New BROKEN Water Combo | Shindo Life PVP #43
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- Опубліковано 8 бер 2023
- MOVES:
R: moon ken 1st
T: cement 1st
Y: dynamic entry
F: liquid 3rd move
G: mecha 1st
H: fizz 1st
VBN: akuma 2nd,shiro glacier 3rd move and fizz 3rd
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tags(ignore)-
RELLGames, Shindo Life, Roblox Shindo, Shindo, Gen 3 Tailed Beast, Sengoku, Boss Drops Shindo,Shindai rengoku,Shindai Akuma
,bosses,Roblox shindo life
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Pretty sure that blocking thing that happened about a minute into the video was due to a glitch with autododges. If you do not wait a few seconds after the damage counter resets, it will allow them to block in combos at less than the cap value. I absolutely love it when this happens. It's great. Love punishing autodoge and losing.
Correct me if I'm wrong tho
I love How you like use twerk moves at your combos (twerk moves=water,earth fizz etc)
You deserve sooooo much more keep making the videos mah brother
ty
I've seen u a lot in training grounds am happy
Yo, just a quick question, what is your R i just wanted to know.
m00n ken 1st
can u make a vid of dark jokei + ryuji red
alr made a combo with those 2 in the dark jokei vid
Movements so nice
thx
Yo what ur kenjutsu? Fist jokei?
moon ken and jokei fist
W am first
I fought you yesterday, but ig you werent recording because im not in the video :d
rip
Hi
sup
@@UniversalGalaxy1 xD
Stats?
2nd
I haven't seen some one use Shiro in a very long time I almost forgot that the c move isn't an stun gcd
lol
You always heart my comments why?
I will fight you one day,you will get a taste of my one hit combo,also tell how many fights did you lose
no idea lol
@@UniversalGalaxy1 😅ok
a video
Third!
IM THE LAST GUY IM GLAD TO BE ON THE VIDEO
Rating this moveset because yes.
combo damage/overall damage: this movesets combo is pretty normal, although, it only deals around 32k damage per move, below the normal 34-37k. slightly below average.
mobility: this moveset doesnt really have much mobility to offer, only having 3 pretty mediocre mobility moves with a pretty good one plus an extra that only targets players. slightly below average.
range: this moveset doesnt have too much range, but its decent. average.
combo starters (mainly focuses on block breakers): this moveset has 2 block breakers. ember entry is just predictable and shouldnt be used, while mecha spirit 1st is good but somewhat outdated. this moveset honestly doesnt have many moves for combo starting. slightly below average.
combo extenders (you can use them after m1s and air combos, and you can m1 after them aswell): this moveset has 8 combo extenders, which is right at the norm. average.
punishing moves: this moveset doesnt have many moves for punishing, but its nothing bad. average.
pressure: due to the slight lack of mobility and lack of combo starters, its pressure isnt the best. slightly below average.
s/defense: this moveset barely has any s, has weak mobility, but has good punishing. below average.
chi/stm cost & cool downs: pretty normal. average.
modes: shiro glacier mode is pretty meh, and so is water vapor. slightly below average.
overall moves: the majority of these moves either have better alternatives, were never good, were good but are now outdated, or a mix of a few of those. slightly below average.
flaws/counters: focuses too much on combos, kind of lacks offensively (outside of combos) and defensively.
anything else worth mentioning: i wouldve tried to bullshit my way into using acid or something lol.
rating: 2.5/10.
damn