Good job man... I had a sinking feeling when I didn't make -25 secs, but thanks for the shout! Remember when I said I was really focusing on my ranking, that was back at 4,000 ish, I'm at 925 now, but the closer you get, the slower it goes cuz everybody is so freakin' good! The journey is the fun part... I think what makes LOLmaps such a great server, along with how dedicated all the top players and admins are and the respect they have towards each other and everyone else in LOL world, no matter how many beers are consumed in a seesion of playing.
Yea it takes lots of practice. You just gotta play more! I'm 2000 hours into this game, but going up against people with 5000-20000 hours. TM2 is full of people whove been around a long time
It's great to see the community displaying through votes that the variety in map styles that LOLMAPS offers is what they want and what makes it special!
Lots of custom items. There are a bunch of really interesting shitfest maps, some high quality ones even. Shitfest was a weekly competition a few years ago, you could submit deliberately shitty and/or rather unconventionally themed and uncompetitive maps and every monday there would be a rounds race on them.
6:27 Probably one big or multiple terrain-like custom items 6:32 There is a different mapbase you can download and edit, it's 64x64 and without the Stadium.
7:36 For a map to be playable for everyone, items have to use the game's textures. That's why those custom items look like that. I believe you can use custom assets (textures and whatnot) in some way, it's just that then everyone has to have those files.
Good job man... I had a sinking feeling when I didn't make -25 secs, but thanks for the shout! Remember when I said I was really focusing on my ranking, that was back at 4,000 ish, I'm at 925 now, but the closer you get, the slower it goes cuz everybody is so freakin' good! The journey is the fun part... I think what makes LOLmaps such a great server, along with how dedicated all the top players and admins are and the respect they have towards each other and everyone else in LOL world, no matter how many beers are consumed in a seesion of playing.
Yea it takes lots of practice. You just gotta play more! I'm 2000 hours into this game, but going up against people with 5000-20000 hours. TM2 is full of people whove been around a long time
not being on the lolmaps server is a pretty good way to check for good levels
Another video from you & another map from me :) 🌴
It's great to see the community displaying through votes that the variety in map styles that LOLMAPS offers is what they want and what makes it special!
I just wanna say, I've been watching since the 100% completion video, i love the commentary! keep up the great work ❤
At it again!
Here’s a cool video idea: make a compilation of the best reactions other players have had to you juking maps, extending maps, etc.
the issue with lol maps and a number is ... just look for the author ... and then look for the right tumbnailed map
How was that last map even built?? Its so cool
Lots of custom items. There are a bunch of really interesting shitfest maps, some high quality ones even. Shitfest was a weekly competition a few years ago, you could submit deliberately shitty and/or rather unconventionally themed and uncompetitive maps and every monday there would be a rounds race on them.
6:27 Probably one big or multiple terrain-like custom items
6:32 There is a different mapbase you can download and edit, it's 64x64 and without the Stadium.
i was there!!
but then if its a good map you can call it THE ELEVEN or something
I remember in 2021 strus convinced me to buy tm2 just so.he can show me the golf driving range map.
Worth it.
I should maybe do more fast canyon maps 🤔🤔
nice to see these videos getting longer :)
iw as here
9:10 Probably because TM2020 has subscriptions and a lot of garbage that TM² doesn't have
Julius Octopus is Eternity, very good mapper :x
6:31 I imagine it's done using a mod or something
7:36 For a map to be playable for everyone, items have to use the game's textures. That's why those custom items look like that.
I believe you can use custom assets (textures and whatnot) in some way, it's just that then everyone has to have those files.