As a couple of people have pointed out by this point, Diddy is actually DK's nephew, not his cousin. I was mistaken and have included a correctional annotation in the video proper.
Why isn't Donkey Kong Country Returns for Wii and 3ds on this? NM he explain it I should of watched before I typed. WTF is everyones problem with CV:LoS? they are badass inho and this is from someone who owns EVERY CV game.
Honestly I thought it was pretty awesome that the gba version showed a cutscene of Diddy Kong defending the banana hoard but getting beaten by an enemy he can't defeat in game, pretty clever and a little more insightful than the first game
Donkey Kong Country is one of my all time favourite games. But I would love an HD remake made wit the original Silicon Graphics, straight from the SGI workstation
Sadly, that just isnt possible. Rare said that theyve lost most of the original assets for DKC, and what floppy discs they still have used an old file format that cant be read by modern computers. They had to remake the game from scratch (and rip sprites from a SNES rom of the game) when they made the GBA version. And even if they did have them, those NURBS models would NOT look good when blown up to HD.
MarkVD100 i agree, but it’s honestly negligible, I still think the SNES version is slightly better, but the GBA’s save feature was a life saver for a kid (I played both growing up) that alone gives it a major boost. Honestly I couldn’t tell the difference between the controls, and the graphical and sound changes were necessary for the GBA. If you play it on an SP with back lighting, or the GB player, then the graphics can be a bit much on brightness and stuff, and considering the original GBA’s limitations in regards to that, the GBA version is going to suffer because you can’t play the game all the time unless you have a back light GBA, which makes the graphics bad, so you are kind of stuck in a catch 22. That’s why I won’t consider them equal or the GBA version better.
It's excusable that the GBA graphics where so oversaturated because of the early release. But it's inexcusable that everything looks so damn blurry. It seems like they didn't have the original renders anymore and had to directly convert the images from the SNES games. But even then it looks way too blurry. Just compare it to Yoshi's island on the GBA, which looks not blurry at all! :/
My biggest gripe with the Sprites in the SNES version is that there's not enough frames of animation for every character to really sell the pre-rendered feel of the art style
@@cube2fox That problabally has to do with fact that EPG used the game boy player in 480i through an S-Video cord along with the de flicker filter slapped onto the video to combat interlaced flicker, but makes the GBA graphics very soft and blurry. IF you've played these GBA remakes on an emulator, GBS 101, or a game boy player via game boy interface(a hombrew software for the game player) these games will look worlds better becuase it has a not only much brighter image, but a much sharper image thanks to it running in 240p over your video cable of choice with GBA games being able to run in there native 240x160 and fit nicelly within the limited screen space thanks to every GBA pixel linning up correctally.
@@Ballowax Ah, thanks, this makes sense. I saw a different video where SNES, GBA, and GBC are compared, and there the GBA version doesn't look blurry, apparently because an emulator was used. However, unfortunately the GBA version is still missing effects in the background (like sunset and lightning). On another note: The SNES video output is actually stretched horizontally, because the SNES pixels are not square, unlike the GBA pixels. Whether the game looks better with the stretch or without it, depends on whether the developers designed the graphics with the stretch in mind. In case of DKC, I don't know which is the case. (On yet another note, most SNES emulators seem to disable the stretch by default, since apparently most games weren't designed with the stretch in mind, i.e. the developers did not stretch graphics vertically beforehand to compensate it. This is why e.g. Super Mario World looks better on an emulator with disabled stretch than on an original SNES.)
Diddy was called DK's "wanna-be nephew" in the manual, but was never said to be his cousin. The graphics have the same washed-out problem that a lot of pre-SP GBA games suffer from. In an effort to compensate for the dark screen, the colors and brightness were blown up. Yeaaah, I wouldn't call the GBA's music "butchured," but it _really_ can't compare to the SNES version. The sound effects do pop more, but they're more "game-y." That's not necessarily a bad thing, but I think that's the thing about the GBA version of DKC1 in particular: That game was so focused on atmosphere and ambience, and the GBA hardware can't pull that off as well. I never cared about the save/Funky problems. That was just how games were back then, haha. But yeah, portable games in particular NEED to be able to save at any time. Huh, I'd totally forgotten about the boss changes! I haven't played all the way through the GBA versions since around the time they came out. It looks like you tend to focus quite a lot on 101%ing, and that may be why you didn't talk about my biggest problem with the GBA versions. Ah, yep, you just said the time attack mode would "appeal to someone." That's me! I usually focus on speeding through the game as fast as possible, and THAT'S where the GBA series falls short. The engine is a lot slower-paced. Rolling through enemies never gets you moving anywhere near as quickly, and physics and flow and crunch just aren't as much in-focus. On the other hand, this slower but more consistent approach means that DKC3 actually fares a lot better on the GBA, especially since Rare had ironed out all the kinks in the porting process by then. Despite these disagreements, I really enjoyed this, and I'll be your newest subscriber! As someone who DID experience the SNES trilogy as they released in my formative gaming years, it was interesting to hear the GBA remakes critiqued from the perspective of the next generation. I've been working on my own series of videos looking at the Donkey Kong series over the past few months, and it'd be cool if you'd those out, too!
The Geek Critique Yeah, I realized after I had released the video that I had mistaken cousin with nephew. Whoops. But you are right. I love going for bonus rooms whenever I play these games, so I did write the review from that sort of perspective. Still, I can't say I ever experienced issues with slowness in the GBA version, but maybe that's just me. At the end of the day, I'm doing this marathon in the hopes that I can drum up a little more appreciation for the DKC remakes on GBA, because I feel like a lot of the pluses are ignored due to the few minuses. Also, I had heard of you before somewhere, (and heard that you were also a big DKC fan) so it's neat to see you pop by. I'll be sure to check out your vids sometime when I get the chance.
Am I the only one who has a bit of an issue with the size of the character sprites (they're gorgeous to look at not bad) but I felt like the SNES version suffered a bit of a case of screen crunch cause I found myself getting killed mostly by enemies or projectiles flying on screen out of nowhere bc of that
It's a pity they designed the original GBA without a backlight, if it had one, they could have made the remake look A LOT better. Those oversaturated graphics are horrible, specially in some levels like Rope Bridge Rumble with those bright blue trees. Unfortunately they had to do it that way, otherwise you wouldn't have seen shit with that screen. The castle levels from DKC2 suffer from the same thing.
First video of yours I have seen And I must say, I love how you actually go in depth and learn a bit about the games you are playing You factor things such as technological advances as well as disadvantages (Screen size of gameboy advance, for example) and use this to help develop a good conclusion for whether or not it was a remake or "rebrake" Some gaming channels just say "Look. Bad graphics. This one is better, etc." You actually go out of your way and study a bit to make a good point.
Sorry, but no. The point he made about the resolution has nothing to do with the complaints people make about the horrible, oversaturated colour. In all fairness you got duped by his blatant bias.
I completely agree with you man. I hate how people always write off the GBA remakes just because it's not the Super Nintendo version. While I do honestly prefer the Super Nintendo versions of the DKC trilogy as well as Super Mario World and Yoshi's Island (mainly because I grew up with the Super Nintendo and it's one of my all time favorite gaming consoles next to the Nintendo 64), calling them crap just because they're not exactly like the originals is bullshit. I think all the versions of the games are great in their own right and I can honestly say that I enjoy playing the GBA versions of these games just as much as the Super Nintendo versions.
//Da's kul. And yeah, I also agree, especially since I grew up with DKC2 on GBA (and I'm finally close to 103% completing in, I only need to collect 4 feathers :3)...
Shulk the Homs I actually didn't play DKC2 until the GBA version came out XD. That's ultimately what helped me find out about the other 2 games in the trilogy and prompted me to get them for both systems X3.
Mario The Red Wildfire & Luigi the Green Thunder (Super Mario & Luigi) //Like I said, DKC2 is my childhood, man. I never owned a SNES, I've thought it's a GBA title X3. Even though I know about its older self now, I still would not hesitate to come back to my handheld classic. This game is just near-perfect side-scrolling experience on a go, how couldn't I? Sadly, I still have yet to play both DKC1 and 3, but right now, DKC2 is enough to bring me a satisfying, platforming experience DCK is known for.
First of all, it is fucking great to have you back. And you really hit the nail on the head with this analysis of DKC. I've only played the remakes on GBA, but from what I have seen, I really didn't miss much on the SNES. I never realized just how streamline it was and how better it is in the presentation aspects. Cannot wait until the next one and as always great video. The amount of effort you have put into this review really shows. This is one of the best RORs yet. :D
i’ve been coming back to these videos for years. you are the reason i am a Donkey King Country fan. thank you for introducing to one of my all time favorite video game franchises, and thank you for being such a great creator.
I grew up with the GBC version, and I remember humming the temple theme to myself quite often as a kid. When I heard the SNES version for the first time, I remember thinking that while it was certainly more atmospheric, it was also much less memorable. While I personally think that the best music is simultaneously atmospheric and interesting, I'll gladly take the latter over the former if I have to choose. And besides, the GBC version isn't lacking in atmosphere; it just seriously changes the atmosphere with a much more upbeat tune. Of course, that's only the temple theme. But it was the most memorable one from my childhood.
Your videos are truly classics. One of the only channels on UA-cam that hardly Changed over the years. Your videos just give off this aura of something I can’t really explain. I just like watching your videos. Keep up t good work.
"rebreak" means that they took the perfectly fine original game and was like "mmm...yeah...I like this... *LETS THROW IT OUT THE WINDOW AND MAKE SOMETHING HORRIBLE!*"
I think both the genesis and snes soundfonts are amazing on their own. The genesis has a arcade-like soundfont while the SNES was basically different in most aspects.
Great review! Im honestly surprised that you didnt mention the Game Boy Color port though. While it can be finicky in control and suffers from serious screen crunch issues, its surprisingly impressive for an 8-bit conversion of a SNES game (the graphics are really impressive by GBC standards) and, lets face it, DKC in 'any' form is a guaranteed good time.
Nicolas Silva There's honestly nothing to truly be disappointed about, unless you have really high standards. It's improving on everything in past games too. So what if they don't have all of the animals? So what if they don't have all of the playable characters? At least it doesn't have bosses that literally walk back and forth with an occasional change in speed
1:38 Well... that's semi-true. People REALLY seem to dislike Returns nowdays after Frozen Ape came out, people (to me at least) see Returns as a shallow platformer that has 'none of Rares Magic'.
if the normal way wasn't hard enough, you could, after finishing it completly, replay it in the hero mode (gba only as far as i remember) that was pretty challenging back then
I already really love your stuff. It's in-depth analysis, good commentary, and not hokey or over-produced. As a longtime Donkey Kong Country fan, I'll be sure to marathon this whole series.
DKC 2 is my favorite platformer, ever. I don't see how someone could just say they liked it for the graphics or trial and error. I've never experienced that from any of these games. I've never heard anyone say negative things about them. Only praise.
DKC was, is, and ALWAYS will be my favorite side scrolling platform series. I got them when I was like 7 or 8 (Yes I am old), and the music, the atmosphere, the characters, and a healthy spoon of Nostolgia will never be beat for me.
I grew up playing all three of these games on the SNES back in the 90's when I was a kid. I absolutely loved all three of them, but because I was never able to buy and own copies of them, the best I could do was rent them from those old rental stores that used to be everywhere back then, and play them whenever I could. It wasn't until about five years ago that I was able to get them to keep, plus their GBA remakes. When I sat down to try and beat them in earnest, I found that I couldn't get past the first couple of worlds at all. Then I found your channel, and this was my first video from you. It took the better part of that year, but I eventually managed to beat all six 100% ( the SNES originals and their GBA remakes ). For my personal tastes, the GBA version of 1 is a solid replace. The ability to save whenever you want is a MASSIVE plus for me. Even today when I play the SNES original on the Switch's SNES app, I use the save-state function it comes packaged with to save my progress. Every now and again, I like to binge-watch all these RORs in a row as a result.
Never had any idea a GBA version existed. I grew up off of the Gameboy Color version, so that was the only one I knew that ever existed. This is an eye-opener for me
Your DKC series of videos are really great, every couple of years something reminds me of them so I return to binge and reminisce on childhood memories of playing Donkey Kong on my GameBoy. I know you probably haven't thought about these videos in a long time but I thought you might like to know that something you made years ago is still making an impact on someone 7 years later and I'm sure there are others with stories just like mine
I understand the reason for it, but it's still frustrating that the GBA version looks oversaturated when played on anything other than the original GBA. I wish all the GBA ports of SNES games gave you an option to show the original colors, like A Link to the Past did.
I don't think that Lord of Shadows is a fair example because it was made to cash in on the god of war craze without understanding the quirks of the 3rd person hack n slash. For a better example of a video game reboot, look at the linear Castlevanias on the NES followed by Symphony of the Night on PS1. SoTN had a good idea on how to make a nonlinear platformer with emerging mobility, which made it one of the hallmarks of the genre.
25:58 There actually was a promotional VHS cassette that gave you tips and tricks about this game, even including the Bonus Room-ception in Oil Drum Alley.
This was the second game I got for my gba as a kid. I have so many great memories playing this game at home and at summer camp. Yeah I didn't grow up with an snes but im really glad they made the gba version. Also there's no difference in graphical quality when you're playing on the gba screen which was awesome!
Dude, I can't tell you enough how much I've been enjoying your videos these past couple days. You are the most thorough and honest reviewer I have ever watched. We all have a bias to an extent, but I love how open-minded you are and emphasise ''taking the good with the bad''. Your thought-process isn't black and white, it's a lot of grey in-between... if that makes any sense. You inspire me to become even better at script-writing, even though I feel that is my strongest point in general. Looking forward to the DKC2 ROR!
Thankyou sir. Late comment, I know. As a programmer on the GB and GBA Donkey kong games, I can tell you the early GBA did have a backlight so we purposly over saturated the colours. The GBA also didn't translate well from your TV screen to your GBA, so we had to squeeze the 4by4 map into 3v3 to fit the GBA. I hope we did ok!
This is a great in-depth analysis and our feelings are the same on just about everything. I love both versions as well, and it's hard to really pick one over the other. I wish you had mentioned Hero Mode in the GBA version though! That's probably my favorite addition of the entire remake, along with the improved bosses, and it adds a lot to the game's replayability.
16:32 Fun Fact: This “feature” is also in the modern DKC games, and by the way, I call this “feature” an oversight from the developers but for DKCR and DKTF, this was TOTALLY intentional.
DoomGhoul You usually can't see the pits though, it's trial and error to know which ones aren't killable like the Mystic Cave zone, where you need to know which pit isn't a killable pit or leads to Hidden Palace in the Sonic 2 remake
I cant help but keep coming back to your DKC reviews~ I have to say this is my fav videos of yours! You put a lot of work into these! (Considering how you love the franchise, your videos really show it with the work you put in!) Great job and keep on doing what you love man! :D
I've been a huge DKC fan since the first game launched in 1994. I was even a PowerFest '95 participant with this game. Like you, DKC 2 is my favorite. Despite your age and the fact that the GBA ports were your introduction to the series, you provide the most accurate and detailed overview of the series that I've ever seen. Outstanding job!
I think the content they added in the GBA version adds a lot to the game overall but overall I like the SNES version best. DKC is my favorite game of all time and I've played the hell out of both of these and even the GBC version too! Somehow this game never gets old for me at all. Great video man. Can't wait for DKC 2 and 3 RORs.
Aliens Studios Productions Tip: Don't get a Game Over in the GBC version of DKC. SPOILER ALERT: It's the scariest Game Over screen in the world. In my opinion anyway
I understand why Miyamoto felt the graphics were a gimmick, but I view the DK/Mario games as one big series. It makes sense it would go full circle & have a trilogy of DK platformers.
Hi there! I've been binging your ROR videos recently as I just discovered your channel and I gotta say I love your work man! Your analysis of games is on par with SomecallmeJohnny's (BTW I'm glad I found another fan of his as you've stated in the past), and I love how your production values have gone up overtime, keep up the good work, my man!
Love the intro to this. Great graphic. Good review, dude. I love both versions. Even if the graphics and sound aren't as good on the GBA, it's still a great game on its own.
What some forget is that the GBA was superior to a SNES in terms of processing power but had to deal with inferior input and output means. The former being its lack of X/Y buttons and the latter was the limited screen resolution and low quality speaker (compared to the TVs of the time).
Great video. I can't believe I watched a 30 minute review on Donkey Kong Country, a game I have played to death on SNES and GBA. If anything, I am surprised you didn't mention Hero Mode. That was my highlight of DKC Advance (I'm not sure if it was on the SNES). I loved the portability of DKC Advance and I still have it in my SP.
+ExoParadigmGamer A minor detail, but you also didn't mention that the voices in the GBA version are taken from the DK 64 game. It's not a big deal, but for me who have played only DK 64 before the GBA DKC, it's a nice touch.
Yeah I remember my first exposure to these games was the GBA version. Back then I was like 9 and it was around 2003/4 and back then I had no idea what a Super Nintendo even was.
Assumed so since you have a Wii U and mentioned a Squid, but that's fine. There are definetly much better games on the Wii U, but you could give it a go if you want to.
+Adrian Solfjell "There are definetly much better games on the Wii U"Like what? That's literally the only reason I got a Wii U. (I could care less about Turf War, it's all about Ranked Battle) I tried Super Smash Bros, and I really wasn't too impressed. I feel like it lacks identity from its predecessor, which is certainly something I can't say about Brawl or Melee. (Or the first one obviously. I own all 3 of those.) I played some of 3D world (I don't own it yet, as I got my Wii U just as summer ended) and I enjoyed it though. I will just stick to Lunar Magic instead of Super Mario Maker though. (whose existence I can't help but feel was to try to deter people from using "illegal" roms and romhacking tools, but I don't care.)
***** Yep, that was the reason you got a Wii U. That's your opinion. I honestly got bored of Splatoon right away. Not to say it's a bad game, because it isn't. It has originality and good gameplay. I still stand by that there are better games for the Wii U. You mentioned Smash Bros, which is great, but I have the same feeling as you, as it doesn't have much to offer (mostly because of it being limited to a 3DS game). Then you have Mario Maker, Bayonetta 2, Donkey Kong Country Tropical Freeze, Mario Kart 8, Super Mario 3D World, Pikmin 3, Wind Waker HD, Hyrule Warriors, Yoshi's Woolly World, etc, etc. Zelda, Xenoblade and Star Fox also coming soon btw. I personally bought the system for Super Smash Bros and Wind Waker HD. It was really worth it, as the games are really fun. I currently have: Mario Kart 8, Wind Waker HD, New Super Mario Bros U, Super Smash Bros U, Splatoon and Super Mario Maker.
Adrian Solfjell The thing that's kept me going in Splatoon is ranked battle: It's like gambling. (I've gone from A to S to B+ back to S in a matter of days somehow) Once I turned to level 10, I never played turf war again, aside the times I've accidentally clicked it or if there's a splatfest. (Which is more of a nuisance than anything. I already have any clothing I'd ever want with all 3 slots) I'm not to crazy about Mario Maker, because this sounds crazy, but I've been working on an SNES game engine in 65xx assembly, (I'm part of the hacking/homebrew scene) and the problem with games that allow you to customize things to me are that you can never customize them as much as you'd like, where if you were building something from scratch, there are just about no limits. Just look at some of the things people have done to Super Mario World through romhacking. I'm not way too interested in Wind Waker HD, considering I still have my GameCube with Wind Waker set up. If there were a main problem I have with Splatoon, it would actually probably be how vulnerable you are to being ambushed. You have abysmal health, and you move at a snail's pace (and even slower when you're firing, as if it weren't bad enough). Basically, if somebody shoots you from behind, you're completely done for. I know that's the same as in many other modern shooters, so it isn't exclusively Splatoon's problem, but it's still annoying as all get out. They just don't make shooters like Doom or Goldeneye anymore. One thing I have to love is how people always bring up that they have "free DLC!" when half of that stuff was on the disc to begin with, and stuff like weapons are often recycled, just having a different sub and special, which you should have been able to customize to begin with. The Splattershot is still hands down the best weapon all around.
***** I think they run slow in Splatoon as well, especially when you fire your guns. Ratchet & Clank is another shooter that doesn't slow you down while shooting, so there are some that aren't like most. I agree with the Splattershot, it's very addicting to use, I haven't even used the Roller yet.
Here's how I feel about these GBA remakes. If you grew up with the originals (like me), chances are you're probably going to dislike the remakes. As you say the hardware is different and it can't be a perfect copy. So someone who loves the originals will play these and instead of just enjoying the game, all the little "degrades" will just bug them and not let them fully enjoy it. I am looking forward to joining you in the collective nerdgasm with DKC2. Probably my favourite game of all time.
I grew up with the DKC original trilogy and I found the remakes quite amusing. I'm playing all the remakes now to see in what ways the game has changed. And it's been pretty swell so far, theyve fixed certain glitches and turned some levels down a notch on the difficulty. But both have it's ups in downs and I find it difficult to decide whether the remakes is better.
+LeifEriccson Did they really change the difficulty in certain levels? I don't remember this at all...I remember being very happy that the original difficulty was still intact, and with the game being made harder still with the inclusion of Hero Mode. In contrast to, say, the GBA SMW remake, which is sadly even easier (in a game I already find too easy).
I grew up with the original trilogy, and i love those games, but i think the GBA remakes are pretty good too. Yes, the originals have better graphics and music, but the remakes includes many new features like save in any place (I ll never forget the nightmare it was to get to the save point in Gorilla Glacier), minigames, more fun dialogs, scrapbook, etc. I think this features makes the remakes less frustrating, and thats good. If i have to choose deffinitelly ill choose the originals, but i will never say that the remakes are bad, they are great games too.
I grew up in the SNES era and the Donkey Kong Country series is, to this day, one of my favorites (including Returns & TF). I can't tell you how many times I have played through this game. Great analysis!
great review man, im glad someone has also shown that the donkey kong country series does desvere to rank up with the nes/snes mario games, and the classic sonic games, or if possibly surpass some of them! :)
The over-saturation is due to them compensating for the original GBA non-backlit screen. They did it so the colors would standout more, some later games had options to pick through different visual styles.
your explanation of the SGI computers was so much more in depth than the actual Nintendo promo vhs tape that was mailed to people in the 90s. pretty hilarious stuff if you haven't seen that.
Heh I actually only meant the first 3 ones, SNES. Return and TP have exceptionally good gameplay, but I dont like the graphics that much, it's just that I will always prefer SNES graphics over todays standard. Before the 3D era you had to imagine how scenes and levels would look like in real life, nowadays HD just presents you a detailed object that would look just like that in reality. To me that's boring, my "imagination graphics" look far better than HD. :D But I have to mention Donkey Kong Jungle Beat as the best and truest follower, even tho there is no second Kong, no "Country" in title and a different overall gameplay. It has the most vivid and richest in variety of design elements. And it has a more similar atmosphere to the SNES DKCs than R&TP have.
Get it!!! I played it with the shitty bongo controllers and it was still as amazing as first DKCs, but I heard theres even a Wii version with Wiimote compability. Trust me, you will absolutely love it!! :D
You make some of the best reviews. Your Mario, Sonic, and DK reviews are the best I've seen on UA-cam. I would love to see you redo your reviews of the classic Mario games.
Thank you for talking about the B.S. CAMERA! Man, that's one thing that drives me insane about the SNES games. I feel like the sprite size is way too big for the camera.
Fantastic video man! I LOVED this game on SNES. At some point, after getting a PlayStation, we kept the SNES and all of its games at the grandparents house. Enter the 2000's and when this game hit GBA, I bought and LOVED it too! I can remember now experiencing the slippery-er controls but excellent new Save Anywhere functionality. Thanks for this video! Liked and Subscribed!
Awesome review! I personally haven't played this game, the only DKC I've played is returns. I love how organic it is and how it doesn't just look like tiles placed together. My favourite game on the SNES is in fact Super Mario World, I felt the control, overworld, level design, powerups and music were perfect! I am really curious to see what this game is like after I saw this review. Keep up the great work man, now I'm going off to watch your other ROR videos :P p.s Haedox sent me here ;)
Tornado1994 It's because the game was slightly rushed to give Japanese players a reason to upgrade from the Famicom Disk system, and for American and European players to get people to buy the SNES (despite the fact that SEGA had already controlled the markets in the USA, Brazil, UK, and Europe, which made the SNES obscure for the most part, adding more fire is that Sonic 1 was already out there along with a "Super Sonic Offer"; for more games, lower price, Sonic, and your Genesis)
As a couple of people have pointed out by this point, Diddy is actually DK's nephew, not his cousin. I was mistaken and have included a correctional annotation in the video proper.
ExoParadigmGamer Cheers to 4 years of UA-cam Exo
I didn't see it? Where?
ExoParadigmGamer annotations Don’t work on mobile
Why isn't Donkey Kong Country Returns for Wii and 3ds on this? NM he explain it I should of watched before I typed. WTF is everyones problem with CV:LoS? they are badass inho and this is from someone who owns EVERY CV game.
@@mondo1371 thanks.
Honestly I thought it was pretty awesome that the gba version showed a cutscene of Diddy Kong defending the banana hoard but getting beaten by an enemy he can't defeat in game, pretty clever and a little more insightful than the first game
Donkey Kong Country is one of my all time favourite games. But I would love an HD remake made wit the original Silicon Graphics, straight from the SGI workstation
pretty sure the thing is LONG gone.
Yeah but modern technology does the same things but many times better and much less expensive.
Plus they probably don't look that great. And why would they, hd quality models would be a waste just for an snes game
SILICON GRAPHICS COMPUTERS
Sadly, that just isnt possible. Rare said that theyve lost most of the original assets for DKC, and what floppy discs they still have used an old file format that cant be read by modern computers. They had to remake the game from scratch (and rip sprites from a SNES rom of the game) when they made the GBA version. And even if they did have them, those NURBS models would NOT look good when blown up to HD.
The only downside of the GBA remake, is that the graphics are not 3D-looking in my opinion.
I think SNES 3D graphics looks better.
MarkVD100 i agree, but it’s honestly negligible, I still think the SNES version is slightly better, but the GBA’s save feature was a life saver for a kid (I played both growing up) that alone gives it a major boost. Honestly I couldn’t tell the difference between the controls, and the graphical and sound changes were necessary for the GBA. If you play it on an SP with back lighting, or the GB player, then the graphics can be a bit much on brightness and stuff, and considering the original GBA’s limitations in regards to that, the GBA version is going to suffer because you can’t play the game all the time unless you have a back light GBA, which makes the graphics bad, so you are kind of stuck in a catch 22.
That’s why I won’t consider them equal or the GBA version better.
It's excusable that the GBA graphics where so oversaturated because of the early release. But it's inexcusable that everything looks so damn blurry. It seems like they didn't have the original renders anymore and had to directly convert the images from the SNES games. But even then it looks way too blurry. Just compare it to Yoshi's island on the GBA, which looks not blurry at all! :/
My biggest gripe with the Sprites in the SNES version is that there's not enough frames of animation for every character to really sell the pre-rendered feel of the art style
@@cube2fox That problabally has to do with fact that EPG used the game boy player in 480i through an S-Video cord along with the de flicker filter slapped onto the video to combat interlaced flicker, but makes the GBA graphics very soft and blurry. IF you've played these GBA remakes on an emulator, GBS 101, or a game boy player via game boy interface(a hombrew software for the game player) these games will look worlds better becuase it has a not only much brighter image, but a much sharper image thanks to it running in 240p over your video cable of choice with GBA games being able to run in there native 240x160 and fit nicelly within the limited screen space thanks to every GBA pixel linning up correctally.
@@Ballowax Ah, thanks, this makes sense. I saw a different video where SNES, GBA, and GBC are compared, and there the GBA version doesn't look blurry, apparently because an emulator was used. However, unfortunately the GBA version is still missing effects in the background (like sunset and lightning).
On another note: The SNES video output is actually stretched horizontally, because the SNES pixels are not square, unlike the GBA pixels. Whether the game looks better with the stretch or without it, depends on whether the developers designed the graphics with the stretch in mind. In case of DKC, I don't know which is the case. (On yet another note, most SNES emulators seem to disable the stretch by default, since apparently most games weren't designed with the stretch in mind, i.e. the developers did not stretch graphics vertically beforehand to compensate it. This is why e.g. Super Mario World looks better on an emulator with disabled stretch than on an original SNES.)
Diddy was called DK's "wanna-be nephew" in the manual, but was never said to be his cousin.
The graphics have the same washed-out problem that a lot of pre-SP GBA games suffer from. In an effort to compensate for the dark screen, the colors and brightness were blown up.
Yeaaah, I wouldn't call the GBA's music "butchured," but it _really_ can't compare to the SNES version. The sound effects do pop more, but they're more "game-y." That's not necessarily a bad thing, but I think that's the thing about the GBA version of DKC1 in particular: That game was so focused on atmosphere and ambience, and the GBA hardware can't pull that off as well.
I never cared about the save/Funky problems. That was just how games were back then, haha. But yeah, portable games in particular NEED to be able to save at any time.
Huh, I'd totally forgotten about the boss changes! I haven't played all the way through the GBA versions since around the time they came out.
It looks like you tend to focus quite a lot on 101%ing, and that may be why you didn't talk about my biggest problem with the GBA versions. Ah, yep, you just said the time attack mode would "appeal to someone." That's me!
I usually focus on speeding through the game as fast as possible, and THAT'S where the GBA series falls short. The engine is a lot slower-paced. Rolling through enemies never gets you moving anywhere near as quickly, and physics and flow and crunch just aren't as much in-focus. On the other hand, this slower but more consistent approach means that DKC3 actually fares a lot better on the GBA, especially since Rare had ironed out all the kinks in the porting process by then.
Despite these disagreements, I really enjoyed this, and I'll be your newest subscriber! As someone who DID experience the SNES trilogy as they released in my formative gaming years, it was interesting to hear the GBA remakes critiqued from the perspective of the next generation. I've been working on my own series of videos looking at the Donkey Kong series over the past few months, and it'd be cool if you'd those out, too!
The Geek Critique Yeah, I realized after I had released the video that I had mistaken cousin with nephew. Whoops. But you are right. I love going for bonus rooms whenever I play these games, so I did write the review from that sort of perspective. Still, I can't say I ever experienced issues with slowness in the GBA version, but maybe that's just me. At the end of the day, I'm doing this marathon in the hopes that I can drum up a little more appreciation for the DKC remakes on GBA, because I feel like a lot of the pluses are ignored due to the few minuses. Also, I had heard of you before somewhere, (and heard that you were also a big DKC fan) so it's neat to see you pop by. I'll be sure to check out your vids sometime when I get the chance.
ExoParadigmGamer Cool, you probably found me from the same place i found you, on the r/donkeykong subreddit. I'm also on DKVine.com quite a lot.
Am I the only one who has a bit of an issue with the size of the character sprites (they're gorgeous to look at not bad) but I felt like the SNES version suffered a bit of a case of screen crunch cause I found myself getting killed mostly by enemies or projectiles flying on screen out of nowhere bc of that
Have you two ever thought about maybe doing a crossover review in the future?
Wow I just watched a geek critique video on dk one and wanted to see how your two views differed and then I see this. Wow.
It's a pity they designed the original GBA without a backlight, if it had one, they could have made the remake look A LOT better. Those oversaturated graphics are horrible, specially in some levels like Rope Bridge Rumble with those bright blue trees. Unfortunately they had to do it that way, otherwise you wouldn't have seen shit with that screen. The castle levels from DKC2 suffer from the same thing.
There's a fanmade mod that gives the GBA version the colors of the SNES one! And that to me makes it the definitive way to play DKC1 it looks so good!
@@AphidKirby link?
I would like to 'like' this, but I cannot break the wonders of the 69 likes.
Usually I play handheld games more than home console because I can play anywhere so I’m glad these remakes exist
Ah, DKC... One of the BEST games I played as a child.
Have you heard it is coming to Nintendo Switch Online?
Wait a sec you are me
Jose Matias Lara what do you mean?
I meant the other guy with a kirby profile picture
@DEAD CHANNEL no i love kirby
First video of yours I have seen
And I must say, I love how you actually go in depth and learn a bit about the games you are playing
You factor things such as technological advances as well as disadvantages (Screen size of gameboy advance, for example) and use this to help develop a good conclusion for whether or not it was a remake or "rebrake"
Some gaming channels just say "Look. Bad graphics. This one is better, etc."
You actually go out of your way and study a bit to make a good point.
+Shimmer Dale Thanks.
ExoParadigmGamer You are welcome :)
Shimmer
Sorry, but no. The point he made about the resolution has nothing to do with the complaints people make about the horrible, oversaturated colour. In all fairness you got duped by his blatant bias.
I completely agree with you man. I hate how people always write off the GBA remakes just because it's not the Super Nintendo version. While I do honestly prefer the Super Nintendo versions of the DKC trilogy as well as Super Mario World and Yoshi's Island (mainly because I grew up with the Super Nintendo and it's one of my all time favorite gaming consoles next to the Nintendo 64), calling them crap just because they're not exactly like the originals is bullshit. I think all the versions of the games are great in their own right and I can honestly say that I enjoy playing the GBA versions of these games just as much as the Super Nintendo versions.
//You watch EPG?
Huh...
Yep, sure do
//Da's kul.
And yeah, I also agree, especially since I grew up with DKC2 on GBA (and I'm finally close to 103% completing in, I only need to collect 4 feathers :3)...
Shulk the Homs I actually didn't play DKC2 until the GBA version came out XD. That's ultimately what helped me find out about the other 2 games in the trilogy and prompted me to get them for both systems X3.
Mario The Red Wildfire & Luigi the Green Thunder (Super Mario & Luigi)
//Like I said, DKC2 is my childhood, man. I never owned a SNES, I've thought it's a GBA title X3. Even though I know about its older self now, I still would not hesitate to come back to my handheld classic. This game is just near-perfect side-scrolling experience on a go, how couldn't I?
Sadly, I still have yet to play both DKC1 and 3, but right now, DKC2 is enough to bring me a satisfying, platforming experience DCK is known for.
First of all, it is fucking great to have you back. And you really hit the nail on the head with this analysis of DKC. I've only played the remakes on GBA, but from what I have seen, I really didn't miss much on the SNES. I never realized just how streamline it was and how better it is in the presentation aspects. Cannot wait until the next one and as always great video. The amount of effort you have put into this review really shows. This is one of the best RORs yet. :D
Haedox Thank you Haedox for introducing me to his channel!
Motherdragon64 He seriously deserves all the subs in the world
Haedox As do you!
Yeah really the only difference is the graphics on SNES was way better as for the music, but the GBA versions are still great
Dude ur missing out if u never played the snes version its so much better
As 100% finisher on DKC on the SNES. I love the GBA version as much as I do the origional.
i’ve been coming back to these videos for years. you are the reason i am a Donkey King Country fan. thank you for introducing to one of my all time favorite video game franchises, and thank you for being such a great creator.
if people think the gba soundtrack is butchered, they should listen to the gbc version.
I grew up with the GBC version, and I remember humming the temple theme to myself quite often as a kid. When I heard the SNES version for the first time, I remember thinking that while it was certainly more atmospheric, it was also much less memorable. While I personally think that the best music is simultaneously atmospheric and interesting, I'll gladly take the latter over the former if I have to choose. And besides, the GBC version isn't lacking in atmosphere; it just seriously changes the atmosphere with a much more upbeat tune.
Of course, that's only the temple theme. But it was the most memorable one from my childhood.
Its an 8 bit system... What do you expect??
@@ricardoemanuelsaezlabrana3778 yes, actually I still impress that dkc would be in a 8bit system
How does this video already have a dislike in less than five minutes?
The Donkey Kong *County* Police Force.
Yea but it not me I like your videos and I gave it a like
ExoParadigmGamer did you know the ratchet and clank movie and ps4 game are being delayed for next year 2016?
ExoParadigmGamer Well i'm not the only one who knew what a "fan-gasm" was
Nathaniel Foga I was wondering why it wasn't out by now. Thanks for the info.
Your videos are truly classics. One of the only channels on UA-cam that hardly Changed over the years. Your videos just give off this aura of something I can’t really explain. I just like watching your videos. Keep up t good work.
It can't be "rebreak" because that implies that it was broken in the first place. And DKC for SNES is far from broken!
You just blew my mind... Never thought of that!
"rebreak" means that they took the perfectly fine original game and was like "mmm...yeah...I like this... *LETS THROW IT OUT THE WINDOW AND MAKE SOMETHING HORRIBLE!*"
Yea for example take Sonic 1 & put it on the GBA version & what do we have? A badly fucked up version port of Sonic 1 for the GBA.
...But that would be a "break", not a "rebreak"...
+Dr.Beef it's just a pun. A joke. Just there to be there.
"Even I can succumb to the subtle and wraith like pressures of nostalgia."
*looks through channel and sees its nothing but nostalgia*
no kidding?
Shut up, you are no better
What are you talking about? His reviews are literally so objective and in-depth
I think both the genesis and snes soundfonts are amazing on their own. The genesis has a arcade-like soundfont while the SNES was basically different in most aspects.
Great review! Im honestly surprised that you didnt mention the Game Boy Color port though. While it can be finicky in control and suffers from serious screen crunch issues, its surprisingly impressive for an 8-bit conversion of a SNES game (the graphics are really impressive by GBC standards) and, lets face it, DKC in 'any' form is a guaranteed good time.
I for one would love to see all 3 DKC games remade using the graphics from Returns and Tropical Freeze. But that's just me. :/
That would be AMAZING!
oh please no
that garbage was terrible, the graphic engine was a bad choice
Nicolas Silva As if the SNES looked better.
Nicolas Silva There's honestly nothing to truly be disappointed about, unless you have really high standards. It's improving on everything in past games too. So what if they don't have all of the animals? So what if they don't have all of the playable characters? At least it doesn't have bosses that literally walk back and forth with an occasional change in speed
You're videos are more detailed and rightfully opinionated than anyone else's. Great job and keep them up.
Enguarde the swordfish is my favorite animal buddy. He's sooo CUTE!
1:38
Well... that's semi-true.
People REALLY seem to dislike Returns nowdays after Frozen Ape came out, people (to me at least) see Returns as a shallow platformer that has 'none of Rares Magic'.
The people that think that are really missing out. Returns is an amazing achievement.
if the normal way wasn't hard enough, you could, after finishing it completly, replay it in the hero mode (gba only as far as i remember) that was pretty challenging back then
I already really love your stuff. It's in-depth analysis, good commentary, and not hokey or over-produced. As a longtime Donkey Kong Country fan, I'll be sure to marathon this whole series.
DKC 2 is my favorite platformer, ever. I don't see how someone could just say they liked it for the graphics or trial and error. I've never experienced that from any of these games. I've never heard anyone say negative things about them. Only praise.
DKC was, is, and ALWAYS will be my favorite side scrolling platform series. I got them when I was like 7 or 8 (Yes I am old), and the music, the atmosphere, the characters, and a healthy spoon of Nostolgia will never be beat for me.
I grew up playing all three of these games on the SNES back in the 90's when I was a kid. I absolutely loved all three of them, but because I was never able to buy and own copies of them, the best I could do was rent them from those old rental stores that used to be everywhere back then, and play them whenever I could. It wasn't until about five years ago that I was able to get them to keep, plus their GBA remakes. When I sat down to try and beat them in earnest, I found that I couldn't get past the first couple of worlds at all. Then I found your channel, and this was my first video from you. It took the better part of that year, but I eventually managed to beat all six 100% ( the SNES originals and their GBA remakes ).
For my personal tastes, the GBA version of 1 is a solid replace. The ability to save whenever you want is a MASSIVE plus for me. Even today when I play the SNES original on the Switch's SNES app, I use the save-state function it comes packaged with to save my progress.
Every now and again, I like to binge-watch all these RORs in a row as a result.
Never had any idea a GBA version existed. I grew up off of the Gameboy Color version, so that was the only one I knew that ever existed. This is an eye-opener for me
@@theobserver4214 WRONG
Your DKC series of videos are really great, every couple of years something reminds me of them so I return to binge and reminisce on childhood memories of playing Donkey Kong on my GameBoy. I know you probably haven't thought about these videos in a long time but I thought you might like to know that something you made years ago is still making an impact on someone 7 years later and I'm sure there are others with stories just like mine
Honestly same just with a SNES
This is really an underrated remake
I understand the reason for it, but it's still frustrating that the GBA version looks oversaturated when played on anything other than the original GBA. I wish all the GBA ports of SNES games gave you an option to show the original colors, like A Link to the Past did.
I don't think that Lord of Shadows is a fair example because it was made to cash in on the god of war craze without understanding the quirks of the 3rd person hack n slash.
For a better example of a video game reboot, look at the linear Castlevanias on the NES followed by Symphony of the Night on PS1. SoTN had a good idea on how to make a nonlinear platformer with emerging mobility, which made it one of the hallmarks of the genre.
Dang! Just watched the opening of the video and you do a very swell job with the graphics!
BradleyNews11 Thanks, Bradzilla.
25:58 There actually was a promotional VHS cassette that gave you tips and tricks about this game, even including the Bonus Room-ception in Oil Drum Alley.
This was the second game I got for my gba as a kid. I have so many great memories playing this game at home and at summer camp. Yeah I didn't grow up with an snes but im really glad they made the gba version. Also there's no difference in graphical quality when you're playing on the gba screen which was awesome!
If he shoots ya, it's firin' in spurts
It's "If he shoots ya, it's gonna hurt!". How do you mess up the DK rap?
+True trash When you listen to the "unused" version first.
This Kong has an inflatable coconut gun
I'll shower you with coconut cream pies
*coconut gun
For me nothing beats the GBA version of Tree Top Rock! That tune is my jam!
Dude, I can't tell you enough how much I've been enjoying your videos these past couple days. You are the most thorough and honest reviewer I have ever watched. We all have a bias to an extent, but I love how open-minded you are and emphasise ''taking the good with the bad''. Your thought-process isn't black and white, it's a lot of grey in-between... if that makes any sense. You inspire me to become even better at script-writing, even though I feel that is my strongest point in general.
Looking forward to the DKC2 ROR!
Retropolis Zone Thank you kindly. :D
I actually always liked the "Tree Top Bop" song better in the GBA version- at least I think that was the name.
Yep. That's it.
I'm pretty sure the song is called Tree Top ROCK.
Thankyou sir. Late comment, I know. As a programmer on the GB and GBA Donkey kong games, I can tell you the early GBA did have a backlight so we purposly over saturated the colours. The GBA also didn't translate well from your TV screen to your GBA, so we had to squeeze the 4by4 map into 3v3 to fit the GBA. I hope we did ok!
There are people who don't like DKC? Yeah, stop talking to those people, you don't need that kind of negativity in your life. Those people are wrong.
This is a great in-depth analysis and our feelings are the same on just about everything. I love both versions as well, and it's hard to really pick one over the other. I wish you had mentioned Hero Mode in the GBA version though! That's probably my favorite addition of the entire remake, along with the improved bosses, and it adds a lot to the game's replayability.
Sometimes games make people to play them just to listen to the music. Isn’t it amazing?
16:32
Fun Fact: This “feature” is also in the modern DKC games, and by the way, I call this “feature” an oversight from the developers but for DKCR and DKTF, this was TOTALLY intentional.
Hey Exo, where's that Donkey Kong Country Gameboy Color ROR. What ever happened to that?
Its been cancelled i think
I love this video, and am really looking forward to the next ones. Thank you so much for making this!
*Says sonic 2 is Difficult* Dies on the easiest parts. Cmon Man
DoomGhoul You usually can't see the pits though, it's trial and error to know which ones aren't killable like the Mystic Cave zone, where you need to know which pit isn't a killable pit or leads to Hidden Palace in the Sonic 2 remake
DoomGhoul long time ago I know, but you kinda need to watch the video to understand what he's getting at
ya, sonic 2 isn't even that hard and not at all trial and error.
He might have game recording syndrome, as in his skills are gone when he knows he is recording.
I cant help but keep coming back to your DKC reviews~ I have to say this is my fav videos of yours! You put a lot of work into these! (Considering how you love the franchise, your videos really show it with the work you put in!) Great job and keep on doing what you love man! :D
This game will be in my heart forever. It was the first game on my first (SNES) console when I was a kid. Now i'm drinking beer ;)
Welcome back, EPG! I really enjoyed your video!
Thanks, Carson.
Where is the Gameboy Color version?
He should have done that, especially because he did Super Mario Bros Deluxe
He did it in the DK Land Trilogy review.
ThePolohetfan276 not donkey Kong land 1, DKC was released for the GBC also.
In the same pile as the Sly 2, and Redo of the Jak and Daxter review
Dominik Sobolewski It’s a rebreak
I've been a huge DKC fan since the first game launched in 1994. I was even a PowerFest '95 participant with this game. Like you, DKC 2 is my favorite.
Despite your age and the fact that the GBA ports were your introduction to the series, you provide the most accurate and detailed overview of the series that I've ever seen. Outstanding job!
I play dkc trilogy once every year, it amazes every time!
I think the content they added in the GBA version adds a lot to the game overall but overall I like the SNES version best. DKC is my favorite game of all time and I've played the hell out of both of these and even the GBC version too! Somehow this game never gets old for me at all. Great video man. Can't wait for DKC 2 and 3 RORs.
Aliens Studios Productions
Tip: Don't get a Game Over in the GBC version of DKC.
SPOILER ALERT: It's the scariest Game Over screen in the world. In my opinion anyway
this is such a well-made and interesting review. awesome work!
This is the first time I've heard someone describe DKC as difficult. I've been flying through this game since I was a kid. One of my favs.
While I played the SNES version first, I got more into the franchise when I played the GBA.
Grew up in the 90s with all the great SNES games. Donkey Kong has always been a great game . Never played the GBA versions
Hot take: the gba version of donkey Kong country is FAR superior from the super nes version change my mind!
I understand why Miyamoto felt the graphics were a gimmick, but I view the DK/Mario games as one big series. It makes sense it would go full circle & have a trilogy of DK platformers.
HELL YA!!! I knew you would do this eventually!!!
Kevin Synan Based EPG is a god
Dat based Kiddy Kong, tho
Expand dong
Kiddy Kong please understandu
Hi there! I've been binging your ROR videos recently as I just discovered your channel and I gotta say I love your work man! Your analysis of games is on par with SomecallmeJohnny's (BTW I'm glad I found another fan of his as you've stated in the past), and I love how your production values have gone up overtime, keep up the good work, my man!
Was I the only person to pronounce the 'e' at the end of Enguarde's name as a kid?
LuigiBroMario I think so. Maybe it was because I was used to hearing the correct pronunciation in cartoons and whatnot.
Something tells me you'd really love Crash Bandicoot 2: Cortex Strikes Back. Anyway, awesome video, and you have a new subscriber!
Love the intro to this. Great graphic. Good review, dude. I love both versions. Even if the graphics and sound aren't as good on the GBA, it's still a great game on its own.
What some forget is that the GBA was superior to a SNES in terms of processing power but had to deal with inferior input and output means. The former being its lack of X/Y buttons and the latter was the limited screen resolution and low quality speaker (compared to the TVs of the time).
2:51 I will say the GBA version of DKC3 is far superior than the original due to the redone soundtrack and the addition of Pacifica.
That new soundtrack is spectacular, even if it is a glorified remix of DKC1's soundtrack.
You have got to be the most underrated reviewer to date.
God, I didn't even know they ported this.
List of Music that I know:
8:32
Fear Factory
13:58
Aqua Ambiance that I didn't know the name until now.
27:55
Gang Gallon Music
Great video. I can't believe I watched a 30 minute review on Donkey Kong Country, a game I have played to death on SNES and GBA. If anything, I am surprised you didn't mention Hero Mode. That was my highlight of DKC Advance (I'm not sure if it was on the SNES). I loved the portability of DKC Advance and I still have it in my SP.
Kris Creed I always seem to forget something, no matter how many times I revise a script. Oh well.
+ExoParadigmGamer
A minor detail, but you also didn't mention that the voices in the GBA version are taken from the DK 64 game. It's not a big deal, but for me who have played only DK 64 before the GBA DKC, it's a nice touch.
Yeah I remember my first exposure to these games was the GBA version. Back then I was like 9 and it was around 2003/4 and back then I had no idea what a Super Nintendo even was.
Do you think DKC1 (SNES and GBA) should've had the extended Winky's Walkway and Necky Nutmare like the GBC version?
One of the best things about the remakes is that the game saves your freaking lives.
Adrian Solfjell I don't own Splatoon, but I think Haedox had similar feelings about the game.
Assumed so since you have a Wii U and mentioned a Squid, but that's fine. There are definetly much better games on the Wii U, but you could give it a go if you want to.
+Adrian Solfjell "There are definetly much better games on the Wii U"Like what? That's literally the only reason I got a Wii U. (I could care less about Turf War, it's all about Ranked Battle) I tried Super Smash Bros, and I really wasn't too impressed. I feel like it lacks identity from its predecessor, which is certainly something I can't say about Brawl or Melee. (Or the first one obviously. I own all 3 of those.) I played some of 3D world (I don't own it yet, as I got my Wii U just as summer ended) and I enjoyed it though. I will just stick to Lunar Magic instead of Super Mario Maker though. (whose existence I can't help but feel was to try to deter people from using "illegal" roms and romhacking tools, but I don't care.)
***** Yep, that was the reason you got a Wii U. That's your opinion. I honestly got bored of Splatoon right away. Not to say it's a bad game, because it isn't. It has originality and good gameplay. I still stand by that there are better games for the Wii U. You mentioned Smash Bros, which is great, but I have the same feeling as you, as it doesn't have much to offer (mostly because of it being limited to a 3DS game). Then you have Mario Maker, Bayonetta 2, Donkey Kong Country Tropical Freeze, Mario Kart 8, Super Mario 3D World, Pikmin 3, Wind Waker HD, Hyrule Warriors, Yoshi's Woolly World, etc, etc. Zelda, Xenoblade and Star Fox also coming soon btw. I personally bought the system for Super Smash Bros and Wind Waker HD. It was really worth it, as the games are really fun. I currently have: Mario Kart 8, Wind Waker HD, New Super Mario Bros U, Super Smash Bros U, Splatoon and Super Mario Maker.
Adrian Solfjell The thing that's kept me going in Splatoon is ranked battle: It's like gambling. (I've gone from A to S to B+ back to S in a matter of days somehow) Once I turned to level 10, I never played turf war again, aside the times I've accidentally clicked it or if there's a splatfest. (Which is more of a nuisance than anything. I already have any clothing I'd ever want with all 3 slots) I'm not to crazy about Mario Maker, because this sounds crazy, but I've been working on an SNES game engine in 65xx assembly, (I'm part of the hacking/homebrew scene) and the problem with games that allow you to customize things to me are that you can never customize them as much as you'd like, where if you were building something from scratch, there are just about no limits. Just look at some of the things people have done to Super Mario World through romhacking. I'm not way too interested in Wind Waker HD, considering I still have my GameCube with Wind Waker set up. If there were a main problem I have with Splatoon, it would actually probably be how vulnerable you are to being ambushed. You have abysmal health, and you move at a snail's pace (and even slower when you're firing, as if it weren't bad enough). Basically, if somebody shoots you from behind, you're completely done for. I know that's the same as in many other modern shooters, so it isn't exclusively Splatoon's problem, but it's still annoying as all get out. They just don't make shooters like Doom or Goldeneye anymore. One thing I have to love is how people always bring up that they have "free DLC!" when half of that stuff was on the disc to begin with, and stuff like weapons are often recycled, just having a different sub and special, which you should have been able to customize to begin with. The Splattershot is still hands down the best weapon all around.
***** I think they run slow in Splatoon as well, especially when you fire your guns. Ratchet & Clank is another shooter that doesn't slow you down while shooting, so there are some that aren't like most. I agree with the Splattershot, it's very addicting to use, I haven't even used the Roller yet.
Gotta say, i've not watched the rest of the video yet, but that dk country style video intro was brilliant! Hats off to you!
Here's how I feel about these GBA remakes.
If you grew up with the originals (like me), chances are you're probably going to dislike the remakes. As you say the hardware is different and it can't be a perfect copy. So someone who loves the originals will play these and instead of just enjoying the game, all the little "degrades" will just bug them and not let them fully enjoy it.
I am looking forward to joining you in the collective nerdgasm with DKC2. Probably my favourite game of all time.
I grew up with the DKC original trilogy and I found the remakes quite amusing. I'm playing all the remakes now to see in what ways the game has changed. And it's been pretty swell so far, theyve fixed certain glitches and turned some levels down a notch on the difficulty. But both have it's ups in downs and I find it difficult to decide whether the remakes is better.
+JoshKall I say If you enjoyed it on SNES you'll enjoy it just as much on GBA.
+LeifEriccson Did they really change the difficulty in certain levels? I don't remember this at all...I remember being very happy that the original difficulty was still intact, and with the game being made harder still with the inclusion of Hero Mode.
In contrast to, say, the GBA SMW remake, which is sadly even easier (in a game I already find too easy).
IonSquared Yes the difficulty is adjusted slightly. Bosses were made harder though.
I grew up with the original trilogy, and i love those games, but i think the GBA remakes are pretty good too. Yes, the originals have better graphics and music, but the remakes includes many new features like save in any place (I ll never forget the nightmare it was to get to the save point in Gorilla Glacier), minigames, more fun dialogs, scrapbook, etc. I think this features makes the remakes less frustrating, and thats good. If i have to choose deffinitelly ill choose the originals, but i will never say that the remakes are bad, they are great games too.
I grew up in the SNES era and the Donkey Kong Country series is, to this day, one of my favorites (including Returns & TF). I can't tell you how many times I have played through this game. Great analysis!
I feel your pain with DK64 Exo. I adore 3D Collectathons, but I draw the line at that monster.
lightninstriker10 it honestly isn’t that bad
@@doctoradventure413 That bitch is a nightmare to 100%
great review man, im glad someone has also shown that the donkey kong country series does desvere to rank up with the nes/snes mario games, and the classic sonic games, or if possibly surpass some of them! :)
when is the GBC DKC video?
The over-saturation is due to them compensating for the original GBA non-backlit screen. They did it so the colors would standout more, some later games had options to pick through different visual styles.
Snotnarok I thought I had mentioned that. Did I forget?
+Snotnarok I actually think it looks the slightest bit better because it makes everything pop out a little more.
YOU'RE BACK!!! WOOHOO!!!
your explanation of the SGI computers was so much more in depth than the actual Nintendo promo vhs tape that was mailed to people in the 90s. pretty hilarious stuff if you haven't seen that.
u seem more attached to the GBA versions.... just saying hommie.
its been 7 years godamn
Thanks for this detailed review. All DKCs are the best games of all time.
Yoshi92 Even Returns and Tropical Freeze? I'm partial to them myself, but I know there are many Classic fans who don't care for 'em.
Heh I actually only meant the first 3 ones, SNES. Return and TP have exceptionally good gameplay, but I dont like the graphics that much, it's just that I will always prefer SNES graphics over todays standard.
Before the 3D era you had to imagine how scenes and levels would look like in real life, nowadays HD just presents you a detailed object that would look just like that in reality. To me that's boring, my "imagination graphics" look far better than HD. :D
But I have to mention Donkey Kong Jungle Beat as the best and truest follower, even tho there is no second Kong, no "Country" in title and a different overall gameplay. It has the most vivid and richest in variety of design elements. And it has a more similar atmosphere to the SNES DKCs than R&TP have.
Hmm. I have been meaning to play that one for some time now, but I've never gotten around to it for whatever reason.
Get it!!! I played it with the shitty bongo controllers and it was still as amazing as first DKCs, but I heard theres even a Wii version with Wiimote compability. Trust me, you will absolutely love it!! :D
Return and Tropical Freeze > all IMO.
You make some of the best reviews.
Your Mario, Sonic, and DK reviews are the best I've seen on UA-cam. I would love to see you redo your reviews of the classic Mario games.
Great episode of ROR, EPG.
Thank you for talking about the B.S. CAMERA! Man, that's one thing that drives me insane about the SNES games. I feel like the sprite size is way too big for the camera.
ExoParadigmGamer+ How do you build The Logo text like as SEGA,Nintendo,Rareware? And How you do the intro this
I love the first Donkey Kong Country game for both the SNES and GBA. I have Japanese versions
Finally, something good to watch xp
Torrie Starfrost just thinking the same thing, lol
Fantastic video man! I LOVED this game on SNES. At some point, after getting a PlayStation, we kept the SNES and all of its games at the grandparents house. Enter the 2000's and when this game hit GBA, I bought and LOVED it too! I can remember now experiencing the slippery-er controls but excellent new Save Anywhere functionality. Thanks for this video! Liked and Subscribed!
dbG33K At least you didn't have the GB Player which adds input lag
Awesome review! I personally haven't played this game, the only DKC I've played is returns. I love how organic it is and how it doesn't just look like tiles placed together. My favourite game on the SNES is in fact Super Mario World, I felt the control, overworld, level design, powerups and music were perfect! I am really curious to see what this game is like after I saw this review. Keep up the great work man, now I'm going off to watch your other ROR videos :P
p.s Haedox sent me here ;)
+TWIP SMW is pretty flawed. The 2002 GBA port is superior in everyway.
Believe me, I played SMW in 1991. Got SNES brand new for Christmas.
Tornado1994 It's because the game was slightly rushed to give Japanese players a reason to upgrade from the Famicom Disk system, and for American and European players to get people to buy the SNES (despite the fact that SEGA had already controlled the markets in the USA, Brazil, UK, and Europe, which made the SNES obscure for the most part, adding more fire is that Sonic 1 was already out there along with a "Super Sonic Offer"; for more games, lower price, Sonic, and your Genesis)
Dkc 2 is better than SMW in literally every way.
I think it'd be safe to say that half of all GBA games are remakes of older games.
I LOVE this game.
Got to say, as a newbie to your channel, your intros are A+. Keep up the awesome work.