Managing Blender Assets The Right Way

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  • Опубліковано 14 лис 2024

КОМЕНТАРІ • 20

  • @VIJITHRAMvk
    @VIJITHRAMvk Місяць тому +1

    awesome

  • @leodegrance5609
    @leodegrance5609 2 місяці тому +1

    Best examination of the Asset Browser I've watch so far. And timely too. I've been trying to organize all my project files and 3rd party downloads into an AB that makes some sense. This introduction into it has explained quite a bit, at least for me. Thanks!

    • @MichaelBridges3D
      @MichaelBridges3D  2 місяці тому

      Glad it helped, I love digging deep into how things actually work and that blooming cats file caused me a real head scratching moment.

  • @rsher_digital-art
    @rsher_digital-art 17 днів тому +2

    I keep getting copies of assets when ever I start a new project. I have opened up ALL of the MANY copies into their original .blend files but often there are no marked assets to clear! Can you tell me how to fis this problem. Thank you .

    • @MichaelBridges3D
      @MichaelBridges3D  16 днів тому

      I have seen duplication like this when you have assets marked in the file you’re currently using and in your asset library - you can get quite confusing as to which copy is which.
      If you’re really stuck, one of the best things I can recommend is to remove all of your asset libraries and starter fresh - while it might be a pain to do it can often fix this type of issue

  • @EditingDog
    @EditingDog 2 місяці тому +2

    Sir please make a detailed video about weight paint in blender 😄
    I eagerly wants to learn that
    Full Detailed Video, Explaining all the tools 🔥

  • @maxplusmillion3d
    @maxplusmillion3d 2 місяці тому +1

    Thank you for the tutorial. I took your GameDev courses and I've always enjoyed your style.

  • @designproductwithbing
    @designproductwithbing 2 місяці тому +1

    clear guidiance, thank you Michael.

  • @Tayko7680
    @Tayko7680 2 місяці тому +1

    Really appreciating your great content so far. Easy to follow along, to the point, and fun to watch. Thank you!

  • @PaulFreemanTheTall
    @PaulFreemanTheTall Місяць тому +1

    I found this very useful. One question, how do I create a bundle file? Is it just a regular file with some objects marked as assets?

  • @jendabekCZ
    @jendabekCZ 2 місяці тому +1

    I hope assets snapping will be implemented in Blender 8.0 or so.

  • @AINIMANIA-3D
    @AINIMANIA-3D 2 місяці тому +2

    2 add-ons that will make your life a lot easier: Rename and Asset Library Builder

  • @followingmydreams240
    @followingmydreams240 2 місяці тому +1

    this helped me so much thanks for the video

  • @ped-away-g1396
    @ped-away-g1396 Місяць тому

    god... that's so awful. it's mostly the user finding workarounds instead of actually organizing their library. it shouldn't be this complicated.

    • @MichaelBridges3D
      @MichaelBridges3D  Місяць тому

      I was quite surprised that the assumption is that I each asset library only contains one blend file. Fortunately, it’s not too hard to fix, but as you said, that’s not really the point in terms of usability.