New INFERNOIDS are SICK! 3 Card Destruction..? - TERMINAL WORLD (TW01)

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  • Опубліковано 17 лис 2024

КОМЕНТАРІ • 88

  • @TheKABE09
    @TheKABE09 Рік тому +267

    Paraphrasing MBT: "I love Lithium, Konami could reveal the most mid cards ever and Lithium would show up 7 minutes later with a board that resolves cold fusion and world peace"

    • @Latias38
      @Latias38 Рік тому +10

      we got the stream vid source on that? Im interested in hearing MBT say this im assuming on stream

    • @fishyweeb4820
      @fishyweeb4820 Рік тому +22

      ​@@Latias38It was a Twitter post, not on a stream.

    • @Latias38
      @Latias38 Рік тому

      @@fishyweeb4820 I found it very fast once you mentioned it was from twitter. Thanks for pointing the way.

    • @eavyeavy2864
      @eavyeavy2864 Рік тому

      Lith plsnstop clickbait

    • @dr.hauntedmdphd464
      @dr.hauntedmdphd464 Рік тому

      This is the truest thing I ever heard. Man convinced how fun photon galaxy was back in soul fusion Era. Still my favorite deck

  • @colossaldonut5190
    @colossaldonut5190 Рік тому +57

    I can't believe they just gave us Infernoid Kitkallos. Insane.

    • @snowqueen549
      @snowqueen549 Рік тому +10

      Konami really try to make other deck catch up with tear lol
      I am predict that tear card will get come off the ban list in next years.

    • @lz9275
      @lz9275 Рік тому +4

      Izishunoid incoming

    • @bl00by_
      @bl00by_ Рік тому +3

      ​@@snowqueen549Harp, zenmaity and Drident are still banned, so don't get your hopes up lol

    • @charax-1
      @charax-1 Рік тому +9

      @@bl00by_harp still being banned is such a mystery orcust is too busy bricking on fridge

    • @bl00by_
      @bl00by_ Рік тому +4

      @@charax-1 At this point they're to busy with getting banished by bystials

  • @federicoradici6453
    @federicoradici6453 Рік тому +41

    Most professional, passionate yugituber out there. Sometimes I take breaks from the game, but Lithium’s enthusiasm always bring me back. Konami should hire you, seriously. Love from Italy!

  • @ItsmisterX
    @ItsmisterX Рік тому +55

    You can actually run danger in infernoids since the new normal spell specified "discard" and not "send to the GY".

  • @BlockchainWoody
    @BlockchainWoody 4 місяці тому +1

    You were in the hyperbolic time chamber with this one

  • @bismarckimperia8781
    @bismarckimperia8781 Рік тому +15

    Oh yeah we had Dark World fusion. It thought we needed Frightfur engine for a consistent Evil Mill, while the Flood thank god is generic with only 1 Infernoid needed at least. I thought it would be a bit too commited on resources if you go for Flood but Dark World or Danger! can be really helpfup to Infernoids for summon fodder without summon restrictions.
    Overall they definitely boosts the deck. Though the Extra Deck is abit too tight if you go for 3 Evils. Youd have less ED options.
    Blaze-Up also guarantees a strong followup in the next turn incase they crack your board.

  • @justinculberson7638
    @justinculberson7638 Рік тому +17

    You can play the predaplant engine to search instant fusion to make cross sheep and use instant into the level one then into the infernoid link 4 and search a void card

    • @bl00by_
      @bl00by_ Рік тому +7

      And die to a veiler

    • @FizzleIsGaming
      @FizzleIsGaming Рік тому

      @@bl00by_thats just the predaplant way.

  • @hyperCROC12
    @hyperCROC12 Рік тому +3

    Thx for showing. I am so happy right now.

  • @cod3n4m36
    @cod3n4m36 Рік тому +8

    I love this new Infernoid support and I love this list. I might suggest cutting down on the new Continuous Spell since it's a hard once per turn, but honestly the boards that this Deck put up looked insane so I might be wrong. Great video.

    • @homecomin
      @homecomin Рік тому +3

      They looked crazy but he always opened bonkers. This deck probably bricks a ton cause of all the big monsters that do nothing when you draw them. :(

    • @ultimetacooler
      @ultimetacooler Рік тому

      @@homecominYeah I think Dangers make way more sense if you’re gonna splash it with something

  • @Anans1_Spyd3r
    @Anans1_Spyd3r Рік тому +8

    I think this is most optimal engine for now. Without any play testing Danger! is too much RNG and HOPTs, Predaplant feels like a brick city if you draw the wrong parts of the engine or already have the 1 search target, while Lithium is clever using the consistency and deck thinning associated DW.

  • @TotalSpaceCase
    @TotalSpaceCase Рік тому +9

    I SEE INFERNOIDS, I CLICK!

  • @otangakudyokeman7124
    @otangakudyokeman7124 Рік тому +2

    crazy ... mad respect to you ma man! ❤

  • @amethonys2798
    @amethonys2798 Рік тому +23

    I feel like this deck can also just yolo blind second since if you can ever resolve Thrust you probably outright win the game by searching Instant Fusion.
    It also helps like half the Infernoids have board breaker effects or can just kill the opponent with big dumb idiots. Worst case scenario you break the board and simplify the gamestate and then win on turn 4 because you put back like 8 Infernoids and outresource almost every deck.

  • @JABRIEL251
    @JABRIEL251 Рік тому +8

    Dark World x Infernoid is like Satan x The Devil

  • @wyatt5868
    @wyatt5868 6 місяців тому

    this is definitely the list im gonn base my deck around dark world tool box is so cool

  • @sTraPattone
    @sTraPattone Рік тому +4

    Konami: "infernoid is the only archetype with a tuner but without a synchro!"
    Konami again: "yeah let's make new infernoid fusion and link monsters"

    • @e-tan3911
      @e-tan3911 Рік тому +1

      Orcust Brass Bombard just got ignored I guess? And Girsu by technicality?

    • @RGA301092
      @RGA301092 Рік тому +1

      And Shaddoll Falco

    • @xCorvus7x
      @xCorvus7x Рік тому

      @@e-tan3911 There are Synchros in the lore behind both Mekk-Knights and Orcusts, and the archetypes in that lore are all relatively close to each other as well as pretty inclusive towards each other.

  • @diegoriveramartinez5768
    @diegoriveramartinez5768 Рік тому

    Awesome video, I love the synergy of both archetypes,I maybe seen this deck having a hard time going second

  • @vjredline9242
    @vjredline9242 Рік тому

    After years of being an infernoid main its finally our time!!!!!!!

  • @Dusk471
    @Dusk471 Рік тому +18

    since there is such a big discard engine im just wondering if you could fit rainbow bridge of salvation just so you can search Lair of darkness easier

    • @jofx4051
      @jofx4051 Рік тому +4

      Now it is viable with own theme Card Destruction

  • @TCGNistro
    @TCGNistro Рік тому +11

    If Infernoid has enough starters in main then it might be better to main Lair of Darkness instead of Gate, allows you to tribute opponents monsters for infernoid costs and sets up for super poly

  • @TCGSyphax
    @TCGSyphax Рік тому +3

    instant fusion mill 10 nice

  • @jonanderirureta8331
    @jonanderirureta8331 Рік тому +1

    Nice cooking, bro!

  • @gabrielkessler6166
    @gabrielkessler6166 Рік тому +1

    You could possibly run a build that uses transaction rollback to do some feast/necrofusion shenanigans.

  • @shterkz777
    @shterkz777 Рік тому +7

    Is it possible to play snake eyes even with the new support?

    • @Lithium2300
      @Lithium2300  Рік тому

      Eh yes definitely, keep in mind of the restrictions

  • @Aztekong
    @Aztekong Рік тому +6

    Maybe play the new number 1 to rip another card from the opponent extra deck? Its a fiend so can play with Muckraker effect

  • @memesalldayjack3267
    @memesalldayjack3267 Рік тому +1

    i thought the fusion dumped like blockdragon, with the levels needing to add up to the first banished monster, it's 1 for each level?!

  • @marcelo2169
    @marcelo2169 Рік тому

    I'll try this build, or at least a small dark world engine to get the fusion spell, because lets be honest, Noids have a ton of negates.

  • @UluoCroc
    @UluoCroc 4 місяці тому

    Would the deck still playable or would you change anything in it?
    Thanks!

  • @SirenLuna107
    @SirenLuna107 Рік тому +1

    That's disgusting I love it

  • @venturaestrada4666
    @venturaestrada4666 Рік тому

    Puedes dejar tu deck para descargarlo

  • @rdc6360
    @rdc6360 Рік тому

    Tryed with chimera fusion?

  • @beastyfamilia4995
    @beastyfamilia4995 4 місяці тому

    Do an update on this one!

  • @sepheiba
    @sepheiba Рік тому

    this is calamity

  • @iSoaring
    @iSoaring Рік тому

    uhm is the S:P link card better than knightmare unicorn??

    • @AnTama47
      @AnTama47 Рік тому +4

      Depend on the situation tbh
      There are times that banish is better than spin and vice versa

    • @TheMeetymeet
      @TheMeetymeet Рік тому +2

      You can opt to, but the reason behind Unicorn isn't just the effect, but Blaze-Up and Barrier's other conditions that need you to control ALL Fiend monsters in order to get their effect.

  • @jeffrodrigezpenas2291
    @jeffrodrigezpenas2291 Рік тому

    🤯🤯🤯

  • @Stylercom113
    @Stylercom113 Рік тому

    Noooo they needed a link 1 not link 4

  • @PlagueSpreader64
    @PlagueSpreader64 Рік тому +1

    I definitely think another level 5+ Dark World that special summons itself is warranted. Sure you have 3 Card Destructions but what are they actually getting you? Without Dark World monsters that special summon themselves when discarded you aren't gaining much field presence and you can't make the most of Grapha and Reign-Beaux. Void Blaze-Up with, say, 2 Lucent in hand means you can now bounce for Grapha and Reign-Beaux and now you have two level 8s with different names for either Xyz or Link plays.
    I'm not convinced 3 copies of Void Barrier are necessary. You already have the Dark World cards for drawing on top of 3 Void Blaze-Ups so have 3 cards that are hard once per turns that don't truly factor into your win condition of powering through your deck besides being a "Void" card is suspect to me.
    Also not sold on the one copy of Void Vanishment. I don't think the Infernoid cards themselves are going to be enough to win so a card that blocks all your Dark World stuff is immediately suspect. I understand that you could use it towards the end of your turn but I'm not convinced that Void Vanishment's effect is good enough to be worth holding on to.
    It might be better to just play a few more infernoid monsters and a second copy of Accession in the main. Not sure. Would require quite a bit more testing.
    In the extra deck, I don't think 3 copies of Infernoid Evil are necessary. 2 copies should be enough I think.
    I also believe we can do a lot better than Hiita the Fire Charmer, Ablaze and Gravity Controller. Cross-Sheep is a pretty easy option because you are making fusion monsters and the revival effect is always nice. Perhaps Knightmare Gryphon would allow for stronger end boards. I just don't think either Hiita the Fire Charmer, Ablaze or Gravity Controller are offering much.
    Depending on how a second Lucent would change the feel of the deck Infernoid Tierra and the 2 Elder Entity N'tss might also be better of as something else but Tierra is just plain cool so...

  • @hornetscale
    @hornetscale Рік тому

    What about a 60 card build?

  • @jofx4051
    @jofx4051 Рік тому +3

    Seems like better I run DW itself rather than Infernoid DW 😅

    • @SrTNick1
      @SrTNick1 Рік тому +8

      Honestly I think this combo has some advantages over pure Dark World. Mainly, Decatron can stop Droll from wrecking you if you send the monster negate Infernoid, which is very nice. Pure Dark World can play through most other handtraps, but Droll just ends their turn hardcore.

    • @BlueSkyYGO
      @BlueSkyYGO Рік тому

      ​@@SrTNick1with this support we will have Dark World cards banned later

    • @davidmarshall9708
      @davidmarshall9708 Рік тому +1

      ​@@SrTNick1You can technically use koaki meiru guardian in dark world danger for droll and it's lv4 so you can make dugares with it if need be.

  • @drelowe7
    @drelowe7 Рік тому +1

    And another 1 yall better smash that like button

  • @nbonasoro
    @nbonasoro Рік тому +1

    Why are you still playing unicorn and not s:p little night?

    • @bismarckimperia8781
      @bismarckimperia8781 Рік тому +4

      Sp Banishes while Unicorn bounces. Its really pick your poison than which is better.

    • @nbonasoro
      @nbonasoro Рік тому +1

      ​@bismarckimperia8781 is there ever a time where shuffling a card from the field to the deck is better than banishing any card from field or grave on summon with a quick effect banish every turn?

    • @99099
      @99099 Рік тому +3

      @@nbonasoro Vs Mirrorjade but that's about it

    • @bismarckimperia8781
      @bismarckimperia8781 Рік тому +8

      @@nbonasoro Yes. There is a ton of cards that activate when banished. A lot compared to being bounced.

    • @eleonarcrimson858
      @eleonarcrimson858 Рік тому +3

      cuz it is dark world. The link climbing part helps, you do find yourself spinning ur own cards just to recycle since u summon it colinked most of the time.

  • @Zeromus5555
    @Zeromus5555 Рік тому +2

    Yugioh has just become Warhammer. You do a bunch of shit your opponent cant do anything vs then pass and they try to do their best with what you shat on the table.

    • @Ragnarok540
      @Ragnarok540 Рік тому +2

      Then you realize is not as bad as it was in 2018. It has gone a lot better since then.

  • @EmmanuelFreytes
    @EmmanuelFreytes Рік тому

    rrly mid deck