The issue with building specifically around long range black dice is the existence of thermal shields. I've been seeing them a lot and thermals can completely shut down black dice at long range builds that don't have swivels
That's an interesting one. I know the isd kuat is capable of at least 18 (8 natively, 4 from devastator, 2 opening salvo, 1 con fire, 2 from expanded launchers, 1 from romodi if obstructed). If you allow double arc, this kuat is capable of 23 dice against a ship in a turn
What about MC80 with defiance, Sato, Opening Salvo and Concentrate Fire. Isn't that 6 black dice? Granted, that's a lot of variables. Would require you to have squardons in position, be second player, have a concentrate fire lined up, and you'd need to already have been attacked.
I am sorry, but TF PF is just game breaking nonsence. It thrashes LMC and Cymoon (former long range specialists) in every single aspect for less points. And I thought Onagers are dumb :)
Some interesting ideas here, crazy dice pools too
Calculatung how much damage we can gaurantee when the opponant is jedi is also quite fun
The issue with building specifically around long range black dice is the existence of thermal shields. I've been seeing them a lot and thermals can completely shut down black dice at long range builds that don't have swivels
Can't Thermal Shields SMB or Sato
Love it! TF-1726 has become one of my favorite commanders for the CIS, and long range black crits are part of it
I love black dice
I would suspect, you could easily get a million dice in a correct sized trebuchet.
Maybe an idea for another theory craft video: What is the most possible dice one can have in their dice pool? (at close range)
That's an interesting one. I know the isd kuat is capable of at least 18 (8 natively, 4 from devastator, 2 opening salvo, 1 con fire, 2 from expanded launchers, 1 from romodi if obstructed). If you allow double arc, this kuat is capable of 23 dice against a ship in a turn
@@JKSSubstandard Wow. But you'd be unlikely to have 4 dice from Devastator on your first shot for opening salvo.
@@platinumtaterbug true, but this is a theory on most possible dice. Fun fact, if you were to thermal shields this attack it would still be 14 dice
@@JKSSubstandard True. True. Just pointing out the unlikeliness of it. But still, that was impressive.
Has there been any significant Armada news since the Clone Wars Wave 1 came out?
Well I was thinking about a black dice based list for an event in sept over here in the UK. :)
never liked the idea that short range missiles that run out of fuel - hense short range, can suddenly get a fuel fill up and go long
Let the black die roll!!!!
What about MC80 with defiance, Sato, Opening Salvo and Concentrate Fire. Isn't that 6 black dice? Granted, that's a lot of variables. Would require you to have squardons in position, be second player, have a concentrate fire lined up, and you'd need to already have been attacked.
missile just an example - low power lasers getting top up charge same thoughts
I am sorry, but TF PF is just game breaking nonsence. It thrashes LMC and Cymoon (former long range specialists) in every single aspect for less points. And I thought Onagers are dumb :)