Dead Space Remake is Amazing: The Dead Space Retrospective

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  • Опубліковано 28 тра 2024
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    Listen we all love Dead Space and you know I love a good remake. So this is a match made in heave, right? Well it certainly could be. Today I want to compare the original Dead Space to its Remake and find out what (if anything) has been changed and exactly how faithful those changes are. You should probably expect me to at least barouche the subject of this game falsely being labeled as survival horror as well. Because I'm me and you know I can't help myself.
    Intro 00:00
    Help Out If You Can 02:06
    Development 04:53
    Story 06:23
    Gameplay 13:49
    Presentation 30:42
    Conclusion 47:07
    End 49:54
  • Ігри

КОМЕНТАРІ • 698

  • @AvalancheReviews
    @AvalancheReviews  Рік тому +218

    I truly want to thank all of you who are able to support me. Even when times get rough, this is still an incredible job to have. Having you guy back me up makes it 10x better. Much love guys!!!

    • @tr8rsn4k36
      @tr8rsn4k36 Рік тому +4

      Great content on this channel! When are we getting the Final Fantasy retrospective??😉

    • @zabbybearz
      @zabbybearz Рік тому +1

      Just keep pumping the good content buddy its all good

    • @harrychalcraft6371
      @harrychalcraft6371 Рік тому +2

      You are the best survival horror reviewer on UA-cam. I like how you pay attention to the little intricacies that get forgotton as time goes by.

    • @dad_who_games_when_he_can
      @dad_who_games_when_he_can Рік тому +2

      It's us who should thank YOU mate. These videos must take a crazy amount of effort and dedication. Please keep it up, your audience will always be here waiting 👍

    • @lingricen8077
      @lingricen8077 Рік тому +2

      Just do a raid shadow legends ad, if anyone here thinks any less of you then they are superficial and detached from reality

  • @KenBiggs
    @KenBiggs Рік тому +429

    isaac talking makes sense to me. He has more agency in this game, he is an engineer and has actual ideas instead of being told what to do. loved it.

    • @Jedishill680
      @Jedishill680 Рік тому +27

      Isaac is the leading man of the remake. In the OG he acted as a mute golem

    • @reneepena2208
      @reneepena2208 Рік тому +26

      I never played the original game, but did beat the remake. When I heard in the OG that Isaac didn’t talk, it completely threw me off. In this remake, the voice acting just firmly accompanied the game world wonderfully … and like you said. It just made sense to me. Makes me wonder how they did the original, since he wouldn’t talk.

    • @Sir_Tomoyuki
      @Sir_Tomoyuki Рік тому +20

      @@reneepena2208 It was basically Hammond and Daniels telling Isaac what to do. I was rolling my eyes when Hammond began instructing Isaac - an engineer, for Altman's sake - how to build and trigger a bomb to blow up the barricade in medical.

    • @TheBlueboy7777
      @TheBlueboy7777 Рік тому +6

      Because they were his superiors so he listen to them or there orders and does his ideas alone...he is not mute he scream of pain or anger still OG is good cuz it focus about his surroundings and the air of mystery which is scary than the remake. The remake is just like 2 or 3 and its has sense of freedom and to explore..i love it.

    • @NutsorSomethingBerserk
      @NutsorSomethingBerserk Рік тому +15

      I understand where people are coming from with liking Issac to be mute and I’d be inclined to agree if:
      1. They didn’t show his face in the OG game twice and make him have an attempted personality by having him have mission based text entries and his animation of grief upon finding out Nicole was dead.
      2. If Gunner Wright didn’t give such an amazing performance and give Issac Clarke such life.
      Gunner Wright IS Issac Clarke. He has delivered nothing but certified hood classic performances in each title he VA’ed in. Even DS3, he did a great job. Not to mention his writing in DSR and DS2 is fantastic. Motive made the transition between DS1 and 2 seemless now for Issac’s character.
      Also, nobody can deliver an angry stomp like Gunner Wright. He just knows how to make it sound like bliss when he’s screaming “MOTHER… FUCKER!!!! DIEEE!!!”.

  • @zealot824
    @zealot824 Рік тому +186

    I wouldn't say they made Issac as talkative as any protagonist, he is still silent for 90% of the game when he isn't being prompted in a survival scenario.

    • @rd1426
      @rd1426 Рік тому +18

      Strongly agree. It adds to the character for me personally. He's earnest and knowledgeable but has his moments of confusion, stress, and doubt in relation to a present situation. I don't really get how the player character having a personality would take away from an isolated feeling. Especially if voice work and script are executed to add to it.

    • @AntiWhiteOut
      @AntiWhiteOut Рік тому +3

      It's like freeman in half life, the creators wanted additional immersion with the player, it's like a trade off, with part 2 they decided to give him a voice and character to trade off a bit of immersion to give it more story structure.

    • @AntiWhiteOut
      @AntiWhiteOut Рік тому +1

      ​@@rd1426 it's because the creators originally wanted immersion over story and a voice and personality takes away some personal immersion and they decided players preferred a rounded story over immersion and some didn't like it. I personally don't care either way if it's good enough.

    • @zealot824
      @zealot824 Рік тому

      I just hope that everyone that was looking forward to the game fo their money's worth out of it. I personally have finally gotten all the achievements.

    • @NgaMarsters
      @NgaMarsters Рік тому +1

      I'm so glad he doesn't swear or say "Jesus Christ" every time he sees a corpse or dying person.

  • @SimplyAdriel
    @SimplyAdriel Рік тому +159

    You can also break the loot system in this and RE4 by only having a certain gun on you. In Dead Space, this takes the form of not buying other weapons, or putting them in the storage. The game typically gives you ammo in greater quantities than stasis and health, but since you only have one gun (i.e the Plasma Cutter) on you, it's forced to flush ammo for that down your throat.

    • @AvalancheReviews
      @AvalancheReviews  Рік тому +34

      That's typically how I play the original.

    • @5000Seabass
      @5000Seabass Рік тому +8

      Every dead space game does this

    • @JulianD.
      @JulianD. Рік тому +5

      There is also a glitch that allows you to aim while running. In fact, its even faster than simple running, because the game adds the aim walking speed onto running speed: You change aim in the options to toggle and now you can press the run button - see what happens.

    • @FirearmEnthusiast
      @FirearmEnthusiast Рік тому +3

      You can store weapons and still only receive ammunition for the gun that’s on Isaac’s person. That’s how I did the Plasma Cutter only run.

    • @5000Seabass
      @5000Seabass Рік тому +2

      @@FirearmEnthusiast That is what the first comment says already.

  • @toddclawson3619
    @toddclawson3619 Рік тому +91

    I think one of the biggest changes to the story is that it ties in better to the lore revealed from Dead Space 2 and 3. It also helps to resolve the confusion people had with why the marker in Dead Space 1 seemed genuinely helpful while the markers in 2 and 3 were obviously not. Dead Space 2 revealed that the marker needs a significant amount of biomass and its creator to start convergence. The red marker in DS1 probably did not have enough biomass or its creator was not present on Aegis 7 during the first outbreak when the government was testing it. Therefore, it helped the scientists escape most likely in the hope that more people would return. The government however, actually did the sensible thing at the time and sealed off the area leaving it to languish for centuries until the Ishamura arrived. By that point, the creator was definitely dead meaning that the marker can't start convergence. Comments made by Dr. Kyne and the marker as Nicole also point to it having lost control of the hivemind by being moved to the Ishamura. So the marker lured people into trying to get it back to the pedestal where it could then imprint the marker blueprints onto the ones helping it (Isaac in this case) and shut down the hivemind so that they could then leave Aegis 7 and create new markers and properly kick off convergence. We get some nice confirmation of this when Nicole communicates with the marker and it says an architect will come when it realizes it can't get the maker. In an ironic twist, Kendra may have actually been doing the right thing in trying to take the marker away rather than letting Isaac take it back to Aegis 7.
    I also actually really liked Isaac having a voice this time around. Despite being the engineer, it was Hammond and Kendra who told him what to do and how to fix the ship in the original. In the remake, he is the one that is making suggestions and actually being the expert in the room when it comes to how to keep the ship afloat. I also liked Kendra being a nicer person. Made her much more likeable and the betrayal much worse than it was in the original where it really wasn't a shock that she did that.
    I think my favorite part of the remake though was the much greater degree of freedom and exploration. Solving the side quests and making decisions on when to return to areas to unlock doors/chests as I got higher security clearance knowing that there was a risk of being ambushed by necromorphs felt great. Some of my most intense fights happened doing that.
    Edit: I won't deny, I was kind of hoping I could save Hammond and maybe some other people even though I knew it wasn't going to happen.

    • @drakenfist
      @drakenfist Рік тому +9

      One of the main dead space writers revealed recently why the "marker" was helpful in the first game. Cause he viewed the ghosts to be not the marker but actual ghosts helping Isaac. A positive force in the universe, that's why two creates a contradiction cause chuck beaver wanted the ghosts to be real and the other writer was like "no its all the marker it's all evil!".

    • @toddclawson3619
      @toddclawson3619 Рік тому +3

      @@drakenfist That is interesting to hear. I did hear that while they had a lot of ideas about Dead Space lore, it wasn't until 2 that they really nailed down everything so it does make sense for 1 to have some inconsistencies.

    • @drakenfist
      @drakenfist Рік тому +4

      @@toddclawson3619 It's true that they didn't fully map out what exactly the marker was for, the views of the unitologists and the ultimate end goal of the necromorphs until DS2. But the contradiction was in Dead Space 2 as because Chuck Beaver said that while making 2 he and Ben could never fully come to a agreement on the ghosts. and said it creates a contradiction all through out DS2 because they weren't able to come to a agreement on what it was and so DS2 is all "it's the marker, no they're actual ghosts, no they're the marker!, they're ghosts!". lol.

    • @-_-meh69
      @-_-meh69 5 місяців тому

      I was hoping to save hammond also.

  • @hmgirlpopuri5819
    @hmgirlpopuri5819 Рік тому +23

    I'd disagree a bit on the bit about Nicole's face. She's a senior medical officer on the ship so I'd expect she'd probably be in her late 30's.

    • @deenman23
      @deenman23 Місяць тому +2

      nicole is 40,shes also in a very stresful job,in the original she looked like she was 16,also her model is much better looking in real life,the games ligthing and shadows kinda make her look worse

  • @paranoyd70
    @paranoyd70 Рік тому +41

    A few things to note...I think that Isaac having a voice now works for two reasons, they use the same voice actor as DS 2 & 3 (Gunner Wright) & the actor does such a fantastic job. He sells the character so well. I personally like some of the changes but other changes I DON'T like. For example, in the original, areas had varied lighting. Some areas (rooms) were well lit, others were dimly lit, and others were pitch dark. It was varied. But in the Remake, they are almost always pitch dark. This annoys the hell out of me. There is next to no variation to the lighting. Its always too dark. I get having dark areas but DON'T make them all dark. Also, they changed the sounds made by the necromorphs and they just DON'T sound as scary. They sound pathetic, imho. And there are some other changes that I don't like, but ultimately I think its a great Remake. I hope they Remake 2 & 3 and soon.

    • @Snyperwolf91
      @Snyperwolf91 Рік тому +2

      I agree the remake is great but im still more for the OG .
      My biggest problem with the remake are that the animations are pretty lame . The OG had great animations that made the necromorphs so outworldly and really creepy to look at and even the creepy scenes hit much better than the remake did. Even Isaac clarke had much more appropiate movements for situations that reflects his panic and sheer fear what could happen to him .
      The weapon-/Tool- sounds are the biggest down-grade in the remake . In the OG they were punchy with slight sci-fi elements that made them so cool amd dangerous to use .
      Another problem i have is hammonds death. Its very unfitting with such emotional touch about the underwritten character named chen that it drags the story even a bit .
      But overall its a great remake that brought some fresh ideas and improvements in the gameplay and can stand with the greats of the series . But i wouldnt say it is a replacememt for the OG because the OG is designwise a differently visioned game that had these design-choices with reasons behind it. . And most importantly it was back then planned to be on the Original Xbox which makes this game even more special all around.

    • @zeroskaterz92
      @zeroskaterz92 Рік тому +7

      It actually make a lot more sense for the entire ship to be dark. The ship was stranded for 6 MONTHS ever since the outbreak within the ship. So many people died in the process amids the chaos and destruction.
      It's pretty stupid how a good portion of the ship still well lit in the original that completely contradicted the narrative that covered in the comic, animated movie as well as the prequel game.

  • @simplyshane6477
    @simplyshane6477 Рік тому +11

    I like that they updated it and allowed me to be able to pick what suit upgrade look I want.

    • @KnightOfNewColu
      @KnightOfNewColu Рік тому

      Same, kinda wish someone would patch the original to do the same

  • @jjenk911
    @jjenk911 Рік тому +32

    I can always hear the smile in your voice when you say "retrospective." Makes me smile. Welcome back to making retrospectives, sir.

  • @brettvonklock3206
    @brettvonklock3206 Рік тому +26

    I gotta say, Issac not talking never made sense or worked for me. He's not a self insert. He's a character with his own goals and motivations separate to us the player. He's looking for his girlfriend who we don’t even know other than a video call of sketchy and ominous sounding dialogue. It completely took me out of the immersion they worked so hard to create as this man sees the most nightmarish shit ever conceived and doesn't let out so much as a "holy shit!"

  • @ShinyShines718
    @ShinyShines718 Рік тому +64

    The new Nicole model is based on the voice actor. This is the same with Issac, which is why they look different.

    • @samfishertags4904
      @samfishertags4904 Рік тому +23

      also, Nicole is a “SENIOR Medical Officer”. I always thought she looked too young in the original. The average age of the real world counterpart is like 46

    • @Mk_Otaid
      @Mk_Otaid Рік тому +3

      Isaac's head the moment he started being voiced (in DS2) was already based on Gunner Wright's. What was different back then is that they still borrowed some characteristics from the original character's face in DS1, which were the blue eyes and dark hair with greying. Also the facial geometry wasn't as accurate to Gunner's as it is in the remake. What blows with Isaac's case in the remake is that they completely threw his most recognizable facial traits out the window and instead we get 100% of Gunner Wright in there - brown eyes, reddish brown hair and for whatever reason no greying at all.
      I hear some people argue that it was a decision done purposely because Isaac is Gunner and vice versa, so it's better this way to do a clean slate if remaking the rest of the trilogy is on the table. To that I say... why? There clearly were a ton of key components that Motive decided to honor and keep as hands-off as possible while recreating DS, how was the face of the main character himself not one of those? They say they aged both characters yet Isaac looks quite a bit younger both from the new Nicole and his "older selves".

    • @SANESX
      @SANESX Рік тому +5

      ​@@Mk_Otaid OG Issac also based on Max Shippee. Blue eyes, grey hairs and all.

    • @altus2447
      @altus2447 Рік тому +8

      @@samfishertags4904 And Issac is 47 in Dead Space 1. It makes their relationship make a bit more sense when its pretty likely they’re both in the same age range.

    • @CRAgamer
      @CRAgamer Рік тому +2

      I don't mind them looking different but I do mind Isaac looking like Adam Sandler it lingers in the back of my head way more than it has any right to.

  • @doomslayer1210
    @doomslayer1210 Рік тому +67

    I’m in the camp that Isaac not talking was the worst part of Dead Space. It was really awkward and off putting when people would die and he wouldn’t say anything or constantly being told what to do instead of figuring out things for himself as he was definitely the smartest of the 3 and as you said we already know him from 2 and 3 so the shoe filling role doesn’t work anymore. Again I don’t think it worked in the original either. The flamethrower is cracked in the remake. Plasma cutter + Flamethrower is the best Combo in the remake. Also you can exploit the ammo by using less guns. Using 1 or 2 at a time will yield lots of ammo for both.

    • @alt0799
      @alt0799 Рік тому +8

      Making Isaac a silent protag definitely had its pros and cons. But yeah, making Isaac talk was the right way to go.

    • @Snyperwolf91
      @Snyperwolf91 Рік тому

      Im actually in the opposite direction but i can agree that Isaacs voice isnt unfitting for the remake .
      The OG was actually plamned to be for the Xbox and should play out a mix between RE4 and System shock which would explain why Isaac was a silent protag . He is to be planned to have his own agency without other characters constantly command what hebshould do .
      But then they changed plattforms and even changed the game in some parts to have a clear story and characters on his side to do these objectives .
      That isaac never talked in scenes when people died was small design-problem because its now very story-driven instead of exploration-driven .
      And since Dead Space 2 was revealed that Isaac had a voice it suddenly didnt fit to the OGs design.
      We could say that either the cinematic approach destroyed the original vision of dead space or enchanced the series because the first game went into that direction after porting itvtonthe xbox 360 and ps3 .
      Both ways are pretty understandable but i would rather see the game fully visioned in its original ideas since the cinematic approach lately leads more to lame passive cutscenes instead of interactive situations in points of the game where you must find a way to change the situation by different choices and solutions .
      But i think , being the silent protag is much more fitting in games when it isnt cinematic and the player does his own choices what he can do to preventbthe situation or have a solution to these problems and situations.

    • @StrengthScholar0
      @StrengthScholar0 Рік тому +3

      I always thought it was hilarious in the opening scene where he sees an alien monster creeping up behind a guy and he just said nothing. Not even a quick "behind you!"

    • @_Mikeebeed_
      @_Mikeebeed_ Рік тому +6

      I agree issac in the original not talking was cool for its time but when you take the nostalgia rose tinted glasses off its really not that good now. Also they made the whole ship explorable which is amazing! The remake is definitely much much better than the original

    • @KnightOfNewColu
      @KnightOfNewColu Рік тому +6

      Isaac doing the silent face palm at the revelation that Nicole is dead still cracks me up

  • @OnePolishMoFo
    @OnePolishMoFo Рік тому +8

    I'm in love. I had my doubts. I thought Dead Space 2 could never be dethroned but this remake puts up a hell of a fight. I've done 3 full playthroughs, I'm about to start my Impossible run and I I'm going to do one more playthrough after that with just the plasma cutter to get the Platinum Trophy. Dead Space will be my third Platinum ever. Behind Bloodborne and Sonic Frontiers. I think this remake will hold a place in my top 10 games ever. I'm glad to see this series again.

  • @ramennoodlelover
    @ramennoodlelover Рік тому +6

    You should watch CaptainBribo's videos of him playing the remake with one of the original devs of Deadspace, it's really interesting to see how someone who made the first one react to all the changes. So far, he loves them all, especially Issac talking, saying it gives him more agency in the story.

  • @reneepena2208
    @reneepena2208 Рік тому +5

    I was hoping this would get covered! I had never played the originals, so this remake was my first experience being in this world … I loved every second of it. The perfect atmospheric, tense set pieces, and probably one of my favorite video game settings now, this game was truly a masterpiece in my eyes.

  • @dr.loomis4221
    @dr.loomis4221 Рік тому +3

    I was fine with Isaac talking until the end when he says " Looks like space just got a lot deader"

  • @Kovitlac
    @Kovitlac Рік тому +17

    I LOVE that Issac talks in the remake. I honestly didn't care for it originally, tbh. There is no logical reason for him not to respond to people talking to him directly. I like that he no longer acts like a mindless automatron who has to be told that to do 100% of the time. He now offers his own ideas and solutions. In the original game he was...fine, as a character. In the remake, he's actually interesting.

  • @k1llez4fun65
    @k1llez4fun65 Рік тому +4

    When I first heard Isaac talk I hated it, but like after 5-10 minutes of it I was like “ok but wait this makes so much more thematic and realistic sense” and it actually wound up increasing my immersion. Getting to hear him interact with Nicole and actually talk to the characters in the world who were addressing him directly made him feel like a real character rather than an empty husk

  • @Kovitlac
    @Kovitlac Рік тому +69

    Nicole was aged on purpose (they mentioned Issac was aged too, but I think he always looked older than Nicole). A dev said they aged them more or less alongside the players who were fans of the original. We're all a good 15 years older than we were back in 2008. I don't think this was necessarily NEEDED, but I get what they were going for. I like how realistic Nicole looks, now. Also, I imagine they used mo-cap for the actors this time around, and that the characters were designed around that in mind.

    • @toddclawson3619
      @toddclawson3619 Рік тому +36

      It was honestly kind of funny seeing everyone complaining about them looking older only for Sphere Hunter to talk about how awesome she thinks it is to have a love story between an older couple instead of the usual 20 year old's.

    • @suraventri2544
      @suraventri2544 Рік тому +7

      They are both modelled after their VOs now too.

    • @Shvabicu
      @Shvabicu Рік тому +12

      They aged alongside their voice actors. Nicole's VA is the same from DS2, where she already had a different model than in DS1.

    • @lingricen8077
      @lingricen8077 Рік тому +5

      If this is true, then this is utterly unique as literally EVERY franchise is being given to people born 1991-2001 they are the most disgustingly over-represented generation ever.
      They’ve had franchises rebooted for them, film adaptations where characters are de-aged to match the age of zoomers et al

    • @saloz9483
      @saloz9483 Рік тому +6

      I mean I get it but I still prefer og Nicole more.

  • @jeremytheoneofdestiny8691
    @jeremytheoneofdestiny8691 5 місяців тому +2

    I think you are the only reviewer I have seen who preferred a silent Isaac. Honestly, I felt myself even more able to put myself in Isaac’s shoes because I related to his attitude so much. I absolutely love how he instantly shuts down the religious bullshit, same with the drama as soon as Kendra starts trying to stir the pot. He’s always hyper focused on the job, but he’s not above venting some anger. Ultimately, I think he’s a great protagonist in the remake.

  • @liamsworld3260
    @liamsworld3260 Рік тому +4

    Thanks! Love your work man, gotten me though some tough times when you started the re retrospective, life was hard and you helped a lot. Keep it up brother!

  • @DeadSpaceWing
    @DeadSpaceWing Рік тому +3

    RE4 Remake has some big boots to fill. Big, blood-stained, gore-splattered boots.
    Make us whole.

  • @jemmackay6736
    @jemmackay6736 Рік тому +7

    Have been waiting for this! Just platinumed, but felt my experience wasn't finished until your episode!

  • @suraventri2544
    @suraventri2544 Рік тому +2

    There is a dual interview with the new/old creative directors on Waypoint Radio. They wanted the game to play like you remembered it, even if your memories are a tad wrong, like everyone remembers Isaac being voiced, even if they remember him being silent in the OG. He has a voice in our memories now.
    They also played the OG side by side with the Alpha to make sure its as close to as possible. A few other interesting things about the OG, they thought it would be too short... until the playtesters got hold of it and crept sloooowly through the whole game because of how scary it is. Very cool.

  • @Mankey619
    @Mankey619 Рік тому +4

    Even I’ve felt the same way you do dude,ever since EA announced the trailer for this remake of Dead Space last year.
    But when I saw the gameplay it really sticked to the original version with minor changes and good graphics.
    EA Motive really did an awesome job making this remake,and can’t wait for what the future will install in this franchise. Maybe we’ll get the sequels to get a remake.

  • @douglasmonroe7417
    @douglasmonroe7417 Рік тому +6

    I actually couldn't agree more. Dead Space remake is a master class remake. Well done on your review. Angry Joe reviewed it. Check out his review. He gave it a 10/10. Glad you brought up the topic of the remake vs reimagining vs remaster and reboots. I'm more excited for that video. Great content so far. Keep it up Jared.

    • @AvalancheReviews
      @AvalancheReviews  Рік тому +3

      I have a list of like 30 remakes, remasters and reimaginings I want to put in that video. It’s going to be insane.

    • @douglasmonroe7417
      @douglasmonroe7417 Рік тому

      @@AvalancheReviews Perfect. That's quite the list.

  • @Edsabre
    @Edsabre Рік тому +37

    I love the new look and voice of Nicole in the Remake and part of that is attributed to the fact that her character as well as Isaac's and their relationship is more fleshed out than it was, which made me care about her as a character a lot more. OG Nicole never really made me care and the older I get the weirder it is to see her being the Chief Medical Officer on the CEC's most successful ship and looking like she just finished her freshman year at college.

    • @chemiserogers8323
      @chemiserogers8323 Рік тому +8

      I was gonna say. She is the CHIEF medical officer. Maybe they thought she should look like she has enough experience to have that position. Not everyone gets married young, or at all. So the idea of both her and Issac being older is refreshing.

    • @teotlcipactli7530
      @teotlcipactli7530 Рік тому +2

      ​@@chemiserogers8323 Nicole's face is aldo based on her voice actreese who also voice her in DS2, so she got older still

    • @dwagin6315
      @dwagin6315 Рік тому +2

      People seem to forget Isaac is like 48, and Nicole is 39. I do think Nicole looks a little older than that, but if you look at the Dead Space 2 model, she definitely looks closer to her remake look.

    • @Krosstic
      @Krosstic 7 місяців тому +1

      @@dwagin6315I just attribute it to being in a stressful environment, people blow her looking too old way out of proportion and it makes them look stupid.

    • @saloz9483
      @saloz9483 7 місяців тому +1

      Some people move up fast also this is a game about outer space where your fighting basically space demons. So if that's not weird to you her young looks shouldn't be ether.

  • @casedistorted
    @casedistorted Рік тому +3

    We all knew this was coming. It’s an event to see Jared review the survivor horror genre, and one made in the modern day that’s AAA

  • @StormsparkPegasus
    @StormsparkPegasus Рік тому +18

    Nicole's age doesn't bother me. She looked too young in the original, while Isaac looked too old, for their canonical ages. The remake is more realistic. Also, your CPU is bottlenecking the 3080ti. CPU is still very important. Traversal stutter is still a thing that is being worked on though, that's what the frametime spikes in certain places is. That is an issue with the game. The performance is your CPU bottlenecking your GPU.

  • @npc_citizen17
    @npc_citizen17 Рік тому +3

    Thank you for all you do, Jared! Your videos are very professional, insightful and a delight for sure!
    Bonus points for mentioning my all time favorite sci fi flick-> Sunshine.
    I know it's hard to ask for help, and I am very familiar with how unfair UA-cam can be, especially to people that try to make a living.
    It's not a lot, but it's from the heart, as they say.

    • @AvalancheReviews
      @AvalancheReviews  Рік тому

      I’m just glad someone else knows how damn good sunshine is. Cheers dawg!!

  • @arkham666
    @arkham666 5 місяців тому

    Hey there boss. I hope you're enjoying the holidays. Of all the games I bought on discount or had thrown at me for free this Christmas I have to say this one has risen to the top and absolutely blown me away. I let og dead space pass me by back in the day and finally decided to give it a try this year and holy shit has it been good. I found a PC disk version of the original in a second hand shop a couple of weeks ago and I have every intention of taking a crack at it once I'm done with this remake. It truly is something special.
    Anyway have a good new year whatever you do.

  • @elijahlopez4898
    @elijahlopez4898 Рік тому +2

    Loving this channel. Longtime RE fan as well as most horror titles. Would love to see your work on Song of Horror.

  • @26kraziers
    @26kraziers Рік тому +1

    Great to see you back!

  • @vagelismihalis7426
    @vagelismihalis7426 10 місяців тому +1

    Underrated channel.
    Incredible flawless work in every detail ❤

  • @SniperDiplomat
    @SniperDiplomat Рік тому +2

    I don't think Isaac being a silent protagonist ever made sense (and I think it was mildly criticized for it back in 2008.) It's in 3rd person, he's not a cipher the player could put themselves into since the plot mainly involves his relationships, and the awkward silences as NPCs talked to you weren't as smooth or believable as, say, Half-Life.
    Regarding color temperature, the original came out during the time when every game was grey/brown and DS1 was definitely guilty of that. It was one of my most hated trends of the era, but I can see it appealing more after 15 years and the homogeneity of it being a thing of the past. It definitely was better implemented than, say, MGS4, which is insanely brown/grey.

  • @FishRepair
    @FishRepair Рік тому +4

    Glad to be back in the, Dead Space. Retrospective

    • @AvalancheReviews
      @AvalancheReviews  Рік тому +3

      Let's hope we can squeeze in another entry in the retrospective one of these days

  • @sikevillian
    @sikevillian Рік тому +2

    I've been truly looking forward to your review & analysis on this amazing game. Thanks Avalanche 🔥 👊

  • @seth2891
    @seth2891 Рік тому +1

    Damn dude you are by FAR the best game reviewer on UA-cam. How you don’t have waaaay more subs is beyond me.

  • @samnussbaum4321
    @samnussbaum4321 Рік тому +12

    It’s always a good day when Jared posts a video

  • @Eazyrun
    @Eazyrun Рік тому +15

    I occasionally download your entire Dead Space retrospective via YT Premium and listen to it on my way to work like a podcast. And hearing the intro over new Dead Space content is a far bigger endorphine rush than the announcement of the game itself! I'm only 2min in, I should keep going.

  • @heavensea141
    @heavensea141 10 місяців тому +1

    I only played the Dead space demo back in the Playstation 3 are '
    Was sold, but did never end up bay it.
    Today is see it was worth it '
    DEAD SPACE REMAKE would be my first DEAD SPACE experience '

  • @danielscott70x7
    @danielscott70x7 5 днів тому

    Jared. You never miss, man. Your content is so ridiculously good. Thank you for all the work you put in!

    • @AvalancheReviews
      @AvalancheReviews  5 днів тому +1

      Thanks man!! Comments like this are my fuel when I'm editing.

  • @steveo0127
    @steveo0127 Рік тому

    Subscribed love the content keep it comeing

  • @justinnoel4222
    @justinnoel4222 Рік тому +3

    Hey! I thought this was an amazing video! The one thing I wanted to comment on was in regards to Nicole, the reason she looks the way she does is mostly because they wanted her to be more “in line” canon wise with how she looks in DS2 (they also brought back her DS2 voice actress for the role) I agree she does seem aged up but I feel it’s a catch 22

  • @kevskikane
    @kevskikane Рік тому

    Welcome back my dude 🎉

  • @FingeredStrings
    @FingeredStrings Рік тому +1

    looking forward to this. cheers dude

  • @adamfrazer5150
    @adamfrazer5150 7 місяців тому +1

    I think the truly successful remakes have and will always bring a certain evolution to the original's design - not some bastardized name-only franchise-heist, but a sincere, faithful reflection of the adoration of so many fans and to put in a missing final word on a sentence here and there, brushing off the digital dust without damaging, altering the foundations.

  • @Negolash
    @Negolash Рік тому +2

    Deer god, first review that mentions that Nicole is twice her original age. Should also mention that Isaac now lookds like Adam Sandler. He had a better tired face

  • @alexandernilssonmusic
    @alexandernilssonmusic Рік тому +1

    Been waiting for this!

  • @harrychalcraft6371
    @harrychalcraft6371 Рік тому

    Love your videos on survival horror games. Keep at it.

  • @2bussy
    @2bussy 8 місяців тому +3

    Duuude, I don't know if you've ever played it before but assuming you haven't, PLEASE do yourself a favor and play Prey by Arkane Studios. It's a survivalhorror-lite immersive sim with a lot of parallels to Dead Space. IMO the story is a lot better too. It's a total mindfck and I think it'd be right up your alley.

  • @wood1066
    @wood1066 Рік тому +8

    I don't think I've ever heard anyone complain about Isaac having voice in the remake. The fact that he didn't have one in the original was always jarring to me.

    • @AvalancheReviews
      @AvalancheReviews  Рік тому +1

      That was a huge selling point during the original’s day. I would imagine I’m far from the first person to bring it up.

    • @zms330
      @zms330 Рік тому

      @@AvalancheReviews a silent protagonist was a huge selling point?

  • @gagegreen6863
    @gagegreen6863 Рік тому

    Another awesome video!

  • @austinskywalker92
    @austinskywalker92 Рік тому +1

    This remake is all that I hoped for and I look forward to replaying it in the future when the mood strikes me. Other remakes we are getting down the line have MASSIVE shoes to fill. But whatever the end result will be, I'll be looking forward to the next one.....and returning once again to another beloved retrospective on this channel.

  • @adamfreddo5703
    @adamfreddo5703 Рік тому +2

    Old Nicole was innocent and did endear you to her, but I did get used to the new Nicole model, in a Robin Wright kind of way.

    • @lucascoval828
      @lucascoval828 Рік тому

      😐.....sure.

    • @toddclawson3619
      @toddclawson3619 Рік тому +2

      It honestly did make more sense to have them be older. Nicole is a pretty high-ranking medical officer on the Ishumura and Isaac definitely comes off as an experienced engineer that has been doing this stuff for a while.

    • @lucascoval828
      @lucascoval828 Рік тому

      @@toddclawson3619
      They should've made Isaac older as well. Like in the first game.

  • @johnspartan2096
    @johnspartan2096 9 місяців тому +2

    After playing the OG and the remake back to back there is a little detail I want to complain about. In the OG game necromorph seems to act like rabbid animal. Running full speed on the player like true killing machine. In the remake they act more like zombie,walking slowly and sometimes running at light speed. And this create a problem in term of difficulty balancing, because they don t add more ennemy to compensate or new difficulty settings (impossible is just hard but with one live) but they also gave more powerfull tool (especially the DS 2 TK) without making the ennemies more ferocious. I guess one could argue they remove ennemy stun after a shot to counterbalance (and stopping you to finish the game on hard with a unupgrade plasma cutter)

    • @josedorsaith5261
      @josedorsaith5261 8 місяців тому

      Im quite suspicious about the reviews that don't mention gameplay changes like that.

  • @thelastminuteman7513
    @thelastminuteman7513 Рік тому +1

    I never had an issue with reloads in the original DS. At least after acquiring a second weapon. If I were in a dire situation I found it always easier just to switch weapons. Soften them up with the Plasma Cutter and finish them off with the Pulse Rifle or Force Gun.

  • @paranoyd70
    @paranoyd70 Рік тому +1

    I hope they Remake Dead Space 2 and even DS3.
    On a side note, I walked into a gamestop the other day and there was someone asking if they had a copy of the Dead Space Remake yet, and the employee said that they were all sold out. I have not seen copies in any store, as whenever they get any copies they sell out quickly. I get why many refuse to pre-order, but sometime its a good idea. Granted, its not often when games sell out or its hard to find copies in store, but it does happen.

    • @toddclawson3619
      @toddclawson3619 Рік тому

      I pre-ordered the game at the beginning of January with this in mind. By pre-ordering it on Amazon so close to release date, I secured a copy, but I didn't get it until like a week after it actually came out. That way, I could get a refund as it hadn't been shipped yet if the game was terrible on release and it gives time for the initial patches to be applied if I did still want to get it. I am doing the same with RE4 remake.

  • @Assassin21BEKA
    @Assassin21BEKA 7 місяців тому

    17:54 important thing is not how it is, but how it feels. If you use several weapons, you always have feeling like you barely have enough ammo and healing. Yes, game gives you enough, but it feels like its barely enough. Hard difficulty is a must for this amazing feeling.

  • @softwinters4544
    @softwinters4544 Рік тому

    i can only imagine how good it felt to bring back that classic dead space retrospective intro. i can tell you it felt good to see again

  • @Bubba524dtm
    @Bubba524dtm Рік тому +7

    Yo in the first chapter when you return to the kellion and the leapers are INTENTIONALLY attacking the singularity core?! It was a good reminder that these things aren't 100% mindless. That and the thought of dismembering them only stopping them from moving or attacking and not actually killing them reinfused some dread back into me early on.

    • @217adaptiveperspective
      @217adaptiveperspective Рік тому +3

      Yeah, there's been hints of that throughout the games and spin offs like Ignition.
      They strangely seem to know precisely what to sabotage on ships.

  • @harrychalcraft6371
    @harrychalcraft6371 Рік тому

    Excellent review.

  • @5000Seabass
    @5000Seabass Рік тому +3

    I love the new dungeon master that mixes things up.

    • @SANESX
      @SANESX Рік тому +1

      The AI Director is improved too. This time they mixed things up in encounters and events depended on how good you play. Like sometimes tram is stuck or the whole section light flickering.

  • @josedorsaith5261
    @josedorsaith5261 Рік тому +2

    Does it come with Denuvo?

  • @willieb.hardigan6402
    @willieb.hardigan6402 Рік тому

    Long time viewer - keep fighting the good fight! Love the content.

  • @Tomiply
    @Tomiply Рік тому +3

    And here I am playing the remake, getting a bit bored at times because it feels 100% like the original, only improved slightly in some ways. It's so similar. I much prefer something like RE2R where it feels like a completely new game.
    I mean, don't get me wrong, the remake is still excellent.

  • @lucyfaire1980
    @lucyfaire1980 10 місяців тому

    13:37 nice match cut there!

  • @ryanraju6774
    @ryanraju6774 Рік тому +1

    Been looking forward to this one! I loved the original trilogy but watched your vids on the spin offs. Keep up the good work man!

  • @petealoisi7350
    @petealoisi7350 Рік тому +1

    5:37 - 5:43 quality video editing right there 🤌🏻

  • @maddoxkelley3606
    @maddoxkelley3606 5 місяців тому +1

    this is a hot take i know but i honestly think story mode is the cannon difficulty, at least when it comes to the damage dealt to the necromorphs. issac’s tools are meant to cut through rock and hard materials with ease, it shouldn’t really take more than one shot to cut through human flesh. It also makes more sense how issac could survive the events of the game. i do think the damage done to issac in story mode is way too low and definitely doesn’t feel true to the universe

  • @Ar1AnX1x
    @Ar1AnX1x Рік тому

    the Telekenisis and throwing spear things in Dead Space 2 is so satisfying because you never have to worry about it not working, everytime you press F one of those necromorph bone things gets detached from them, it works every time.

  • @xr0ninx569
    @xr0ninx569 Рік тому +19

    I feel like Nicole being a little older is more believable. She is supposed to be a respected doctor on one of humanities greatest ships, they wouldn’t toss some 20 year old man or woman right out of med school on a ship tht would require experienced medical personnel tht can work wth limited resources

    • @AvalancheReviews
      @AvalancheReviews  Рік тому +9

      I mean, I guess, but was that an issue you had before? If we’re moving towards believability, the whole dead people coming back as mutated alien zombies thing is a bit of an issue.

    • @xr0ninx569
      @xr0ninx569 Рік тому +7

      @@AvalancheReviews I suppose I like my believable humans in completely unbelievable circumstances 😂

    • @mickeymickey9914
      @mickeymickey9914 Рік тому +3

      You're just trying to rationalize away California anti-woman bs

    • @Dudebro665
      @Dudebro665 Рік тому

      You could argue that they are far in the future and a doctor is more likely to know where the good shit is as far as anti aging treatments are concerned. Also being a chief medical officer on the CECs big dick ship I could imagine she gets paid more than enough to afford it.

  • @heathenly_aesthetic7233
    @heathenly_aesthetic7233 Рік тому

    *YES* I've been excitedly awaiting this 🤘🏻🔥
    Of everything I adored about this remake, I was so happy that they actually let Isaac speak, and that they fleshed out the characters. I felt way more invested in our cast this time.

  • @DTexUS76
    @DTexUS76 Рік тому

    I actually never had any hitches, I'm on a 6800xt. I bought the game day one, it did have fps problems in the intro, but afterwards I had no issues running above 80ish fps in 3440x1440. That was with fsr in quality mode. I did a little bit of investigating into this, and what I found that made the game hitchy for me was my memory tuning. I had went through and tuned my memory using the Ryzen calculator when I got my PC, saved the profile and never looked back. But after disabling my custom profile and running XMP instead I found the game to have very bad hitching in certain spots. So maybe this a specific thing to Ryzen CPUs and how they handle their resources? I have no clue, aside from being able to recognize settings and what they do a little more than the average person, I am by no means good at tuning nor at tracking a problem down to a specific thing. My buddy played with a 5700xt and an Intel i5 I believe 10 series (not amazing CPUs, but not bad) with XMP enabled and he didn't have hitches like me with XMP enabled. I enabled my custom profile back and the hitches were all gone. If anyone else has had a similar experience please do share.

  • @mattlandry
    @mattlandry Рік тому +2

    I agree with you on SSR. I would much rather using cube maps or no reflections at all. Screen space ambient occlusion can be terrible a lot of the time too!

    • @AvalancheReviews
      @AvalancheReviews  Рік тому +2

      It has become a tradition to just turn it off for every game I play. It’s always more of a distraction for me.

  • @Ragingchase
    @Ragingchase Рік тому

    Here it is the video we’ve all been waiting for

  • @Mysticist
    @Mysticist 7 місяців тому +1

    Happy to report on PC that at least for me stuttering is pretty much nonexistent now!

  • @acheron16
    @acheron16 Рік тому +2

    The remake is great, with the same praise that Jared stated.
    But for criticism:
    - Nicole - not how she looks (though I share the same opinion as Jared) but how she acts. When we meet her in remake she acts so cold and dispassionate that even new players immediately pick up that something's not right.
    - Difficulty - the game is objectively easier than the original, no matter the difficulty level. In the original we were hindered by Isaac's sluggishness and Necromorphs being very aggressive and fast, being able to go into a fast rush mode that they used to overwhelm you. In the remake, the necros at most do a silly jog that builds no pressure. I have seen in videos that they can still do the rabid rush mode that they used to do, but I played the game twice at max difficulty and NEVER saw them do that once.
    - Kendra and Hammond - now that Issac actually acts like an engineer, Hammond mostly feels like he has nothing to do, he just mopes around for Shen (his beloved) and then dies an IMO much more pathetic death than the original one, where he was killed because he was actually doing things in the ship to help the team. Remake Kendra just feels like she tries too hard to be sympathetic, she immediately raises alarms in the head of any attentive player. Her attempts in the remake to redirect suspicion towards Hammond also comes off much more obvious compared to the original, where the much more heightened paranoia was far palpable. In here, right after the prologue, they react very non-challantly to the crew being monsters, especially compared to the original.

  • @delipres2914
    @delipres2914 Рік тому

    I’ve watched a few people talk about dsr but this is the video I was waiting for

  • @NoahPfister
    @NoahPfister Рік тому

    Yes, I've been looking forward to this.

  • @Jason-vc5zi
    @Jason-vc5zi Рік тому +1

    You have made us whole Jared 🙌👍

  • @didid89
    @didid89 Рік тому +1

    Can't wait to watch😍

  • @ricekreepykilla5575
    @ricekreepykilla5575 Рік тому +1

    I played using the Xbox series one X and graphically and performance wasn’t a issue at all in my playthrough. Could it be it was downgraded for console release?

  • @collectiveleak
    @collectiveleak 5 місяців тому

    Just wish he looked like he used to. Went from looking like an engineer who has been doing overnights for years, to the newly hired supervisor that watches over the engineers

    • @cmillspa1
      @cmillspa1 2 місяці тому +1

      He looks like an average guy…What are you talking about

  • @spencerrugg7704
    @spencerrugg7704 2 місяці тому

    The DS remake felt to me, like the game that would have been made when DS1 came out if the tech allowed it. Playing the remake on a Mini LED TV was a terrific experience.

  • @halgroda6967
    @halgroda6967 4 місяці тому

    Played dead space remake and dead space 2 back to back over 3 days. They flow very well together.

  • @AlternateKek
    @AlternateKek Рік тому

    My settings are all max except volumetric fog and I run the game at 2048x1080 using Nividia image scaling and with RTAO on with no DLSS I get a consistent 55-60 frames with no perceived stutter. The DLSS is really bad so I had to find a resolution I could run at max and get a good framerate and to be honest it looks great at that resolution. IMO Ray tracing makes 1080p resolutions look great.

  • @Swamphunter
    @Swamphunter Рік тому +1

    Great review Jared, the stuttering is indeed mostly due to DSR not utilizing the loading bulkhead doors that OG Dead Space used (doors and elevators that took longer than usual to open because they're unloading the current level and loading in the new one once activated), and it's way more noticeable on hard drives than on solid state drives.
    But overall I agree that DSR is what modern remakes should strive for. Not quite as game changing than the RE2 and 3 remakes (I don't count FF7R as a "remake," it's a completely different game), but Motive showed that they absolutely get what Visceral Games was aiming for when they originally made Dead Space. Can't wait for DS2R, DS2 is right up there with RE4 IMO so I'm hoping that Motive can keep their momentum going.

    • @Robert048
      @Robert048 Рік тому

      I notice it pretty regularly on my 2 tb Samsung 980 pro NVMe. If it's worse on a hardrive, I couldn't even imagine.

  • @MrSeagull2000
    @MrSeagull2000 Рік тому

    what game is that at 3:08??

  • @IVslam
    @IVslam Рік тому

    can anyone tel me what the ninja game at 4:14 is called?

  • @TaylorDanley
    @TaylorDanley Рік тому +1

    I loved it. The original is one of my all time favorites, so I had a lot of trepidation going in… but I was so surprised by how much I ended up loving it. Definitely a multiple playthrough type game 😂

  • @zealot824
    @zealot824 Рік тому

    44:00 how do i turn off SSR?

  • @adamfrazer5150
    @adamfrazer5150 7 місяців тому

    I've always admired how unappologetic YT is about who it pays, who it doesn't and what new hoops, which new guidelines and what repurcussions lie in store for creators - context be damned.
    Context is everything. It's why I'm here on this channel.
    I'm sure as Hell not here so I can have my associations with a Zeppelin song re-wired to trigger images of a shiny truck driving along the coast with not another human in sight.

  • @crlogic
    @crlogic Рік тому

    On launch day I played this game at 1440P max settings with RT on and DLSS off at 70-120FPS and had no stuttering issues on a 3080 Ti and 10700K 🤔
    VRAM usuals was the highest I’ve ever seen though. Over 9GB allocated at the minimum and 11.5GB at the max

  • @StrengthScholar0
    @StrengthScholar0 Рік тому +2

    I couldn't be bothered to sign up for Patreon but I hope this helps a bit. Sorry I couldn't give more.

  • @destructor3152
    @destructor3152 Рік тому

    So what did you find preferable turning off the lights or the life support. I chose to turn off life support .

    • @toddclawson3619
      @toddclawson3619 Рік тому

      I turned off the life support and thought I made a terrible decision. It felt much scarier having all the sound muffled making it easier for them to sneak up on me. Easier in the dark.

    • @217adaptiveperspective
      @217adaptiveperspective Рік тому

      I'd rather do the lights.
      Turning off life support removes most sounds, and makes it harder to know if something spawned in, atleast when it's dark you could still hear if something broke a vent.

  • @Z-Mikes00
    @Z-Mikes00 3 місяці тому

    i think its also worth mentioning jedi fallen order was also a big contributor to why this was greenlit. EA with the start of the 8th gen and the failure of ds3 had the mindset that single player only games werent really the money makers they use to be. but took a chance with respawn making jedi fallen order. when that and re2r became a big success it gave them the confidence to green light this remake

  • @themarvelouschester3587
    @themarvelouschester3587 Рік тому +7

    Making both Nicole and Isaac look older I think was the totally right move. Both characters are meant to be seasoned experts in their fields. Nicole in particular is the senior medical officer aboard the most important starship to the CEC I wouldn't imagine them giving that job to a twenty-something just out of med school doctor

    • @saloz9483
      @saloz9483 7 місяців тому +1

      Ah yes looking young is totally unbelievable in this game where your in space fighting space baby demons.

    • @bolbibonds858
      @bolbibonds858 4 місяці тому +2

      @@saloz9483 Whether you like it or not, having your senior medical officer actually look like a senior medical officer makes the space demon game more believable.

    • @redoublement4607
      @redoublement4607 3 місяці тому

      And didn’t the face capture both voice actors to add in the game?

    • @boomerkobold3943
      @boomerkobold3943 2 місяці тому

      @@redoublement4607yes, and then they went and purposefully made them uglier.

  • @poisonshift78
    @poisonshift78 7 місяців тому

    So. The ADS canon... I honestly have no idea what my mental ineptitude is with it but I could only beat the original game once. Seriously. I got to that point dozens of times from the top of the game and I couldn't manage to do it again. I looked online back in the day to see if anyone had issues with it, but I never found anything. To this day I am mystified as to why I couldn't do it again. I'm not particularly slow and I tried dozens of times. I don't have an answer but it did break my heart because I would have rocked that game so many times.
    Update: I just read an article on gamerant that pointed out the poor controls for the ADS cannon. I was playing it on PC at the time. Now that I think about it, the one time I beat the game was on 360.

  • @ArkayeCh
    @ArkayeCh Рік тому +2

    Knowing PC gamers, there will be a mod to remove Isaac's new voice for those who like it that way sooner or later.

    • @josedorsaith5261
      @josedorsaith5261 8 місяців тому +1

      ​@@bbernal18_
      Alright, calm down. Had a bad day?

    • @bbernal18_
      @bbernal18_ 8 місяців тому

      @@josedorsaith5261 and who tf invited u to the conversation? actually why even intervene? If you wanna bring anything valuable to the (I guess invited) conversation go ahead