Great video! Just to piggyback off of the mage group from your last tip. If a mage on your squad is casting near another mage, they cause each others spells to cast faster than if they were casting solo. Cheers
The dwarve can be carried to the hot springs to speed the process up. Also if the town you rest in is killed by your pawn uou can use the "Enternal Wakestone" to revive everyone. Great vid too.
Numbers for those who want Verimundian gave +27 STR, +19 MAG, -.28 WGT Battahli gave +30 STR, +10 MAG, +.29 WGT Dwarven gave +27 STR, +19 MAG, +.29 WGT, +75 KO Elven gave +15 STR, +21 MAG, -.28 WGT Verimundian is might be the only thing you can use early but Dwarven is just better same with Battahli it's not that huge of a damage buff when you missing out on Stagger from Dwarven you can always reset your upgrades when you finish the game so don't throw your Verimundian upgraded gear you can always reset them From all of this once have dwarven you are set for the rest of the game unless your are upgrading a magick weapon might want to go with elven upgrades
@@iDentityUS Really good like extremely good there is a cap for knockdown power but it really only affects warriors due to there high knockdown power to begin with. So with dwarven, dominance (warrior augment) and the ring for knockdown power. All vocations are all good for knockdowns but not going to come close to warrior and then fighter
@@smashdexer have you tried it with the Thief? Because my goal is to make a ‘Staggering’ thief build. Because the stagger & knockdown is not the thief’s strongpoint, so what if I tailored the build for that… thought it might be really cool, have you tested that out?
@@iDentityUS Everything we discussed plus powder blast is the best for knockdowns but explicate helps aswell. And if your focusing on knockdowns I would use the stab skill while clinging to monsters to do high dmg while setting your powder blast before jumping off and igniting it mid jump. Then scarlet kisses is your dps on the weak spot. Then the last skill slot can be whatever you want but probably best to run formless for obvious reasons.
Play Fighter or Thief the 2 best vocations. 1 has the best looking armour and basically invincible with decent dps or 2 has dodge/dash insane speed, I-frames with high dps.
@@ademolaamusat2856 It’s flashy and cool and has a great defensive skill. But that’s really it. Fighter, Warrior and Thief is the best for melee and then mage buff/healer, with magick archer or sorcerer for ranged dmg. If there was more variety/better looking end game armour for warrior I would have said S tier aswell
I completely disagree with you in regards to the fast travel. I think that challenging that system sets this game apart from other has it's own unique identity. I also think that the advent of fast travel diminishes from the feeling of vastness of the world.
I agree with you on that vastness of world point but maybe in order to give some incentive to explore. Make some sort of stat increase for running or permanent bonus increases for running everywhere
*Please share any other Rookie Mistake also Pro Tips that you may think will help!*
Great video! Just to piggyback off of the mage group from your last tip. If a mage on your squad is casting near another mage, they cause each others spells to cast faster than if they were casting solo. Cheers
The dwarve can be carried to the hot springs to speed the process up. Also if the town you rest in is killed by your pawn uou can use the "Enternal Wakestone" to revive everyone. Great vid too.
Thanks for the tips! The Dwarf did keep asking me to slow down lol
Yeah, nah just pick bro up
Numbers for those who want
Verimundian gave +27 STR, +19 MAG, -.28 WGT
Battahli gave +30 STR, +10 MAG, +.29 WGT
Dwarven gave +27 STR, +19 MAG, +.29 WGT, +75 KO
Elven gave +15 STR, +21 MAG, -.28 WGT
Verimundian is might be the only thing you can use early but Dwarven is just better same with Battahli it's not that huge of a damage buff when you missing out on Stagger from Dwarven
you can always reset your upgrades when you finish the game so don't throw your Verimundian upgraded gear you can always reset them
From all of this once have dwarven you are set for the rest of the game unless your are upgrading a magick weapon might want to go with elven upgrades
This is so helpful! Thank you 🙏🏾
So in a nutshell Dwarven is the best unless using magick? & how noticeable is the Knockdown power?
@@iDentityUS Really good like extremely good there is a cap for knockdown power but it really only affects warriors due to there high knockdown power to begin with. So with dwarven, dominance (warrior augment) and the ring for knockdown power. All vocations are all good for knockdowns but not going to come close to warrior and then fighter
@@smashdexer have you tried it with the Thief? Because my goal is to make a ‘Staggering’ thief build. Because the stagger & knockdown is not the thief’s strongpoint, so what if I tailored the build for that… thought it might be really cool, have you tested that out?
@@iDentityUS Everything we discussed plus powder blast is the best for knockdowns but explicate helps aswell. And if your focusing on knockdowns I would use the stab skill while clinging to monsters to do high dmg while setting your powder blast before jumping off and igniting it mid jump. Then scarlet kisses is your dps on the weak spot. Then the last skill slot can be whatever you want but probably best to run formless for obvious reasons.
*Dont Forget to Like the Video 👍*
I dont mind not having to port everywhere whenever.. i just wish i could get a mount to help me traverse long distance
Yea, unfortunately they aren’t in this game… Would be nice tho
@@iDentityUS a wolf mount would go hard
Play Fighter or Thief the 2 best vocations. 1 has the best looking armour and basically invincible with decent dps or 2 has dodge/dash insane speed, I-frames with high dps.
Nice tip!
What bout the mystic spear hand vocation
@@ademolaamusat2856 It’s flashy and cool and has a great defensive skill. But that’s really it. Fighter, Warrior and Thief is the best for melee and then mage buff/healer, with magick archer or sorcerer for ranged dmg. If there was more variety/better looking end game armour for warrior I would have said S tier aswell
@@ademolaamusat2856honestly one of my favorites personally, it’s awesome!
I know you put this in one of the videos before, but what is your pawn ID?
I’ll let you know when I get back on 💯
Thanks brother! Sorry I’ve been busy the last few days.
I completely disagree with you in regards to the fast travel. I think that challenging that system sets this game apart from other has it's own unique identity. I also think that the advent of fast travel diminishes from the feeling of vastness of the world.
I agree with you on that vastness of world point but maybe in order to give some incentive to explore. Make some sort of stat increase for running or permanent bonus increases for running everywhere