I was surprised to learn about the hole below rito village chasm. I wonder if the devs were going to do something with it but scrapped the idea and forgot to fill it in.
Did you guys know, during the Addison sign quests, if your sign is tilted when you support it, it stays tilted after Addison puts it in place. If you have it a little off, Addison will stake it to the ground like that.
We finally have an answer on the shrine names....😶🌫 with how many they had to name, that's probably the most efficient yet creative way to go about it
Hey Croton! I was baffled too because they looked kinda like Japanese but they weren't developer names like in BotW. Then I simply searched "TotK Shrine Names" in Japanese and found someone had already made the connection, which led to that map! A lot of things don't make it outside the Japanese fan sphere…
Oh wow, I didn't know the Hyrule / Kyoto connection. I'd always been curious about how they came up with the shrine names, since they seemed to have a certain "rule" to them but I couldn't figure out what. Them being anagrams of Japanese place names fits perfectly!
They rearranged the actual place to a new name (I think it is based on how to pronounce it in Japanese) Ex. 山ノ内駅 ( Yama no uchi Station) 山ノ内駅 (ヤマノウチ) -> マヤチノウの祠 (Maya chi no u Shrine) マヤチノウ -> ウノチヤマの根 (U no chi yama Light Root) 清水寺 ( Kiyo mizu Temple) 清水寺 (キヨミズ)-> ヨミズキの祠 (Yo mizu ki Shrine) ヨミズキ -> キズミヨの根 (Kizu miyo Light Root) This pattern is easy to do in Japanese but it is hard to see a clear pattern in English)
@@sanemero3940anagrams are words that have letters rearranged. Like how "coast" can become "coats" because the s and the t are moved around. The lightroot names are just reversed versions of the shrine names. "Coats" becomes "staoc"
When taking a picture, you can press a to capture. You can also press R or ZR which is a cool Easter egg from the beginning of the game where when Zelda takes a picture with the right trigger of the purah pad
I will never stop being amazed by just how much detail the developers put into Tears of the Kingdom, the sheer amount of time and effort that must have been put into this game is absolutely insane
First time I met him at a stable I just fell from the sky right beside him and he got mad I scared the birds away😂 but yeah he literally says that those birds are the ones giving him rumors and news
you can also fuse the loose sand seal statue that covers one of the covert bunker entrances to get comments from Buliara (and I would assume Riju but I forgot to try her)
this series is so good! i love that every episode has a "did you know you can flurry rush" bit. these videos are always so detailed and well paced. i've watched a lot of "x things you didn't know about y" series on youtube but this one is the best i've seen.
I thought those Gerudo looked weird it never occured to me it was Twinrova. I have whole new huge theory about them now. I'm gonna say it's not just reference, it's the same Twinrova throughout the entire Zelda franchise they're just that freaking old. They served the original Demon King and believed in his reign and viewed it as Gerudo superiority and manifest destiny to take over Hyrule. After the first Ganondorf became a monster the reason we see so few men born to Gerudo despite the 100 year rule is because the boys that are born are rejected by Gerudo society, hidden by their mothers (or worse) to avoid the law they must be king to prevent another Ganondorf. In OoT's time, when that new Ganondorf is abandoned by his mother, Twinrova take him in and raise him to be the king of the Gerudo to recreate a new Demon King and make history repeat, fulfilling the original Ganondorf's vision and ambition.
...!! Surrogate mothers! The smash for 3ds trophy description says they're ganondorf's surrogate mothers. I had a headcanon that maybe oot Ganondorf was the original calamity ganon
also if they are the same Twinrova. that places TOTK's past roughly 300 to 400 years before OoT. since when they die in OoT they mention they are about 400 years old in that game. which is kinda supported in the cutscene wehre zelda first lands in the past. you can briefly see Death mountain, and it looks closer to how it did in OoT with the ring of smoke.
@@ghoulchan7525 the only issue I still see with this theory is that the rauru has no clue about the master sword during TOTK. Which I have no good explanation for
I discovered that if you do a dodge attack (you press the attack button while backflipping or sidehopping) with an eightfold longblade, it doesnt make a wind slash. But if you switch weapons after pressing the button in the air, the slash will actually appear, i dont know if this is useful, but i felt like sharing it (also sorry if i have bad english or made any typos😅)
It's awesome to know we'll be watching this series for many months if not years to come Also looking forward to randomizer. The one thing that might get me to replay ToTK
@@raphaelchan7574 it takes 10 in game hours, each 5 seconds are 5 minutes in the game, the dragon takes 10 irl minutes to refresh, because it is a perfect 1-1 translation, its 10 in game hours. Please know that is still a very long time to wait anyway.
I think the reason that Link stubs his toe with the Mystic and Charged sets, but not with the Zonaite and Archaic sets is because there's no sole of the shoe to stop the kick one of the weirdest armour design choices in the Mystic set is that the soles of the Mystic trousers' samurai shoes stop weirdly far back, so Link's toes kinda hang over the edge, much further than the other sets. I wonder if it's supposed to show that they don't properly fit him or something maybe?
5:42 I did some math, and apparently the suit makes you wet for 1.82142857 times longer. (this is probably not accurate if you knew the millisecond it set Link on fire, but close enough)
@@TJDious now you made me now something i didn't knew i needed, just think about hyrule warrios, but in the imprisoning war, being able to play as rauru or the ancient sages it even sounds way better than the original age of calamity
Small UX thing that some people might not realize: When you enter any village (and possibly other areas with a high density of buildings) the mini-map auto-zooms in
What's amazing to me is that I explored the depths enough to get all the lightroots, but I never encountered a Lynel other than in the one colosseum that has a bunch of them. So I somehow missed all those Lynels under stables. haha
I was worried for a second you guys quit this series. Awesome to see y'all around! (now I have to get another eightfold longblade for the muddle bud effect lol)
This is the best one. Even though I knew a lot of these, the ones I didn’t know are mind blowing. I knew attaching elementals to wind swords. I would have never ever thought about using muddlebud. The waterfall trick is practically pointless, but I am 100% going to do it. The deeply hidden lord of the witches is amazing. This game has so insanely much detail packed into it.
During the intro cutscene of the Demon king’s army the line of each sage is unique depending on which dungeons you’ve beaten, for instance if you have only beaten the Lightning Temple Riju says “It’s my turn to protect you” and afterwards she says “The Dark Power of the Demon King, it that where he is?” And when Queen Gibdo appears she says “I can handle this thing with Ease, I already know its weakness”
I think that my favorite fact about the game is that you can actually parry the Gerudo guard's attacks if they try to hit you. It's really fun figuring out the timing.
Okay. The Kotake and Koume detail had me saying “noooo waaaaay” with a smile. Nintendo hit yet another home run with this one. The real world/game world map detail is also cool, as is realizing that shrine and light root names are the same but spelled backwards. Love these videos.
@@Mazhypic Yes it was, if your max hearts are three and you steal the master sword, or use the statue in Hateno to sell your hearts the beam won't travel as far
Great video, I'm 62 thought I needed a bunch of gloom food to defeat Ganon then only used 2. Have been running around beating Lynels for a while now I think I will try Gleeoks. Love the Zelda games I have played every one to the end. I am more of a purist player, So no glitches.
@@monathecat8395 Yeah, it’s interesting. The various languages localized the shrine names differently but they're all based on the original Japanese. Jiosin Shrine is called ジオシニオ or Jioshinio in Japanese. Dutch seems to use the same names as English for most characters and places like this but it looks like they accidentally included the part English chose to cut off, only for the lightroot.
I remember seeing that lizalfos switching thing myself. COnfused the heck out of me because I was going after a fire lizalfos, but he was ice when I got there. Watching the saved replay was really cool and blew my mind, because the fire and ice lizalfos were standing practically on top of each other, and the fire one went into the ground as I approached.
in the mystic set trousers, if you look at the sandals, the toes stick out further than the sole. Not the case with other sandals, that's why it happens with mystic and not other sets
Me before watching this video: "there's no way I don't know the majority of these 31 things" Me after watching this video: "how did I not know any of these 31 things"
I found something rather interesting. In necluda, around 2359, -2543, 0181 is a tree that has a branch that has no collision. If you try to stand in the branch you’ll fall right through.
I just learned yesterday that whatever map you are looking at when you exit the screen, that is what will be displayed on the minimap. I haven't seen it mentioned before.
You've FINALLY saved me at 4:55. I've been wondering why sometimes I have the beam with less than full health and haven't been able to pull it off on my own.
Did you know that if you use your map,scope,or camera and exit out quickly you can hear a little jingle but if you listen closely the jingle is actully the same jingle that plays when you jump over a barrel in Donkey Kong
Thank god this series is being continued to tears of the kingdom because now I can listen to it while playing tears of the kingdom and try some of the stuff out immediately
I knew about the shrines and light roots being backwards of each other, but it's really neat that they're based on RL locations in Kyoto but anagram'd! That map is really interesting and cool to see. It explains why so many of the shrine names in English end in "k", because the English version chops off the last syllable for some reason (ie "ka", "ku", "ki" all become just "k"). Now I'm a little curious about the shrine and light root names in other languages... I'm guessing in Japanese the light roots have the kana of the shrines reversed, but what about like Chinese, or Korean, or Russian, for example?
Every language just reverses whatever characters are in the name of the shrine, and it's clear they created the shrine names based on Japanese and went from there. While English remained pretty faithful aside from excluding some ending vowels, others like Spanish and French did the same thing as the monks in BotW where they spell them in weird ways, e.g. in French Kyononis (JP Kyononishiu) is "Sanctuaire Qyono Nisiü". French also consistently keeps the diaeresis on the second vowel, so the lightroot is "Racine Uïsin Onoyq". So yeah, since Japanese uses kana it's a bit different than in other languages (well, similar situation for hanzi and hangul). The only differences I noticed are that Japanese excludes syllabic n ン if it's at the end of a shrine (and thus would be at the beginning of a lightroot), and a couple errors: Dutch has an error where Jiosin Shrine has Oinisoij as its lightroot since they accidentally reversed a transcription of the entire Japanese name, Jioshinio. French accidentally reversed the entire name of Morok Shrine, "Sanctuaire Mo Lonqu", into "Racine Uqnol Omeriautcnas" (including "sanctuaire" which means shrine). It’s a bit funny.
here's a funny fact I know. In TOTK the Lynne's fireballs are perfectly timed so that link just barely takes his shield back up after not parrying one and it basically looks like link just bonks backwards on the fireball
The only ones I didn't know were Selling Cece's hat and the ice waterfall. Also I found out that you can actually jump off water falls with the Zora armor, it helps a lot.
4:53 So that explains how I was able to use the Master Sword beam even when I wasn't at full health! I didn't realize it was due to the Champion's outfits!
There's a destroyed Yiga fort in the depths under kolomo garrison. It's not explicitly stated what happened, but a trail of debris and broken ground from the fort leads to the four suspects: A frox, a stone talus, a monster camp, and a battle talus
Hold up! That Kotake and Koume bit was a better did you know than almost the whole series combined, and the series is awesome!! My mind is blown that they included them in the game like that!!
5:37 for the froggy set wet duration up does this also include zora weapons If so then that is the ideal set for them as it keeps the properties for longer
Here’s another little thing. If you didn’t know if you wear the champions tunic it fires a beam even if your not full at hearts yeah we know that but, if your low on hearts, the beam will travel less, and if your high on hearts, the beam will go farther.
The different reactions of NPCs was nice in Botw, but here they went several extra miles ahead, not just with all the stuff you can bring to them via fuse, but with the crazy zonaite devices as well. And then they went for the FINAL mile with the flower lady having TWO very specific reactions.... to the same thing!
My favorite thing I discovered early on in my playthrough is the fact that when you open and close the Purah Pad, it's the sound of the Donkey Kong 1986 Arcade tune when you reach the end of the level.
The list of things keeps growing! This series is gonna take awhile... what was your favorite fact this time?
The musical notes that can be made with zonai stakes is my favorite
@@rachelhyatt5766same
I was surprised to learn about the hole below rito village chasm. I wonder if the devs were going to do something with it but scrapped the idea and forgot to fill it in.
Looks like the two witches are holding the alternate weapons in that cut scene. The spiked club and halberd.
The lizalfos switching places between day and night
Did you guys know, during the Addison sign quests, if your sign is tilted when you support it, it stays tilted after Addison puts it in place. If you have it a little off, Addison will stake it to the ground like that.
I noticed that too!
UNFORGIVABLE!
@@Whienzarth funny thing is that he lets you a little bit of a tilt as long as you don’t drop it
Man I was wondering about that when I saw a sign in the exact position that my contraption clutch it in
I laughed so hard the first time I had it tilt but still be good enough to secure
We finally have an answer on the shrine names....😶🌫
with how many they had to name, that's probably the most efficient yet creative way to go about it
Hey Croton! I was baffled too because they looked kinda like Japanese but they weren't developer names like in BotW. Then I simply searched "TotK Shrine Names" in Japanese and found someone had already made the connection, which led to that map! A lot of things don't make it outside the Japanese fan sphere…
Why so many blessings though?
@@BowlOSoup6661I'm ok with them as long as the task to open them was fun. The crystal shrines got old after like 3 of them.
So truw
@@josephtrujillo4677 I actually liked the Crystal puzzles
Oh wow, I didn't know the Hyrule / Kyoto connection. I'd always been curious about how they came up with the shrine names, since they seemed to have a certain "rule" to them but I couldn't figure out what. Them being anagrams of Japanese place names fits perfectly!
Wait that means lightroots have the japanese places’ names
They rearranged the actual place to a new name (I think it is based on how to pronounce it in Japanese)
Ex.
山ノ内駅 ( Yama no uchi Station)
山ノ内駅 (ヤマノウチ) -> マヤチノウの祠 (Maya chi no u Shrine)
マヤチノウ -> ウノチヤマの根 (U no chi yama Light Root)
清水寺 ( Kiyo mizu Temple)
清水寺 (キヨミズ)-> ヨミズキの祠 (Yo mizu ki Shrine)
ヨミズキ -> キズミヨの根 (Kizu miyo Light Root)
This pattern is easy to do in Japanese but it is hard to see a clear pattern in English)
@@thatchaphonkaeosuriya8085 It reminds me of how Captain Olimar is "Mario" backwards-in-japanese.
Ma Ri O.
O Ri Ma.
@@sanemero3940anagrams are words that have letters rearranged. Like how "coast" can become "coats" because the s and the t are moved around. The lightroot names are just reversed versions of the shrine names. "Coats" becomes "staoc"
Here's a fact I just noticed:
The depths map for the wellspring of courage resembles the master sword.
It also looks like is being consume by a snake or serpentine dragon
lol ye it kinda does
Was hoping it was near the Retsam Grove/Forest but that's ages away.
That would be funny.
I thought it resembled my parents arguing
That's kinda how the terrain upside was built
When taking a picture, you can press a to capture. You can also press R or ZR which is a cool Easter egg from the beginning of the game where when Zelda takes a picture with the right trigger of the purah pad
Oh good catch!
That also works in Breath of the Wild, if I remember correctly.
I discovered this yesterday!
ZR doesn’t work though. Link just tries to use the bow. Only R works.
I will never stop being amazed by just how much detail the developers put into Tears of the Kingdom, the sheer amount of time and effort that must have been put into this game is absolutely insane
glaze
Well I mean it was in development for at least 7 years
Penn has these little birds that always circle him, I think they also work for him and help him gather info
i think Penn actually talks about them if you talk to him fast enough when you scare his little birb friends.
@@ghoulchan7525yeah he admonished me for scaring his little birdies once when I ran up and spooked them all away.
First time I met him at a stable I just fell from the sky right beside him and he got mad I scared the birds away😂 but yeah he literally says that those birds are the ones giving him rumors and news
I feel like it's worth noting that the distance the beam travels is related to how much health you have when wearing the champions tunics
That's a default feature in the master sword. the beams go farther depending on your health no matter what
You can also fuse Patricia Plushie to your shield, and can get Riju to comment on it.
only after the side quests are all done
you can also fuse the loose sand seal statue that covers one of the covert bunker entrances to get comments from Buliara (and I would assume Riju but I forgot to try her)
this series is so good! i love that every episode has a "did you know you can flurry rush" bit. these videos are always so detailed and well paced. i've watched a lot of "x things you didn't know about y" series on youtube but this one is the best i've seen.
I thought those Gerudo looked weird it never occured to me it was Twinrova. I have whole new huge theory about them now. I'm gonna say it's not just reference, it's the same Twinrova throughout the entire Zelda franchise they're just that freaking old. They served the original Demon King and believed in his reign and viewed it as Gerudo superiority and manifest destiny to take over Hyrule. After the first Ganondorf became a monster the reason we see so few men born to Gerudo despite the 100 year rule is because the boys that are born are rejected by Gerudo society, hidden by their mothers (or worse) to avoid the law they must be king to prevent another Ganondorf. In OoT's time, when that new Ganondorf is abandoned by his mother, Twinrova take him in and raise him to be the king of the Gerudo to recreate a new Demon King and make history repeat, fulfilling the original Ganondorf's vision and ambition.
...!! Surrogate mothers! The smash for 3ds trophy description says they're ganondorf's surrogate mothers. I had a headcanon that maybe oot Ganondorf was the original calamity ganon
Let’s get this theory some traction. This is proof that there were multiple ganondorfs during OOT
Makes no sense lol
also if they are the same Twinrova. that places TOTK's past roughly 300 to 400 years before OoT. since when they die in OoT they mention they are about 400 years old in that game. which is kinda supported in the cutscene wehre zelda first lands in the past. you can briefly see Death mountain, and it looks closer to how it did in OoT with the ring of smoke.
@@ghoulchan7525 the only issue I still see with this theory is that the rauru has no clue about the master sword during TOTK. Which I have no good explanation for
For the element swapping lizards the sensor can detect them when they're still under the ground
Based ZX pfp
I discovered that if you do a dodge attack (you press the attack button while backflipping or sidehopping) with an eightfold longblade, it doesnt make a wind slash. But if you switch weapons after pressing the button in the air, the slash will actually appear, i dont know if this is useful, but i felt like sharing it (also sorry if i have bad english or made any typos😅)
Last fact blew my mind 😱 can’t wait to see more about the witches !
A lot of interesting facts as per usual 👍
It's awesome to know we'll be watching this series for many months if not years to come
Also looking forward to randomizer. The one thing that might get me to replay ToTK
Yep he always makes good content also I like seeing people make videos about your mods hopefully I can play them one day😊
Did you know when you get a memory for the first time, the light dragon teleports directly above the memory you got?
Hmmm, that's good to know. the light dragon also takes an in game week to refresh
@@gamingwithpikachu9297 No it takes like 9 in game hours
@@raphaelchan7574 it takes 10 in game hours, each 5 seconds are 5 minutes in the game, the dragon takes 10 irl minutes to refresh, because it is a perfect 1-1 translation, its 10 in game hours.
Please know that is still a very long time to wait anyway.
@@gamingwithpikachu9297 but why did you say it took 1 in game week to refresh in your first comment
@@raphaelchan7574 The power of sarcasm is weak with this one
I think the reason that Link stubs his toe with the Mystic and Charged sets, but not with the Zonaite and Archaic sets is because there's no sole of the shoe to stop the kick
one of the weirdest armour design choices in the Mystic set is that the soles of the Mystic trousers' samurai shoes stop weirdly far back, so Link's toes kinda hang over the edge, much further than the other sets.
I wonder if it's supposed to show that they don't properly fit him or something maybe?
Soles aren't infront of your toe, so they wouldn't stop a kick and prent you from stubbing your toe.
there is not a single sole reason for this. plz laugh
That's a cool fact
@@BT-tb3qu they absolutely are- speaking as someone who always wears sandals, if you're kicking something, you use the sole of the shoe
it’s actually intentional. it’s a special climbing shoe used in asian countries. i forgot the name but it’s very accurate to that shoe type
5:42 I did some math, and apparently the suit makes you wet for 1.82142857 times longer. (this is probably not accurate if you knew the millisecond it set Link on fire, but close enough)
Canonically, koume and kotake served as Ganondorfs adoptive mothers, so it would be really interesting to see them fleshed out
just imagine a new twinroba battle with totk phisics, or even fightng a gerudo army with moldugas, we definetly need a dlc
Just wait for Hyrule Warriors: Age of Upheaval.
@@TJDious now you made me now something i didn't knew i needed, just think about hyrule warrios, but in the imprisoning war, being able to play as rauru or the ancient sages it even sounds way better than the original age of calamity
Does the Froggy armor set make Zora spears and Lightscale Trident bonuses last longer?
Yup
yes because their affect is based on you being wet, and it makes you stay wet longer.
Small UX thing that some people might not realize:
When you enter any village (and possibly other areas with a high density of buildings) the mini-map auto-zooms in
What's amazing to me is that I explored the depths enough to get all the lightroots, but I never encountered a Lynel other than in the one colosseum that has a bunch of them. So I somehow missed all those Lynels under stables. haha
I was worried for a second you guys quit this series. Awesome to see y'all around! (now I have to get another eightfold longblade for the muddle bud effect lol)
7:46 #27: The NPC outside the chest game will tell you about this Porgy secret.
This is the best one. Even though I knew a lot of these, the ones I didn’t know are mind blowing. I knew attaching elementals to wind swords. I would have never ever thought about using muddlebud. The waterfall trick is practically pointless, but I am 100% going to do it. The deeply hidden lord of the witches is amazing. This game has so insanely much detail packed into it.
The gloom weapon text is still "Hylian", just the katakana analog thats used in other games like Windwaker
Hylian in BotW/TotK is a stylized english alphabet
The ice shard shower really blew my mind haha. Love the work.
Go into the yiga clan with yiga armor then place down bananas in front of them, and they will show their struggles to restrain themselves
During the intro cutscene of the Demon king’s army the line of each sage is unique depending on which dungeons you’ve beaten, for instance if you have only beaten the Lightning Temple Riju says “It’s my turn to protect you” and afterwards she says “The Dark Power of the Demon King, it that where he is?” And when Queen Gibdo appears she says “I can handle this thing with Ease, I already know its weakness”
I think that my favorite fact about the game is that you can actually parry the Gerudo guard's attacks if they try to hit you. It's really fun figuring out the timing.
I think that was in botw. its an attack after all
Wow never thought of attaching a muddlebud to the 2h blade. This game and this video series are just so good.
Especially since the muddlebud looks like a blunt object
The little birds that work for Penn are rainbow sparrows, and are invulnerable.
We really need Twinrova in future dlc as well exploring the origins of Ganondorf!
Hyrule Warriors: Age of Upheaval
Okay. The Kotake and Koume detail had me saying “noooo waaaaay” with a smile. Nintendo hit yet another home run with this one. The real world/game world map detail is also cool, as is realizing that shrine and light root names are the same but spelled backwards. Love these videos.
4:54 Fun fact! The lower your health is the shorter the beam created by the Sword travels
Yeah, I found that out in BotW because I like stealing the master sword 10 minutes into the game
@@BowlOSoup6661 But… that feature wasn’t in botw
@@Mazhypic Yes it was, if your max hearts are three and you steal the master sword, or use the statue in Hateno to sell your hearts the beam won't travel as far
@@BowlOSoup6661 Aha okay that makes sense :)
the happy birthday song part really hit me. It was my birthday yesterday so i smiled when i heard it
Great video, I'm 62 thought I needed a bunch of gloom food to defeat Ganon then only used 2. Have been running around beating Lynels for a while now I think I will try Gleeoks. Love the Zelda games I have played every one to the end. I am more of a purist player, So no glitches.
My favorite was how spring shields deflect things, so I don't have to parry!
7:36 Now That's what I call a human shield
Yooo
Jiosin shrine is the only shrine where the name of the lightroot beneath it is not the same name mirrored.
Are you Dutch? It seems to only be in that language
@@Chubby_Bub Yes, i am! I didn't know that is was only in Dutch.
@@monathecat8395 Yeah, it’s interesting. The various languages localized the shrine names differently but they're all based on the original Japanese. Jiosin Shrine is called ジオシニオ or Jioshinio in Japanese. Dutch seems to use the same names as English for most characters and places like this but it looks like they accidentally included the part English chose to cut off, only for the lightroot.
The Hundson cutout shield reactions was definitely my favorite
5:06 it's not inconsistent at all! Look closer and you will see that Mystic Trousers are shorter that Link's foot leaving his toes unprotected
I remember seeing that lizalfos switching thing myself. COnfused the heck out of me because I was going after a fire lizalfos, but he was ice when I got there. Watching the saved replay was really cool and blew my mind, because the fire and ice lizalfos were standing practically on top of each other, and the fire one went into the ground as I approached.
did you know that after beating the phantom gannons in hyrule castle, zelda no longer talks to you during blood moon cutscene
in the mystic set trousers, if you look at the sandals, the toes stick out further than the sole. Not the case with other sandals, that's why it happens with mystic and not other sets
Me before watching this video: "there's no way I don't know the majority of these 31 things"
Me after watching this video: "how did I not know any of these 31 things"
It is kind of funny to imagine that Ganondorf has a soft spot for his family.
I like that little detail of the lizalfos going. they're getting tired and burrow underground or js the temperature dropping or rising
I found something rather interesting. In necluda, around 2359, -2543, 0181 is a tree that has a branch that has no collision. If you try to stand in the branch you’ll fall right through.
I'm pretty sure all trees are like that
I didn't know Kotake and Koume were in the game!!!! I desperately need to see more of them in the future😮
I had never actually seen the Fire and Ice Lizalfos switch before, it's cool that they have an animation for it.
Yeah when I saw it for the first time I was so confused, and then they started attacking me :(
I just learned yesterday that whatever map you are looking at when you exit the screen, that is what will be displayed on the minimap. I haven't seen it mentioned before.
5:18 I think it's because, if you look closely, you can actually see that Link's feet sticks out from the sandal
You've FINALLY saved me at 4:55. I've been wondering why sometimes I have the beam with less than full health and haven't been able to pull it off on my own.
Did you know that if you use your map,scope,or camera and exit out quickly you can hear a little jingle but if you listen closely the jingle is actully the same jingle that plays when you jump over a barrel in Donkey Kong
Keep up the great work love this series
Tulin's ability can also be boosted by entering bullet time and exiting, opening the glider after
which is x, zr, b, x to do it
5:35 This is my fave one bcuz knowing this I could use it to stay wet longer from Sidon & have water warrior apply for a longer time
The goron in goron city that sells diamonds will have a different line of dialogue depending if you are standing on the table
A few NPC's do this. When the two people meet for lunch in kakariko. If you stand on the table when the are both sitting they have different dialog.
this videos make me appreciate zelda games soo much more.
Thank god this series is being continued to tears of the kingdom because now I can listen to it while playing tears of the kingdom and try some of the stuff out immediately
I love this video series, keep it up.
I knew about the shrines and light roots being backwards of each other, but it's really neat that they're based on RL locations in Kyoto but anagram'd! That map is really interesting and cool to see. It explains why so many of the shrine names in English end in "k", because the English version chops off the last syllable for some reason (ie "ka", "ku", "ki" all become just "k").
Now I'm a little curious about the shrine and light root names in other languages... I'm guessing in Japanese the light roots have the kana of the shrines reversed, but what about like Chinese, or Korean, or Russian, for example?
Every language just reverses whatever characters are in the name of the shrine, and it's clear they created the shrine names based on Japanese and went from there. While English remained pretty faithful aside from excluding some ending vowels, others like Spanish and French did the same thing as the monks in BotW where they spell them in weird ways, e.g. in French Kyononis (JP Kyononishiu) is "Sanctuaire Qyono Nisiü". French also consistently keeps the diaeresis on the second vowel, so the lightroot is "Racine Uïsin Onoyq".
So yeah, since Japanese uses kana it's a bit different than in other languages (well, similar situation for hanzi and hangul). The only differences I noticed are that Japanese excludes syllabic n ン if it's at the end of a shrine (and thus would be at the beginning of a lightroot), and a couple errors: Dutch has an error where Jiosin Shrine has Oinisoij as its lightroot since they accidentally reversed a transcription of the entire Japanese name, Jioshinio. French accidentally reversed the entire name of Morok Shrine, "Sanctuaire Mo Lonqu", into "Racine Uqnol Omeriautcnas" (including "sanctuaire" which means shrine). It’s a bit funny.
Spring loaded shields!
What an awesome idea!
9:11 wow! This was a really exciting thing I didn’t know! Love these videos!
👍🏻🇸🇪
here's a funny fact I know. In TOTK the Lynne's fireballs are perfectly timed so that link just barely takes his shield back up after not parrying one and it basically looks like link just bonks backwards on the fireball
The twin witches and demon Ganondorf’s horse indicate that there was so much content cut from the game. We can only hope for a DLC.
I needed that muddlebud fusion trick! Thanks!
The only ones I didn't know were Selling Cece's hat and the ice waterfall. Also I found out that you can actually jump off water falls with the Zora armor, it helps a lot.
2:30 I knew this 1 and was so confused why my map showed I was in the depths
4:53 So that explains how I was able to use the Master Sword beam even when I wasn't at full health! I didn't realize it was due to the Champion's outfits!
6:51 Thank you it's in 2 days
Saaaame
Fact 2 is really helpful if you want to farm Fire and Ice Lizalfos Horns + Tails
Yeah. It’s also cool that they finally have one place where you can encounter a monster of every elemental variant.
The level of detail in this game is just mind blowing at times
4:29 another detail they carried over from age of calamity is Impa’s fear of heights!
I like these vids because they’re not just pointing out completely obvious things
Here's a fact I found.
When Link wears a monster mask, the mask (or Link) makes the noise that said monster usually makes.
I think i noticed that when you fight gloom hands, other enemies despawn. I saw it in the crenel hills
There's a destroyed Yiga fort in the depths under kolomo garrison. It's not explicitly stated what happened, but a trail of debris and broken ground from the fort leads to the four suspects: A frox, a stone talus, a monster camp, and a battle talus
Yes new Gamespot Video about TotK!
Enemies will disaper when the gloom hands are there, but after there gone, they spawn in
Hold up! That Kotake and Koume bit was a better did you know than almost the whole series combined, and the series is awesome!! My mind is blown that they included them in the game like that!!
5:37 for the froggy set wet duration up does this also include zora weapons
If so then that is the ideal set for them as it keeps the properties for longer
Fun fact: when you open your Zoom-lense, while paragliding, time slows down.(I dont know if this was the case in Botw)
That water fall ice block stream looked like an Aura Thunder Attack!!
While using the master sword with the champions tunic the more health you have the further the beam goes
tbh, when i first saw the title i was doubtful since i have have 500+ hours on this game and you somehow still shocked me.
Yet again, the details are absolutely stunning
I wonder if anything happens to a Gleeok projectile if you parry it with a shield that has been fused to an elemental talus heart
Here’s another little thing.
If you didn’t know if you wear the champions tunic it fires a beam even if your not full at hearts yeah we know that but, if your low on hearts, the beam will travel less, and if your high on hearts, the beam will go farther.
4:50 why was the master sword hilt glowing
This is really fun to watch, i enjoyed it so much, makes me awe!
That kotaru/kotake bit has huge lore implications for the entire timeline
i just noticed, when wizzrobes are invivible, they still have shadows!
The different reactions of NPCs was nice in Botw, but here they went several extra miles ahead, not just with all the stuff you can bring to them via fuse, but with the crazy zonaite devices as well. And then they went for the FINAL mile with the flower lady having TWO very specific reactions.... to the same thing!
My favorite thing I discovered early on in my playthrough is the fact that when you open and close the Purah Pad, it's the sound of the Donkey Kong 1986 Arcade tune when you reach the end of the level.
That 8 fold blade stuff is gold. Definitely gonna attach a muddle bud
If you can escape the gloom hands (jump into the water, or go downhill and leave them at the top) they will disappear and drop dark clumps.