I own both. Im a Big fan of Outrun. Everysince I played it on the Master System in the 80's. The Mega Drive version is far better than the PC Engine version. I have compared both games via RGB and the Mega Drive version is actually more colorful. The Mega Drive version also is the more complete game having way more scenery and it plays more fluid. It also runs in 320 resolution while the PC Engine version runs in 256. I have been comparing a lot of Mega Drive and PC Engine games lately which has been really fun for me. I can clearly see that the Mega Drive is the more powerful console. We all know that the Mega Drive has the cleanest and sharpest RGB image and it shows in Outrun too and like I said its more colorful on the Mega Drive too. I really dont like the engine noise in the PC Engine version but you can turn it off. I also dont like that you cant hear the cars go by on the PC Engine version either. To be fair in 1990 the PC Engine version was the best home version of Outrun until the release of the Mega Drive version. I have a friend from Japan who was a big fan of the Mega Drive and said that even though it was third in Japan in sales, it wasn't as big as gap as some think as far as the PC Engine and Mega Drive and many Japanese prefer the Mega Drive over the PC Engine. He told me. Anyway great video. Also playing this on a Mega Drive controller just feels better. I used the Sega Official 6 button controller (the japanese one) which IMO is one of the best controllers of all time.
This is an interesting take because I feel that the colors seem more correct on the PCE, to some extent. The System 16 original had a very pastel palette and the PCE captures that better, especially on the first section. However, some of the darker sections look better on the MD. And color is the only advantage I’d even consider for the PCE, because like you said, the MD is smoother, has better control and plays better. I do think it is kind of strange that the Japanese PCE game uses the overseas stage layout, whereas the MD version uses the Japanese stage layout tor every version, even here in the US on Genesis.
The music in the genesis version is much better too. I also find the car engine sound on the PC Engine very off putting. It sounds like a fly i want to swat!
Overall megadrive version is better? Probably, but not more colorful than pc engine version, that version in colors is more accurate to the original arcade
This was very close. It would have been cool to see some of the courses that push a lot more scenery on screen like Cloudy Mountain and Devil's Canyon, or to see Gateway on both versions. The PC Engine gets the color palette closer to the arcade in some courses, while the Genesis version often has more roadside detail, more layers of parallax.
I like the victory screen on the PC-engine better, as well as some of its choice in colors. But overall the MegaDrive/Genesis looks better with far more detail, especially in the desert stage.
The PC engine is 16 bit but the sound come from two 8 bit sound chips that's built inside the PC engine or Turbo Graphics 16... just a little info I didn't think you knew about!!!
Genesis version is overall better technically and more true to the arcade, still, the PC Engine does a very good job, although you can tell it doesn't play in the exact same category power-wise, still colors are more vivid on PC Engine, thanks to its greater number of colors displayable onscreen (which is Genesis's main weak point compared to its competitors). But one must keep in mind that the Genesis version came 1 year later on a overall more powerfull hardware than PC Engine's, and by the time of its release, the PC Engine version was the best conversion of the game this far, way above any existing home version :-)
Despite the fewer colors, I think the MD looks closer to the arcade. I never played on the TG16 back then because it was not really a thing here in Brazil... but from emulation, it always felt like a souped-up NES, while the MD was an actual next-gen machine.
Nice. Mega Drive/Genesis Outrun was the best port of its era: it runs in 320x224/fullscreen just like the arcade original (unlike the PC Engine port which runs in lower resolution and with added black bars at the top/bottom of the screen more likely to save on processing (same formula was used for others PC Engine ports such as Space Harrier or After Burner II...)) + has faithful sceneries (unlike the PC Engine port where many stages lack essential visual element(s) which were supposed to define these stages = huge fail) + has great music (while some PC Engine renditions are rather poor such as Magical Sound Shower) + has all voices (unlike the PC Engine port where all are missing) + plays well (PC Engine port plays well too but both differently) + even has extra content such as a fourth music called Step on Beat or a special hyper mode (which has to be unlocked). On the negative side it doesn't have engine noise (but the one on PC Engine doesn't sound really good anyway and some people turn it off so in the end...) and a few visual details could have been better made but overall it's very good and one of my favorite racing games on the system.
There are a lot of others differences between the two ports and maybe I'll add further details later... +Canal Vc Decide Can I share your video around?
+Fernando Junior Realmente O mega drive se saiu melhor.Mas em relação a limitação não sei não viu,pois o pc engine até que tinha potencial viu, eu estava jogando um tempo atrás uns games do pc engine como street fighter e achei que nele chega a ser melhor do que no super nintendo e mega drive,e ele tem uns Shoot 'Em Up com graficos muito bons também e alguns são até melhores que os do super nintendo e mega drive.E o castlevania dele então humilha geral.
+TheFred128 Sem duvidas o PC Engine tinha potencial d+... Eu falei da limitação não no sentido pejorativo. Eu me referia à diferença dos processadores, no PCengine 8bit e no Genesis 16. Quanto ao Castlevania, sem palavras... O jogo abusava do PC Engine CD. Som maravilhoso e o jogo humilha a versão do SNES. O Street Fighter é mto bacana tmb. Quanto aos "jogos de navinha"(como chamava quando era pequeno) um muito legal é Parodius. Um jogo onde o chefe é um gato/navio voador e sua nave é uma lula ou um pinguim merece ser jogado.
I read in retro gamer that the PC engine version was the most arcade perfect version of 'outrun'. Looking at this video though, the megadrive version is much better than the PC engine version. Larger sprites, more paralax scrolling in the background, better road graphics. The only thing I can say that's better on the TurboGrafx version is that the car has a nice shine :)
I still think the car looks better on the Mega Drive, since it's darker. The car also has an overhead animation that shows the shine, which isn't as pixelated as that of in the PC Engine.
Já cheguei no video torcendo para que fosse "Magical Sound Shower", já que é minha favorita, hahahah. Bom vídeo, como sempre. Acho que dessa vez a versão do Genesis acertou muito bem no som, conseguiram fazer o estilo "metálico" do soundchip casar bem com a música. Acho que Genesis leva totalmente nessa, embora no PC Engine eu já iria preferir Victory Run.
An 8-bit machine giving the Mega Drive more than a run for it's money! I'm going to give this to the PC Engine, more robust sprite handling (like so many PCE games) and more colours on screen (and some larger sprites). The colours are also more authentic to the arcade original. Incredible for an 8-bit machine!
Genesis all the way. It's one of my favorite ports, despite later versions of the game being flat out better in every way. Genesis has better audio, actual split roads (very important), better sound (other than the missing engine noise). It's surprisingly accurate for the machine, too. The colors are a little rough (the car sprite is accurate to arcade, but it's much darker and has way more contrast), but it's still nicely done. only real issue is that the framerate kind of sucks and could have been better... but it seems like it's better on Genesis anyway than PCE
Apparently both versions run at 20 FPS but since the PC Engine version is simpler with smaller screen size, smaller sprites and all, the kinda low frame rate is less noticeable. Also the PC Engine version has limited animation: our car has only 2 lateral frames (as opposed to 3 on arcade/Mega Drive which actually makes a huge difference), the others cars don't have their wheels animated, there's no parallax scrollings... The Mega Drive port is indeed better overall, technically more advanced, more complete and it even has some exclusive stuff.
The PC engine got the fundamentals right as I played it and it’s a lot of fun, but the megadrive version came out a couple of years later on better hardware and it shows. The 3DS version of this is best though :p when you go back to these style of games it’s hard to play without smooth scaling.
O mega drive tem uma batida mais forte dos graves... enquanto o Pc Engine tem um som bem parrucular só dele nas notas mais suaves nós tons agudos... Porém o Pc ENGINE vc ouve o som do carro... Já o Mega Drive não tem som do carro. Mas o Mega tem um gráfico pouco melhor em alguns aspectos... 2 excelentes versões!!! Vale a pena jogar as 2 versões!!
The PC Engine version is basically pushing its chipset to the max while the Genesis/Mega Drive version is adequate for its hardware capabilities. The Genesis version should have audio closer to the arcade version but doesn't. The scrolling is still much slower than the arcade original. I think you'd need at least a 32x, a NeoGeo, Jaguar, or Saturn to be able to replicate the arcade version accurately - with competent programmers - without stepping up to a later generation console.
Yeah, but the MD version looks flat with all the wrong colours - scratch that - MD the version has no colours, just look how weird the car looks with that flat red colour.... not good. Best thing about the MD version is the JP versions box art and the in game speech - this was a pissy poor effort on MD.
@@TheKayliedGamerChannel-UA-cam 🤦♂️ Naive much? If the MD's version is 'pissy poor', then that makes the PCE's version absolute bullcrap. Doesn't the lack of proper road splitting turn you off? Whatever, it's your opinion anyway.
Thanks for making all of these comparisons. I'm slowly working my way through them all. Question: Do you switch between audio on each video? If so, how can I tell which one is currently playing? Sorry if this should be obvious and I'm being dense.
The PC Engine OST is also incredible, except for the shitty drums. However I prefer the graphics of the Mega Drive version in most cases, and just like you say, the stages are more faifthul in the Genesis version. I still hate that turquoise sky.
@@tskraj3190 no way does either of these come close to the arcade. The car on genesis might have a glossier look but the animation is so much smoother on the arcade/saturn/Xbox version. If you take the time to drive slow nothing is choppy unlike the cheaper console versions that can't handle true super scaling
I actually give it to Pc engine because the way the characters hair move it gives a good sense of speed and realism and its brighter. Not much difference but the car does look smoother on genesis
Yes, the Mega Drive (Genesis) port rocks! Better presentation + more faithful sceneries (one of the key aspects of this game) + better music (some damn sweet tunes
Colours on the cars look terrible on the MD version - even the main car sprite looks plain wrong on the MD version. MD version has speech and Trucks and VW beetles - but it still looks like 16bit home computer trash on the MD.
@@TheKayliedGamerChannel-UA-cam lol, you're just hating. You don't like MD's car colors but what about PCE's purple road or pink sand? Also PCE port lacks voices, lacks ocean on the roadside, lacks forks, lacks double lane highway, etc. Also the PCE port has less animation frames, it looks stiff when you take turns... In any cases I agree that the MD port could have been better (why no engine noise?!) but it's still a good port and arguably the best until the Saturn one came out.
I like both versions, very well done. I choose the PCE version because the beautiful graphic style, very faithfull to the arcade. The Megadrive version has some reimagined graphics I do not like it, for example, the main car, is different. The sound is better on MD on this game.
When comparing in RGB. Outrun on the Mega Drive has a more beautiful graphic style IMO. The Mega Drive version is also more colorful too and has way more scenary. You have to own both versions and compare them yourself via RGB to understand where im coming from.
@@Atariatari-ky9te I own BOTH machines, and they're both using RGB, and the PC Engine version LOOKS BETTER. Stop posting crap, you have no idea what you are on about.
@DKTronics70 What are you using for RGB for your Mega Drive/Genesis? I respect everyone's opinion the Mega Drive version for me looks better in RGB, plays better and has better music. I also prefer the 320 resolution than the 256 cropped screen of the PC Engine version. I own both too but play the Mega Drive version more. IMO the PC Engine version was the best home version until the Mega Drive version was released. PC Engine is my 3rd favorite console of all time after the Sega Saturn and Mega Drive/Mega Cd. PC Engine used to be my number one as a kid but as an Adult and loving the Arcades in the 80's and 90' I just feel the Mega Drive did a better job bringing the Arcade experience home better than the PC Engine and Super Famicom.
I will never understand why the drum samples of the MD version are not the ones from the arcade, drum samples are very short, they don't take much memory. They used Sonic drums... I never understood.
The Genesis takes this one but it's closer than I thought it would be. There's just so much detail missing from the TG-16 version, the car doesn't sound right, and some of the backgrounds are off as well. Like for example the pillars are messed up.
You guys should look at the Amiga/ST versions if it's not already done, you will have a good laugh. The Mega Drive and PC Engine versions look awesome in comparison! The Mega Drive version in particular looks really good.
That's not a fair comparison. The Amiga and Atari ST only do 32 and 16 colors on-screen at once - but at higher resolution - while the Sega Genesis/Mega Drive can have 64 colors on screen at once. The Genesis has dedicated RAM for graphics and can do more sprites than either. Plus, it was Sega handling the version for its own console. It had a more vested interest in making sure its first party titles were system sellers unlike a 3rd party independent software publisher making coin off quick adaptations to platforms they don't own themselves. The Amiga and ST were pretty much designed in 1984 whereas the Genesis/Mega Drive was designed later.
I LOVED Outrun in the arcade. For kicks, I would have friends pick a direction at the end of each stage just to make things interesting. I also LOVED my TG-16, and picked it just because it was interesting. But, seeing the difference between these two versions kills me. It was an OK port, sure; but, the cut corners - like LITERALLY, some of the cut corners between the two versions (and arcade), the background omissions - like missing shorelines, narrower roads, way fewer obstacles on the sides , and the cheap out at the end by not having the Ferrari slide in to a stop - ripped my heart out. The Genesis dunked over the PC-Engine and hung tongue out on this one...
What's up with SEGA releasing it's games on other consoles back then? Didn't they care about the hardware business? In the end we as gamers got something good out of it (especially PC gamers because we got Sonic, Daytona, the Virtua games, etc) but it doesn't seem like the best decision hardware-wise.
You will notice that the PC engine version was released in 1990 and the Genesis version was released in 1991. Back when the PC engine was released, the Genesis didn't even exist and the Master System wasn't selling very well. They were making money by licensing their games. As you can see on the title screen, the PC engine version wasn't developed by Sega...
Anyone ever think that maybe just maybe Sega favors their hardware or at least has a better handle on it ??? Also people need to stop taking wiki as gospel...the turbo does not have 2 16bit gpu's it has one...it has 2 8 bit cpu's to push the gpu...fucking wiki and the stupid ass internet
I don't think there's a clear winner, here. TG-16 has a better palette, more fps, a better use of sprites, and better/more animations, in my opinion. The Genesis has better presentation, better sound/music, bigger sprites, and is faster paced; this is also my opinion. I think the TG-16 won this comparison, and with the difference in technology and system power, there's no way this should have happened. I understand that NEC had a bit more time to learn their system's limitations, and how to push them, but this is SEGA game that had been around for years, on SEGA hardware. SEGA should have had some tricks up their sleeves of their own, ESPECIALLY since the Genesis was based off of their System 16, which is the same hardware of the original arcade system for Outrun. -HERETICPRIME
When you think, Sega owned both the Megadrive hardware, and the original Outrun IP, yet they made a dreadful version of Outrun on the MD. Terrible colours, looked nothing like the arcade, no engine sounds, awful frame-rate. The best version here is the little PC Engine, which could not only hold it's own against the 16-bit machines, but often surpass them - just look at the PC Engine back catalogue, full of near arcade-perfect conversions, like R-Type, etc... and it only had an 8-bit CPU. Amazing little machine.
Rad racer on nes is FAR SUPERIOR to both of these games and i actually love outrun,im a proud owner of the japan sega saturn outrun The megadrive outrun sounds ok but a mute point seing as it couldnt even have the engine sfx and its frame rate isnt great and its scenery is poor The pce outrun is fast,smooth,music is good and has at least a basic engine sound which IS better than none and has scenery that is big and looks like they at least tried to make an effort Outrun and super hangon on megadrive ... no excuses,thry simply didnt want to out do their coin op machines So the question,pce or megadrive ? Well back in the early 2000s,there were emulators,mame outrun didnt run well at all unless hack-bootleg and still didnt run well however .. megadrive and pce emus could run outrun fine,i played ALOT more pce outrun than i did megadrive,i never owned the consoles back then but the pc engine outrun,space harrier and afterburner were/are superior,really well made conversions The megadrives weakest point is racing games apart from Virtua racing
The genesis is more powerful, But it seems the pc engine has more color. Like the genesis car is one tone of red while the pc engine has different tones of red and switches them around when the car moves to look like lighting. The yellow in the girls hair has a light tone at the base and darker at the edges. The sky is more a brighter blue while the genesis is darker. And it seems the genesis has a problem doing brighter more mixed colors….. and just replace with a standard color. Like different shades of purple,blue,red,pink Sega should have thrown a 12bit color palette in that thing
É claro que o mega vence. Mas eu admiro muito o PC Engine por ele ser um console de 8 bit e quase alcançar a qualidade de um 16 bit. Só não deu certo porque foi praticamente sabotado pela Nintendo. Mas deixo meus parabéns ao pessoal da Hudson que os desenvolveram.
despite being an 8-bit system with a 16-bit gpu, making it a weird pseudo 16-bit system, pc engine holds up against the later consoles of its generation.
Faz Megadrive Outrun vs Arcade. Você vai se impressionar o quanto a versão de Mega é fiel ao Arcade, claro que tem menos FPS, mas o gameplay é impressionante.
MD of course. Even more so with the colour fix. Now if only the dickheads at SEGA Japan put this on the MEGA-CD with full scalling. Would have been awesome. A 1 or 2 second load at stage forks would have been fine. But noooooo, they put such amazing hardware in and never used it. When they did, i.e Heavenly Symphony, it was shit! Maybe CORE should have ported the Super Scaller games! Look at Jaguar XJ220, so obvious they would have done an amzing job.
Both are really good versions, but it's criminal how underused the PC Engine was. It could have been THE greatest machine for a long time with the right marketing.
Tell me you were kidding there? Because the PC Engine is rather limited overall, in terms of hardware (8-bit CPU (tough a powerful one); no 2nd background layer support; 8-bitish audio with only 6 sound channels (and only 1 sound channel added for its CD add-on while the Mega-CD adds 8 PCM channels); etc) but also only one controller port; no light gun support; no online support; etc... A bit of a scam and even more since it was slightly more expansive than a Genesis while Sega's console has much more to offer! And SNES too is also more interesting/more complete overall. And I don't even talk about the SuperGrafx, biggest scam in video games history alongside the Wii! But no, even worse actually since it's just a PC Engine with only a few video differences and despite this it was sold almost twice as much as a regular PCE and same for its games which cost $100 for hardly any reasons! I have a PC Engine myself since 1991 and although it's a good system in some ways, it's nowhere near of the Genesis or SNES level.
Parallax Craze No I'm not kidding. Wii is one of my favourite systems too, so feel free to lecture me on gaming etiquette. A simple thing to remember is PC Engine came out first. The way I see it is this. Master System was technically superior (and cheaper) than the NES. Aside from EU and Brazil, it still couldn't shift it. PC Engine was even more powerful, but even less successful. (It didn't even show up in EU) The Megadrive was the right power at the right price to finally stand a chance against NES. But even then, it took some effort in marketing.
stufaman But the Wii at least brought a few relevant things (noticeably more powerful than its predecessor; the Wiimote...) + its price wasn't a joke ;) And the PC Engine was released only 1 year before the Mega Drive while the SNES a bit more than 2 years after Sega's console so yeah, the Mega Drive was the right power at the right time and at the right price. As for the Master System, it was a successful system with around 13 million units sold (so, on a side note, combine this + Mega Drive's sales and compare with the PC Engine for an even wider gap) but it could have easily sold more if Nintendo didn't made Konami and Capcom its little pets at that point, that was super lame behavior from Nintendo and it worked. But at least this changed during Mega Drive era and even nicer, developers such as Namco vastly favored Sega's console and even nicer: Treasure!
+stufaman Also the PC Engine wasn't underused but quite the opposite it was pushed with many games such as Magical Chase or Sapphire but it's not enough to keep up. Even OutRun here or After Burner clearly show the system's limitations: - both run in lo-res and with added black bars to save on processing - After Burner has jerky landscape rotation - both flicker a lot - OutRun is super dry with less graphical details, no parallax, vehicle's wheels aren't animated etc And all this despite fact that they were developed by NEC themselves while Mega Drive respective ports weren't even made by Sega and MD's OutRun is already better while MD's After Burner is on par so in-house ports would have increased even further the gap between both systems.
Parallax Craze Ah see you care about processing power and the higher statistics game. I don't care about stats. Mortal Kombat on the Master System impressed me far more that a close port on the SNES. Gameboy Street Fighter 2 (or Alpha) impressed me far more than the god awful Street Fighter 5. I was certainly impressed by the effort put into PC Engine games, rather than looking at pixels with a magnifying glass.
I own both. Im a Big fan of Outrun. Everysince I played it on the Master System in the 80's. The Mega Drive version is far better than the PC Engine version. I have compared both games via RGB and the Mega Drive version is actually more colorful. The Mega Drive version also is the more complete game having way more scenery and it plays more fluid. It also runs in 320 resolution while the PC Engine version runs in 256. I have been comparing a lot of Mega Drive and PC Engine games lately which has been really fun for me. I can clearly see that the Mega Drive is the more powerful console. We all know that the Mega Drive has the cleanest and sharpest RGB image and it shows in Outrun too and like I said its more colorful on the Mega Drive too. I really dont like the engine noise in the PC Engine version but you can turn it off. I also dont like that you cant hear the cars go by on the PC Engine version either. To be fair in 1990 the PC Engine version was the best home version of Outrun until the release of the Mega Drive version. I have a friend from Japan who was a big fan of the Mega Drive and said that even though it was third in Japan in sales, it wasn't as big as gap as some think as far as the PC Engine and Mega Drive and many Japanese prefer the Mega Drive over the PC Engine. He told me. Anyway great video. Also playing this on a Mega Drive controller just feels better. I used the Sega Official 6 button controller (the japanese one) which IMO is one of the best controllers of all time.
This is an interesting take because I feel that the colors seem more correct on the PCE, to some extent. The System 16 original had a very pastel palette and the PCE captures that better, especially on the first section. However, some of the darker sections look better on the MD. And color is the only advantage I’d even consider for the PCE, because like you said, the MD is smoother, has better control and plays better. I do think it is kind of strange that the Japanese PCE game uses the overseas stage layout, whereas the MD version uses the Japanese stage layout tor every version, even here in the US on Genesis.
The music in the genesis version is much better too. I also find the car engine sound on the PC Engine very off putting. It sounds like a fly i want to swat!
We get it you’re still defending your Genesis 30 years later lol
Overall megadrive version is better? Probably, but not more colorful than pc engine version, that version in colors is more accurate to the original arcade
This was very close. It would have been cool to see some of the courses that push a lot more scenery on screen like Cloudy Mountain and Devil's Canyon, or to see Gateway on both versions.
The PC Engine gets the color palette closer to the arcade in some courses, while the Genesis version often has more roadside detail, more layers of parallax.
Right. PC Engine totally misses seaside on the first stage.
I don’t think one looks any better than the other, they’re just different
I like the victory screen on the PC-engine better, as well as some of its choice in colors. But overall the MegaDrive/Genesis looks better with far more detail, especially in the desert stage.
The PC-Engine port is great, especially for an 8-bit console
Turbo Grafx is 16-bit not 8.
Despite the name, it is an 8-bit console.
@@Norweeg Why do they call it a 16bit console then? Graphics were way better than any of the 8bit ones. HOW could it's visuals be from puny 8bit?
DejaVoodooDoll I don’t disagree with anything you said.
The PC engine is 16 bit but the sound come from two 8 bit sound chips that's built inside the PC engine or Turbo Graphics 16... just a little info I didn't think you knew about!!!
Genesis version is overall better technically and more true to the arcade, still, the PC Engine does a very good job, although you can tell it doesn't play in the exact same category power-wise, still colors are more vivid on PC Engine, thanks to its greater number of colors displayable onscreen (which is Genesis's main weak point compared to its competitors).
But one must keep in mind that the Genesis version came 1 year later on a overall more powerfull hardware than PC Engine's, and by the time of its release, the PC Engine version was the best conversion of the game this far, way above any existing home version :-)
IMO the colors are more vivid on the Mega Drive version when comparing in RGB.
The car sounds like an angry bee on the pc engine..
Least it has an engine sound. Genesis doesn't have engine noises at all.
The badge on the car on the pc Engine version flips back and forth when the car turns left and right.
As it does in the Arcade.
Despite the fewer colors, I think the MD looks closer to the arcade.
I never played on the TG16 back then because it was not really a thing here in Brazil... but from emulation, it always felt like a souped-up NES, while the MD was an actual next-gen machine.
both versions have tremendous understeer like the arcade but the lack of forks in the road on the turbo make me sad
Nice. Mega Drive/Genesis Outrun was the best port of its era: it runs in 320x224/fullscreen just like the arcade original (unlike the PC Engine port which runs in lower resolution and with added black bars at the top/bottom of the screen more likely to save on processing (same formula was used for others PC Engine ports such as Space Harrier or After Burner II...)) + has faithful sceneries (unlike the PC Engine port where many stages lack essential visual element(s) which were supposed to define these stages = huge fail) + has great music (while some PC Engine renditions are rather poor such as Magical Sound Shower) + has all voices (unlike the PC Engine port where all are missing) + plays well (PC Engine port plays well too but both differently) + even has extra content such as a fourth music called Step on Beat or a special hyper mode (which has to be unlocked). On the negative side it doesn't have engine noise (but the one on PC Engine doesn't sound really good anyway and some people turn it off so in the end...) and a few visual details could have been better made but overall it's very good and one of my favorite racing games on the system.
There are a lot of others differences between the two ports and maybe I'll add further details later...
+Canal Vc Decide Can I share your video around?
+ Craze Parallax ok ^^
+Canal Vc Decide :)
+Canal Vc Decide
Can you do a comparison Arcade/Genesis of Monaco GP?
tetsuokenpachi soon :P
Curti mais o visual do genesis. Mas ambas são excelentes.
o Mega levou essa mas o PCE fez bonito diante das limitações dele.
+Fernando Junior Realmente O mega drive se saiu melhor.Mas em relação a limitação não sei não viu,pois o pc engine até que tinha potencial viu, eu estava jogando um tempo atrás uns games do pc engine como street fighter e achei que nele chega a ser melhor do que no super nintendo e mega drive,e ele tem uns Shoot 'Em Up com graficos muito bons também e alguns são até melhores que os do super nintendo e mega drive.E o castlevania dele então humilha geral.
+TheFred128 Sem duvidas o PC Engine tinha potencial d+... Eu falei da limitação não no sentido pejorativo. Eu me referia à diferença dos processadores, no PCengine 8bit e no Genesis 16.
Quanto ao Castlevania, sem palavras... O jogo abusava do PC Engine CD.
Som maravilhoso e o jogo humilha a versão do SNES.
O Street Fighter é mto bacana tmb.
Quanto aos "jogos de navinha"(como chamava quando era pequeno) um muito legal é Parodius.
Um jogo onde o chefe é um gato/navio voador e sua nave é uma lula ou um pinguim merece ser jogado.
Fernando Junior Eu conheço o Parodius,é muito bizzaro e muito legal ao mesmo tempo kkkkk.
I read in retro gamer that the PC engine version was the most arcade perfect version of 'outrun'.
Looking at this video though, the megadrive version is much better than the PC engine version. Larger sprites, more paralax scrolling in the background, better road graphics. The only thing I can say that's better on the TurboGrafx version is that the car has a nice shine :)
I still think the car looks better on the Mega Drive, since it's darker. The car also has an overhead animation that shows the shine, which isn't as pixelated as that of in the PC Engine.
@@TS-yz3ud Yeah the car looks better on the Mega Drive. I agree.
The gameplay on the PC Engine is almost arcade perfect. The timing of the turns are almost 1:1
The PC Engine version is closer to the arcade, though. The MD is a bit higher resolution and has a different palette.
Já cheguei no video torcendo para que fosse "Magical Sound Shower", já que é minha favorita, hahahah. Bom vídeo, como sempre. Acho que dessa vez a versão do Genesis acertou muito bem no som, conseguiram fazer o estilo "metálico" do soundchip casar bem com a música. Acho que Genesis leva totalmente nessa, embora no PC Engine eu já iria preferir Victory Run.
+Insira uma Ficha tb é a minha preferida xD
I like the PC Engine better sounds better
Crazy how well the pc engine keeps up with the mega drive. Its always felt way more like a 16 bit machine than an 8 bit one imo
Megadrive WINSSSSSSSSSS
Genesis version takes the cake
I agree.
An 8-bit machine giving the Mega Drive more than a run for it's money! I'm going to give this to the PC Engine, more robust sprite handling (like so many PCE games) and more colours on screen (and some larger sprites). The colours are also more authentic to the arcade original. Incredible for an 8-bit machine!
Genesis all the way. It's one of my favorite ports, despite later versions of the game being flat out better in every way.
Genesis has better audio, actual split roads (very important), better sound (other than the missing engine noise). It's surprisingly accurate for the machine, too. The colors are a little rough (the car sprite is accurate to arcade, but it's much darker and has way more contrast), but it's still nicely done.
only real issue is that the framerate kind of sucks and could have been better... but it seems like it's better on Genesis anyway than PCE
Apparently both versions run at 20 FPS but since the PC Engine version is simpler with smaller screen size, smaller sprites and all, the kinda low frame rate is less noticeable. Also the PC Engine version has limited animation: our car has only 2 lateral frames (as opposed to 3 on arcade/Mega Drive which actually makes a huge difference), the others cars don't have their wheels animated, there's no parallax scrollings... The Mega Drive port is indeed better overall, technically more advanced, more complete and it even has some exclusive stuff.
The PC engine got the fundamentals right as I played it and it’s a lot of fun, but the megadrive version came out a couple of years later on better hardware and it shows. The 3DS version of this is best though :p when you go back to these style of games it’s hard to play without smooth scaling.
Colours look totally off on the MegaDrive.... A common issue with its own arcade ports...
PC engine had better color pallete, I'm a Genny fan btw
O mega drive tem uma batida mais forte dos graves... enquanto o Pc Engine tem um som bem parrucular só dele nas notas mais suaves nós tons agudos... Porém o Pc ENGINE vc ouve o som do carro... Já o Mega Drive não tem som do carro.
Mas o Mega tem um gráfico pouco melhor em alguns aspectos...
2 excelentes versões!!! Vale a pena jogar as 2 versões!!
The PC Engine version is basically pushing its chipset to the max while the Genesis/Mega Drive version is adequate for its hardware capabilities. The Genesis version should have audio closer to the arcade version but doesn't. The scrolling is still much slower than the arcade original. I think you'd need at least a 32x, a NeoGeo, Jaguar, or Saturn to be able to replicate the arcade version accurately - with competent programmers - without stepping up to a later generation console.
as much as i'm a pcengine fanboy megadrive take this 1
No trucks on pc engine version?
Ye and no Bettles either which is even worse!
bettles?
RETRO GAMING ARCHIVE Volkswagen Beetles :) I said even worse as there's one on the game boxart (either version).
Yeah, but the MD version looks flat with all the wrong colours - scratch that - MD the version has no colours, just look how weird the car looks with that flat red colour.... not good.
Best thing about the MD version is the JP versions box art and the in game speech - this was a pissy poor effort on MD.
@@TheKayliedGamerChannel-UA-cam 🤦♂️ Naive much? If the MD's version is 'pissy poor', then that makes the PCE's version absolute bullcrap. Doesn't the lack of proper road splitting turn you off? Whatever, it's your opinion anyway.
Thanks for making all of these comparisons. I'm slowly working my way through them all. Question: Do you switch between audio on each video? If so, how can I tell which one is currently playing? Sorry if this should be obvious and I'm being dense.
Mega Drive version is better. The music is so good and the stages are more faithful to the arcade.
The PC Engine OST is also incredible, except for the shitty drums. However I prefer the graphics of the Mega Drive version in most cases, and just like you say, the stages are more faifthul in the Genesis version. I still hate that turquoise sky.
The genesis version here actually has the stages out of proper order. Dont know why they did that.
@@tskraj3190 no way does either of these come close to the arcade. The car on genesis might have a glossier look but the animation is so much smoother on the arcade/saturn/Xbox version. If you take the time to drive slow nothing is choppy unlike the cheaper console versions that can't handle true super scaling
@@Lightblue2222 Nope, as I've just said the Mega Drive port is faithful to the original Japanese arcade layout which is the best layout IMO.
@@ryzmaker11 oh wow. Thanks for letting me know. Very cool. I wonder why they were changed in other versions.
I actually give it to Pc engine because the way the characters hair move it gives a good sense of speed and realism and its brighter. Not much difference but the car does look smoother on genesis
Pc Engine fez bonito
Mais o mega drive leva essa
Nós gráficos e Trilha sonora
Jogabilidade dou empate.
very good graphics and potential for the turbografx-16!! but genesis wins
Mega drive version rearranged stages and has no engine SFX. Still was fun to play
Que musica mas genial ☺️🎶
Ambas são belas versões, mas fico com a do Genesis.
LGD Retrogamer:
é. mas o PC engine vençe a corrida.
Yes, the Mega Drive (Genesis) port rocks! Better presentation + more faithful sceneries (one of the key aspects of this game) + better music (some damn sweet tunes
Colours on the cars look terrible on the MD version - even the main car sprite looks plain wrong on the MD version. MD version has speech and Trucks and VW beetles - but it still looks like 16bit home computer trash on the MD.
@@TheKayliedGamerChannel-UA-cam lol, you're just hating. You don't like MD's car colors but what about PCE's purple road or pink sand? Also PCE port lacks voices, lacks ocean on the roadside, lacks forks, lacks double lane highway, etc.
Also the PCE port has less animation frames, it looks stiff when you take turns...
In any cases I agree that the MD port could have been better (why no engine noise?!) but it's still a good port and arguably the best until the Saturn one came out.
@@TheKayliedGamerChannel-UA-cam The car looks better on the Mega Drive version when comparing in RGB.
I like both versions, very well done. I choose the PCE version because the beautiful graphic style, very faithfull to the arcade. The Megadrive version has some reimagined graphics I do not like it, for example, the main car, is different. The sound is better on MD on this game.
When comparing in RGB. Outrun on the Mega Drive has a more beautiful graphic style IMO. The Mega Drive version is also more colorful too and has way more scenary. You have to own both versions and compare them yourself via RGB to understand where im coming from.
@@Atariatari-ky9te I own BOTH machines, and they're both using RGB, and the PC Engine version LOOKS BETTER. Stop posting crap, you have no idea what you are on about.
@DKTronics70 What are you using for RGB for your Mega Drive/Genesis? I respect everyone's opinion the Mega Drive version for me looks better in RGB, plays better and has better music. I also prefer the 320 resolution than the 256 cropped screen of the PC Engine version. I own both too but play the Mega Drive version more. IMO the PC Engine version was the best home version until the Mega Drive version was released. PC Engine is my 3rd favorite console of all time after the Sega Saturn and Mega Drive/Mega Cd. PC Engine used to be my number one as a kid but as an Adult and loving the Arcades in the 80's and 90' I just feel the Mega Drive did a better job bringing the Arcade experience home better than the PC Engine and Super Famicom.
I will never understand why the drum samples of the MD version are not the ones from the arcade, drum samples are very short, they don't take much memory. They used Sonic drums... I never understood.
The Genesis takes this one but it's closer than I thought it would be. There's just so much detail missing from the TG-16 version, the car doesn't sound right, and some of the backgrounds are off as well. Like for example the pillars are messed up.
You guys should look at the Amiga/ST versions if it's not already done, you will have a good laugh. The Mega Drive and PC Engine versions look awesome in comparison! The Mega Drive version in particular looks really good.
That's not a fair comparison. The Amiga and Atari ST only do 32 and 16 colors on-screen at once - but at higher resolution - while the Sega Genesis/Mega Drive can have 64 colors on screen at once. The Genesis has dedicated RAM for graphics and can do more sprites than either. Plus, it was Sega handling the version for its own console. It had a more vested interest in making sure its first party titles were system sellers unlike a 3rd party independent software publisher making coin off quick adaptations to platforms they don't own themselves. The Amiga and ST were pretty much designed in 1984 whereas the Genesis/Mega Drive was designed later.
Me quedo con la versión de mega drive, pero la versión de pc engine tiene mucho mérito.
I LOVED Outrun in the arcade. For kicks, I would have friends pick a direction at the end of each stage just to make things interesting. I also LOVED my TG-16, and picked it just because it was interesting. But, seeing the difference between these two versions kills me. It was an OK port, sure; but, the cut corners - like LITERALLY, some of the cut corners between the two versions (and arcade), the background omissions - like missing shorelines, narrower roads, way fewer obstacles on the sides , and the cheap out at the end by not having the Ferrari slide in to a stop - ripped my heart out. The Genesis dunked over the PC-Engine and hung tongue out on this one...
Disagree. If you played the Arcade version extensively, the PC Engine version hits the notes better. Compare the S-Turn in the first stage on each.
Both are fun. Mega Drive/Genesis is the better one overall in my opinion.
gostei mais das músicas no PC Engine, ficaram muito próximas as do Arcade.
What's up with SEGA releasing it's games on other consoles back then? Didn't they care about the hardware business? In the end we as gamers got something good out of it (especially PC gamers because we got Sonic, Daytona, the Virtua games, etc) but it doesn't seem like the best decision hardware-wise.
they only released their Arcade games on other platforms not their other games back in the day (other games such as Sonic and etc).
You will notice that the PC engine version was released in 1990 and the Genesis version was released in 1991. Back when the PC engine was released, the Genesis didn't even exist and the Master System wasn't selling very well. They were making money by licensing their games. As you can see on the title screen, the PC engine version wasn't developed by Sega...
+tetsuokenpachi the Genesis was released in Japan in 1988 so the Genesis did exist.
+madmax2069
Sorry, I meant the Genesis/Megadrive version of the game.
+madmax2069
Also, the PC engine was released in 1987 in Japan so the Megadrive didn't exist at the time.
PC Engine is clearly the best by a country mile. BTW I have both consoles and versions.
Even though your answer is still wrong, I still respect your thought.
No Way. The Mega Drive version blows it a way. I own both as well.
A versão do Mega Drive só perde para versao dos Arcades.
Então é genesis Wins.
PCengine is uncannily accurate gameplay wise. I know these courses by heart and pc engine may not look it but its matching the arcade note for note.
Dirigem BEM!!!!!! Vicio total!!!!! Parabens!!
+silvestrevidro dirigi bem nada, tomei 3 capotada na versão do mega drive =S quase q não chego ao final xD
Esta bravo comigo???? Me desculpa, estou treinando, para fazer uma luta descente contra vc.
Darth: 0:23-será que dentro deste carro tem Ayrton Senna e Adriane Galisteu?
Anyone ever think that maybe just maybe Sega favors their hardware or at least has a better handle on it ??? Also people need to stop taking wiki as gospel...the turbo does not have 2 16bit gpu's it has one...it has 2 8 bit cpu's to push the gpu...fucking wiki and the stupid ass internet
Genesis, no contest, since the TurboGrafx-16 port didn't get released in America...
Mega ganha de novo!!!!
I don't think there's a clear winner, here. TG-16 has a better palette, more fps, a better use of sprites, and better/more animations, in my opinion. The Genesis has better presentation, better sound/music, bigger sprites, and is faster paced; this is also my opinion.
I think the TG-16 won this comparison, and with the difference in technology and system power, there's no way this should have happened. I understand that NEC had a bit more time to learn their system's limitations, and how to push them, but this is SEGA game that had been around for years, on SEGA hardware. SEGA should have had some tricks up their sleeves of their own, ESPECIALLY since the Genesis was based off of their System 16, which is the same hardware of the original arcade system for Outrun. -HERETICPRIME
Para ser una consola de 8 bit la pc-engine,muy buena conversion
PC engine port turns out impressive when you look at the colors and a decent scaling
When you think, Sega owned both the Megadrive hardware, and the original Outrun IP, yet they made a dreadful version of Outrun on the MD. Terrible colours, looked nothing like the arcade, no engine sounds, awful frame-rate.
The best version here is the little PC Engine, which could not only hold it's own against the 16-bit machines, but often surpass them - just look at the PC Engine back catalogue, full of near arcade-perfect conversions, like R-Type, etc... and it only had an 8-bit CPU. Amazing little machine.
The Sega Genesis version rocks. The PC Engine version looks rougher and more simple, but it's competent too.
Rad racer on nes is FAR SUPERIOR to both of these games and i actually love outrun,im a proud owner of the japan sega saturn outrun
The megadrive outrun sounds ok but a mute point seing as it couldnt even have the engine sfx and its frame rate isnt great and its scenery is poor
The pce outrun is fast,smooth,music is good and has at least a basic engine sound which IS better than none and has scenery that is big and looks like they at least tried to make an effort
Outrun and super hangon on megadrive ... no excuses,thry simply didnt want to out do their coin op machines
So the question,pce or megadrive ?
Well back in the early 2000s,there were emulators,mame outrun didnt run well at all unless hack-bootleg and still didnt run well however .. megadrive and pce emus could run outrun fine,i played ALOT more pce outrun than i did megadrive,i never owned the consoles back then but the pc engine outrun,space harrier and afterburner were/are superior,really well made conversions
The megadrives weakest point is racing games apart from Virtua racing
The genesis is more powerful,
But it seems the pc engine has more color.
Like the genesis car is one tone of red while the pc engine has different tones of red and switches them around when the car moves to look like lighting.
The yellow in the girls hair has a light tone at the base and darker at the edges.
The sky is more a brighter blue while the genesis is darker. And it seems the genesis has a problem doing brighter more mixed colors….. and just replace with a standard color.
Like different shades of purple,blue,red,pink
Sega should have thrown a 12bit color palette in that thing
É claro que o mega vence. Mas eu admiro muito o PC Engine por ele ser um console de 8 bit e quase alcançar a qualidade de um 16 bit. Só não deu certo porque foi praticamente sabotado pela Nintendo. Mas deixo meus parabéns ao pessoal da Hudson que os desenvolveram.
Cool!
despite being an 8-bit system with a 16-bit gpu, making it a weird pseudo 16-bit system, pc engine holds up against the later consoles of its generation.
Pc engine = 8 bit cpu/16 bit gpu
Me gusta mucho mas la de mega drive es muy buena,aun asi me gusta la version de pc engine es buena.
they are both fine in their own way
PCE beats it in graphics, better colors and backgrounds....pretty close otherwise.
Faz Megadrive Outrun vs Arcade. Você vai se impressionar o quanto a versão de Mega é fiel ao Arcade, claro que tem menos FPS, mas o gameplay é impressionante.
This case my vote is for Genesis/mega drive.
Visually looks better on Pc engine. Don’t forget this is an 8 bit console smoking genesis on their own title
A do Mega Drive ta mais próxima do Arcade
For all the details added in the Genesis version how did they forget the simple two frame animation of their hair moving? lol wtf....
Definitely the PC Engine on this one.
Nope
Ahhh, Just gotta love the Ferrari's.
It’s funny how after burner looks way better on the PC engine but yet this game doesn’t doesn’t make any damn sense.
Sorpresivamente, megadrive gana en sonido :o
78 / 5.000
Resultats de traducció
the background on megadrive rotates too much, it looks like we are doing more than 360°
MD of course. Even more so with the colour fix. Now if only the dickheads at SEGA Japan put this on the MEGA-CD with full scalling. Would have been awesome. A 1 or 2 second load at stage forks would have been fine. But noooooo, they put such amazing hardware in and never used it. When they did, i.e Heavenly Symphony, it was shit! Maybe CORE should have ported the Super Scaller games! Look at Jaguar XJ220, so obvious they would have done an amzing job.
I love the PC Engine more!
Much prefer PCE version.
Both are really good versions, but it's criminal how underused the PC Engine was.
It could have been THE greatest machine for a long time with the right marketing.
Tell me you were kidding there? Because the PC Engine is rather limited overall, in terms of hardware (8-bit CPU (tough a powerful one); no 2nd background layer support; 8-bitish audio with only 6 sound channels (and only 1 sound channel added for its CD add-on while the Mega-CD adds 8 PCM channels); etc) but also only one controller port; no light gun support; no online support; etc... A bit of a scam and even more since it was slightly more expansive than a Genesis while Sega's console has much more to offer! And SNES too is also more interesting/more complete overall.
And I don't even talk about the SuperGrafx, biggest scam in video games history alongside the Wii! But no, even worse actually since it's just a PC Engine with only a few video differences and despite this it was sold almost twice as much as a regular PCE and same for its games which cost $100 for hardly any reasons! I have a PC Engine myself since 1991 and although it's a good system in some ways, it's nowhere near of the Genesis or SNES level.
Parallax Craze No I'm not kidding. Wii is one of my favourite systems too, so feel free to lecture me on gaming etiquette.
A simple thing to remember is PC Engine came out first.
The way I see it is this. Master System was technically superior (and cheaper) than the NES. Aside from EU and Brazil, it still couldn't shift it.
PC Engine was even more powerful, but even less successful. (It didn't even show up in EU)
The Megadrive was the right power at the right price to finally stand a chance against NES. But even then, it took some effort in marketing.
stufaman But the Wii at least brought a few relevant things (noticeably more powerful than its predecessor; the Wiimote...) + its price wasn't a joke ;)
And the PC Engine was released only 1 year before the Mega Drive while the SNES a bit more than 2 years after Sega's console so yeah, the Mega Drive was the right power at the right time and at the right price.
As for the Master System, it was a successful system with around 13 million units sold (so, on a side note, combine this + Mega Drive's sales and compare with the PC Engine for an even wider gap) but it could have easily sold more if Nintendo didn't made Konami and Capcom its little pets at that point, that was super lame behavior from Nintendo and it worked. But at least this changed during Mega Drive era and even nicer, developers such as Namco vastly favored Sega's console and even nicer: Treasure!
+stufaman
Also the PC Engine wasn't underused but quite the opposite it was pushed with many games such as Magical Chase or Sapphire but it's not enough to keep up. Even OutRun here or After Burner clearly show the system's limitations:
- both run in lo-res and with added black bars to save on processing
- After Burner has jerky landscape rotation
- both flicker a lot
- OutRun is super dry with less graphical details, no parallax, vehicle's wheels aren't animated etc
And all this despite fact that they were developed by NEC themselves while Mega Drive respective ports weren't even made by Sega and MD's OutRun is already better while MD's After Burner is on par so in-house ports would have increased even further the gap between both systems.
Parallax Craze Ah see you care about processing power and the higher statistics game.
I don't care about stats. Mortal Kombat on the Master System impressed me far more that a close port on the SNES.
Gameboy Street Fighter 2 (or Alpha) impressed me far more than the god awful Street Fighter 5.
I was certainly impressed by the effort put into PC Engine games, rather than looking at pixels with a magnifying glass.
Pc engine version looks better than master system version but inferior to the genesis version
i dont know why they changed the map for the Genesis version. PC Engine is more faithful to the arcade in that regard.
Nope, the Mega Drive port is faithful to the original Japanese arcade layout which is the best layout IMO :)
@@ryzmaker11 yea. Your right. I hadn't realized that since the US arcade version has the pc engine map
Se nota que la pc-engine podia mostrar en mantalla mas colores que mega Drive
No argument. SEGA win hands down.
Genesis for sure.
SEGA GENESIS 👍 WINS
PC ENGINE VERY GOOD
CHECKPOINT SOUND
GENESIS YES
PC ENGINE NO
La de megadrive/genesis gano por mucho, aunque es muy buena la de turboGrafx/PcEngin.
我無法接受PC-E的那隻馬不斷轉向
*P C Engine all the way!* ⭐️
RONALDO
Why ronaldo ?
Victory pc engine, sega vergonha.
Add snes port was awful even compared with 8bit pc engine
the nec version has an engine...the mega drive does not...
Sega genesis
8 bit x 16 bit
PC Engine wins easy, look at how much faster it is!
Oh genesis sweet child sweet sweet blessed thing, sega did not do you well in the color department
PC engine gana
*P C Engine all the way!* ⭐️
*P C Engine all the way!* ⭐️
*P C Engine all the way!* ⭐️