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looks like a voxel with realistic lighting but in bad quality
a game with these graphics would be interesting
its called teardown :)
@@MountainLabsYT i know that game and played it but thats not the same
@@Mertiven do you mean the per-voxel lighting?
Voxel@UpscaledI feel something wrong ':DAnyway good job
Goodie
МОЛОДЕЦ
FSR? DLSS?
No, instead I make some assumptions based on the geometry of voxels. First, each ray collects a cube and stores them. Then, I draw the cubes back using a higher resolution.
Is this scratch?
No, this is Shadertoy kinda similar though. If it was it would be like 10 times more impressive . 😅
looks like a voxel with realistic lighting but in bad quality
a game with these graphics would be interesting
its called teardown :)
@@MountainLabsYT i know that game and played it but thats not the same
@@Mertiven do you mean the per-voxel lighting?
Voxel
@
Upscaled
I feel something wrong ':D
Anyway good job
Goodie
МОЛОДЕЦ
FSR? DLSS?
No, instead I make some assumptions based on the geometry of voxels. First, each ray collects a cube and stores them. Then, I draw the cubes back using a higher resolution.
Is this scratch?
No, this is Shadertoy kinda similar though. If it was it would be like 10 times more impressive . 😅