that is impressive that 14 years old game with outdated graphics still feels superior to most current games due to mods like Prophesy of Pendor same with Starsector and Kenshi
You've made a good point. The Old Realms mod is the best fantasy mod I've ever played in Bannerlord. I can't imagine any other mods being as huge and as epic. Kingdoms of Arda is taking too long. I am looking forward to a Napoleonic themed mod for Bannerlord. As for the ancient Rome mod, Eagle Rising is that very mod. Idk about Star Wars for Bannerlord.
I am an old Warbander, and so I offer the controversial opinion of vastly preferring how Warband did mods. By a certain point, most large overhauls had diplomacy features, had freelancer, had all kinds of quality of life features, while also offering a change of setting and other additional features. Bannerlord, however, is smashing together several mods from different updates, having to figure out load orders, join discords to find download links and ask questions, etc. Europe 1100 is a great example of how Bannerlord mods are in a very sorry state, I want to download one mod, not 3-6.
Well again, it depends on the mods themselves. Eagle Rising does not have dependencies. If you get the europe map, it doesn't have dependencies either. The old realms and realm of thrones also work on their own. Europe 1100 was confusing as hell but it was more of the exception here. As for Warband, against this depends. I often talked of how I wish, for example, that Perisno, my favorite mod, had the siege mechanic of Brytenwalda. Very few mods implemented it, and it's not something I know how to do myself. Sometimes, some mods like Warsword Conquest have an amazing fantasy setting, but few submods, wish I could add them myself. Although the option is there in theory for bannerlord but somewhat messy in practice, the game is still updating and it's hard for modders to keep track at the moment, but it's bound to get a lot better has time goes on. Warband is stable in that regard, but offers no choice at all unless you know how to mod.
I'm with you, you could get the biggest mods with the most to offer, vastly different from vanilla from the press of a couple of buttons, to get the biggest bannerlord total conversions are usually going to require a lot more effort and trying to figure shit out and hoping something breaks and if something does break you gotta figure out what it could be, which could be a lot since it requires a lot of mods one could be out of date or in the wrong place, etc. theres just a lot more to figure for the standard player as opposed to warband where you can just drag and drop into modules and good to go with a whole new world and completely different feeling game. Eagle rising is the easiest to do on bannerlord and I feel like its one of the only exceptions when it comes to getting a massive mod to run decently. old realms decsription on workshop is a perfect example of all the extra shit you gotta do to get a good mod to run decently. it's just too much, you'd think it'd be easier to mod a more modern game but it's just more complex.
Agreed, see how clunky the Bannerlord launcher is when switching between different overhaul mods, compared to Warband where every module you selected is a complete overhaul mod.
One important advantage Warband has over Bannerlord is that it's also feature complete, so you don't need to update everything again because Taleworlds decided to fix some random bug that breaks all mods the day the update comes and then you need to downgrade and uninstall all mods from Workshop, or hope for the best every month.
Base bannerlord is pretty complete. They took it out of early access months ago. And adding submods to it works really well and makes for a great time.
What exactly is "not complete"? Pure vanilla bannerlord already has much more content than vanilla warband (remember that vanilla warband doesn't even have battle continuation)
@@TerryDuke hardly a cope, but the most interesting about warband are total conversion mods, to be honest. The one that fits the description is Shokuho, but it's still in development
Waiting for prophesy of pendor mod in bannerlord which is the best mod for for me but I heard the modders are gonna make it into a completely new game outside of banneelord which is really exciting
It's a very good video. I'm still playing Warband and love every minute of it, but I hope I can get my hands on Bannerlord soon! I also don't understand the enmity between Warband and Bannerlord players. Just enjoy both of them man, jeez...
I know, right? I feel like warband players just don't have the hardware to play Bannerlord, so they need to convince themselves that the game is a disappointment no matter what. Let the game and the modding community grow, it doesn't hurt nobody.
The problem is there are hardly any decent historical overhaul mods for Bannorlord that have been released..it’s been 4 years..meanwhile Warband has hundreds of
My biggest issue with bannerlord is mod management. You need a thousand submods, you need to configure each one, deal with crashes to see which ones work together. Theres no presets to group mods together. And half of them break after an update.
I haven't played the various game of thrones mods for Bannerlord but from what I have seen they fall way behind the Warband mods for one simple reason - diplomacy. The Warband mods actually follow the events of the story to some extent, whilst the Bannerlord mods still seem to use native Bannerlord diplomacy, which makes absolutely no sense in the giant maps they use.
Their a mod for diplomacy in bannerlord It’s called “diplomacy” But to be honest, bannerlord does not need a in depth diplomacy. I think it’s already good as it is in my opinion.
@@BrandonLong2-v8n yes but if diplomacy works with the GOT mods (don't know that it does) it won't allow you to have diplomacy that follows the story of GOT as far as I know.
@@Pentagathusosaurus yeah that requires more scripting from the modders to keep the wars canon. It's doable, and probably just in the list of the many things they still need to do.
Wellyou should actually play those mods before commenting on them then. There is currently one available GoT mod - Realm of Thrones, and one more in the works - Dance of Dragons. The former lets you choose from both static (lore-based) and dynamic wars, the latter intends to do the same
@@breakerdawn8429It's been 4 years since bannerlords release bruv. Do you really expect its modding scene to grow to warband size in our lifetime? So naive!
@@АлексейСвиридов-у9оas long as TW stop doing small regular updates that breaks mods every time and instead work on large updates over longer periods of time.
Well the game is fairly old and light, making it reliable on lower end machines, and very easy to mod. That will always be an advantage, but the mods themselves will never be as high quality as what bannerlord modders can achieve.
@@TerryDuke The quality of Bannerlord mods doesn't matter when you can't even mod your game properly. Bannerlord mods are really bad, not only that but you need a specific version for every mod that you download and its really hard to find mods that require the same version. Also, I kept fucking crashing. Quality doesn't matter, when you can't even play the mod.
@@extrage3061Really sorry, but sounds more like a you problem. I sometimes also get mods that crash the game, but I just disable them and proceed to run my 30+ modded game, something I’m really glad is possible in bannerlord. Not to mention that heavy warband mods tend to crush the game as well, especially on newer PCs.
Bassicly from what I got in this video: If you want more quality, go for bannerlord If you want more variety, go for warband But even then, both mods from both games are amazing and you should totally check them out. (If you have the games atleast…)
Yeah, that's pretty much it. Any finished mod on bannerlord is beating the warband counterpart, but, well, they all take forever because of how massive the game is.
well even in mods, eg. comparing warsword conquest to old realms, id say the former has higher quality as it adds more, what it adds is more complete and its more stable
Warband for the win, anno domini, nova aetis how could bannertrash compare to such gems. As an rpg warband is better, bannerlord is just a battle simulation where horses are a most not an option. At least in warband any build is viable, ive even played as a dagger welding cloth wearing rogue that was to fast on foot to capture.
You missed quite a lot with Bannerlord For a start there's: Dell'Arte Della Guerra In the Name of Jerusalem 2 The Old Realms Bretwalda Three Kingdoms And many others. And yeah the Erik's troops no armour issue is a problem on your end, you installed something incorrectly.
Well, in my defense, none of these mods have a playable version yet, except for the old realms, which I did in fact mention. I will write them down to keep an eye on their release, though.
there is a reason bannerlord has so many more players... warband is fun for 10 hours maybe, or 50 at most. whereas bannerlord is fun 10x longer because it has 10x more.
@@user-wq9mw2xz3jThis is so incorrect it's funny. The amount of overhaul mods in warband vs bannerlord is fucking hilarious. I've put 500 hours into bannerlord and shit is dried up. While I've put over 10k hours into warband and still find new content.
If the devs had make a solid bannerlord it would already let warband behind,instead we get a unfinished game that get updates that break the mods,by otherhand warband it's already finished and it's a solid game for mod so the heaven it's the limit.
If warband had been receiving updates to this day, there would be several mods breaking too, do you want them to abandon the game so the modders can work?
@@futrecacaopretty much. The modders can do the rest of the work without making the rest of the game explode. And playing vanilla bannerlord sucks balls anyway.
@@flaggy185 Well then you were being a bit dishonest there. If your PC can't even run base bannerlord, it's more relevant to your experience than the state of modding itself.
By the way, Roman Republic era (Rome at War) is vastly different from Imperial Rome (ACAN / Bellum Imperii), which is also way different from Late Antiquity Western (Fall of the WRE) and Eastern (Adventure in the East) Roman Empires, hence the different Warband Rome mods.
Bannerlord's modding potential surpasses its predecessor mainly due to the amount of flexibility the newer engine has. Looking forward to 5 to 10 years later when all the major mods are released and i could sink thousands of hours more into the game
It would certainly be impressive, but as I've said, I suspect we'll get a handful of really good, but huge ones. We won't have like 5 different Rome mods.
Nah, bro, AWOIAF is at the top among the Game of Thrones mods, it's a masterpiece. I think the Realm of Thrones mod will take a few more years to reach this level of elaboration.
that is impressive that 14 years old game with outdated graphics still feels superior to most current games due to mods like Prophesy of Pendor
same with Starsector and Kenshi
You've made a good point. The Old Realms mod is the best fantasy mod I've ever played in Bannerlord. I can't imagine any other mods being as huge and as epic. Kingdoms of Arda is taking too long. I am looking forward to a Napoleonic themed mod for Bannerlord. As for the ancient Rome mod, Eagle Rising is that very mod. Idk about Star Wars for Bannerlord.
Wasn't there a mod from the napoleonic era who came out like a month?
there is one out in beta, but mp only@@johngaelnox5447
8:38@@johngaelnox5447
I’m so excited for Europe 1700
I am an old Warbander, and so I offer the controversial opinion of vastly preferring how Warband did mods. By a certain point, most large overhauls had diplomacy features, had freelancer, had all kinds of quality of life features, while also offering a change of setting and other additional features. Bannerlord, however, is smashing together several mods from different updates, having to figure out load orders, join discords to find download links and ask questions, etc. Europe 1100 is a great example of how Bannerlord mods are in a very sorry state, I want to download one mod, not 3-6.
Well again, it depends on the mods themselves. Eagle Rising does not have dependencies. If you get the europe map, it doesn't have dependencies either. The old realms and realm of thrones also work on their own. Europe 1100 was confusing as hell but it was more of the exception here.
As for Warband, against this depends. I often talked of how I wish, for example, that Perisno, my favorite mod, had the siege mechanic of Brytenwalda. Very few mods implemented it, and it's not something I know how to do myself. Sometimes, some mods like Warsword Conquest have an amazing fantasy setting, but few submods, wish I could add them myself.
Although the option is there in theory for bannerlord but somewhat messy in practice, the game is still updating and it's hard for modders to keep track at the moment, but it's bound to get a lot better has time goes on. Warband is stable in that regard, but offers no choice at all unless you know how to mod.
I'm with you, you could get the biggest mods with the most to offer, vastly different from vanilla from the press of a couple of buttons, to get the biggest bannerlord total conversions are usually going to require a lot more effort and trying to figure shit out and hoping something breaks and if something does break you gotta figure out what it could be, which could be a lot since it requires a lot of mods one could be out of date or in the wrong place, etc. theres just a lot more to figure for the standard player as opposed to warband where you can just drag and drop into modules and good to go with a whole new world and completely different feeling game. Eagle rising is the easiest to do on bannerlord and I feel like its one of the only exceptions when it comes to getting a massive mod to run decently. old realms decsription on workshop is a perfect example of all the extra shit you gotta do to get a good mod to run decently. it's just too much, you'd think it'd be easier to mod a more modern game but it's just more complex.
True warband modding is better imo
Agreed, see how clunky the Bannerlord launcher is when switching between different overhaul mods, compared to Warband where every module you selected is a complete overhaul mod.
One important advantage Warband has over Bannerlord is that it's also feature complete, so you don't need to update everything again because Taleworlds decided to fix some random bug that breaks all mods the day the update comes and then you need to downgrade and uninstall all mods from Workshop, or hope for the best every month.
Still waiting for bannerlord to be somewhat complete without any mods, until then i think im gonna play warband to eternity.
Base bannerlord is pretty complete. They took it out of early access months ago. And adding submods to it works really well and makes for a great time.
@@TerryDuke Base Bannerlord isn't as good as Warband in my opinion, sh feels more like a chore than a game you play to get some stress off.
@@extrage3061i get it dude, you dont like bannerlord. I enjoy both, though.
i feel the opposite honestly@@extrage3061
What exactly is "not complete"? Pure vanilla bannerlord already has much more content than vanilla warband (remember that vanilla warband doesn't even have battle continuation)
At least mods for warband exist
Why the cope?
@@TerryDuke hardly a cope, but the most interesting about warband are total conversion mods, to be honest. The one that fits the description is Shokuho, but it's still in development
How are Eagle Rising, Old Realms and Realm of Thrones not total conversions?
@@vonscheer5850 It is cope if you confidently say something that the video you're commenting under demonstrably disprove.
@@TerryDukego cry bannerlorder
Waiting for prophesy of pendor mod in bannerlord which is the best mod for for me but I heard the modders are gonna make it into a completely new game outside of banneelord which is really exciting
It's a very good video. I'm still playing Warband and love every minute of it, but I hope I can get my hands on Bannerlord soon!
I also don't understand the enmity between Warband and Bannerlord players. Just enjoy both of them man, jeez...
I know, right? I feel like warband players just don't have the hardware to play Bannerlord, so they need to convince themselves that the game is a disappointment no matter what. Let the game and the modding community grow, it doesn't hurt nobody.
The problem is there are hardly any decent historical overhaul mods for Bannorlord that have been released..it’s been 4 years..meanwhile Warband has hundreds of
My biggest issue with bannerlord is mod management. You need a thousand submods, you need to configure each one, deal with crashes to see which ones work together. Theres no presets to group mods together. And half of them break after an update.
I haven't played the various game of thrones mods for Bannerlord but from what I have seen they fall way behind the Warband mods for one simple reason - diplomacy. The Warband mods actually follow the events of the story to some extent, whilst the Bannerlord mods still seem to use native Bannerlord diplomacy, which makes absolutely no sense in the giant maps they use.
Their a mod for diplomacy in bannerlord
It’s called “diplomacy”
But to be honest, bannerlord does not need a in depth diplomacy. I think it’s already good as it is in my opinion.
@@BrandonLong2-v8n yes but if diplomacy works with the GOT mods (don't know that it does) it won't allow you to have diplomacy that follows the story of GOT as far as I know.
@@Pentagathusosaurus yeah that requires more scripting from the modders to keep the wars canon. It's doable, and probably just in the list of the many things they still need to do.
Wellyou should actually play those mods before commenting on them then. There is currently one available GoT mod - Realm of Thrones, and one more in the works - Dance of Dragons. The former lets you choose from both static (lore-based) and dynamic wars, the latter intends to do the same
Another mod that may be worth keeping an eye in is the Pendor Port for Bannerlord. That will be years away though if it happens.
Conclusion Warband better 😅
I prefer bannerlord mods tbh. Mostly because it can be combined with other mods like ‘better time’ and ‘diplomacy’
Give it time mate
@@BrandonLong2-v8n I am just trying to cope at this point 😭
@@breakerdawn8429It's been 4 years since bannerlords release bruv. Do you really expect its modding scene to grow to warband size in our lifetime? So naive!
@@АлексейСвиридов-у9оas long as TW stop doing small regular updates that breaks mods every time and instead work on large updates over longer periods of time.
Nothing will ever beat warband modding community ❤
Well the game is fairly old and light, making it reliable on lower end machines, and very easy to mod. That will always be an advantage, but the mods themselves will never be as high quality as what bannerlord modders can achieve.
@@TerryDuke The quality of Bannerlord mods doesn't matter when you can't even mod your game properly. Bannerlord mods are really bad, not only that but you need a specific version for every mod that you download and its really hard to find mods that require the same version. Also, I kept fucking crashing.
Quality doesn't matter, when you can't even play the mod.
@@extrage3061Really sorry, but sounds more like a you problem.
I sometimes also get mods that crash the game, but I just disable them and proceed to run my 30+ modded game, something I’m really glad is possible in bannerlord.
Not to mention that heavy warband mods tend to crush the game as well, especially on newer PCs.
@@extrage3061that used to be true, especially the thing about game versions, but not anymore. It's a lot more stable now.
@@TerryDukeI don't agree u need specific Version of mods and also game version too to run properly
Bassicly from what I got in this video:
If you want more quality, go for bannerlord
If you want more variety, go for warband
But even then, both mods from both games are amazing and you should totally check them out. (If you have the games atleast…)
Yeah, that's pretty much it. Any finished mod on bannerlord is beating the warband counterpart, but, well, they all take forever because of how massive the game is.
well even in mods, eg. comparing warsword conquest to old realms, id say the former has higher quality as it adds more, what it adds is more complete and its more stable
Warband for the win, anno domini, nova aetis how could bannertrash compare to such gems. As an rpg warband is better, bannerlord is just a battle simulation where horses are a most not an option. At least in warband any build is viable, ive even played as a dagger welding cloth wearing rogue that was to fast on foot to capture.
Skill issue
You missed quite a lot with Bannerlord
For a start there's:
Dell'Arte Della Guerra
In the Name of Jerusalem 2
The Old Realms
Bretwalda
Three Kingdoms
And many others.
And yeah the Erik's troops no armour issue is a problem on your end, you installed something incorrectly.
Well, in my defense, none of these mods have a playable version yet, except for the old realms, which I did in fact mention. I will write them down to keep an eye on their release, though.
I mean, you did mention Shokuho, which as of yet is not playable, sooo...
@@MundusMeus974but it did get a new trailer lately, hinting it's nearly finished, so...
Warband, is based and better, simplicity and yet so fun
no its not
there is a reason bannerlord has so many more players...
warband is fun for 10 hours maybe, or 50 at most. whereas bannerlord is fun 10x longer because it has 10x more.
@@user-wq9mw2xz3jThis is so incorrect it's funny. The amount of overhaul mods in warband vs bannerlord is fucking hilarious. I've put 500 hours into bannerlord and shit is dried up. While I've put over 10k hours into warband and still find new content.
Warband if you want a total overhaul and bannerlord if you want it somewhat vanilla
7:34
I totally agree with you!
If the devs had make a solid bannerlord it would already let warband behind,instead we get a unfinished game that get updates that break the mods,by otherhand warband it's already finished and it's a solid game for mod so the heaven it's the limit.
If warband had been receiving updates to this day, there would be several mods breaking too, do you want them to abandon the game so the modders can work?
@@futrecacaoyes
@@futrecacaopretty much. The modders can do the rest of the work without making the rest of the game explode.
And playing vanilla bannerlord sucks balls anyway.
My dad made the freelancer mod
The developers from Perisno are not going to make a Bannerlord mod.
However, they want to create a standalone game
Alright, time to play them!
-*Game never loads, computer crashes, lag everywhere, and 2 days of download for playing at 5 fps*
...Oh...right
Well i did get my footage so experiences vary i guess
@@TerryDuke Of course
Much more when My PC doesnt run bannerlord well at it's own haha
@@flaggy185 Well then you were being a bit dishonest there. If your PC can't even run base bannerlord, it's more relevant to your experience than the state of modding itself.
By the way, Roman Republic era (Rome at War) is vastly different from Imperial Rome (ACAN / Bellum Imperii), which is also way different from Late Antiquity Western (Fall of the WRE) and Eastern (Adventure in the East) Roman Empires, hence the different Warband Rome mods.
There is a mod that is in being developed, but won't be released again until the Devs stop updating. Mount and Warcraft. It's a Warcraft themed mod.
Bannerlord's modding potential surpasses its predecessor mainly due to the amount of flexibility the newer engine has. Looking forward to 5 to 10 years later when all the major mods are released and i could sink thousands of hours more into the game
It would certainly be impressive, but as I've said, I suspect we'll get a handful of really good, but huge ones. We won't have like 5 different Rome mods.
Commenting for engagement!!!:)
ad is compatible with the latest version, but the working version is on their discord
Nah, bro, AWOIAF is at the top among the Game of Thrones mods, it's a masterpiece. I think the Realm of Thrones mod will take a few more years to reach this level of elaboration.
hello, which website is it being showed on 3:35?
Hello, it is nexus mods
What about Viking Conquest?
Dlc, not a mod
dang boii that warhammer fantasy mod makes me want to upgrade my potato laptop hahaha
You can't mix and match mods on Warband though
Well again, you could, but manually, within the files. You'd have to be a modder to fully know how, essentially.
You can you just need modding knowledge. It's not that hard tbh but you need to experiment a lot if you haven't touched modding before.
i REALLY would love to see prophecy of pendor and perisno into bannerlord my 2 favorite mods but i heard this is not hapening :(
true man ;(