and snappy, but if we are going to stick with the more open style mechanics, I sincerely believe the next Sonic game needs to have movement more like Rollin Rascal, because things are way too stiff as is. And relying on the overpowered spin dash or rail jumping tech alone is just not going to cut it.
    But I know a lot of people disagree with me, so I'm curious what everyone else thinks.

    • @SonikkuZ
      @SonikkuZ Місяць тому +25

      100% agree, Frontiers' mechanics/physics are so much more stiff compared to Generations' it's not even close. The homing attack having delay, not being able to boost into enemies anymore, where do I even start?

    • @SonicTheBlueBlur15
      @SonicTheBlueBlur15 Місяць тому +5

      I agree with you

    • @Terminal_Apotos
      @Terminal_Apotos Місяць тому +5

      What you’re saying is common Sense, unfortunately people hate common sense.

    • @eggynuts7735
      @eggynuts7735 Місяць тому

      i agree i wish they had frontiers physics set for open world then used adventure physics for cyberspace

    • @maryanneuduak7078
      @maryanneuduak7078 Місяць тому +1

      I think it's the animation not the physics actually that your complaining about I've seen modders use the physics and change the animation and its better that way

  • @dragonninja9908
    @dragonninja9908 Місяць тому +9

    Always knew Frontiers had the potential to remake every Sonic game

    • @SonicTheBlueBlur15
      @SonicTheBlueBlur15 Місяць тому +7

      Not in terms of physics

    • @zf10studios52
      @zf10studios52 Місяць тому +3

      @@SonicTheBlueBlur15with mods it could

    • @ThaBababoey
      @ThaBababoey Місяць тому

      @@zf10studios52 i will never get how frontiers can be played without physics mods, its fine vanilla but the second I got mods working that even reintroduced the spinball roll over the slide it made cyberspace 1000000x better honestly. with mods its actually on par with the old boost formula like unleashed and generations for me

    • @zf10studios52
      @zf10studios52 Місяць тому

      @@ThaBababoey I wouldn’t say on par with gens and unleashed, but yeah. Ever since I got physics mods working vanilla is just unacceptable

    • @knucklesabtuberabrahamXD
      @knucklesabtuberabrahamXD Місяць тому

      Adventure would be imposible to remake,only in levels,in gameplay no because the physics kinda suck in sonic frontiers and the spindash is not that good like in sonic adventure

  • @leonardowynnwidodo9704
    @leonardowynnwidodo9704 Місяць тому +6

    It really hurts my eyes because the physics is simply too stiff for a Generations stage (I’m willing to go call it trash even). The next game better have a more flowing aspect, like Unleashed

    • @kao7143
      @kao7143 Місяць тому +1

      gens was stiff too

    • @Optimus_Bull
      @Optimus_Bull Місяць тому +1

      @@kao7143
      No Gens was more tanky and loose in it's physics and controls. Forces and Frontiers are stiffer by comparison, and slower.

  • @santiagoaguilera2143
    @santiagoaguilera2143 Місяць тому

    I'd love to see how Frontiers would be in Unleashed Night Stages

  • @hfplaysrblx6964
    @hfplaysrblx6964 Місяць тому +2

    I wonder if the modders can change the UI to make it somewhat similar to gens one if not, thats fine.

    • @eXe08
      @eXe08 Місяць тому +3

      We are working on that

  • @sebastiantorres7299
    @sebastiantorres7299 Місяць тому

    That's good Interesting

  • @tardissins7512
    @tardissins7512 Місяць тому +4

    Those sections with the tight turns on narrow pathways need some level of automation.

    • @gumi_twylit2605
      @gumi_twylit2605 Місяць тому +1

      no...what it needs is full on controllable sonic that turns even in highspeed sections and drift sections if they cant for the love of god cant implement a proper drift. Sonic in Sonic Frontiers have a freaking magnetic feeling whenever he goes into boost or very high speed. It is such a shitty feeling if you play it for yourself, you can tell they didn't play-tested it enough for them to not feel disgusted by how sonic controls compared to gens and unleashed and also the adventure series.

    • @tardissins7512
      @tardissins7512 Місяць тому +1

      @@gumi_twylit2605 you’re speaking solely about the cyberspace levels. Implement the highly responsive version from good settings in the open zone and it’s fine, albeit still difficult to navigate manually because of the tight quarters. If you’re not going to have some level of automation then you need to open up the pathways no matter how tight the controls are.

    • @user-hh5kl7np1z
      @user-hh5kl7np1z Місяць тому

      Or use the drift boostpad (ik it sucks)

    • @tardissins7512
      @tardissins7512 Місяць тому

      @@user-hh5kl7np1z it just doesn’t vector your speed right. Too out of control for proper use without boost being allowed during it.

  • @RafaelDesouza198
    @RafaelDesouza198 Місяць тому +1

    Tentar fazer um usando o Sonic Rider no frontiens!!!

  • @MetalSonic420
    @MetalSonic420 Місяць тому

    Decent thus far.

  • @ThaBababoey
    @ThaBababoey Місяць тому +1

    good lord these desperately needs somthn like trackers physics

  • @lukeskywalker-cc3mx
    @lukeskywalker-cc3mx Місяць тому

    Sonic frontiers: Generations edition

    • @eggynuts7735
      @eggynuts7735 Місяць тому

      generational frontiers
      frontierional generations

  • @jetsetjohnny5
    @jetsetjohnny5 Місяць тому

    With how slow this is.... Yeah. Thats frontiers, all right.

  • @bsmooth3798
    @bsmooth3798 Місяць тому +2

    Can someone make a mod that just keeps your momentum after hitting an enemy. So boring watching sonics momentum just lost for homing attacking one enemy or boosting into them.

    • @user-hh5kl7np1z
      @user-hh5kl7np1z Місяць тому

      I believe there is already somewhere.

    • @bsmooth3798
      @bsmooth3798 Місяць тому

      @@user-hh5kl7np1z do you know what it's called?

  • @SuperFreddy64-mp5ew
    @SuperFreddy64-mp5ew Місяць тому

    Spontman was right
    Sonic’s movement code NEEDS a total revamp next game

  • @ThibautMahringer
    @ThibautMahringer Місяць тому +1

    Sonic Generations, but worse.
    I really miss the flow Unleashed and Generations had. Frontiers physics are not good for linear stages.

  • @stark5546
    @stark5546 Місяць тому

    lmao nah bro sonic generations is really undetectable in terms of projects, he had sonic 06, unleashed, colors, adventure and even frontiers himself haha, while sonic is struggling to make a decent generations project while this game has already been released In 2011, Sonic Generations definitely has the best physics.

  • @silversupremacy01
    @silversupremacy01 Місяць тому

    mods like this really show us how flawed frontiers physics really are

  • @notimportant3033
    @notimportant3033 Місяць тому +1

    All this really does is show how much Sonic's physics have been downgraded.

  • @viruskawai
    @viruskawai Місяць тому

    из этой ущербной игры никогда не получится сделать динамичный соник генерэйшн, будет только убогая физика с похожим визуалом