Apple's Human Interface Guidelines 2024 - Updated w/ visionOS

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  • Опубліковано 3 лип 2024
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    Apple's Human Interface Guidelines show you how to build the best user experience on iPhone, iPad, Mac, Apple Watch and Vision Pro. It's a must read for iOS Developers and I'm willing to bet that a lot of you have never seen it or even heard of it. In the video I show you an overview of Apple's Human Interface Guidelines and how you can use it to build better apps.
    Human Interface Guidelines:
    developer.apple.com/design/hu...
    My iOS Dev Courses:
    seanallen.teachable.com/
    My Source Code:
    seanallen.teachable.com/p/sou...
    X (Twitter):
    Sean Allen - / seanallen_dev
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    hired.com/x/1n01g
    Book and learning recommendations that help out the channel if you decide to purchase (Affiliate Links):
    Mark Moeyken’s SwiftUI Books:
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    #swift #softwaredeveloper #iosdeveloper
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КОМЕНТАРІ • 20

  • @tregalloway
    @tregalloway 5 місяців тому +6

    Shoutout to you for being one of the best ios dev creators!

    • @seanallen
      @seanallen  5 місяців тому +1

      I appreciate that :)

  • @PFIO
    @PFIO 5 місяців тому +1

    Fantastic Video Sean!

    • @seanallen
      @seanallen  5 місяців тому

      Glad you enjoyed it

  • @Ok_HelloThere
    @Ok_HelloThere 5 місяців тому +4

    I did not know that this existed, thank you for showing that it exists. Also I think that some of the things in these guidelines can be applied outside of developing for Apple's platform. I mostly do web development and there are alot of things here that could help me make my apps UI and UX better

    • @seanallen
      @seanallen  5 місяців тому

      This is exactly why I made the video :). Glad I could put you on to the HIG

  • @vinidotco
    @vinidotco 5 місяців тому +1

    A+ content as usual, thank you Sean

  • @shekarlakshmipathi
    @shekarlakshmipathi 5 місяців тому +2

    good content

  • @TheAhmadReza
    @TheAhmadReza 5 місяців тому +1

    You always inspiring me, keep it up 👍

    • @seanallen
      @seanallen  5 місяців тому

      Happy to hear that!

  • @ArtemDzhadzha
    @ArtemDzhadzha 5 місяців тому +2

    When I started as a MacOS developer back in 2005, we had AHIGs (Aqua Human Interface Guidelines). It was much shorter (only MacOS existed back then) and more technical and specific. Therefore, it was much easier to follow. In most cases, a developer could make the right decision even without a UI/UX designer. Nowadays, HIGs are more generic. It describes the vision and principles rather than specific constraints. It gives you more freedom but makes it harder to follow, especially for the developer w/o UI/UX designing skills.

    • @michaelhsu5094
      @michaelhsu5094 4 місяці тому

      I really want to apply for one of the Hi designers ar apple, is there anyway you can refer me. Thank you

  • @luisalbertohernandezcordov4554
    @luisalbertohernandezcordov4554 5 місяців тому +1

    Great Content! when will we have a new podcast chapter???…. Please keep inspiring us solo devs

    • @seanallen
      @seanallen  5 місяців тому

      Thanks! My app had to take a back seat to the UA-cam business for a bit. I still work on it here and there in the background. Once it starts generating decent revenue, I plan on bringing that back.

  • @user-jf9sq5so3d
    @user-jf9sq5so3d 5 місяців тому

    Hi Sean great video! Do you have any resources outside of Apple Human Interface Guidelines regarding large screen layouts for iPad? HIG doesn't explain well and there are no visuals to see what you can and cannot do with large screen layout on iPad.

  • @PeterNooteboom
    @PeterNooteboom 5 місяців тому +1

    What happened to Build Ship Profit?

    • @seanallen
      @seanallen  5 місяців тому +1

      It's on the back burner until Creator View starts to gain some traction (users and revenue). 2024 is a year where I need to re-boot my UA-cam and course business, but Creator View is still chugging along in the background.