I made the Thumbnail! Thanks for sharing my friend! Just a heads up there is a small issue with the field bale storage version with the spawning of bales out - working on a fix already and will try and have to Giants today! Appreciate all the kind comments in here from everyone as well 😊
Genius mod Argsy! At the risk of being a cheeky bugger would it be possible to add some lower / less capacity versions at some point, for the small shed enthusiasts among us? Not sure what the limitations are code wise though so it may not even be possible, but it never hurts to ask right.. 😅
Some nice midweek mods there today! Love those bale / pallet storage mods from Argsy, I generally don't use them a lot because they're usually buildings that just don't fit with what I'm doing, but these open up a whole wealth of new shed storage options!!
Started a new map, Monette Farms, but was having issues with contracts/gaining access to fields. I’d recently downloaded the Store anywhere mod…. It may or may not be causing the issue but it was resolved after I deleted it but I also deleted others having a bit of a clear out.
If for some reason you can't use the "Stuart (or is it Stewart? Steward?) Method" in a specific location (maybe the ground under the trigger is covered by a concrete slab or maybe the game is just being fussy about landscaping for some reason) or if you just prefer not to have a different ground texture you could try a small decorative object with free mode placement as a possible alternative. Of course decorative objects can get in the way of vehicles and such so it may be worth tucking it against a nearby wall if possible. If you find a nice object you like, it might even blend right in with your farmyard while still serving as a visual reminder of where the trigger is. Just thought I'd mention this as an alternative option.
Great mods today, thank you Peter. BTW, a few days ago you reviewed the “Ford Transit”, but I haven’t been able to locate in the new mods. I play on pc, might this be a reason or has it been pulled?
A question for anybody I am considering playing the fs game but I was wondering do I need to get all 2 versions of the game or can I just get the premium edition and get all the stuff ?
I refuse to use mods that require upkeep. A word that has crept into our game. Picked myself a nice shed until I noticed the 'upkeep' was £160 a DAY! Very unreal. Why do modders do this? It's ridiculous. They don't gain anything from it and it just makes things more pricey than you first think. I don't cheat money in and it is a struggle, so 'upkeep' is clearly stupid. I never download anything with 'upkeep'.
Do you pay electricity? Tax? Ever needed to put a new roof on something? Fixed a crack in the concrete? Replaced a rotten board? Paid for building insurance? Any one of these simple things is called upkeep. Basegame things have them as well. Not something modders invented.
@@SchultzModding 160 a day for a brand new shed. It shouldn't need anything for years. Power and tax have nothing to do with anything in a new shed. We are trying to save pennies in some games, even driving to lakes to get free water rather than pay. It's a stupid idea by not so smart modders.
@@delaray7so you don't have to pay for electricity and property tax? I would like to know where you live so I can move there! Build a nice new building here and watch you property taxes and insurance sky rocket. $160 (per day is actually month) is cheap as chips. Also since you seem to be so smart, can you provide me a link to the modhub. I'd love see the work of a smart modder.
@@SchultzModding Of course I do. But none of it depends on whether I have a shed or not. They are both very separate things and if you don't know that, then I can understand why these ridiculous charges are on your ridiculous mods. How dare you interfere with peoples taxes and phone bills when all you have done is make a wooden box. You are crazy and I will down mark any mods I see from you as you are a fool. Don't contact me again.
I made the Thumbnail! Thanks for sharing my friend! Just a heads up there is a small issue with the field bale storage version with the spawning of bales out - working on a fix already and will try and have to Giants today! Appreciate all the kind comments in here from everyone as well 😊
Genius mod Argsy! At the risk of being a cheeky bugger would it be possible to add some lower / less capacity versions at some point, for the small shed enthusiasts among us? Not sure what the limitations are code wise though so it may not even be possible, but it never hurts to ask right.. 😅
@@Feldynn- has been a common request, so will certainly be having a look at that for a future update :)
@@ArgsyGamingawesome, cheers mate! 😁👍
Some nice midweek mods there today! Love those bale / pallet storage mods from Argsy, I generally don't use them a lot because they're usually buildings that just don't fit with what I'm doing, but these open up a whole wealth of new shed storage options!!
Always nice to get new mods, great way to start the day! I’ve been up since 4am Shovelling Snow here in Calgary 🇨🇦… 30+ Cm expected!🤷♂️🥶
Started a new map, Monette Farms, but was having issues with contracts/gaining access to fields. I’d recently downloaded the Store anywhere mod…. It may or may not be causing the issue but it was resolved after I deleted it but I also deleted others having a bit of a clear out.
Mr s p to upgrade the Stuart method you can use manhole covers round and square for in and out
Good review and the warehouse mod looks really interesting.
If for some reason you can't use the "Stuart (or is it Stewart? Steward?) Method" in a specific location (maybe the ground under the trigger is covered by a concrete slab or maybe the game is just being fussy about landscaping for some reason) or if you just prefer not to have a different ground texture you could try a small decorative object with free mode placement as a possible alternative.
Of course decorative objects can get in the way of vehicles and such so it may be worth tucking it against a nearby wall if possible. If you find a nice object you like, it might even blend right in with your farmyard while still serving as a visual reminder of where the trigger is.
Just thought I'd mention this as an alternative option.
Great mod review mr P as always 👏👏👍👍⭐️⭐️⭐️⭐️⭐️
Great mods today, thank you Peter. BTW, a few days ago you reviewed the “Ford Transit”, but I haven’t been able to locate in the new mods. I play on pc, might this be a reason or has it been pulled?
barley not accepted here anyone got some help with this problem please can’t sell any more crops at selling point
I think the milk in the calf barn is because calf’s need milk to drink so you add it in.
Hi can someone help me out on PS5 the lizard tipper I can't find it in new mods I'm I missing something
Yeehaaa mr sealy p found a lightswitch 😂
Stuart is a genius.!
That bale anything mid really helped me out
A question for anybody I am considering playing the fs game but I was wondering do I need to get all 2 versions of the game or can I just get the premium edition and get all the stuff ?
All 3 versions
Mrsealyp , are you getting a lot of mods coming up as corrupted on your console?? , I'm am recently
👋😊 no snow here in the Okanagan Valley in British Columbia
What maps apart from Balleyspring have calf’s on console please anyone??? Oh and great review as always Mr P thanks for all your hard work 😎
I believe stone valley has calfs now.
I refuse to use mods that require upkeep. A word that has crept into our game. Picked myself a nice shed until I noticed the 'upkeep' was £160 a DAY! Very unreal. Why do modders do this? It's ridiculous. They don't gain anything from it and it just makes things more pricey than you first think. I don't cheat money in and it is a struggle, so 'upkeep' is clearly stupid. I never download anything with 'upkeep'.
Do you pay electricity? Tax? Ever needed to put a new roof on something? Fixed a crack in the concrete? Replaced a rotten board? Paid for building insurance? Any one of these simple things is called upkeep. Basegame things have them as well. Not something modders invented.
@@SchultzModding 160 a day for a brand new shed. It shouldn't need anything for years. Power and tax have nothing to do with anything in a new shed. We are trying to save pennies in some games, even driving to lakes to get free water rather than pay. It's a stupid idea by not so smart modders.
@@delaray7so you don't have to pay for electricity and property tax? I would like to know where you live so I can move there! Build a nice new building here and watch you property taxes and insurance sky rocket. $160 (per day is actually month) is cheap as chips. Also since you seem to be so smart, can you provide me a link to the modhub. I'd love see the work of a smart modder.
@@SchultzModding Of course I do. But none of it depends on whether I have a shed or not. They are both very separate things and if you don't know that, then I can understand why these ridiculous charges are on your ridiculous mods. How dare you interfere with peoples taxes and phone bills when all you have done is make a wooden box. You are crazy and I will down mark any mods I see from you as you are a fool. Don't contact me again.