DRUID HAS ARRIVED | Dark and Darker Druid Abilities SHOWCASE

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  • Опубліковано 4 січ 2025

КОМЕНТАРІ • 7

  • @ubiquitination
    @ubiquitination  8 місяців тому +3

    Some thoughts that didn't make it in the video:
    1. Druid is obviously very early/experimental right now, but a lack of damaging spells is a little concerning. Hopefully a future update introduces more offensive capabilities like IM did with the Warlock.
    2. A current interaction with the passive heal over time and rat form allows you to practically insta-heal from 1 shot to full in a few seconds (passively). From all my knowledge of this game, this is NOT intentional and we should all expect this to be removed on the live servers.
    3. Bear form has a major hitbox issue with its melee attacks which need work to make it formidable in combat. As it stands, the movement slow in this form and clumsy nature of the form itself will make it practically useless.
    4. Will IM add in a shapeshifting cooldown to prevent spam?
    5. Rat form allows you to get into ALL KINDS of strange spaces. Rat form (and this may not be obvious) is absolutely going to break the game in multiple ways. Especially if there is any form of damage stacking with its DoT damage post melee.
    6. WATCH MY DRUID VIDEO LOLOLOLOL -> ua-cam.com/video/s7_y96JqJqs/v-deo.html
    Things are going to get a lot weirder in the dungeons!

  • @Uru....
    @Uru.... 8 місяців тому

    1. While it's true that Druid currently lacks damaging spells, the class seems designed to excel in utility and versatility rather than pure offense. It's possible that future updates could introduce offensive capabilities, but Druid's strength might lie more in support and adaptability.
    2. The interaction with the passive heal over time and rat form might seem powerful, but it could also be seen as a strategic element of gameplay. Players may need to balance risk and reward when utilizing this mechanic, and it could add depth to the gameplay experience rather than being a problem to be fixed.
    3. While Bear form may have hitbox issues and feel clumsy in combat currently, these are likely areas that developers are aware of and are working to improve. It's common for new features or classes in games to undergo adjustments and refinements based on player feedback and testing.
    4. Introducing a shapeshifting cooldown could potentially limit the fluidity and flexibility of gameplay that Druid offers. Instead of adding restrictions, developers might focus on balancing other aspects of the class to prevent spamming without hindering its core mechanics.
    5. While Rat form does allow players to access unique spaces and potentially break certain aspects of the game, this could be seen as part of the fun and experimentation within the game world. It's possible that developers will address any game-breaking issues that arise from Rat form, but it could also lead to creative and unexpected gameplay opportunities.

    • @ubiquitination
      @ubiquitination  8 місяців тому

      1. While Druid may indeed excel in utility and versatility, it's crucial to acknowledge that the lack of damaging spells can limit the class's viability in certain situations. In a game where combat plays a significant role, having offensive capabilities is essential for players to contribute meaningfully to battles and progression. While support and adaptability are valuable traits, Druids should still have access to offensive options to ensure a balanced gameplay experience.
      2. While the interaction with the passive heal over time and rat form adds a strategic element, it's important to consider whether this mechanic unintentionally creates an imbalance in gameplay. If players can exploit this combination to gain an unfair advantage, it could lead to frustration and dissatisfaction among the player base. Balancing risk and reward is one thing, but mechanics that disproportionately benefit certain playstyles or strategies may need adjustment to ensure fair and enjoyable gameplay for all.
      3. While it's understandable that new features undergo adjustments based on player feedback, it's concerning if fundamental issues like hitbox problems and combat clumsiness persist for an extended period. Players expect a certain level of polish and functionality from game mechanics, especially in combat-focused aspects of gameplay. Continuous improvement is necessary, but timely resolution of known issues is essential to maintain player satisfaction and engagement.
      4. While introducing a shapeshifting cooldown may initially seem restrictive, it could actually enhance gameplay by encouraging strategic decision-making and preventing spamming of transformations. Cooldowns are a common mechanic in games to balance powerful abilities and prevent them from being abused. By implementing a cooldown system for shapeshifting, developers can maintain the fluidity and flexibility of Druid gameplay while ensuring that transformations are used thoughtfully and strategically.
      5. While experimentation and creativity are important aspects of gameplay, it's essential to maintain balance and fairness in the game world. If Rat form allows players to access areas or abilities that significantly disrupt game balance or progression, it could undermine the integrity of the gaming experience. Developers should prioritize addressing any game-breaking issues associated with Rat form to ensure a fair and enjoyable experience for all players, while still allowing room for exploration and discovery within the game world.

  • @keithevans3918
    @keithevans3918 8 місяців тому +1

    Dreamfire is not broken, you have to aim it at yourself. Everything that was red text is not implemented yet.

  • @aratheskyfaber7443
    @aratheskyfaber7443 8 місяців тому

    Not exactly what you had imagined but pretty cool class gl in the dungeon

    • @ubiquitination
      @ubiquitination  8 місяців тому

      It's interesting forsure we really need it to come to the live servers so we can see its real potential!