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On game 1 at like 5:25, when ukko attacked in the security and removed it, why didnt you use magna x's effect to activate its when digivolving effect? If you did, the magna x wouldve been at 18k and you wouldve been able to block velgrmon's attack and kill it, since it was only at 17k.
I was also considering that the Familiar Token could swing with the possibility of surviving and Cendrillmon Overclock at the End of Turn to finish and wanted to save the block then. It felt like a very tricky spot at the time so I wasn't too sure what the best time to block was either. Looking back, I think I should've either blocked the Ukko or the Token swing later.
@AVAULT that's understandable. The thing with magna imperial however, is, like you mentioned before, that most of your digimon are above the 3k threshold, so the ukko would be dying 9 times out of 10. I just thought that if you used the magna when ukko attacked, the opponent would thought twice about doing the velgr combo since the magna would've been strong enough to kill the velgr. Granted, it would've brought back out the code cracker fang, but hey, we all learn through hindsight.
Could you link your deck list! Thank you
HURRY!!! Don't miss out on the Black Friday/Cyber Monday sale where you can get a FREE PLAYMAT alongside with the special release discount for the Ultimate Dragonkin Collection as well!
avaultstore.com/collections/sale
Which do you think would be a better mat d reaper or kind ygdrassil
On game 1 at like 5:25, when ukko attacked in the security and removed it, why didnt you use magna x's effect to activate its when digivolving effect? If you did, the magna x wouldve been at 18k and you wouldve been able to block velgrmon's attack and kill it, since it was only at 17k.
I was also considering that the Familiar Token could swing with the possibility of surviving and Cendrillmon Overclock at the End of Turn to finish and wanted to save the block then. It felt like a very tricky spot at the time so I wasn't too sure what the best time to block was either. Looking back, I think I should've either blocked the Ukko or the Token swing later.
@AVAULT that's understandable. The thing with magna imperial however, is, like you mentioned before, that most of your digimon are above the 3k threshold, so the ukko would be dying 9 times out of 10. I just thought that if you used the magna when ukko attacked, the opponent would thought twice about doing the velgr combo since the magna would've been strong enough to kill the velgr. Granted, it would've brought back out the code cracker fang, but hey, we all learn through hindsight.
I was first