Did you try checking the windows line in mute setting?, cause i think when you run the dos app in windows it goes through windows sound systems. Nice job designing this, i think the passthrough port is something Seradco misses out with their Chill and Phil adapter.
Yes, the windows mixer works on DOS games when you run them in windows. Not only the mute option all the options. But when booting in pure DOS the Line-in was muted :( A DOS mixer program is needed :( Booting into windows and then restarting into DOS also did not work. This system freezes in this case. I could not find a solution there in time.
@@atheatos ok wasnt sure if you try in native dos since in the video you run doom straight from windows. I expect you were just using this system for testing, but if you did actually use this for dos gaming regularly you have the isa slot there for a better sound card. One question on the adapter so if you had the right connector from the gameport you could mount this on the internal wavetable connector just like the s2 dreamblaster?
1) Under pure dos, everything was ok, Just missing the mixer so the Line is was muted. I did not bother to make this work in the video. 2) I do not regularly game. I have so many systems (basically parts for systems) and ISA sound cards. I the video I just wanted to demonstrate that this device would even work with an integrated Sound card and that the experience is quite good. 3) I do not completely understand the question. There are two connectors, the internal wavetable and the external gameport. Dreamblaster S2 is a wavetable device. This is a gameport device. You can connect a wavetable device to a gameport with an adapter (costs +19e). The opposite is possible but does not make sense. 4) The main point of a device like that with a gameport interface is that many times you do not have a wavetable internal connector, while a gameport with MPU-401 is way more common.
@Atheatos #1 ah ok #2 thats what i was assuming it was just to test and demo for the video #3 #4 I was asking if you could use your adapter somehow on the internal wavetable device if someone wanted to, so your answer is good enough.
In theory it is possible but you need an adapter that does not exist. it will be bulky and more expensive that a Dreamblaster S2. Usually every sound card that has a wavetable connector also has a game port so it just makes more sense to connect this there.
Did you try checking the windows line in mute setting?, cause i think when you run the dos app in windows it goes through windows sound systems.
Nice job designing this, i think the passthrough port is something Seradco misses out with their Chill and Phil adapter.
Yes, the windows mixer works on DOS games when you run them in windows.
Not only the mute option all the options.
But when booting in pure DOS the Line-in was muted :(
A DOS mixer program is needed :(
Booting into windows and then restarting into DOS also did not work.
This system freezes in this case.
I could not find a solution there in time.
@@atheatos ok wasnt sure if you try in native dos since in the video you run doom straight from windows. I expect you were just using this system for testing, but if you did actually use this for dos gaming regularly you have the isa slot there for a better sound card.
One question on the adapter so if you had the right connector from the gameport you could mount this on the internal wavetable connector just like the s2 dreamblaster?
1) Under pure dos, everything was ok, Just missing the mixer so the Line is was muted. I did not bother to make this work in the video.
2) I do not regularly game. I have so many systems (basically parts for systems) and ISA sound cards. I the video I just wanted to demonstrate that this device would even work with an integrated Sound card and that the experience is quite good.
3) I do not completely understand the question. There are two connectors, the internal wavetable and the external gameport. Dreamblaster S2 is a wavetable device. This is a gameport device. You can connect a wavetable device to a gameport with an adapter (costs +19e). The opposite is possible but does not make sense.
4) The main point of a device like that with a gameport interface is that many times you do not have a wavetable internal connector, while a gameport with MPU-401 is way more common.
@Atheatos #1 ah ok #2 thats what i was assuming it was just to test and demo for the video
#3 #4 I was asking if you could use your adapter somehow on the internal wavetable device if someone wanted to, so your answer is good enough.
In theory it is possible but you need an adapter that does not exist. it will be bulky and more expensive that a Dreamblaster S2. Usually every sound card that has a wavetable connector also has a game port so it just makes more sense to connect this there.