How to light a 3d scene in Godot (3d tutorial)

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  • Опубліковано 18 січ 2025

КОМЕНТАРІ • 39

  • @thomasmaier7053
    @thomasmaier7053 6 років тому +28

    I wish every tutorial was made with the 3D renderer, it just shows the engines capabilities so much more. Great work, we were really looking forward to your 3D tutorials!

  • @industrialdonut7681
    @industrialdonut7681 4 роки тому +3

    incredible tutorial!! as well as absolutely fantastic resource HDRI Haven is, wow, thank you!!

  • @gnaxon5444
    @gnaxon5444 6 років тому +4

    After watching this video i have better Graphic on my 3d scene, Thanks Gdquest :)

  • @minitobaz9365
    @minitobaz9365 4 роки тому +8

    If it's this good now, imagine when the vulkan support with 4.0 will come out.

  • @boerbol9422
    @boerbol9422 2 роки тому

    Relevant, practical, informative!
    Excellent video.

  • @cheat2vin
    @cheat2vin 4 роки тому +2

    i love how this video is to the point without any b@lls@it.... good video

  • @roboticsresources9680
    @roboticsresources9680 3 роки тому

    Best tutorial for 3D lighting. Than you

  • @jasperbrooks2118
    @jasperbrooks2118 5 років тому

    Amazing tutorial, no questions . . You're amazing . . .

  • @redfield5503
    @redfield5503 6 років тому +30

    GI probes are pretty expensive to render, I prefer BakedLightmap more since there's almost 0 performance impact.

    • @kotobm1148
      @kotobm1148 6 років тому +29

      It would actually be pretty nice if there was a video that compared the different lighting types more in depth.

    • @glimby
      @glimby 3 роки тому +4

      they both have their uses, for example, you wouldnt wanna try baking lighting on anything thats animated

  • @me2beats313
    @me2beats313 6 років тому +6

    👍

  • @amirghalbarband3038
    @amirghalbarband3038 3 роки тому

    very big like , thanks a lot

  • @narnbrez
    @narnbrez 4 роки тому +2

    Presumably, you could write some gdscript that changes all the meshes you want to participate in baked lighting
    mesh_instance.use_in_baked_light = true

    • @user-og6hl6lv7p
      @user-og6hl6lv7p 3 роки тому

      Is there no way to do this via the editor?

  • @VictorAlmeidaTroo
    @VictorAlmeidaTroo 6 років тому +3

    Great tutorial, as aways!! I get a question, and I sory if it's too noob from my part but... How would the GIProbe work, if I make changes to the directional light (like move, turn or change its intensity) along the scene over time? Do I need to re-bake it at every move or it will work fine just as it is?

    • @kotobm1148
      @kotobm1148 6 років тому

      I'd actually like to know about this too, I still am not sure about the differences between GIProbe and other types.

    • @Gdquest
      @Gdquest  6 років тому +1

      It's for real-time global illumination. Try and see for yourself. I'm not sure if you need to change some settings but by default there's sometimes a slight delay in the indirect light's updates.

  • @artemplatesales
    @artemplatesales 3 роки тому

    Hi sir I dicovered your channel pretty much informative do you have tutorial on how to render scene and save into jpg format? And also animation render save in mp4?

  • @TitlePending
    @TitlePending 6 років тому +3

    Hey, how system heavy is this? I've been hearing people say Godot runs heavy on system resources?

    • @Gdquest
      @Gdquest  6 років тому +1

      Try and see for yourself. Godot 3.0/3.1 still lacks some rendering optimizations that other big engines have so it's likely going to be more performance-intensive with the same scene, but real-time photorealistic rendering itself is performance-intensive regardless of the engine.

    • @user-zt4bc2ut2c
      @user-zt4bc2ut2c 4 роки тому +2

      Godot is much lighter than Unity or Unreal are either way.

  • @ilucasz
    @ilucasz 3 роки тому

    I use GLES2 rendering and when I activate the shadows they all act strange and bugged. Can I fix this?

  • @ustatvofficial
    @ustatvofficial 6 років тому +4

    As an HTML5 game developer, I'm not sure whether if I should make a switch to Godot..

    • @Raphipod
      @Raphipod 5 років тому +1

      Do it! GDScript (the scripting language of Godot) is very easy to learn and very powerful. There are a lot of UA-cam Tutorials about it!
      It‘s said that Godot will soon overtake Unity and Unreal.
      Go for it or stay with HTML5.
      The final decision is up to you.

    • @EndlessVortex-f5d
      @EndlessVortex-f5d 5 років тому

      @@Raphipod well said

  • @nenderbrei4952
    @nenderbrei4952 5 років тому

    I tried it myself with a selfmade 3d model, and all the time i make a WorldEnviroment i lose *all* the details of my mesh. How could this be?

  • @kotobm1148
    @kotobm1148 6 років тому

    This was really helpful, I was going to ask if Godot has a Filmic filter and then then turns out it's under Tonemap!

  • @noreasonwhy4159
    @noreasonwhy4159 5 років тому

    how do you make buildings?

  • @alexshel8578
    @alexshel8578 5 років тому

    I need some help with downloading fdx and gltf files from sketchfab

  • @augustoramos9131
    @augustoramos9131 5 років тому

    How do make atack with sword?

  • @Lucas-gg9yb
    @Lucas-gg9yb 2 роки тому

    Can i suggest something? Please, use a real game level when you can walk in the scene

  • @blenderer3191
    @blenderer3191 3 роки тому

    meanwhile me: add light: nothing happens.....

  • @logangoose
    @logangoose 4 роки тому

    makes a tutorial
    >hides behind a paywall
    Nah man maybe next time you can actually help people

    • @Gdquest
      @Gdquest  4 роки тому +2

      This tutorial about 3D lighting is free, the 3D scene's free, what are you talking about? We don't even have a paid course on the topic.

    • @aZaamBie135
      @aZaamBie135 4 роки тому

      wtf you talking about? He has paid courses but this tutorial is free and is good so whats the problem?

    • @measurableharmstudio1064
      @measurableharmstudio1064 4 роки тому +1

      @@Gdquest It looks like that scene on Sketchfab is $25 now.

    • @Gdquest
      @Gdquest  4 роки тому +1

      @@measurableharmstudio1064 Ah I see, the author started selling it. I'll update the description, not sure what to recommend to download to follow along then. Sponza maybe. I'll update the description right away.

    • @measurableharmstudio1064
      @measurableharmstudio1064 4 роки тому

      @@Gdquest yeah, I just used something I had around, still a very helpful video!