If you play this, remember one thing: once you can see you've got a good ignite going, march through the map and don't stop. Loot later, and don't worry about leaving a few stragglers behind. It'll speed up your maps significantly.
You're a dangerous man. The build seems extremely fun to play, well designed and original... Perfectly explained in less than 4 minutes... I had to stay strong, i can't allow myself to return into this game!
Pyroshock clasp is NOT additive with everything else, it just makes enemy convert their initial hit, but from the 70% left over phys then you start taking it as fire damage, etc.
Funny stick that allows you to catch yourself on fire with hinekoras fury nuke, because you're only unaffected, not immune, to burning with the other passive.
Yeah it's pretty fun farming abyss with it. Positioning for Stygian Spires might feel awkward sometimes tho. A solution I've seen people try so that they don't kill spires too quickly is weapon-swapping to Cold Iron Point dagger to prevent killing them until the spires spawn all of their abysses
Great videos, watch all your recent ones, love the content please keep em coning! Just wanted to say that Pyroshock clasp cant be calculated additively with your character damage taken as since one affects the enemy, the other you. You covert 30% of the total damage of the enemy to elemental, then you take 70% and reduce that by 40% from the body armor, so thats then 40%×100% of the original hit that is the part of the total reduced by 30% . So 28% , but since it is done prior to any resistance and conversion I am not thats not much lower. Anyhow, you not close to being capped but sure will still feel tanky.
To be faaaaiiiir, Tuna's build is based on The Fulcrum staff. This version is a life stacker, which is quite interesting I think. There are some quite unique takes now on the "Tuna" Chieftain DD build!
If this doesn't get nerfed, can it be played next league without wildwood classes? Is there an alternate to the warlock's ability to bring up hostile mobs for boss dmg?
It should be fine so long as you have a Defiance of Destiny. Looking back at my current setup, I should probably remove the Bloodnotch after getting a Defiance of Destiny to make it more efficient since that would free up another jewel slot for something else.
thanks bud, if i can find that fkin amulet i can also run with joy my caustic. damn it doesnt drop. funny thing is, to run t7 cemetry juiced i need defiance of destiny, to find a defiance of destiny i need to run juiced t7 cemetry :D@@TheVictor003
I struggled at first too... mainly because my first attempt I forgot to switch out of Soul of The Brine King. Gotta make sure you have ZERO stun avoidance, 100% chance to ignite, and 100% shock avoidance (Victor uses Purity of Elements, but you can also get 100% using a Timeless Jewel + a regular jewel, then use Stormshroud to make it affect all elemental ailments). The Penance Brand trick is quite clever to help with stragglers.
any ideas how to improve single target dmg? playing mf this league and it's feels amazing but sometimes it definitely not a solid fights vs 1-3 targets without exploding some bodies or packs
Unfortunately not for this version. One idea I had was to use Pathfinder and stack poisons with Volkuur's Guidance for single target. But then you lose out on the Death's Fury passive for clearing, and Storm's Embrace passive for max ele res. Just an idea, but it definitely needs some extensive testing.
Drop one of the CWS for Fire Trap setup, preferably with Essence of Horror on helmet (or 6L it on body armour if your clear's good enough without it. I personally use Black Zenith+Rejuv Totem+Flamewood, but that's on the niche side and requires either going Primalist using Totem taunts charm or taking Chieftain's totem node (forgot the name)
Is the build dead? Patch notes: Added a new Energy Shield Mastery, "50% of your Energy Shield is added to your Stun Threshold", which replaces "Stun Threshold is based on 60% of your Energy Shield instead of Life".
Valyrium works - I've also been looking at Sky Forth boots as a potential source of guaranteed stuns but I haven't tested if it works in the way I think it would with Blood Magic yet
@@TheVictor003 yeah, but I like the boots as is, the ring is ok to swap I think :) Got my last one top 96 no hassle, will try again. :) Ill look around a bit, but will start with ring at first. easiest. ^^
@@TheVictor003 Im playing this and got the ring, and a couple of levels. BUT the ring gives me stun immunity now...but not in standard. Is this a bug? I tried with no jewels, and no gear and still gets immunity only from the ring. Cant find anything on this in any forums and the community is unknowing. Do you know? EDIT: im dumb, Brine king-activated.....
This build tries to make up for that by spawning the phantasms with Penance Mark. But no, it's not really good with single target if you can't get Death's Fury to proc
If you play this, remember one thing: once you can see you've got a good ignite going, march through the map and don't stop. Loot later, and don't worry about leaving a few stragglers behind. It'll speed up your maps significantly.
I have such a hard time with that... I must press on...
Yes, with a self-ignite Fulcrum build, you'll want to just collect large ignites on yourself that you can proliferate to the rest of the map
@@TheVictor003 how important is defiled forces though? i think they get most of ignite dmg from me
you won't need Defiled Forces if you're running the Fulcrum version
You're a dangerous man. The build seems extremely fun to play, well designed and original... Perfectly explained in less than 4 minutes... I had to stay strong, i can't allow myself to return into this game!
The Magic Find version of it is pretty popular this league. But yes, it's very fun to play
Remember to unspec Soul of the Brine King cause I did not at first and was pretty confused 😂
yeah definitely don't want any form of stun immunity 👍
Sage advice, bricked my first attempt at The Fulcrum MF this way.... /bonk
Wow thank you! :)
Pyroshock clasp is NOT additive with everything else, it just makes enemy convert their initial hit, but from the 70% left over phys then you start taking it as fire damage, etc.
Was gonna comment this the moment he said it in video. He still has good defensive layers, it just doesn't work exactly like he describes it.
Thanks, making me miss CWDT-walkers.
lol np cheers
Funny stick that allows you to catch yourself on fire with hinekoras fury nuke, because you're only unaffected, not immune, to burning with the other passive.
just bought / crafted all the gear for this. Looks fun for Stygian spires
Yeah it's pretty fun farming abyss with it. Positioning for Stygian Spires might feel awkward sometimes tho. A solution I've seen people try so that they don't kill spires too quickly is weapon-swapping to Cold Iron Point dagger to prevent killing them until the spires spawn all of their abysses
@@TheVictor003 Thank you for the tip, first time leveling a marauder. Taking me a bit lol
Can't believe chieftain became meta finally!
Yeah Chieftain's pretty fun man 👍
short and clear explain, nice!
This build is INSANE!
The Magic Find version of it is pretty popular this league
And they said Chieftain would never shine!
Gotta say it's pretty damn fun to play
I’m running a RF hybrid of this build and it’s really good. Kinda pricey but worth.
Yeah it's a really fun build to play 👍
Great videos, watch all your recent ones, love the content please keep em coning! Just wanted to say that Pyroshock clasp cant be calculated additively with your character damage taken as since one affects the enemy, the other you. You covert 30% of the total damage of the enemy to elemental, then you take 70% and reduce that by 40% from the body armor, so thats then 40%×100% of the original hit that is the part of the total reduced by 30% . So 28% , but since it is done prior to any resistance and conversion I am not thats not much lower. Anyhow, you not close to being capped but sure will still feel tanky.
Thanks for pointing that out
Great video awesome work
the belt doesnt work that way
it converts the phys to elemental on the mob , so its not additive to your conversion.
Tuna build everywhere :)))
To be faaaaiiiir, Tuna's build is based on The Fulcrum staff. This version is a life stacker, which is quite interesting I think. There are some quite unique takes now on the "Tuna" Chieftain DD build!
If this doesn't get nerfed, can it be played next league without wildwood classes? Is there an alternate to the warlock's ability to bring up hostile mobs for boss dmg?
i played it with a different setup, i farmed 2 mirrors in 2 weeks ( no pure mirror drop ). I sold the build, and lost my immortality, but it was fun!
yeah this build is really fun
how about hp of the mob spawn form penance curse?
Is there a chance for 3.25 so detonated death is death?
This is THE build for 3.23 i think
without bloodnotch how tanky it is ? i wanna build on ssf, i have most of the uniques.
It should be fine so long as you have a Defiance of Destiny. Looking back at my current setup, I should probably remove the Bloodnotch after getting a Defiance of Destiny to make it more efficient since that would free up another jewel slot for something else.
thanks bud, if i can find that fkin amulet i can also run with joy my caustic. damn it doesnt drop. funny thing is, to run t7 cemetry juiced i need defiance of destiny, to find a defiance of destiny i need to run juiced t7 cemetry :D@@TheVictor003
This gonna be upgrade for the next league?
Not sure yet. I'll be leaguestarting and making updates to Toxic Rain Pathfinder first before looking into other builds
How do you increase/scale damage effectively this way? I see people doing T16s like they were nothing but I struggle doing damage on T7 cemetery
I struggled at first too... mainly because my first attempt I forgot to switch out of Soul of The Brine King. Gotta make sure you have ZERO stun avoidance, 100% chance to ignite, and 100% shock avoidance (Victor uses Purity of Elements, but you can also get 100% using a Timeless Jewel + a regular jewel, then use Stormshroud to make it affect all elemental ailments). The Penance Brand trick is quite clever to help with stragglers.
any ideas how to improve single target dmg? playing mf this league and it's feels amazing but sometimes it definitely not a solid fights vs 1-3 targets without exploding some bodies or packs
Yes, this really problem. Vaal breach gem not support. I use swap weapon with fire trap 28lvl, better than nothing…
Unfortunately not for this version. One idea I had was to use Pathfinder and stack poisons with Volkuur's Guidance for single target. But then you lose out on the Death's Fury passive for clearing, and Storm's Embrace passive for max ele res. Just an idea, but it definitely needs some extensive testing.
Drop one of the CWS for Fire Trap setup, preferably with Essence of Horror on helmet (or 6L it on body armour if your clear's good enough without it. I personally use Black Zenith+Rejuv Totem+Flamewood, but that's on the niche side and requires either going Primalist using Totem taunts charm or taking Chieftain's totem node (forgot the name)
Which map modifiers do you avoid for this build?
Cannot regenerate life and reflect elemental damage
hi, what pantheon u using?? and How lvl you need to do this build?? work just at lvl 90+?
0 es does not guarantee you will be stunned tho
Is the build dead?
Patch notes:
Added a new Energy Shield Mastery, "50% of your Energy Shield is added to your Stun Threshold", which replaces "Stun Threshold is based on 60% of your Energy Shield instead of Life".
Forgot that I used the ring (Valyrium) that gives this. Hope they dont change that ring, I wanna play this again!
Valyrium works - I've also been looking at Sky Forth boots as a potential source of guaranteed stuns but I haven't tested if it works in the way I think it would with Blood Magic yet
@@TheVictor003 yeah, but I like the boots as is, the ring is ok to swap I think :) Got my last one top 96 no hassle, will try again. :) Ill look around a bit, but will start with ring at first. easiest. ^^
@@TheVictor003 Im playing this and got the ring, and a couple of levels. BUT the ring gives me stun immunity now...but not in standard. Is this a bug? I tried with no jewels, and no gear and still gets immunity only from the ring. Cant find anything on this in any forums and the community is unknowing. Do you know? EDIT: im dumb, Brine king-activated.....
Can this build hit single target? I see that most of the builds skip the Boss fight because single target takes so long to fight
This build tries to make up for that by spawning the phantasms with Penance Mark. But no, it's not really good with single target if you can't get Death's Fury to proc
can u doit deep delv?
Probably not, but I'm also not really sure since I've never deep delved before
Hows boss scaling on this 1?
not great
Can you magic find with this?
Yes, most people who play this build roll with a Magic Find version that has Ventors Gambles, Goldwyrms, etc.