La compré hace un mes o así y todavía no he probado ni el 5% de las cosas, gracias y enhorabuena increíble trabajo y a un precio más que razonable, muy recomendado!
Always great updates with our dear Sanctus. Which makes it an essential tool when I'm upgrading to a new blender version. Everything is so very well thought-out. Bravo sanctus ✊
Amazing. Many thanks for another awesome update. Look forward to trying some of these out. Anyone watching this who only own the free version I highly recommend the full version. Superb addon!!!!
This update is EPIC! Thank you so much! I needed that plastic wrap for product visualization. Your plugin is a super must for freelancers like me! Many thanks!
As a beginner, it makes a lot of sense to avoid 3rd party plugins to learn any software. Your stuff is in the minority of addons/plugins worth purchasing day 1. Good jorrbbbbb. 🤘
Yet another phenomenal update. You surpass expectations each time. Thank you for providing us with yet more tools that allow us to bring our creations to fruition.
This is hands down my favorite and the most varied addon in blender. I love all the odly specific materials you make, i love the build in bakeing tool, I love the fancy generators, but most of all, the damn incecream material. (You second) if I could stop glazing for a minute and request a feature, i would really love to see a geonode tool which would allow one to do the same as the combined modifiers of array and curve. For while you already have a tool called array on curve, it dosent physically bend the mesh of the objects makeing it imposible to use it for a road setup, fences, hedges etc. I genuinely find this combination of default modifiers in blender so frustating to use, as you always have to fickle with it. But if makeing such a feature is too much too ask, than that's completely understandable.
I really like the text writing, is there away to add an animation, to spell it out, or get build it letter by letter out of order. Basically different types of animation for text writing. That would be great. Thank you for the update, I love your products, they are great.
Hey, sorry for the delay. Sadly there's nothing in the text or any geometry node that can give us the flow in which the text should be revealed, so I can not automate that procedurally. Characters have a curve that has a start and an end but is not in the same direction as we write, so it would look bad and won't work at all to animate handwriting.
@SanctusArt ok. You're stuff is still amazing. Do you have plans to do materials or assets for outdoor elements, like grass, dirt, rocks, trees and leaves?
that font 17:12 make me laugh haha! what a "SENJA SANTUY" the creator 100% is indonesian😆. very nice update btw, thank you.. the paper burnt is fire❤🔥
Just out of curiosity, is it possible to have in Blender update for the plugin in the future? Going through order history on Blender Market can be a pain at times
Sorry for the delay, the fact that the updates are not just changes in code, but they add a lot of new assets makes it more difficult. It also makes it a lot easier for pirated copies to just update and not having to find a new source after each update.
You just go to your orders in Blender Market, find Sanctus Library, and the new update will be there. Remember to uninstall the current version you have, restart Blender and then install the new version.
Hey, when you add the generator to the scene materials are also added. In the case of FOLDER PILE, "paper_kraft_06" and "paper_kraft_02". If you edit "Paper_kraft_06" in the shader editor you will see a Color Ramp with the colors: i.imgur.com/suMGx0O.png You can just change those colors to whatever you like.
The problem was the considerable amount of mesh density it was needed to bend the paper in every possible angle (from the random rotation and also position). You can always realize instances, apply the GN modifier, and bend a few corners manually to add more realism. I'll see if I find an efficient way to do it procedurally
I purchased the Sanctus library, the 2.8 version. Now I switched to Blender 4.3 and upgrade to Sanctus 3.2 but I can't install it. It won't show the Sanctus tab on th eright, and the asset browser can't install (I got an error). I scratch my head around this for a while now.
Asset Browser is optional you don't need it if you are installing the addon. To avoid that error, uninstall Sanctus Library, then restart Blender (important). Start blender again and install the last version of Sanctus Library
So, for people who already own Sanctus Library already, is this true: 1) materials and decal improvements, and other new materials are free to upgrade to 2) But, liquid materials are to be paid for ?
Updates are free as always and released approximately every 3 months . There are also separate products like liquid works that can be installed as an expansion in the addon and are obviously optional and not required at all.
@@SanctusArt I decided to update to 3.2 within octane blender 4.3 (maybe I did not do i clean install) but when i restarted and went to bake after choosing the maps to bake nothing showed up in the queue.
@@andrewphoto4750usually it needs a restart between uninstalling the old version of the addon and installing the newone to avoid any issue. Thanks for the update
The paper effect is beautiful.
Glad you like it, thank you
The creativity of Sanctus is 1st class. Always pushes the envelope. Absolutely brilliant work. ❤️💪👏
Thank you so much! 🙌
Essential update!
I like the text on surface most, game changer!
Thank you
Thanks, again, for this new update. Santa came early this year 🙂🥳
Happy holidays! 😁
LOVE the herringbone floor option, thank you Santctus
Glad you like it!
La compré hace un mes o así y todavía no he probado ni el 5% de las cosas, gracias y enhorabuena increíble trabajo y a un precio más que razonable, muy recomendado!
Muchas gracias!
Always great updates with our dear Sanctus. Which makes it an essential tool when I'm upgrading to a new blender version. Everything is so very well thought-out. Bravo sanctus ✊
Thank you very much
Brilliant 👏 the plastic wrap and paper stacks are so cool
Thank you 😄
Great job, Sanctus on the stackable paper.
Thanks so much!
One reason i will never be able to move out of the blender ecosystem ! :) Sanctus
💥💯🤌💪
Wow! This has to be my favourite update so far - you're single-handedly raising the Blender bar with this add-on. Thank you!
Glad you like it! Thank you so much for your support
+1
There are 12 days left until Christmas, but here's a Christmas present already! Wonderful! Thanks, and HAPPY CHRISTMAS!
Happy holidays! Glad to add a bit of joy in this moment of the year 🥳
Justs gets better and better!
thank you!
really nice features, congratulations !
Thanks!
Excellent update! Sanctus Library is one the best investments I did this Black Friday. It just brings my renders to the next level. So happy!
Thank you very much, glad you enjoy it 💪
Amazing. Many thanks for another awesome update. Look forward to trying some of these out. Anyone watching this who only own the free version I highly recommend the full version. Superb addon!!!!
Thank you 🙏
This is amazing. Those new tiles are so cool.
Thank you, I really enjoy that generator too. It can save a lot of time.
I’m so happy I bought this library it’s so cool, thank for the update 😎 you are the best Sanctus!
Hope you enjoy it! Thank you so much for your comment
Omg so amazing. So glad I purchased your addon.
Glad you like it!
This update is EPIC! Thank you so much! I needed that plastic wrap for product visualization. Your plugin is a super must for freelancers like me! Many thanks!
Glad it's useful for you, thank you
You are one of the greatest guys of all time
😄 thank you very much
As a beginner, it makes a lot of sense to avoid 3rd party plugins to learn any software. Your stuff is in the minority of addons/plugins worth purchasing day 1. Good jorrbbbbb. 🤘
Glad it was helpful! Thank you for sharing your experience
Very nice work! Thanks again. Liquid works is amazing too.
Thank you! Glad you like it too
Yet another phenomenal update. You surpass expectations each time. Thank you for providing us with yet more tools that allow us to bring our creations to fruition.
Thank you very much! Makes me really happy to see how it's useful in your creations
As always.... You are the best.
Gracias por este regalo maestro y Felices fiestas!
Muchas gracias, felices fiestas 🥳
Fantastic as always!
Thank you very much
so cool new features
Thank you
Great update again.
Thank you
My favortite lib so faaar. Amazing work, thx a lot
Thank you too!
Incredible stuff. Thanks!
Thanks
This is hands down my favorite and the most varied addon in blender. I love all the odly specific materials you make, i love the build in bakeing tool, I love the fancy generators, but most of all, the damn incecream material. (You second) if I could stop glazing for a minute and request a feature, i would really love to see a geonode tool which would allow one to do the same as the combined modifiers of array and curve. For while you already have a tool called array on curve, it dosent physically bend the mesh of the objects makeing it imposible to use it for a road setup, fences, hedges etc.
I genuinely find this combination of default modifiers in blender so frustating to use, as you always have to fickle with it. But if makeing such a feature is too much too ask, than that's completely understandable.
Such an encouraging comment, thank you so much for sharing your thoughts.
I'll see what I can do about the "array curve deform" thing 😄
Excelent work !! Thanks !! I love it 😘⭐⭐⭐⭐⭐
Thank you very much 🙏
Best material library for Blender
🫵 thank you
I really like the text writing, is there away to add an animation, to spell it out, or get build it letter by letter out of order. Basically different types of animation for text writing. That would be great. Thank you for the update, I love your products, they are great.
Hey, sorry for the delay. Sadly there's nothing in the text or any geometry node that can give us the flow in which the text should be revealed, so I can not automate that procedurally. Characters have a curve that has a start and an end but is not in the same direction as we write, so it would look bad and won't work at all to animate handwriting.
@SanctusArt ok. You're stuff is still amazing. Do you have plans to do materials or assets for outdoor elements, like grass, dirt, rocks, trees and leaves?
that font 17:12 make me laugh haha! what a "SENJA SANTUY" the creator 100% is indonesian😆. very nice update btw, thank you.. the paper burnt is fire❤🔥
Thank you too!
Amazing!
Thank you
thx
You are welcome
Can you add a "Random Scale" option to the "Fill Volume" ?
Hey, sorry for the delay. Yes I can do that, the issue will be that the objects are going to overlap a lot more.
Just out of curiosity, is it possible to have in Blender update for the plugin in the future? Going through order history on Blender Market can be a pain at times
Sorry for the delay, the fact that the updates are not just changes in code, but they add a lot of new assets makes it more difficult. It also makes it a lot easier for pirated copies to just update and not having to find a new source after each update.
@@SanctusArt Fair enough.
hi! if I buy it the 3.1 library on blender market how can I update to this one ?
You just go to your orders in Blender Market, find Sanctus Library, and the new update will be there. Remember to uninstall the current version you have, restart Blender and then install the new version.
How can i change the color per folder or paper for the geo nodes asserts?
Hey, when you add the generator to the scene materials are also added. In the case of FOLDER PILE, "paper_kraft_06" and "paper_kraft_02". If you edit "Paper_kraft_06" in the shader editor you will see a Color Ramp with the colors: i.imgur.com/suMGx0O.png
You can just change those colors to whatever you like.
Sanctus, is it possible to bend the paper corners?
The problem was the considerable amount of mesh density it was needed to bend the paper in every possible angle (from the random rotation and also position). You can always realize instances, apply the GN modifier, and bend a few corners manually to add more realism. I'll see if I find an efficient way to do it procedurally
I purchased the Sanctus library, the 2.8 version. Now I switched to Blender 4.3 and upgrade to Sanctus 3.2 but I can't install it. It won't show the Sanctus tab on th eright, and the asset browser can't install (I got an error). I scratch my head around this for a while now.
Asset Browser is optional you don't need it if you are installing the addon. To avoid that error, uninstall Sanctus Library, then restart Blender (important). Start blender again and install the last version of Sanctus Library
@@SanctusArt I have to try several times but it finally works ! Thanks ! :D
@IronLordFitness always uninstall restart Blender and only then install. That's the safest and cleanest way to upgrade. Glad it worked.
So, for people who already own Sanctus Library already, is this true:
1) materials and decal improvements, and other new materials are free to upgrade to
2) But, liquid materials are to be paid for ?
Updates are free as always and released approximately every 3 months . There are also separate products like liquid works that can be installed as an expansion in the addon and are obviously optional and not required at all.
Library owners also get a 40% discount on expansions (the code is in the expansion profile)
Anyone having issue baking maps in the shader editor?
Hi, there are no reported issues while baking materials so far. What is the issue you are facing?
@@SanctusArt I decided to update to 3.2 within octane blender 4.3 (maybe I did not do i clean install) but when i restarted and went to bake after choosing the maps to bake nothing showed up in the queue.
@@SanctusArt ok update on my prev statement. It mustve been one time bug that caused it to not show up in the queue for baking. it works now
@@andrewphoto4750usually it needs a restart between uninstalling the old version of the addon and installing the newone to avoid any issue. Thanks for the update