Unannounced and Uninformed. Why it's called that, I don't know.

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  • @jean-francoisben4642
    @jean-francoisben4642 13 днів тому +1

    Hi ! I'm a CW4 player and if you don't mind, I can answer some of your question about the VPAC units. I didn't play this specific map but I am familiar with the VPAC maps.
    1. You get Power from the "Power suppressor" as you gessed it a 11:35.
    But you also get power from the custom unit called "Nexus". It is a unique structure that feeds on creep and generates power (as you saw at 16:00). It is best to place 4 emitters around this thing (with mesh for faster supply of creep) and guard it with SAMs (against flying units) and an Anti-Nuke not too far.
    2.TCML is a "Tactical Creep Missile Launcher". It is a rocket that shoots a missile on target (select the TCML and you can place a target for this TCML"). The missile is powerful enough to destroy the unit it lands on and it releases creeper on spot.It fires every 30s.
    It is a tactical weapon best used to destroy key units/structures at range (a strong enemy unit, an isolated pylon, an enemy rocket launcher, etc.)
    In your playthrough, you never assigned a target to your TCML. I recommend doing the map called "TCM tutorial". It is a quick mission that let's you use only TCML.
    3. As you guessed at 13:30, the VRF is a strong battleship with a shield. It fires a strong weapon that can harm and destroy your creeper structure if you give it enough time.
    Taking it this out is hard because you need a lot of SAM. If you want to draw its attention (and weapons) away from your important things, you can build an armored lure.
    4. At 19:30, crimson didn't "run out", but crimson creeper don't travel very far. Thus it is best to relocate crimsonators near your frontline from time to time.
    5. Lancers are controllable sniper-like units. They are built by the Nexus. You can make them target anything.
    ASSAULT mode is used to destroy units. STUN mode is used to stun in a area around the impact, like a skimmer.
    Because snipers can target and kill lancers with a few shots, you should target them specifically in assault mode whenever your lancers are in range.
    6. At 20:20, you put an egg fabricator. I love those things ! They can make eggs and shoot them. I usually build at least 3 because I love letting eggs pile up before sending them all behind enemy lines. The snipers can't shoot every thing when there is enough eggs rushing toward them... Shields are the bane of the egg fabricator because the eggs can't get past them and they don't pop either...
    7. At 23:25 "I don't what that was but you lost it". The base had a Nuclear reactor. Whenever the base is in deficit (energy-wise), the reactor takes damage until it explodes, destroying and stunning thins around it.
    Anyway I think you did nice ! I enjoyed your video and I hope you'll make more !

    • @zippyj.r.4486
      @zippyj.r.4486  13 днів тому +1

      Definitely appreciate the feed back. I've not played with the extra units much before so I haven't figured out how to use them yet. I'll have to keep this in mind the next time I play a map with those units. I'll take a look for some tutorials since I can't seem to get the wiki to make sense. Thanks again.