КОМЕНТАРІ •

  • @yardenlapid895
    @yardenlapid895 2 роки тому +3

    Great Tutorial! super easy to understand and and really useful. Thanks 🙏

  • @digitalboost6666
    @digitalboost6666 3 роки тому +5

    Thanks, I’ve been looking for a good tutorial on this! You’re awesome!

    • @TutsByKai
      @TutsByKai 3 роки тому +2

      Really wanted to make this video because shadow catchers can be super difficult!

  • @Nicdehouwer
    @Nicdehouwer 2 роки тому +17

    works well. Remember to play with the threshold a bit (the color ramp) if you also have lights. It was a bit fidgy in my case.

    • @RyeCA
      @RyeCA 10 місяців тому +1

      great tip!

  • @Secrona
    @Secrona Рік тому

    This is such a live saver! Thank you so much!

  • @blenderstuffs
    @blenderstuffs 3 роки тому +2

    Amazing tutorial.

  • @denizcarta6805
    @denizcarta6805 Рік тому

    was searching for this many years, thank you sir

  • @bUildYT
    @bUildYT Рік тому +1

    THANKUUUU best tutorial i found for that, will create magic with that because of u ! :)

  • @dunkley7776
    @dunkley7776 2 роки тому

    Lovely! Thank you!

  • @TheRealGoodness
    @TheRealGoodness 3 роки тому +1

    Thanks 4 the video bruv, NICE ONE!

  • @ZaiFoxcoon
    @ZaiFoxcoon 2 роки тому

    Hay ! Thank a lot for this tutorial ! It works great on Eevee on Blender 3.0 :D

  • @AdenMackdaddy
    @AdenMackdaddy Рік тому

    Awesome tip thanks man!

  • @Telejaba
    @Telejaba 4 місяці тому +1

    Thank you man
    I thought that its impossible to do without cycles
    But now I can do it

  • @TheColinStein
    @TheColinStein 3 роки тому

    I have no I'd how or why this works but glad it does.

  • @timurgayberi9334
    @timurgayberi9334 2 роки тому

    great tutorial thank you very much

  • @JuanMontesano
    @JuanMontesano 2 роки тому

    Thanks. It was very useful

  • @gopherproxy
    @gopherproxy Рік тому

    Dood - this works just fine 👍! THX 🤟

  • @PeterSkye
    @PeterSkye 9 місяців тому +9

    There is even a way to improve this by adding Ambient Occlusion node to the factor mask (for ex. by adding mix node just before colorRamp), I just combined it with "darken" blending mode so it only adds the dark tones to previous result (AO in this case). This way you have the shadows and AO at once, you can now even fully control your AO spread with the node. Great tutorial anyway!! THX!

    • @sam_pyrtuh
      @sam_pyrtuh 5 місяців тому +1

      Thank you for this method it helps me while working on a commercial project

    • @dwellersart7538
      @dwellersart7538 7 днів тому +1

      thx worked

  • @sam_pyrtuh
    @sam_pyrtuh 5 місяців тому

    Thank you for this tutorial it helps me while working on a commercial project and in my case Im not able to make it transparent without using Principled BSDF

  • @bplauger
    @bplauger Рік тому

    perfect. thanks!!

  • @micahg2242
    @micahg2242 8 місяців тому

    Thanks! I was told it could only be done in cycles but here it is!

    • @TutsByKai
      @TutsByKai 6 місяців тому

      Glad I could help!

  • @AtanoKSi
    @AtanoKSi Рік тому +5

    For some reason my shadow dissappears once I go to render mode, weird

  • @mateussalviano3439
    @mateussalviano3439 Рік тому +1

    worked like a charm, thank you

  • @clobre_
    @clobre_ Рік тому

    Thank you so much!

  • @animator1331
    @animator1331 Рік тому +1

    Thanks dude

  • @cam75501
    @cam75501 2 роки тому

    this works suprisingly well for cell shaded characters

  • @Angellucifer23
    @Angellucifer23 Рік тому

    THANK YOU SO MUCH

  • @johnleighdesigns
    @johnleighdesigns Рік тому

    Great just what I was looking for - I found that needs a bunch of tweaking the colour ramp when using area or spotlamp as only the areas that have light falling on them will be transparent but at least we have this technique to play with as I use EEVEE way more due to speed of creating animations for clients that always have changes and feedback that with cycles would be a much longer drawn out slow process!

  • @mikoajneronowicz582
    @mikoajneronowicz582 2 роки тому +2

    if you turn on contact shadows on the lamp option, the effect will be better.

  • @bellotix
    @bellotix 2 роки тому

    THANK YOU

  • @dutzsgvevo3062
    @dutzsgvevo3062 3 роки тому +1

    WHAT??? I WAS JUST LOOKING FOR THIS

  • @joeabstractjoe
    @joeabstractjoe 2 роки тому

    You da man, brother! 😎🏆💯

  • @TC3Dgraphicdesign
    @TC3Dgraphicdesign 3 роки тому +2

    Do you have a light catcher?

  • @cocboss3329
    @cocboss3329 Рік тому

    Wonderful

  • @3dthingies
    @3dthingies 6 місяців тому

    thank you so much!

    • @TutsByKai
      @TutsByKai 6 місяців тому +1

      You're welcome!

  • @benfluencer6441
    @benfluencer6441 11 місяців тому

    awesome! thanks!

    • @TutsByKai
      @TutsByKai 10 місяців тому

      No problem!

  • @rileyhooker
    @rileyhooker Рік тому

    Great tutorial, and your voice is very easy to understand. Lots of mumblers out there. I went through three or four vids before I found this one and, what a relief. I also appreciate you talking a bit about what all the boxes are for, I will continue to search for that. Thank you!

    • @TutsByKai
      @TutsByKai Рік тому

      Thank you so much! Haha I'm glad that you finally found me then :D Hope I'm able to continue to help you!

  • @786Muzik
    @786Muzik 3 місяці тому

    Thanks much for sharing!!!

    • @TutsByKai
      @TutsByKai 3 місяці тому

      You are so welcome!

  • @sethwilson9124
    @sethwilson9124 Рік тому +1

    How to use a bumpy surface as shadow catcher but have the surface not cast any shadow?

  • @rtxstudio0
    @rtxstudio0 7 місяців тому

    Love you bro

  • @mah1ro267
    @mah1ro267 3 місяці тому

    QUESTION: Is there any way to do this with an ortographic camera? It seems only to work with perspective cameras.

  • @qilahuke3136
    @qilahuke3136 3 роки тому

    great!!!

  • @rejepyusupov9854
    @rejepyusupov9854 10 місяців тому +1

    Does it work in animation?

  • @animazzers
    @animazzers 9 місяців тому

    YOU ARE WONDER OFCOUSE THANKS BOSS 😀👍

  • @vivaansuri1000
    @vivaansuri1000 3 роки тому

    Pls make a video on how to make low poly explosion in blender

  • @iamalanbaban
    @iamalanbaban 5 місяців тому

    Saved my life

  • @fawfulthegreat64
    @fawfulthegreat64 7 місяців тому

    How do I make it so an object does NOT cast a shadow, but shadows casted onto it do not also get cast past it onto other objects? I have a scene I'm making of a house interior with two stories, and I don't want the ceilings to cast shadows but when I do that, all the objects on the top floor cast shadows onto the bottom floor. It looks so bad and unnatural but IDK how to fix it
    Basically I want all shadows to be from one global light, so I don't need to worry about different shadows from each room's lights. So I disabled shadows on all of them and have one sun light for shadows. But when the top floor/bottom ceiling object is not casting shadows, the effect described above happens even though those objects' shadows can still be seen properly on the top floor. I want it to catch those shadows without allowing them to be cast below it, and without casting a shadow itself.

  • @genofelice6034
    @genofelice6034 2 роки тому

    Works great but only with a sun light. If I change the light to any other type the plane is translucent not transparent?

    • @mateussalviano3439
      @mateussalviano3439 Рік тому

      That's because other light types have a falloff, and once the light becomes weak with the distance, it starts to generate shadow aswell.

  • @Ben-di5iw
    @Ben-di5iw 2 роки тому

    Why is it transparent when i turn the plane upside down and i also lose the shadow then :(

  • @Rahul0kvlog
    @Rahul0kvlog 18 днів тому

    thankyou vary much

    • @TutsByKai
      @TutsByKai 12 днів тому

      You are most welcome.

  • @shakraz621
    @shakraz621 2 роки тому

    wow!! you are a chingon!! thanks so much, I suscribe

  • @thatlucidguy
    @thatlucidguy Рік тому +1

    Works in viewport! When I render it doesn't show

  • @HeLevi
    @HeLevi 3 місяці тому

    is there any possibility to keep the shadow when the cube is hidden

  • @lzaj913
    @lzaj913 2 місяці тому

    it renders the object & shadow separately but im not seeing the shadows in the final render, can only see that they render seperate from the object. is there a fix for this?

  • @GinoZump
    @GinoZump 9 місяців тому

    what if after doing all that the plane is just gray?

  • @miclee9400
    @miclee9400 2 роки тому

    awesoooooooooooooooooooooome

  • @infectioussneeze9099
    @infectioussneeze9099 10 місяців тому

    2 Words, Thank You

  • @chryssdale5747
    @chryssdale5747 3 роки тому

    Does it work on area lamp?

    • @TutsByKai
      @TutsByKai 3 роки тому

      Not really, since the area lamp only softly lights objects toward the direction it's facing!

  • @daveson3D
    @daveson3D 2 роки тому

    plane is still visible, slightly but visible, i have hdri lighting though, guess it only works with sun light

  • @MyKiruha
    @MyKiruha Рік тому +1

    3.1 doesn't working

  • @mcronut
    @mcronut 2 роки тому

    We can catch the game~

  • @Ash_18037
    @Ash_18037 2 роки тому

    "Welbatutsbykai-Imkai " WTF! Is this greeting style a meme or something? Handy tip on the shadow catcher, thanks. It's crazy this is one checkbox in cycles but needs multiple nodes in eevee though.

  • @YAXHY
    @YAXHY 6 місяців тому

    Can anyone tell me what should I do, If i want an object to be displaying only the shadow of a different object, not casting it on itself like this method does. This really doesn't help if you want to just generate a shadow over an object in the video as then the whole object should be 3d... I can do it in cycles in a minute but not in Eevee. So this method shouldn't even be called a shadow catcher as the objects also casts the shadow on itself.

    • @YAXHY
      @YAXHY 6 місяців тому

      You would need to add enough lighting around the "shadow catcher" so that the shadow catcher doesent cast a shadow on itself, and doing that would mess up all the lighting in the video i took.

  • @mb0133
    @mb0133 2 місяці тому

    this still works on 4.0 i use it with a world HDRI to cast a fake shadow on the floor in a hdri lol

  • @KevinRMoore
    @KevinRMoore 2 роки тому

    Hmm no shader to RGB node on my 3.0.1

    • @Alrus64
      @Alrus64 2 роки тому +2

      You need switch render engine to EEVEE before.

  • @mikealbert728
    @mikealbert728 3 роки тому +3

    That was the old method. Now that EEVEE has passes its better to use the shadow pass and compositor. Thanks for the tutorial though.

    • @TutsByKai
      @TutsByKai 2 роки тому +1

      I really enjoy this method because the plane is moveable, and you don't have to spend extra render time adding loads of nodes in the compositor.

    • @mikealbert728
      @mikealbert728 2 роки тому +4

      @@TutsByKai Using the shadow pass give a lot more control over the shadow and light. With the shader method you have to use bright light for the entire area. If you want to use dim or more realistic lighting the edges of the plane will look bad like you showed at the end of the video. You can also adjust the darkness and tint of the shadow to better match the background. The node setup isn't too bad and render time is still super fast like everything for EEVEE. Just throwing the info out if someone was reading through the comments, but if you are getting the results you like then by all means use the shader method.

    • @thomandy
      @thomandy 2 роки тому +1

      @@mikealbert728 Thank you. I will seek this method out since I need this for a darker scene/night time! :)

    • @beachchickensmedia
      @beachchickensmedia 2 роки тому

      @@mikealbert728 thank you! i'll check out the shadow passes in Eevee!

    • @bcfillms
      @bcfillms Рік тому

      @@mikealbert728 definitely it's what I need because it only works with a sun... can you link a video tutorial on how to set the shadow catcher pass?

  • @looksee8192
    @looksee8192 2 роки тому

    mine isnt working for some reason

    • @looksee8192
      @looksee8192 2 роки тому +1

      nvm i revisited it and got it to work. needs a SUN lamp.

  • @agingmirror4524
    @agingmirror4524 Рік тому

    will we ever understand why this material is not build in Blender

  • @TheAptimn
    @TheAptimn 3 місяці тому +2

    this does not work in Blender 4.0.2

  • @MuratAtasoy
    @MuratAtasoy 4 місяці тому

    In 3ds max, its so easy, just add a Matte/Shadow Material. Thats all.

  • @TheRealGoodness
    @TheRealGoodness 3 роки тому

    I watched this video @ 441 views

  • @goshawk_fly
    @goshawk_fly 2 роки тому

    Hellow. You need more bitrate in uploading videos (cq=10 or average=10Mb/s)

  • @Nebulaoblivion
    @Nebulaoblivion Рік тому +2

    skip to 4:11 if you've used blender before

  • @blobdude19
    @blobdude19 Рік тому

    this is weird, i have the same name... i an learning from myself

  • @IsotronicGames
    @IsotronicGames 4 місяці тому

    its not 100% transparent 😐

  • @DesignsbyDonBrown
    @DesignsbyDonBrown 4 місяці тому +1

    They removed the "shader to rgb" node

  • @Adam-ui8iy
    @Adam-ui8iy Рік тому +2

    Please, whatever you do, do not explain WHY you are doing any of this. Because then you know, people would start to understand the insanity of nodes.

    • @TutsByKai
      @TutsByKai Рік тому +2

      If I took the time to explain every detail about every node in Blender, each video would be 30+ minutes and no one wants that :/ This is just suppose to help people be able to use and create shadow catchers. Which I think is still insanely helpful! The same way, most people know how to drive cars but they don't know how to build one. A video titled "In-Depth Guide to Shadow Catchers" might be more of what you're looking for.

  • @TOAKSuriFox
    @TOAKSuriFox Рік тому +1

    If this doesen't work for anyone try moving the white slider and the black slider closer to each other (Color Ramp node)
    Black Slider (0.763636) White Slider (0.772727)
    This worked for me

  • @SkylarGem
    @SkylarGem 2 роки тому

    THANK YOU this video has helped very clearly to me with my 5 models with a fortnite island background.
    Can’t wait to make my own creative map thumbnails