What is going on and how you can still use undeclared variables in GDevelop

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  • @RyanHarris-ix1lm
    @RyanHarris-ix1lm 16 днів тому +2

    I feel you man . Unity's codebase changes frequently. It's hard to keep up.

  • @Tauredian
    @Tauredian 11 днів тому +1

    I've set myself a rule that I don't update the engine until after the current project is done to avoid stuff like this. You can turn off auto updates in preferences.