@@algodooscenecollection3048 I just thought algodoo was a game if building funny car and stuff but u are way better than that and I learnt lots of lots of stuff new from u sir... Big fan from India 🇮🇳
You should do "math.sin" instead of "sin" It didn't work, at least for me I did that thing and it worked fine. Btw where do you get the ideas from? Are you that creative?
Hello! Maybe because "SIN" only works in the "UPDATE" script box. I'm new to using scripts!! I The ideas I realize on Algodoo all come from my head! I spent many hours, for years, playing with Algodoo. Good day!
@@algodooscenecollection3048 The "sin"(math.sin) works in Poststep, oncollide, Onkey,Onspawn, Ondie,Onclick , etc (for example color=Rand.normal will set the color to a random color, In update It will re-randomize A few times per second (depends on the frequency thing in the options, In poststep every "tick" that the scene is playing, Onclick ,and Oncollide are self explainatory, Onspawn is usefull in scene.add stuff.
For example I made a Grenade by making it so its TTl will be set to zero When in touches something,And I Changed its Ondie to add 16 Squares with the Update of:(e)={vel=vel*[Rand.normal,rand.normal]).I wanted to make a 512 square version, But I coldn't remove 512 lines of text that has"body" in it
@Mona lisa, if I understand correctly is it difficult to remove 512 lines of text containing "body"? You tried to copy and paste the script onto an external text editor (word pad, text edit, block notes). The text editor doesn't have to change the text formatting otherwise the script won't work. So you can delete lines of text much more easily using the word search tools as well. Then copy everything and paste it into the Algodoo script menu. Good day!!
@@algodooscenecollection3048 That still takes a while.Things will have the same bod only if they're glued together. If they're not glued together, they have different bodies which means the "ID" of the body is different; so I can't replace every body with nothing because the remaining numbers will make it "meaningless" for algodoo.
Bro u pro
Thanks!!!
The water script is going off the screen and i cant see 1:43
You got 2 different kinds of Algodoo script collection 2.
Yess!
Can you give me the tutorial how to make a Territory Wars marble race in Algodoo? I need it for my marble race.
Thank you
Now I finally saw a advanced user
Thank you very much!!😃
@@algodooscenecollection3048 you really are sir😍
@@algodooscenecollection3048 I just thought algodoo was a game if building funny car and stuff but u are way better than that and I learnt lots of lots of stuff new from u sir... Big fan from India 🇮🇳
@@h_s_dhanjal I am very happy to have inspired your desire for creativity !!!
Have fun with Algodoo !!
@@algodooscenecollection3048 all because of u bud
You should do "math.sin" instead of "sin"
It didn't work, at least for me
I did that thing and it worked fine. Btw where do you get the ideas from? Are you that creative?
Hello!
Maybe because "SIN" only works in the "UPDATE" script box.
I'm new to using scripts!!
I The ideas I realize on Algodoo all come from my head!
I spent many hours, for years, playing with Algodoo.
Good day!
@@algodooscenecollection3048 The "sin"(math.sin) works in Poststep, oncollide, Onkey,Onspawn, Ondie,Onclick , etc (for example color=Rand.normal will set the color to a random color, In update It will re-randomize A few times per second (depends on the frequency thing in the options, In poststep every "tick" that the scene is playing, Onclick ,and Oncollide are self explainatory, Onspawn is usefull in scene.add stuff.
For example I made a Grenade by making it so its TTl will be set to zero When in touches something,And I Changed its Ondie to add 16 Squares with the Update of:(e)={vel=vel*[Rand.normal,rand.normal]).I wanted to make a 512 square version, But I coldn't remove 512 lines of text that has"body" in it
@Mona lisa, if I understand correctly is it difficult to remove 512 lines of text containing "body"?
You tried to copy and paste the script onto an external text editor (word pad, text edit, block notes).
The text editor doesn't have to change the text formatting otherwise the script won't work.
So you can delete lines of text much more easily using the word search tools as well.
Then copy everything and paste it into the Algodoo script menu.
Good day!!
@@algodooscenecollection3048 That still takes a while.Things will have the same bod only if they're glued together. If they're not glued together, they have different bodies which means the "ID" of the body is different; so I can't replace every body with nothing because the remaining numbers will make it "meaningless" for algodoo.
0:42
DOESN'T WORK when copypaste the script gone
The scene didnt work either
Try downloading the scene again !!
I made a fix!
www.algodoo.com/algobox/details.php?id=213570
enjoy!!😃⚙️
@@algodooscenecollection3048 thx
nice
Thanks!!
WTH Is that one dot?!?! NEXT TO SIMTIME?! 0:49
Hi!!!
That's an asterisk (multiplication).
It is not clearly visible, it is true, it seems a point !!
*
What is the sin simtime script pls tell
sim.time = simulation time
@@algodooscenecollection3048 bro i have one more problem my ropes keep glitching badly they just explode and bruh help me what problem it actually is?
Is the script all caps?
No, I used a text font that made letters appear lowercase, uppercase but smaller.
I don't use this font anymore.
I have a doubt
the motorspeed thingy isnt working for me
But the video don't to fast. I can't even see what are you doing.
can you tell me how to download algobox
Hi!
Algobox is not a download program, it is a collection of user-built scenes with Algodoo!
You can download Algodoo!
www.algodoo.com
ruined the 69 likes (troll face)
sos
Bro