I really did not enjoy the OG game but the lighting was definitely a stylistic choice and the remake looks so generic without it. Regardless I'm not playing the remake, I'm never playing the original again so no stakes in this race 😂
@@atomickaiser1934 these techs are all about making games quicker to develop. It also has the side effect of making games run like crap, because devs become fully reliant on those tools. Unreal is rotten at its core. They should focus on providing tools to get rid of traversal stutter and shader compilation, but you don't see that talked about. It's not ''shiny enough''.
@@etienne1062 Ya any time i move a project from ue4 to ue5 it becomes faster to develop and work on but runs worse (With exception of large expansive enviroments which run faster on ue5 because fortnite)
I absolutely hated what they did to the lighting and the camera angles in Until Dawn. It completely changed the atmosphere of the game, and not for the better.
I‘m glad they mentioned points like that, because I didn’t know about that. And from what I‘ve seen in this video, I will gladly use the free PS4 ps plus version I got once for my first playthrough. I’m just waiting for my PS5 Pro, so hopefully its boost mode can bring it to a more stable 60 fps.
I really appreciate Alex not beating around the bush when it comes to piracy. Others in his position often dance around the issue, at the expense of the god's honest truth
"Guerilla knows what they're doing." Ya, so did Rocksteady before they were forced out of their lane of making fantastic single-player games to now making online multi-player games such as Suicide Squad. We saw how well that worked for them:(
Developers who make great single player games changing focus to multiplayer is one of the most heart breaking things about the games industry. There are so many examples. Bethesda with Fallout 76 and Elder Scrolls Online, Bioware with Anthem, Arkane with Redfall. The studios seem to not be the same again even if they later return to single player.
Only SNK, Natsume, Hudson Soft and Game Freak are great jacks of all trades. SNK is more than fighters, Natsume more than Harvest Moon, Hudson with Bomberman and Game Freak with Pokemon.
The thing is with the video showing interfacing a switch cartridge and a PC, is that whilst it's legally murkier than emulation, it's actually definitively not an instance of copyright infringement. It's even more clear cut than the emulation example. Using copyright law in such a case is both frivolous and illegal. The issue as always is having the resources to legally fight these things.
The problem is... You need millions of pounds spare or potentially tens of millions to challenge Nintendo on the matter and hopefully win setting further precedent for in future But while no one can afford to challenge them, Nintendo will continue this course of action
Until Dawn, The lighting looks way better in the PS4 version, Much more pleasent to the eye and for me that beats realism any day as that is how films are done, As in lighting the scen to look good artistically. Final Fantasy 16 is great on PC with the INI hack so the story runs at 60fps also, Worth the wait IMO.
it's true though, especially when you're young you just don't have money to buy games and it's not like your parents are going to be able to go out and buy tons of them for you. so, pirating was really useful. these days it is getting very useful again because a lot of us can barely afford to pay bills, let alone buying every (overpriced) game that comes to the market. the people who will buy the games will buy the games, and the people who won't just won't, regardless if there is a pirated version or not.
@beardalaxy I pirate as an adult when there's no reasonable way to obtain the game. If it's not playable Xbox Series X, PS5, PC, or Switch, then my only legal option is tracking down old hardware and games that are some combination of expensive, rare and unreliable.
The warm tones are mainly for the start of the game. Chapter 1 start earlier time wise in game where it is still sunset. Since it is day during sunlight and create a safer tone during the start.
I think at this point it’s clear that Sony over invested in the idea of games as a service and underestimated the backlash against those types of games now have had to bin and cancel so many projects. Now they’re panicking because they’ve nothing else on their immediate portfolio so they’re rushing out loads of remakes to fill in the gap until the first party studios produce something worth presenting which is taking years.
You do realize that these remasters aren't even being done by Sony's main studios. Guerrilla Games is a huge studio. They can work on multiple projects at a time. It was five years between Horizon 1 and 2. I am not expecting the third game until 2027 anyway. The company is not scrambling to figure out what to do. Every major game coming out this fall is on PS5. We also don't know what Housemarque and Bluepoint are up to. Their games will probably be out next year. This "no games" argument does not exist. PS5 has more games coming out right now than any other console.
17:04 Wrong, the second one was not a "Wi U emulation video". Russ showed a very few seconds of Wii U emulation, in a much longer video about something else. He also said that he didn't think that Nintendo would complain about that short footage, because the Wii U is basically defunct. And a few days later, they did exactly that.
Yep, DF isn’t the same without him. Personally, I would have liked to hear his views on the whole Nintendo, emulation, and preservation, but the discussion today was great.
With regards to the Until Dawn remake, I suspect the fact they are making an Until Dawn film is part of the reason why they are remaking it. The Video Game-Film/TV show feedback loop (which Sony did with TLOU)
Until dawn on pc is currently broken. HDR and FSR3 frame gen are broken. Also I get large stutters when changing scenes. I recommend people to wait if they want to buy the game.
Thanks for covering the STALKER 2 doc! One note, Rich, it’s Ukraine, not “the” Ukraine. “The” is a term that denotes a territory, rather than a sovereign country. Ruzzia loves calling it “The” Ukraine, as if it’s their territory.
@@earlyriser03 LOL not likely. They haven't lost a lawsuit issued by them in decades. They recently won a lawsuit in CHINA. Yes, CHINA. The odds are in their favor.
@@OllieOtterOxen not the only one, and it can still be successful and be smacked down in court for its attack on legal emulators. If only a benevolent billionaire customer rights advocate existed that could bankroll such an endeavor. It’s the stuff of dreams.
I'm sorry, but emulating consoles that are still in their commercial lifecycle is not preservation; it's directly piracy. Yes, people who can't afford games won't pay for them, but that doesn't change the fact that the company doesn't want its current games to be just a click away for download. Additionally, all the developers of these emulators usually have a Patreon or some way to make money, so they’re not doing this solely for preservation.
Thanks from Ukraine for the kind words about the S.T.A.L.K.E.R. 2 documentary. I think it portrays really well what was/is going on here and what we have to experience, and the game indeed means a lot for many people here.
Can you guys please put disclaimers on *every* time you do zoom enhancements showing comparisons to explain why you _actually_ need to do it because of UA-cam compression, small phone screen eizes etc? As I've unfortunately noticed a large portion of your audience doesn't understand the reasoning behind it and automatically thinks if you need to zoom in then "the upgrades are not worth it", I saw alot of those type of comments on your DF Clips channel on your recent The Last of Us 2 PS5 Pro update video and an explanation on why zooms specifically are needed whilst viewing it in a UA-cam video would help dispel alot of confusion and misinformation for the people who don't understand. I know you guys have mentioned it briefly in a Direct episode before, but I think it might be needed each time its done now atleast until it is common knowledge? Cheers keep up the good work 🍻
Yeah the amount of people going LOL you need to zoom in and slow down the footage to show the difference!!!... Yes, because UA-cam compresses the vid even at 4k+ a ton and like you said people watch on phones. Not only that but its just a nice way of showing it off, in person it can be easy to tell. Tbh its even easy on UA-cam with the compression without zooming in at 4K. Its just far better to show the difference as mentioned above. Now I do think the PS5 pro still sucks and has no real reason to exist... If someone cares to have FPS and Visuals why would they ever go console?
@@lilpain1997 yes and also another reason DF try to do slower moving/panning video capture in an attempt to not lose quality in their videos on UA-cam, as the faster the motion the more blury it becomes. Luckily your opinion on the PS5 Pro is just that... an opinion and not a fact. My opinion completely differs from yours on this topic and I think I'll just leave it there as it distracts from my main point I'm trying to bring awareness to regardless of the hardware that you choose to game on... thanks.
You went at it from the wrong stand point. Most people who say that have 1080p displays. (Actually most people ON EARTH have 1080p displays, not 4k) so of course people need to zoom in to see details. Compression on youtube isnt a problem, these guys post a video 2 weeks in advance and then remove it from the "unlisted" so its already fully processed. 4k for my screen look pretty 4k, not as close as ON MY machine but close enough. ps5 pro and ps5 dont have real differences however, Anti aliasing improvements on upsclaing methods aren't called "Upgrades" and they shouldn't me. Ps5 pro can only compare to the performance mode of ps5, not the quality mode, since even then, the ps5 basic might win some, despite 30fps. You are getting baited by audiences who you think are large and they might criticize ps5. Just so you know, 500k people diskliked the ps5 pro, 60 million people own a ps5. These people are NOTHING, and they basically do NOT even exist xDD Dont get baited bro, the internet is HUUUUUUUUUUUUGGGGGGEEEEEEEEE
@@d4mterro320 compression definitely still is a thing? Bit rate also plays somewhat of a factor too. The _only_ way to see the native video from DF without any compression or any loss of quality in any shape or form is to become one of their paid patreon members to actually _download_ their videos rather than streaming them on UA-cam, so that way you can see their native capture on your own screen just as if you were playing it natively on the hardware that they used to play the game with. I'd like to think that the majority of DF viewers would have 4k screens though, but as I've previously mentioned alot of their viewers are actually on phones as DF has said before anyways with small screens which makes their job harder to convey the differences, hence the actual need for the zooms. The PS5 Pro thing I only mentioned because that so happened to be the last video that I happened to have watched before this one so I just used it as an example as it was fresh in my head and not because I'm baited lol I've seen those type of comments everywhere on _any_ console/PC video they do so its a widespread problem, its probably just more pronounced on PS5 Pro videos atm though because there is alot of them and is the hot topic atm.
nah, Rick would be a great dad simply based on stuff like how he'd raise you as a proper parent and teach you morals and work ethic, but he's definitely not a FUN dad lmao
A lot of Until Dawn features are messed up right now. On PC, ray tracing doesn't work. They even took out one of four ray tracing features with the latest patch. HDR also doesn't work. DLAA has an aliasing problem. Hopefully Alex talks about this.
The Until Dawn remake legitimately just could've had an update with the new ending added. Heck, could have easily just updated it with a ps5 enhanced mode What a waste of time, the original still had better art
PS5 pro should have enough power to add raytraced global illumination or reflections for Cyberpunk like they did for PC. It's obviously has to be lower resolution and they have to minimize the rays but it should be achievable.
It doesnt get much worse than that Until Dawn Remake. They put in so much effort for an already niche game, didn't market it and it performs badly. This will most probably flop hard.
@@hostileenvironment6107dude i get it and I agree recently they have fucked up a couple of times but have to ask are you aware what a decade let alone 2 means? 😅
@@TheBlueflameX Mhmm yeah completely little man, you can act as if most stuff from their ps3 days was also great. But everyone with half a brain knows PlayStation glory days are and always will be ps2.
@@hostileenvironment6107 now you made me genuinely curious what you consider great from sony pal Most of their ps3 games were indeed great hence they were able to get back up after they got cocky with the horrible launch of ps3 if most of it would have been bad as you say ps4 were probably have been non existent
7:35 Yuzu DID NOT provide any support to Tears of the Kingdom before release. I was on the Subreddit at the time. Everyone was VERY CLEAR they would not be adding any Tears of the Kingdom support until the game was officially launched. What DID happen was people not on the Yuzu team releasing their own mods for better support. Conversely before Yuzu got the mods to help run TotK it didn't run at all, black screen, it was Ryujinx that had it running out of the box, albeit with some messed up visuals.
There's more to it than that, patron build had it running pre release. Yuzu was also not a clean room emulator and there are clear indications that yuzu devs had access to Nintendo code. It sucks, because it didn't get to the point citra is in, it doesn't just run everything great on android, but what can you do? Ryujinx is a clean room emulator and has no android version which makes it all the more disappointing that Nintendo managed to take it down.
Why didn't they just move Until Dawn to the latest version of Decima or update the original version? It's baffling to port it to Unreal, especially with it's known performance issues
Can i say something controversial? I absolutely agree with all the Emulation points you brought up. BUT I don't fault Nintendo for wanting to stop emulation of their current system, especially since everyone knows how easy and fruitful it is compared to other current gen consoles. You think Sony and Microsoft would be happy if something at this scale happened to their consoles? Emulation is very important, but current gen consoles is where i would personally draw the line. Game preservation only becomes a factor after many many years.
Game Preservation is the new justification to pirate. At least Alex is honest about how he feels that Piracy is justified. I'm not defending Nintendo per say but note how they quickly handwaved TOTK being downloaded over 1 million times before the game came out or how the Yuzu devs were caught with folders of pirated games, how people advertised getting TOTK and other Nintendo games early. These switch emulators in their current form and state were avenues for piracy.
@@davidbromfield8328 The “game preservation” thing just seems dumb to me. All other media is preserved through totally legitimate avenues like libraries, museums, etc. Why aren’t the people hiding behind “games preservation” actually doing things to get something like that up and running instead of making emulators we all know are going to be used by millions of people to pirate games?
@@samuelstephens6904 now, I completely agree that game preservation is important. But what is happening in this specific case with the switch for the overwhelmingly vast majority of cases are not game preservation. It just allows many youtubers to justify making videos on the matter when they get shipped chinese emulation boxes to review that include pirated switch games.
I get what you mean but at the same time, these emulators have been around since the switch launched. They only take them down now? After they're good enough to run on basically every switch game ever? Seems a bit pointless to me. The latest versions of both Yuzu and Ryujinx still ran Echoes of Wisdom perfectly
I seriosuly don't understand the Horizon "franchise", the games are well made games and the narrative in each one is fine but the actual world, themes etc. itself, the IP or whatever you want to call it would be most accurately described as; ehhhhhhhhhhhhhhhhhhhh. Don't believe there needs to be a third game in the univverse, let alone some fucking MMO which no doubt will be an open world crafting battlepass piece of trash. Guerrilla Games is really proud of it I get but it is creatively and thematically so average that we could do with anything else really.
Video of the latest Zelda running at some high framerate emulated on PC was just flying too close to the sun, and probably what caught Nintendo's eye. But emulation of a live system still being sold has always been a touchy business. Even the MAME team had trouble 20+ years ago by emulating early Neo Geo titles while new ones were still being made and trying to keep the project about preservation rather than piracy.
Yeah, that's exactly the problem. Having an emulator for a console that is still being sold at retail is a real dicey situation. The devs open themselves up for lawsuits. The thing about the Switch's successor is that its still going to run Switch games. It will essentially be a more powerful Switch. So Nintendo is not going to sit by doing nothing while these emulators for consoles that are still alive and relevant, to exist unchallenged. Nobody should be acting surprised about Nintendo taking action.
@@TatankaTaylor it should not change the legality at all if you think about it. The Principle is the same, so something becomes legally dubious because it offers better performance, quality than the OG Hardware That's a marketing issue for Nintendo , it's does'nt change the legality of the emulator, and a court should not pay it any attention If i where Nintendo , and for all we know this is what they are doing, why offer to sue the invidual, as eventually they will come up against someone that calls their bluff. But however if Nintendo says to the Dev, here's a couple of million, end it , that's a different story. Still cheaper for them then getting the courts involved.
Wow do you guys realize you're on the side of a corporation rather than a small group of gamers trying to make their gaming experience a little better? As much as I love games I would never side with the corporations behind them. They just want profit and you're just a number to them.
For Until Dawn, the movie just wrapped and this remake has some added scenes that hint at a sequel, so it seems like this was made for a temperature check on want for a sequel.
As a Latvian - very much appreciated the insight into what's happening in Ukraine - from a German/UK/US team of DF, within the documentary about the Stalker 2. Probably no one knows better what the current Russian government is all about - than people who live directly on Russia's borders. Think the Baltic states. Think Moldova. Think Georgia. Think Ukraine. This struck me - when in February, now almost three years ago - no one spoke about this in the tech/gaming world. Aaaah, we're just continuing as usual - nothing is happening. But there is. People are dying and lives are getting destroyed. All the reasons why Russia is in Ukraine - ARE WRONG, take this coming from a latvian. And yes, personally I have ended many relations - with both friends and relatives - because they support the wrong side. Because if you're such an idiot and cannot see the reality behind all the lies of Russia - you probably aren't too smart, to begin with. And those lies are destroying people - hundrends of thousands of them. THINK OF IT. So maybe in Germany or in the US it doesn't matter too much which side you're on - (meaning, if you're in friendly relations with the reality or propoganda has smeared your brain) - but here in Latvia it does matter. Thanks for talking about this. Your value as creators who aren't afraid of trolls - or afraid of the reality - while living in countries where the seeming leaning towards one or the other side might not seem too straightforward - your value in my eyes is, of course, growing. Once again - thanks. Keep up the work - from Latvia.
FYI, Alex and John live in Germany but are American. Oliver is Canadian. I don't think many people support Russia in the Anglophone world. (It's not like Israel/Palestine.) I'm surprised any support them in Latvia.
Deferred rendering has nothing to do with shadowing...ue4 is a deferred render...the benefit is in being able to show great amounts of lights as in the direct illuminated parts....not the indirect, not the shadows
Releasing a PC port of a remake with Ray-Tracing, HDR and FSR Frame Gen flat out not working at all is wild lmao. It's like they just... didn't test it and then charged the same price as a brand new game Really shows how little they cared after GOWR port being so good
Fsr frame generation always has issues with developers. Many implementation are not working correctly. For example darktide added fsr 3.1 and the frame gen stutters all the time, with lighting bugs with the upscaler. Starfield got updated with the dlc, and now the frame gen has big lag spikes that weren't there before. It's frustrating that we can't get these basic features working and then not break with later updates. The worst of them all is Cyberpunk frame generation update.
@1:14:45 Actually it's "in Ukraine" not "in the Ukraine." Ukraine is a country and not a region, calling it "the Ukraine" implies otherwise and is part of Russian colonial and imperialist propaganda narratives about the nature of Ukraine. I know it's not intentional.
I was a huge fan of the original release of until Dawn, and beat it again last year. I just don’t understand the decision to remaster it because the changes are so minuscule, and the biggest change is turning it from a game, which took place at night into one which seems to take place in the afternoon based on how bright and red the lights are
Even though Stalker 2 is coming to GamePass, im still going to buy the game 100% to support the developers. GG to Xbox to release a documentary that really shows not only the developers struggles but Ukraine people as well. Surprised they didnt use blur on the gruesome parts. Alex is the man. I know he supports the efforts.
The best documentaries are always about the human stories, so I'm not surprised the Stalker 2 documentary is receiving praise even though it is not mainly about the game itself, but rather the devs behind it. It's the same with history videos based around food like Tasting History with Max Miller or OTR; the food is secondary, the main draw is the human story.
I just finished Until Dawn, it was great but every now and then the fps went from a stable 60 (even if I had it at 120..) to like 25 during the loading of new zones. It just starts freezing for like 2-3 secs and runs choppy. I honestly rather have loading screens. I got a 990 Pro from Samsung, it shouldn't do that. Some of the animations were very robotic too. It looks bad.
@@WH250398No of course not, I'd just rather play the original without bugs. Do you mean the flashlight cone doesn't jump around like crazy every time you use it?
@@MrHorst38 Like I said, it happened to me in one scene. I even recorded it because the thing went ballistic. But seriously... I laughed at that. It didn't hamper my enjoyment of the game at all.
Nintendo are going to continue to do what they want because they know no-one in the emulation community has the money to go up against them. This harkens back to the Sony vs Bleem! and Connectix cases. Where Sony used money to take out both emulators, buying one and suing the other until they ran out of money.
I always point out Lords of the Fallen, I played it 2 months ago when it got patched up. The game is pretty good for my experience. The game runs 60fps and sticks to it mostly, but later on the game it does drop and it has memory issues where if you play for long durations your fps will drop and need to restart the game. The resolution is solid at 60fps while playing on my 42 in TV. It's not perfect but the tech never went in my way of enjoying the game. There's still issues like I listed and you have ue traversal stutters, but I played the game for 14 hours in one day. Had enough fun to do that
@@MRTOWELRACK in my experience all games that use RT except for Spider-Man (I have my doubts on this as I’ve played it on pc on an rtx 3070 and it lagged on low RT preset and medium graphics preset) lag horribly when you turn on RT no matter what preset is used. So might as well be pointless
Why doesn’t UE focus on multi threaded performance and shader completion steps? You guys have been talking about this for years now and it feels that every game has the same problems, over and over. This is bad because almost every developer is moving on to UE as their base tech….
10:44 This is a talking point i’m kinda conflicted about. Being from a “3rd world country” we just don’t buy games AT ALL…and It’s not a matter of income. Its just seems pointless to pay for something you can get for free, especially when you’re outside the reach of legal action. Now i’m attending university in the USA, i buy games regularly, but i doubt ill pay for any games when i return home… regardless of income.
Yeah, why would you pay for something that you can easily get for free? Doesn't make sense. Unless it's physical, a physical game you can display in your collection or even sell it later.
You say that but thanks to this mentality, Denuvo stormed the scene and now no game with Denuvo can be pirated. If you can't afford games, cool. Pirate it. But if you can AND you still don't buy games, that's just being a dick for no reason. Personally I can't afford many games so I pirate but when I am able to, I am leaving piracy behind. It's just being respectful to the art people make, indie game devs and smaller studios need that money.
10:06 Everyone who watches this channel understands that those who spend thousands of dollars on gaming hardware do so in order to spend $0 zero dollars on software. I understand why you're upset, Alex.
There's a world of difference imo between emulating an old defunct platform and emulating a current gen one. Emulating the Switch had nothing to do with preserving games or enabling play of old games, it was about enabling people to play Switch games without buying a Switch (or the game).
But so what? The only way to emulate "old defunct plataforms" without waiting two extra decades more than necessary is if development starts in some way WHILE the console is alive. That's how it has always been. The switch is far from being the first console with an emulator during its life
Ryujinx going down was expected, but the situation with RGC is deplorable, same for the Palworld patent trolling. Nintendo is somehow the most hateable company despite making some of the best games.
1:01:52 Why TF does Sony care for such a bland franchise like Horizon? The first game was dunked on by BotW. The second game got demolished by Elden Ring. The vr game was basically a tech demo. No one cars about the lego game. The remaster has been actively hated on by the community. Now they want to make an MMO out of it?! 🤦🏻♂ I legit have never met anyone who play through either game completely and actively enjoys it. Forgettable ubisoft style open world fetch quest design with a Sony skin on it.
11:00 Alex makes a good point. There was also a retracted large study in the EU a couple years back that was set to demonstrate that things like piracy don't impact the business side of digital content, as well as the obvious argument that piracy isn't stealing, since even when you buy a game, you don't own it as a rights holder. The company's stock of the game hasn't diminished, so there was no thievery even logically speaking. Companies like Nintendo are run by fossils of cartel mob-like businessmen. They don't actually care too much beyond doing whatever they feel like, when they feel like. And that's what they're accustomed to. They'll break precedent if they fancy it will appease shareholders. And that's the end of that on this whole ordeal.
No, this is a dumb comment. You can have your conspiratorial thinking, but realistically whether you agree with them or not, Nintendo is doing this because one of their primary business strategies is keeping the value of their intellectual property as high as possible, and suing emulator developers is simply a straightforward, no-nonsense approach to keeping that IP value high
Correct if they don't pursue litigation they lose any right to complain later. Rules are only rules if they're enforced otherwise they're just things written down. Countless other examples in legal law that shows if you don't protect your IP it's gone. @@SaskDuder
@@electrikoptik And yet the artistic choices make it look 10x more appealing. The remake looks terrible. The deep contrast and heavy blacks fit way better aesthetically. Elden Ring has pretty lackluster graphical fidelity, but rarely will you find someone who says it isn't gorgeous, and that's because of the art direction and cohesion. The same applies here. The original game had a clear vision, and the remake soiled that vision, regardless of how much better the image quality is. The camera changes and the color grading are huge downgrades. Also last-gen as a derogatory adjective is pretty weak when the remake looks more like an early PS4 title in terms of stylization and how the lighting interacts with the assets. The color grading reminds me of RE5. Simply citing an engine is such a silly counterpoint.
I am generally pro-emulation but Alex's arguments are awful. Of course emulation impacts Nintendo's bottom line. I'm certain he's right that Nintendo is trying to exact punishment but they're very much protecting profits as well. The idea that emulation is purely a "game preservation" endeavor is equally absurd. Just be honest about what emulation is, stop pretending its some moral crusade.
I watched STALKER 2 documentary. I'm a game developer in Poland so my heart goes to our brave neighbours in Ukraine. I can't wait to play the game but also - Massive respect for the devs and their faimilies/friends. I hope they can be safe now. Slava Ukraini! Cheers from Poland!
Those Ukrainian developers embody the nation as a whole, absolute legends with courage beyond measure & hope this brings more attention to historic people as they are. Slava Ukraini Heroyam slava!!
Yup, sadly, people just look at that number and shudder. I’m guessing Sony is making a few £’s (less than £100) on each PS5 PRO sold and that’s acceptable to me.
@@amnrilI feel like another argument against it is you could purchase a used PC with comparable specs and have access to a much broader catalog of games, essentially all of gaming history via. emulation. but practically speaking, PC’s are more complicated than consoles by nature - less pick up and play and more setup & trial and error with some things. then again, PS5 Pro might be viewed as more for enthusiasts at that price point (let’s face it, casual gamers are probably not pixel-peeping like we are & will likely use the performance mode for more noticeable benefits, especially at a distance), and if all PS5 exclusives are going to be on PC anyway, why not invest there?
@@fussanchez2716Exactly, who cares about ps5’s lack-luster library compared to all the things from Steam, GOG, epic free game give away. That’s barely scratching the service. Excited for PS5 emulation in the future though. Def want to try remake of demons souls but that is about it. 😂 that cool Tim Burton ps5 game coming soon will look AMAZING on pc ❤❤❤❤
@@fussanchez2716 I have, which is why I personally won't be getting the Pro, it's just that value wise the price is fair. I build an upper mid tier PC every couple of years. Right now it's a 14600K / RTX4070ti / 32GB / 4GB gen 4 M2 SSD. I'm ok with dialing back some settings for 4K gaming.
@@fussanchez2716counter argument… when I was a kid a lot of people had PCs, and with age, especially 35 plus, they mostly migrated to console because they aren’t young anymore with lots of free time. Investing in PC/Steam is committing your future to having to build and maintain windows PCs, committing to PlayStation as your go to digital library means you will only have to sell your PS5 and get a PS6 at some point, sell PS6 for a PS7. None of the hardware hassle and thought, plenty of time to play games and even have other hobbies. Ok you miss out on some niche emulation, but will just get a switch 2/pro for those types of games.
I wish Sony would put effort into remastering games that are stuck on PS3 hardware like Infamous 1 and 2. I just wanna be able to play those games at a locked framerate my god
most of these UE5 technologies barely run simultaneously on the current consoles. UE5 is only going to be fully utilized when PS6 releases with 32GB GDDR7 and a monstrous RDNA 5 GPU and Zen 6 CPU
So if Square Enix expected 10 million units per title, will they now expect 20 million with simultaneous release? I feel like that their expectations may be a problem
UA-cam videos showing The Legend of Zelda: Echoes of Wisdom running in Ryujinx because it was leaked a week before its official release date certainly didn't help matters.
There MAY be some argument for videos showing cut scene after cut scene being a violation of copyright, but I feel like any argument falls on its face with gameplay because the gameplay is specific to that particular playthrough.
There are probably systemic reason why remasters get made, and its that there are most likely levels of artistic detail that had originally been planned and got shadow dropped while the high quality assets were kept but turned off. and maybe certain elements of a scene were dynamically employed at a certain intensity and following upgrades to the engine, the dynamics would now, when implimented into a remaster, would get higher fidelity when placed on objects, etc. Those are my only theories. Suprisingly the NDAs of most devs and designers are evident when they don't chime in on Digital Foundry.
Remasters have nothing whatsoever to do with “unrealized visuals” in the original. Remasters are a product. The publisher can sell the game again, and people buy it (especially if they don’t have the original at all), and it’s much cheaper for the publisher compared to full production of a new game. So it’s lazy, cheap, profitable, but also good for customers especially if they never bought the original.
And FSR Frame Gen. The in-game option doesn't work at all (it can only be activated through mods) the dlss frame gen option also doesn't show up for every nvidia gpu that does support it This port released in a completely inexcusable state
Taking down Ryujinx does absolutely nothing, new forks of yuzu and ryujinx will just keep appearing. It's like playing whack a mole with infinite spawning moles, it's pointless.
Yeah but it sets a bad precedent. Emulation has always been something that people can work on with a clean conscience. Yes, it has its connotations but generally it is legally allowed. But when Nintendo goes after major projects like this, it creates doubts and also discourages people to dedicate their time and effort into a project like this if Nintendo can just close it down anytime they like.
What it does is delay the development by a lot. Sure, people can fork them but how many of them have the technical know how to keep it updated? Imagine if the ps3 emulator got taken down by Sony. It would be nowhere where it is now. Now, in 10 years, we might still not have a mature emulator for Switch games.
Emulation is like bit like a multi-headed Hydra. Chop off one of it's heads and two more quickly grow back in it's place. I doubt overall it will delay the advancement of Switch emulation in general. A couple of new emulators will just pop up it's place within just a few weeks and build upon what those previous Switch emulators had already achieved.
Fork means nothing if they can barely update the emulator. Who even is sane enough to seriously develop an emulator if they can't go public? Are we gonna wait until someone from 4chan or darkweb to voluntarily do it for us in the long run? I highly doubt it.
On the soft demand for the PS5 Pro...I would expect more people to buy them once they're actually available in stores and people can sell their stock PS5s for half the price and upgrade the same day.
Wait till you test the stutter fest that is Silent Hill 2 Remake, it's insane that a game is allowed to be released like this. I'm on a 5800X3D/4080 for context.
Appreciate the mention guys, huge fan of this channel!
Alex about to be sued by Nintendo for emulating pokemon when he was 13 years old.
I think statute of limitations for such things is between 3 and 6 years depending on the country so you cant be sued for things you did long time ago.
Don't give them ideas!
Nintendo is not losing really any significant money from emulation.
@@Baoran I think you’re criminally bland…
@@trevorbraun2574agree bro
Gotta say, the lighting in the Until Dawn Remake completely changes the mood of the game for me. Doesn't seem like a good choice.
How so?
I thought it looked rather good on PS4 back in the day, I'm going to have to finish it off at some point
I really did not enjoy the OG game but the lighting was definitely a stylistic choice and the remake looks so generic without it.
Regardless I'm not playing the remake, I'm never playing the original again so no stakes in this race 😂
Fixed camera angles added to the horror. I'm not sure changing the control scheme was worthwhile.
Original had more a bluish tone vs the remake has a darker/realistic lighting. I prefer the old look
Exactly! Cold lighting = horror. Warm lighting = romantic drama.
Can't wait for an "Unreal no more stuttering tech demo"...
Me to brother
Nah we'll just get more tech that make game longer to make instead
@@atomickaiser1934 these techs are all about making games quicker to develop. It also has the side effect of making games run like crap, because devs become fully reliant on those tools.
Unreal is rotten at its core. They should focus on providing tools to get rid of traversal stutter and shader compilation, but you don't see that talked about. It's not ''shiny enough''.
@@etienne1062 I'm all for that. Every time I hear a dev moving to unreal it sends a real traversal stutter down my spine.
@@etienne1062 Ya any time i move a project from ue4 to ue5 it becomes faster to develop and work on but runs worse (With exception of large expansive enviroments which run faster on ue5 because fortnite)
I absolutely hated what they did to the lighting and the camera angles in Until Dawn.
It completely changed the atmosphere of the game, and not for the better.
I‘m glad they mentioned points like that, because I didn’t know about that. And from what I‘ve seen in this video, I will gladly use the free PS4 ps plus version I got once for my first playthrough. I’m just waiting for my PS5 Pro, so hopefully its boost mode can bring it to a more stable 60 fps.
@@LordRaydenTubeI heard that Sony delisted the PS4 version so I don’t know if it will be available for PS+ owner
Thank you to Rich for fixing your lighting situation so that you don't look like you're staring into the sun anymore.
Sorry about that. It was a bug with the ray tracing. I spoke with the dev and they removed the invisible light source
He got the hero lighting treatment from horizon remaster
I really appreciate Alex not beating around the bush when it comes to piracy. Others in his position often dance around the issue, at the expense of the god's honest truth
Let them big corpo’s stay mad c:
I've been regularly updating all my Nintendo Emulators and I've already got a back up of any Nintendo games that I want.
Game preservation is just an excuse for piracy. No one is “preserving” games, they are just thieves. Plain and simple.
It's actually baffling
It pretty clear at one time or another everyone of us has pirated a game, its no secret. But agreed ti was good to Alex actually acknowledge that
"Guerilla knows what they're doing." Ya, so did Rocksteady before they were forced out of their lane of making fantastic single-player games to now making online multi-player games such as Suicide Squad. We saw how well that worked for them:(
Developers who make great single player games changing focus to multiplayer is one of the most heart breaking things about the games industry. There are so many examples. Bethesda with Fallout 76 and Elder Scrolls Online, Bioware with Anthem, Arkane with Redfall. The studios seem to not be the same again even if they later return to single player.
Right, to use a "Richardism" on himself, it's definitely giving "Copium"
Guerilla has a history with multiplayer games. They're the ones behind killzone.
Only SNK, Natsume, Hudson Soft and Game Freak are great jacks of all trades. SNK is more than fighters, Natsume more than Harvest Moon, Hudson with Bomberman and Game Freak with Pokemon.
@G00N3R7883 we'll they use to make online games with the killzone franchise before horizon.
The thing is with the video showing interfacing a switch cartridge and a PC, is that whilst it's legally murkier than emulation, it's actually definitively not an instance of copyright infringement. It's even more clear cut than the emulation example. Using copyright law in such a case is both frivolous and illegal. The issue as always is having the resources to legally fight these things.
Top Music Attorney has talked about this kind of stuff in really good layman friendly details just recently.
The problem is... You need millions of pounds spare or potentially tens of millions to challenge Nintendo on the matter and hopefully win setting further precedent for in future
But while no one can afford to challenge them, Nintendo will continue this course of action
@@chrisc_1012 yeah. The community needs some kind of rich patron who cares enough about the cause to bankroll the legal process.
Until Dawn, The lighting looks way better in the PS4 version, Much more pleasent to the eye and for me that beats realism any day as that is how films are done, As in lighting the scen to look good artistically. Final Fantasy 16 is great on PC with the INI hack so the story runs at 60fps also, Worth the wait IMO.
Remaking 1 gen old games is one thing. But why do they look worse in some cases than the original?
If it ain't broke...
because the people in charge of remaking them think they know better than the original developers.
Because don't ask questions just consume
"evil cannot create only destroy" Sony got overrun by activists pretty much
The "geniunely sincere welcome" makes me doubt the sincerity of the welcome!
i for one feel more confident in the status of this welcome
this one was sincere, but it made me doubt the sincerity of the previous 182 episodes
🤣
@@twistedtxb😂
Alex talking about pirating games like he was a recovering addict at the time 😂. “I was at a point in my life where I didn’t buy games” 😂😂
it's true though, especially when you're young you just don't have money to buy games and it's not like your parents are going to be able to go out and buy tons of them for you. so, pirating was really useful. these days it is getting very useful again because a lot of us can barely afford to pay bills, let alone buying every (overpriced) game that comes to the market. the people who will buy the games will buy the games, and the people who won't just won't, regardless if there is a pirated version or not.
@beardalaxy I pirate as an adult when there's no reasonable way to obtain the game. If it's not playable Xbox Series X, PS5, PC, or Switch, then my only legal option is tracking down old hardware and games that are some combination of expensive, rare and unreliable.
the cooler color tones fit the Until Dawn way better than the warmer tones. Until Dawn? More like Already Dawn. Dawn is Now
It's almost as if the original's color grading was on purpose 🤯
The warm tones are mainly for the start of the game. Chapter 1 start earlier time wise in game where it is still sunset. Since it is day during sunlight and create a safer tone during the start.
I very much enjoyed Alex's strongly worded take on Nintendo's emulator takedowns.
I think at this point it’s clear that Sony over invested in the idea of games as a service and underestimated the backlash against those types of games now have had to bin and cancel so many projects. Now they’re panicking because they’ve nothing else on their immediate portfolio so they’re rushing out loads of remakes to fill in the gap until the first party studios produce something worth presenting which is taking years.
Exactly. It's beyond annoying how tone-deaf they've been.
They binned 1 game and canceled 1 game. Not really a big backlash.
You do realize that these remasters aren't even being done by Sony's main studios. Guerrilla Games is a huge studio. They can work on multiple projects at a time. It was five years between Horizon 1 and 2. I am not expecting the third game until 2027 anyway. The company is not scrambling to figure out what to do. Every major game coming out this fall is on PS5. We also don't know what Housemarque and Bluepoint are up to. Their games will probably be out next year. This "no games" argument does not exist. PS5 has more games coming out right now than any other console.
Despite everyone literally telling them their while strategy was a stupid idea
@@gothpunkboy89 They've canceled more than 1 game. I know of at least two, Twisted Metal and TLOU Factions.
17:04 Wrong, the second one was not a "Wi U emulation video".
Russ showed a very few seconds of Wii U emulation, in a much longer video about something else.
He also said that he didn't think that Nintendo would complain about that short footage, because the Wii U is basically defunct.
And a few days later, they did exactly that.
John Linneman still living it up in Japan 🇯🇵 awaiting his return for next week’s show.
Yep, DF isn’t the same without him. Personally, I would have liked to hear his views on the whole Nintendo, emulation, and preservation, but the discussion today was great.
@@modestyblaise4167maybe he got a first hand chance for opinions ;) so many tech influencer i follow enjoy the tgs after week this year
John is the best, can't wait for his return.
Hes the worst of them all
@@ketchupcatsup753unpopular/wrong opinion.
we NEED that Silent Hill video Alex!!
spoiler it's a stutter fest on pc atleast right now but there might be a day 1 patch to fix it i hope !
He posted on Resetera that it will approximately take 3-4 days for the PC video if nothing major gets patched
You could try asking nicely. You don’t NEED that video and Alex isn’t your personal employee.
We need the day 1 patch and the nvidia drivers.
@@jeremyf1901 ikr it's cringey
With regards to the Until Dawn remake, I suspect the fact they are making an Until Dawn film is part of the reason why they are remaking it. The Video Game-Film/TV show feedback loop (which Sony did with TLOU)
Z
Sony steering their singleplayer studios toward making multiplayer titles is undermining their key usp: Narrative single player experiences.
Until dawn on pc is currently broken. HDR and FSR3 frame gen are broken. Also I get large stutters when changing scenes. I recommend people to wait if they want to buy the game.
Thanks for covering the STALKER 2 doc!
One note, Rich, it’s Ukraine, not “the” Ukraine. “The” is a term that denotes a territory, rather than a sovereign country. Ruzzia loves calling it “The” Ukraine, as if it’s their territory.
I would love to see Nintendo demolished in court over its BS behavior.
@@earlyriser03 LOL not likely. They haven't lost a lawsuit issued by them in decades. They recently won a lawsuit in CHINA. Yes, CHINA. The odds are in their favor.
Nah, Nintendo is the only successful console company.
@@OllieOtterOxen not the only one, and it can still be successful and be smacked down in court for its attack on legal emulators. If only a benevolent billionaire customer rights advocate existed that could bankroll such an endeavor. It’s the stuff of dreams.
Never thought I’d hate Nintendo but they managed that with such ease!!!
@@TatankaTaylor And how is that out of the ordinary? The justice system in China is better than the US.
Rich: Do you have anything to add to that, X?
X: No, I just
I'm sorry, but emulating consoles that are still in their commercial lifecycle is not preservation; it's directly piracy. Yes, people who can't afford games won't pay for them, but that doesn't change the fact that the company doesn't want its current games to be just a click away for download.
Additionally, all the developers of these emulators usually have a Patreon or some way to make money, so they’re not doing this solely for preservation.
Thanks from Ukraine for the kind words about the S.T.A.L.K.E.R. 2 documentary. I think it portrays really well what was/is going on here and what we have to experience, and the game indeed means a lot for many people here.
props to stalker 2 devs. cant imagine how difficult can be develop a game in the middle of a war.
It is not like they're coding in the warzone bullets flying around them. Currently they're in the Czech Republic.
@@Phreno_Xeno your lack of empathy is outstanding
@@Phreno_Xeno Only one part of the studio is there.
So very brave of them to turn a war into an advertisement point, isn't it
Can you guys please put disclaimers on *every* time you do zoom enhancements showing comparisons to explain why you _actually_ need to do it because of UA-cam compression, small phone screen eizes etc? As I've unfortunately noticed a large portion of your audience doesn't understand the reasoning behind it and automatically thinks if you need to zoom in then "the upgrades are not worth it", I saw alot of those type of comments on your DF Clips channel on your recent The Last of Us 2 PS5 Pro update video and an explanation on why zooms specifically are needed whilst viewing it in a UA-cam video would help dispel alot of confusion and misinformation for the people who don't understand.
I know you guys have mentioned it briefly in a Direct episode before, but I think it might be needed each time its done now atleast until it is common knowledge? Cheers keep up the good work 🍻
Yeah the amount of people going LOL you need to zoom in and slow down the footage to show the difference!!!... Yes, because UA-cam compresses the vid even at 4k+ a ton and like you said people watch on phones. Not only that but its just a nice way of showing it off, in person it can be easy to tell. Tbh its even easy on UA-cam with the compression without zooming in at 4K. Its just far better to show the difference as mentioned above. Now I do think the PS5 pro still sucks and has no real reason to exist... If someone cares to have FPS and Visuals why would they ever go console?
@@lilpain1997 yes and also another reason DF try to do slower moving/panning video capture in an attempt to not lose quality in their videos on UA-cam, as the faster the motion the more blury it becomes.
Luckily your opinion on the PS5 Pro is just that... an opinion and not a fact. My opinion completely differs from yours on this topic and I think I'll just leave it there as it distracts from my main point I'm trying to bring awareness to regardless of the hardware that you choose to game on... thanks.
You went at it from the wrong stand point. Most people who say that have 1080p displays. (Actually most people ON EARTH have 1080p displays, not 4k) so of course people need to zoom in to see details. Compression on youtube isnt a problem, these guys post a video 2 weeks in advance and then remove it from the "unlisted" so its already fully processed. 4k for my screen look pretty 4k, not as close as ON MY machine but close enough. ps5 pro and ps5 dont have real differences however, Anti aliasing improvements on upsclaing methods aren't called "Upgrades" and they shouldn't me. Ps5 pro can only compare to the performance mode of ps5, not the quality mode, since even then, the ps5 basic might win some, despite 30fps. You are getting baited by audiences who you think are large and they might criticize ps5. Just so you know, 500k people diskliked the ps5 pro, 60 million people own a ps5. These people are NOTHING, and they basically do NOT even exist xDD Dont get baited bro, the internet is HUUUUUUUUUUUUGGGGGGEEEEEEEEE
@@d4mterro320 compression definitely still is a thing? Bit rate also plays somewhat of a factor too. The _only_ way to see the native video from DF without any compression or any loss of quality in any shape or form is to become one of their paid patreon members to actually _download_ their videos rather than streaming them on UA-cam, so that way you can see their native capture on your own screen just as if you were playing it natively on the hardware that they used to play the game with.
I'd like to think that the majority of DF viewers would have 4k screens though, but as I've previously mentioned alot of their viewers are actually on phones as DF has said before anyways with small screens which makes their job harder to convey the differences, hence the actual need for the zooms.
The PS5 Pro thing I only mentioned because that so happened to be the last video that I happened to have watched before this one so I just used it as an example as it was fresh in my head and not because I'm baited lol I've seen those type of comments everywhere on _any_ console/PC video they do so its a widespread problem, its probably just more pronounced on PS5 Pro videos atm though because there is alot of them and is the hot topic atm.
No One seemed to complain on ZOom vid of Xbox, during the early Covid days
Rich has to be the wisest person in the UA-cam gaming space, I love listening to him and I wish he was my dad
😂
I know what you mean about Rich being like a cool Dad, the bad news is, he’s a decade younger than me 😂
nah, Rick would be a great dad simply based on stuff like how he'd raise you as a proper parent and teach you morals and work ethic, but he's definitely not a FUN dad lmao
I wish he was my Son.
Quote *Dad* unquote. Bespoke, in the here and now. HE'LL NEVER BE YOUR DAD!
A lot of Until Dawn features are messed up right now.
On PC, ray tracing doesn't work. They even took out one of four ray tracing features with the latest patch. HDR also doesn't work. DLAA has an aliasing problem. Hopefully Alex talks about this.
The Until Dawn remake legitimately just could've had an update with the new ending added.
Heck, could have easily just updated it with a ps5 enhanced mode
What a waste of time, the original still had better art
Please devs, update Returnal & Cyberpunk for the PS5 Pro
They should add in RT Reflections/Lighting into cyberpunk add in more resolution
Returnal looks amazing maxed out on PC. It should have been one of the games they showed off with the new tech imo
Definitely one of the most impressive UE 4 games @@RaccoonBrigade
They won’t, bite the bullet and build a PC
PS5 pro should have enough power to add raytraced global illumination or reflections for Cyberpunk like they did for PC. It's obviously has to be lower resolution and they have to minimize the rays but it should be achievable.
It doesnt get much worse than that Until Dawn Remake. They put in so much effort for an already niche game, didn't market it and it performs badly. This will most probably flop hard.
And charging $80 CDN is ridiculous. I got Until Dawn at $20 last time. I'm not paying 4 times that
That’s PlayStation for the past decade or two now. Over promise, under deliver.
@@hostileenvironment6107dude i get it and I agree recently they have fucked up a couple of times but have to ask are you aware what a decade let alone 2 means? 😅
@@TheBlueflameX Mhmm yeah completely little man, you can act as if most stuff from their ps3 days was also great.
But everyone with half a brain knows PlayStation glory days are and always will be ps2.
@@hostileenvironment6107 now you made me genuinely curious what you consider great from sony pal
Most of their ps3 games were indeed great hence they were able to get back up after they got cocky with the horrible launch of ps3 if most of it would have been bad as you say ps4 were probably have been non existent
7:35 Yuzu DID NOT provide any support to Tears of the Kingdom before release.
I was on the Subreddit at the time. Everyone was VERY CLEAR they would not be adding any Tears of the Kingdom support until the game was officially launched.
What DID happen was people not on the Yuzu team releasing their own mods for better support.
Conversely before Yuzu got the mods to help run TotK it didn't run at all, black screen, it was Ryujinx that had it running out of the box, albeit with some messed up visuals.
There's more to it than that, patron build had it running pre release. Yuzu was also not a clean room emulator and there are clear indications that yuzu devs had access to Nintendo code. It sucks, because it didn't get to the point citra is in, it doesn't just run everything great on android, but what can you do? Ryujinx is a clean room emulator and has no android version which makes it all the more disappointing that Nintendo managed to take it down.
Why didn't they just move Until Dawn to the latest version of Decima or update the original version? It's baffling to port it to Unreal, especially with it's known performance issues
Whoever chooses these pics for the thumbnail deserves a raise 😂
Really not a fan of the lighting changes for ht Until Dawn remake.
Can i say something controversial? I absolutely agree with all the Emulation points you brought up. BUT I don't fault Nintendo for wanting to stop emulation of their current system, especially since everyone knows how easy and fruitful it is compared to other current gen consoles. You think Sony and Microsoft would be happy if something at this scale happened to their consoles? Emulation is very important, but current gen consoles is where i would personally draw the line. Game preservation only becomes a factor after many many years.
Game Preservation is the new justification to pirate. At least Alex is honest about how he feels that Piracy is justified. I'm not defending Nintendo per say but note how they quickly handwaved TOTK being downloaded over 1 million times before the game came out or how the Yuzu devs were caught with folders of pirated games, how people advertised getting TOTK and other Nintendo games early. These switch emulators in their current form and state were avenues for piracy.
@@davidbromfield8328
The “game preservation” thing just seems dumb to me. All other media is preserved through totally legitimate avenues like libraries, museums, etc. Why aren’t the people hiding behind “games preservation” actually doing things to get something like that up and running instead of making emulators we all know are going to be used by millions of people to pirate games?
@@samuelstephens6904 now, I completely agree that game preservation is important. But what is happening in this specific case with the switch for the overwhelmingly vast majority of cases are not game preservation. It just allows many youtubers to justify making videos on the matter when they get shipped chinese emulation boxes to review that include pirated switch games.
In short my opinion is this; get a job and stop being a pos thief. There ya go!
I get what you mean but at the same time, these emulators have been around since the switch launched. They only take them down now? After they're good enough to run on basically every switch game ever? Seems a bit pointless to me. The latest versions of both Yuzu and Ryujinx still ran Echoes of Wisdom perfectly
I seriosuly don't understand the Horizon "franchise", the games are well made games and the narrative in each one is fine but the actual world, themes etc. itself, the IP or whatever you want to call it would be most accurately described as; ehhhhhhhhhhhhhhhhhhhh. Don't believe there needs to be a third game in the univverse, let alone some fucking MMO which no doubt will be an open world crafting battlepass piece of trash. Guerrilla Games is really proud of it I get but it is creatively and thematically so average that we could do with anything else really.
Video of the latest Zelda running at some high framerate emulated on PC was just flying too close to the sun, and probably what caught Nintendo's eye. But emulation of a live system still being sold has always been a touchy business. Even the MAME team had trouble 20+ years ago by emulating early Neo Geo titles while new ones were still being made and trying to keep the project about preservation rather than piracy.
Yeah, that's exactly the problem. Having an emulator for a console that is still being sold at retail is a real dicey situation. The devs open themselves up for lawsuits.
The thing about the Switch's successor is that its still going to run Switch games. It will essentially be a more powerful Switch.
So Nintendo is not going to sit by doing nothing while these emulators for consoles that are still alive and relevant, to exist unchallenged.
Nobody should be acting surprised about Nintendo taking action.
Nintendo should get sht regardless since it's just bullying @@TatankaTaylor
@@TatankaTaylor it should not change the legality at all if you think about it. The Principle is the same, so something becomes legally dubious because it offers better performance, quality than the OG Hardware
That's a marketing issue for Nintendo , it's does'nt change the legality of the emulator, and a court should not pay it any attention
If i where Nintendo , and for all we know this is what they are doing, why offer to sue the invidual, as eventually they will come up against someone that calls their bluff. But however if Nintendo says to the Dev, here's a couple of million, end it , that's a different story. Still cheaper for them then getting the courts involved.
@@davidrentonUrggghhh so many armchair, lawyers.
Wow do you guys realize you're on the side of a corporation rather than a small group of gamers trying to make their gaming experience a little better? As much as I love games I would never side with the corporations behind them. They just want profit and you're just a number to them.
Nice, my Mondayly fix. Cant imagine a monday without Direct anymore!
It'll be cool to see some really good performance out of Unreal 5... in 5 years or so.
I'm stoked for Stalker 2. That doc was pretty emotional and for that to be a reality is surreal.
For Until Dawn, the movie just wrapped and this remake has some added scenes that hint at a sequel, so it seems like this was made for a temperature check on want for a sequel.
As a Latvian - very much appreciated the insight into what's happening in Ukraine - from a German/UK/US team of DF, within the documentary about the Stalker 2. Probably no one knows better what the current Russian government is all about - than people who live directly on Russia's borders. Think the Baltic states. Think Moldova. Think Georgia. Think Ukraine. This struck me - when in February, now almost three years ago - no one spoke about this in the tech/gaming world. Aaaah, we're just continuing as usual - nothing is happening. But there is. People are dying and lives are getting destroyed. All the reasons why Russia is in Ukraine - ARE WRONG, take this coming from a latvian. And yes, personally I have ended many relations - with both friends and relatives - because they support the wrong side. Because if you're such an idiot and cannot see the reality behind all the lies of Russia - you probably aren't too smart, to begin with. And those lies are destroying people - hundrends of thousands of them. THINK OF IT. So maybe in Germany or in the US it doesn't matter too much which side you're on - (meaning, if you're in friendly relations with the reality or propoganda has smeared your brain) - but here in Latvia it does matter. Thanks for talking about this. Your value as creators who aren't afraid of trolls - or afraid of the reality - while living in countries where the seeming leaning towards one or the other side might not seem too straightforward - your value in my eyes is, of course, growing. Once again - thanks. Keep up the work - from Latvia.
FYI, Alex and John live in Germany but are American. Oliver is Canadian.
I don't think many people support Russia in the Anglophone world. (It's not like Israel/Palestine.) I'm surprised any support them in Latvia.
The Mega Lights thing was great and all, but Guerilla Games had something similar with its Deferred Rendering Techniques back in Killzone 2.
Deferred rendering has nothing to do with shadowing...ue4 is a deferred render...the benefit is in being able to show great amounts of lights as in the direct illuminated parts....not the indirect, not the shadows
I wouldn't expect a new naughty dog game for a while being that they wasted years of development on game as a service title that got cancelled
Starship Troopers: Extermination out this week.
Everyone fights no one quits.
It's coming out of early access?
The PS5 Pro hasn't sold out because the scalpers are occupied with the Anniversary Edition.
Internet's reaction:
Doesn't sell out = not selling well
Sells out = they didn't make enough
I don't care literally. I got mine preordered and secured.
What do you mean occupied with the anniversary edition, there's only 12k of those things that's nothing
They only made 12k
Scalpers already have as many as they can possibly get
@@sermerlin1 thanks for being part of the problem
Releasing a PC port of a remake with Ray-Tracing, HDR and FSR Frame Gen flat out not working at all is wild lmao. It's like they just... didn't test it and then charged the same price as a brand new game
Really shows how little they cared after GOWR port being so good
Fsr frame generation always has issues with developers. Many implementation are not working correctly. For example darktide added fsr 3.1 and the frame gen stutters all the time, with lighting bugs with the upscaler. Starfield got updated with the dlc, and now the frame gen has big lag spikes that weren't there before. It's frustrating that we can't get these basic features working and then not break with later updates. The worst of them all is Cyberpunk frame generation update.
We're living in a corporate dystopia
@1:14:45 Actually it's "in Ukraine" not "in the Ukraine." Ukraine is a country and not a region, calling it "the Ukraine" implies otherwise and is part of Russian colonial and imperialist propaganda narratives about the nature of Ukraine. I know it's not intentional.
🙄
I was a huge fan of the original release of until Dawn, and beat it again last year.
I just don’t understand the decision to remaster it because the changes are so minuscule, and the biggest change is turning it from a game, which took place at night into one which seems to take place in the afternoon based on how bright and red the lights are
Even though Stalker 2 is coming to GamePass, im still going to buy the game 100% to support the developers. GG to Xbox to release a documentary that really shows not only the developers struggles but Ukraine people as well. Surprised they didnt use blur on the gruesome parts. Alex is the man. I know he supports the efforts.
The best documentaries are always about the human stories, so I'm not surprised the Stalker 2 documentary is receiving praise even though it is not mainly about the game itself, but rather the devs behind it. It's the same with history videos based around food like Tasting History with Max Miller or OTR; the food is secondary, the main draw is the human story.
That STALKER2 doc was heartbreaking. Well worth the watch.
I just finished Until Dawn, it was great but every now and then the fps went from a stable 60 (even if I had it at 120..) to like 25 during the loading of new zones. It just starts freezing for like 2-3 secs and runs choppy. I honestly rather have loading screens. I got a 990 Pro from Samsung, it shouldn't do that. Some of the animations were very robotic too. It looks bad.
31:40 - Yeah I think "oh no..." is a pretty adequate reaction to the idea of an Until Dawn movie lol
Bravo Alex, way to go. Piracy is preservation
No only is the Until Dawn remake pointless, I'd rather just play the original.
Year but how? The annoying flashlight bug on PS5 ruins it for me and many sold their ps4 when they bought a ps5.
@@MrHorst38 I got that in one two minute scene. Not spending 70 dollars to fix that.
@@WH250398No of course not, I'd just rather play the original without bugs. Do you mean the flashlight cone doesn't jump around like crazy every time you use it?
@@MrHorst38
Like I said, it happened to me in one scene. I even recorded it because the thing went ballistic. But seriously... I laughed at that. It didn't hamper my enjoyment of the game at all.
@@WH250398 OK, that's reassuring, time to boot up my until dawn disc on ps5 I guess.
Jak 1 was fantastic. I have 100% completed it at least 5 times.
Nintendo are going to continue to do what they want because they know no-one in the emulation community has the money to go up against them.
This harkens back to the Sony vs Bleem! and Connectix cases. Where Sony used money to take out both emulators, buying one and suing the other until they ran out of money.
Nah im done with UE5. I dont care about tech demos, show me results from shipped games. Every UE5 game besides fortnight has been horrid.
I always point out Lords of the Fallen, I played it 2 months ago when it got patched up. The game is pretty good for my experience. The game runs 60fps and sticks to it mostly, but later on the game it does drop and it has memory issues where if you play for long durations your fps will drop and need to restart the game. The resolution is solid at 60fps while playing on my 42 in TV. It's not perfect but the tech never went in my way of enjoying the game. There's still issues like I listed and you have ue traversal stutters, but I played the game for 14 hours in one day. Had enough fun to do that
Ray tracing is pointless until they make graphics cards powerful enough to deliver at least a stable 60 fps with RT enabled.
Even PS5 can do RT 60fps to some extent (Spider-Man: Miles Morales), but the degree of RT obviously varies. It'll get better with time though
@@MRTOWELRACK in my experience all games that use RT except for Spider-Man (I have my doubts on this as I’ve played it on pc on an rtx 3070 and it lagged on low RT preset and medium graphics preset) lag horribly when you turn on RT no matter what preset is used. So might as well be pointless
Why doesn’t UE focus on multi threaded performance and shader completion steps? You guys have been talking about this for years now and it feels that every game has the same problems, over and over. This is bad because almost every developer is moving on to UE as their base tech….
10:44 This is a talking point i’m kinda conflicted about.
Being from a “3rd world country” we just don’t buy games AT ALL…and It’s not a matter of income.
Its just seems pointless to pay for something you can get for free, especially when you’re outside the reach of legal action.
Now i’m attending university in the USA, i buy games regularly, but i doubt ill pay for any games when i return home… regardless of income.
Yeah, why would you pay for something that you can easily get for free? Doesn't make sense.
Unless it's physical, a physical game you can display in your collection or even sell it later.
The thought process is this; if everyone STEALS a product eventually there will be no product left. Get a job and stop being a thief.
You say that but thanks to this mentality, Denuvo stormed the scene and now no game with Denuvo can be pirated. If you can't afford games, cool. Pirate it. But if you can AND you still don't buy games, that's just being a dick for no reason. Personally I can't afford many games so I pirate but when I am able to, I am leaving piracy behind. It's just being respectful to the art people make, indie game devs and smaller studios need that money.
@@speedforce8970 ok?…I was just referring to the psychology behind it all.
Also, it’s been proven that piracy doesn’t affect sales.
10:06 Everyone who watches this channel understands that those who spend thousands of dollars on gaming hardware do so in order to spend $0 zero dollars on software.
I understand why you're upset, Alex.
Waiting for STALKER coverage from the team!
The game needs to come out first lmoa
There's a world of difference imo between emulating an old defunct platform and emulating a current gen one. Emulating the Switch had nothing to do with preserving games or enabling play of old games, it was about enabling people to play Switch games without buying a Switch (or the game).
But so what? The only way to emulate "old defunct plataforms" without waiting two extra decades more than necessary is if development starts in some way WHILE the console is alive. That's how it has always been. The switch is far from being the first console with an emulator during its life
@@Ligytdr And yet the hardware still exists so you can wait to get it working.
Ryujinx going down was expected, but the situation with RGC is deplorable, same for the Palworld patent trolling. Nintendo is somehow the most hateable company despite making some of the best games.
1:01:52 Why TF does Sony care for such a bland franchise like Horizon? The first game was dunked on by BotW. The second game got demolished by Elden Ring. The vr game was basically a tech demo. No one cars about the lego game. The remaster has been actively hated on by the community. Now they want to make an MMO out of it?! 🤦🏻♂
I legit have never met anyone who play through either game completely and actively enjoys it. Forgettable ubisoft style open world fetch quest design with a Sony skin on it.
Sony is committed to their worst franchises all around
ah nothing beats sitting down to watch DF Direct with 8 or 9 cans of special brew, 2 large fish suppers, 25-30 cigarettes and a big mug of tea 😋
A bit of decent weed and two big cups of tea?
Naughty Dog is working on the remaster of the TLOU 1 remake
:)))
11:00 Alex makes a good point. There was also a retracted large study in the EU a couple years back that was set to demonstrate that things like piracy don't impact the business side of digital content, as well as the obvious argument that piracy isn't stealing, since even when you buy a game, you don't own it as a rights holder. The company's stock of the game hasn't diminished, so there was no thievery even logically speaking. Companies like Nintendo are run by fossils of cartel mob-like businessmen. They don't actually care too much beyond doing whatever they feel like, when they feel like. And that's what they're accustomed to. They'll break precedent if they fancy it will appease shareholders. And that's the end of that on this whole ordeal.
No, this is a dumb comment. You can have your conspiratorial thinking, but realistically whether you agree with them or not, Nintendo is doing this because one of their primary business strategies is keeping the value of their intellectual property as high as possible, and suing emulator developers is simply a straightforward, no-nonsense approach to keeping that IP value high
@@SaskDuder how does Nintendo's boot taste
@@MAXISORAWIGGLES at what point did I defend Nintendo's actions?
Correct if they don't pursue litigation they lose any right to complain later. Rules are only rules if they're enforced otherwise they're just things written down. Countless other examples in legal law that shows if you don't protect your IP it's gone. @@SaskDuder
You are just jumping through hoops to defend being a thief. That's all.
Theres two things I fear:
My mother and Nintendo's lawyers.
I think the original until dawn looks better than the remake by far.
Get your eyes checked. PS4 Until Dawn runs on last-gen decima engine meanwhile PS5 Until Dawn runs on Unreal Engine 5.
@@electrikoptik And yet the artistic choices make it look 10x more appealing. The remake looks terrible. The deep contrast and heavy blacks fit way better aesthetically.
Elden Ring has pretty lackluster graphical fidelity, but rarely will you find someone who says it isn't gorgeous, and that's because of the art direction and cohesion. The same applies here. The original game had a clear vision, and the remake soiled that vision, regardless of how much better the image quality is. The camera changes and the color grading are huge downgrades.
Also last-gen as a derogatory adjective is pretty weak when the remake looks more like an early PS4 title in terms of stylization and how the lighting interacts with the assets. The color grading reminds me of RE5.
Simply citing an engine is such a silly counterpoint.
Sending regards from Czechia guys. We love Stalker here and I am really happy to see you covered it!
I am generally pro-emulation but Alex's arguments are awful. Of course emulation impacts Nintendo's bottom line. I'm certain he's right that Nintendo is trying to exact punishment but they're very much protecting profits as well. The idea that emulation is purely a "game preservation" endeavor is equally absurd. Just be honest about what emulation is, stop pretending its some moral crusade.
Man I really don't like the artistic direction for colors for that remake. Ugh. I really like how dark the PS4 version is.
I watched STALKER 2 documentary. I'm a game developer in Poland so my heart goes to our brave neighbours in Ukraine.
I can't wait to play the game but also - Massive respect for the devs and their faimilies/friends. I hope they can be safe now. Slava Ukraini! Cheers from Poland!
Your critical content is really appreciated!
Those Ukrainian developers embody the nation as a whole, absolute legends with courage beyond measure & hope this brings more attention to historic people as they are.
Slava Ukraini
Heroyam slava!!
Damn, would you look at the cinematic lighting and image quality of Richard's camera setup? Bespoke comments in higher fidelity than ever.
I've been saying from the start the PS5 Pro is great value price performance wise. It just is.
Yup, sadly, people just look at that number and shudder. I’m guessing Sony is making a few £’s (less than £100) on each PS5 PRO sold and that’s acceptable to me.
@@amnrilI feel like another argument against it is you could purchase a used PC with comparable specs and have access to a much broader catalog of games, essentially all of gaming history via. emulation. but practically speaking, PC’s are more complicated than consoles by nature - less pick up and play and more setup & trial and error with some things. then again, PS5 Pro might be viewed as more for enthusiasts at that price point (let’s face it, casual gamers are probably not pixel-peeping like we are & will likely use the performance mode for more noticeable benefits, especially at a distance), and if all PS5 exclusives are going to be on PC anyway, why not invest there?
@@fussanchez2716Exactly, who cares about ps5’s lack-luster library compared to all the things from Steam, GOG, epic free game give away. That’s barely scratching the service.
Excited for PS5 emulation in the future though. Def want to try remake of demons souls but that is about it. 😂 that cool Tim Burton ps5 game coming soon will look AMAZING on pc ❤❤❤❤
@@fussanchez2716 I have, which is why I personally won't be getting the Pro, it's just that value wise the price is fair. I build an upper mid tier PC every couple of years. Right now it's a 14600K / RTX4070ti / 32GB / 4GB gen 4 M2 SSD. I'm ok with dialing back some settings for 4K gaming.
@@fussanchez2716counter argument… when I was a kid a lot of people had PCs, and with age, especially 35 plus, they mostly migrated to console because they aren’t young anymore with lots of free time.
Investing in PC/Steam is committing your future to having to build and maintain windows PCs, committing to PlayStation as your go to digital library means you will only have to sell your PS5 and get a PS6 at some point, sell PS6 for a PS7. None of the hardware hassle and thought, plenty of time to play games and even have other hobbies. Ok you miss out on some niche emulation, but will just get a switch 2/pro for those types of games.
I wish Sony would put effort into remastering games that are stuck on PS3 hardware like Infamous 1 and 2. I just wanna be able to play those games at a locked framerate my god
most of these UE5 technologies barely run simultaneously on the current consoles. UE5 is only going to be fully utilized when PS6 releases with 32GB GDDR7 and a monstrous RDNA 5 GPU and Zen 6 CPU
Nope everyone will be on ue6 by then
ok...someone's speeding up the week's...there's no way it's time for another episode already!?!?!
So if Square Enix expected 10 million units per title, will they now expect 20 million with simultaneous release? I feel like that their expectations may be a problem
No their console exclusivity is 100% the problem.
UA-cam videos showing The Legend of Zelda: Echoes of Wisdom running in Ryujinx because it was leaked a week before its official release date certainly didn't help matters.
There MAY be some argument for videos showing cut scene after cut scene being a violation of copyright, but I feel like any argument falls on its face with gameplay because the gameplay is specific to that particular playthrough.
Unpopular opinion: I didn't like TLOU, I guess the series is not for me, I can't tell why but it just doesn't click.
Yeah you're far from alone on that one
No thing is ever liked by every single person.
Guess you don't like sad dads :)
yeah same it’s just such a boring series of games
Well, I really adore the first game, and I consider the second game to be a massive step down.
Not holding my breath for MegaLights, lest it turn out like Nanite with its huge quad overdraw issue.
I loved the Horizon games! ...but Horizon online, nope. that's a deal breaker for me.
There are probably systemic reason why remasters get made, and its that there are most likely levels of artistic detail that had originally been planned and got shadow dropped while the high quality assets were kept but turned off. and maybe certain elements of a scene were dynamically employed at a certain intensity and following upgrades to the engine, the dynamics would now, when implimented into a remaster, would get higher fidelity when placed on objects, etc. Those are my only theories. Suprisingly the NDAs of most devs and designers are evident when they don't chime in on Digital Foundry.
Remasters have nothing whatsoever to do with “unrealized visuals” in the original. Remasters are a product. The publisher can sell the game again, and people buy it (especially if they don’t have the original at all), and it’s much cheaper for the publisher compared to full production of a new game. So it’s lazy, cheap, profitable, but also good for customers especially if they never bought the original.
Until Dawn’s PC port has nonfunctioning RTX and HDR.
And FSR Frame Gen. The in-game option doesn't work at all (it can only be activated through mods)
the dlss frame gen option also doesn't show up for every nvidia gpu that does support it
This port released in a completely inexcusable state
@@Ligytdr yep. It’s a disaster. Radio silence from the devs.
Wow
Absolutely next level saturation of youtube ads this week 😡
Taking down Ryujinx does absolutely nothing, new forks of yuzu and ryujinx will just keep appearing. It's like playing whack a mole with infinite spawning moles, it's pointless.
Yeah but it sets a bad precedent. Emulation has always been something that people can work on with a clean conscience. Yes, it has its connotations but generally it is legally allowed. But when Nintendo goes after major projects like this, it creates doubts and also discourages people to dedicate their time and effort into a project like this if Nintendo can just close it down anytime they like.
But we can't give in to privacy! At least not for current gen consoles.
What it does is delay the development by a lot. Sure, people can fork them but how many of them have the technical know how to keep it updated? Imagine if the ps3 emulator got taken down by Sony. It would be nowhere where it is now. Now, in 10 years, we might still not have a mature emulator for Switch games.
Emulation is like bit like a multi-headed Hydra. Chop off one of it's heads and two more quickly grow back in it's place. I doubt overall it will delay the advancement of Switch emulation in general. A couple of new emulators will just pop up it's place within just a few weeks and build upon what those previous Switch emulators had already achieved.
Fork means nothing if they can barely update the emulator. Who even is sane enough to seriously develop an emulator if they can't go public? Are we gonna wait until someone from 4chan or darkweb to voluntarily do it for us in the long run? I highly doubt it.
On the soft demand for the PS5 Pro...I would expect more people to buy them once they're actually available in stores and people can sell their stock PS5s for half the price and upgrade the same day.
Wait till you test the stutter fest that is Silent Hill 2 Remake, it's insane that a game is allowed to be released like this. I'm on a 5800X3D/4080 for context.
It's dreadful and I can't believe I'm seeing so many saying that there's nothing wrong and no stuttering.
High end pc gaming on janky engines 🤦
PC master race bro???