How I Almost Killed My Own Game | Game Dev Confessions

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  • Опубліковано 20 вер 2024
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    In this video, I share the humbling experiences and unexpected challenges that turned our small 3 month game project Samurado, into a much longer rollercoaster ride of a task.
    Discover the game development quicksand that almost consumed us and the trick that ultimately saved our game. From missed deadlines to the emotional toll of caring too much, this episode gives a behind the scenes look into commercial game development.
    Plus, find out what helped us to succeed in game jams and how that lead to the unique perspective shift we discovered that can make or break your project.
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