КОМЕНТАРІ •

  • @astraz
    @astraz 2 місяці тому +3

    Truly incredible!

  • @NestGFX_
    @NestGFX_ 2 місяці тому +2

    Dammnnnn! You are so talented man

  • @99SBX
    @99SBX 2 місяці тому +1

    Brilliant work!

  • @lauroterica
    @lauroterica 2 місяці тому +1

    Absolutely incredible 👏

  • @ManifestTheMusic
    @ManifestTheMusic 2 місяці тому +3

    Amazing! I’ve just started learning unreal 5 and it’s opened up so many possibilities. Great video😊❤❤

  • @AjaythedogMale1606
    @AjaythedogMale1606 2 місяці тому +3

    Masterpiece

  • @galinmonev
    @galinmonev 2 місяці тому +1

    So much work and love went into this

  • @Gametime05577
    @Gametime05577 2 місяці тому +2

    Awesome ❤❤❤

  • @FeedingWolves
    @FeedingWolves 27 днів тому

    Beautiful!

    • @MasteringCinematics
      @MasteringCinematics 27 днів тому +1

      Your tutorial on the metahuman facial rig controls was very helpful on this. Thank you!

  • @duongdoan59
    @duongdoan59 2 місяці тому +1

    so good

  • @faithaloneinchristalone5824
    @faithaloneinchristalone5824 2 місяці тому

    wonderful work flow bro love it. thank you, love Maya still and Zbrush that's where i started

  • @wayne9954
    @wayne9954 2 місяці тому +1

    Incredible!!! Subscribed to your channel :)

  • @paniks
    @paniks 2 місяці тому +2

    Hi! How many months did the project take? How were the appearing symbols implemented?It's also interesting to look at the camera animation keys during her flight.

    • @MasteringCinematics
      @MasteringCinematics 2 місяці тому +1

      Took me about 6 months.
      The tattoos appearing were achieved by animating masks and adding glow in After Effects. I'll post a video about that and other stuff soon. 👍

  • @olanrewajukayode
    @olanrewajukayode 2 місяці тому

    Awesome Stuff!!! Would love to see the animation process.

  • @TobiasFigura
    @TobiasFigura 2 місяці тому

    It is simply beautiful, a true masterpiece. How long did the rendering in Unreal Engine take?

    • @MasteringCinematics
      @MasteringCinematics 2 місяці тому +1

      Thanks! The whole thing is real time, so almost instantaneous at 4K, that's the beauty of it. 👍

  • @Sam-zf1zt
    @Sam-zf1zt 2 місяці тому

    Beautiful piece! Congrats! How did you make custom metahuman rig? Any tuts or plugins I can buy? Because I really need that right now.

    • @MasteringCinematics
      @MasteringCinematics 2 місяці тому

      Thanks! I used the Advanced skeleton script (its free if you are not a studio). There's a tutorial on its youtube on how to create a rig from a generic metahuman skeleton.

    • @Sam-zf1zt
      @Sam-zf1zt 2 місяці тому

      @@MasteringCinematics Hey thanks for replying. Where can I get the Advanced skeleton script?

  • @AshkanZ
    @AshkanZ 2 місяці тому +1

    dope. nice work.
    can u post tutorial about hair simulation flow?

  • @r-pix1410
    @r-pix1410 2 місяці тому

    Incredible . Love it !
    What is that on 2:01? How did you make weight paints for hair simulation????

    • @MasteringCinematics
      @MasteringCinematics 2 місяці тому +1

      Haha, no just wanted to show the hair follicles and make them stand out. It's just a viewport display thing.

    • @r-pix1410
      @r-pix1410 2 місяці тому +1

      @@MasteringCinematics got it , thanks )) It would be a huge discovery ahahha

  • @user-PayWorld
    @user-PayWorld 2 місяці тому

    How can I fix my eyelids becoming thinner when using Metahuman?

    • @MasteringCinematics
      @MasteringCinematics 2 місяці тому

      You are probably distorting the metahuman too much with your custom mesh. It's a juggling act.

  • @MaxBaraliuc
    @MaxBaraliuc 21 день тому

    How on Earth do you work with a blend of both metahuman rigs and advanced skeleton in Maya! Could you point in a general direction of your approach? Never found anything that Marie’s these two.

    • @MasteringCinematics
      @MasteringCinematics 20 днів тому

      There's a setting in Advanced skeleton to automatically rig metahumans. I believe there's a tutorial in their channel on how to do that. It's basically a generic rig that the Metahuman joints are constrained to. When you are done animating in maya, you just export the joints and the mesh (ignoring the rig)

    • @MaxBaraliuc
      @MaxBaraliuc 19 днів тому

      @@MasteringCinematics Hey, thanks, figured it out finally. Anyway, it's criminal that you don't have more subs, your work is amazing!

    • @MasteringCinematics
      @MasteringCinematics 19 днів тому

      Thanks man! Now I'm starting to focus more on youtube. So hopefully I can grow this channel fast. 🤞

  • @CountMount-Cristus
    @CountMount-Cristus 2 місяці тому +1

    Amazing. How long it took?

  • @Gr8dame666
    @Gr8dame666 2 місяці тому

    Any tips on learning this? Metahumans are my kryptonite lol

    • @MasteringCinematics
      @MasteringCinematics 2 місяці тому

      Honestly I learned all this by watching random UA-cam tutorials. The metahuman app is not that bad, it's just a bunch of sliders. Animating the face manually takes a bit of time to get used to with all the controls.

  • @3ertin
    @3ertin 2 місяці тому +3

    In the 17th century Dutch painters were at their best. Frans Hals, Rembrandt, Vermeer. Then technology improved and the artists lost their skills. I see this happening with 3d modeling. We're at the peak of modeling skills. Soon a.i. will replace it and people will be amazed by the craft of previous generations who had to tweak everything by hand.

  • @swait239
    @swait239 23 дні тому

    How many hours would you estimate it took to create this? 100? 300?

    • @MasteringCinematics
      @MasteringCinematics 22 дні тому +1

      You mean the Girl or the whole video? The whole video took about 6 months, sometimes working full time, sometimes part time.

    • @swait239
      @swait239 22 дні тому

      @@MasteringCinematicshow many hours then? 500?

  • @msg360
    @msg360 2 місяці тому

    amazing how long did this take?

    • @MasteringCinematics
      @MasteringCinematics 2 місяці тому +1

      Thanks! About 6 months

    • @msg360
      @msg360 2 місяці тому

      @@MasteringCinematics wow that’s amazing , what was the hardest part of development.

    • @msg360
      @msg360 2 місяці тому

      @@MasteringCinematics may I ask whats your system specs?

    • @MasteringCinematics
      @MasteringCinematics 2 місяці тому +1

      I think the hardest part was getting the girl to look right, I did so many iterations until I got something decent. Metahuman is a bit challenging when it comes to creating kids.

    • @MasteringCinematics
      @MasteringCinematics 2 місяці тому +1

      Half way through the project I decided to build a new machine in order to get some high quality results.
      I was using an RTX 2070 Super but was a bit laggy on some scenes. So in the new setup I got an RTX 4090, i9 13900K, 96GB Ram, and some fast SSDs.

  • @madhur3476
    @madhur3476 2 місяці тому

    total time sir?