Common confusing camera problem when a beginner learns to make multiplayer game with Photon
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- Опубліковано 12 вер 2024
- In this video I'm going to give each player a camera to look around (a third person style) by making the camera a child of player game object prefab.
Also I will show you how to make these nickname texts on top of each player to always look at the each player's camera....
Hard to explain as text, just watch the video. Lol...
Check out the rest videos on my playlist: • Very very simple Photo...
That one indian man that helps you better than anyone else
im indian and i agree
the background noises is must
he's indonesian
I look everywhere to fix that problem And this is the only video that helped me fix it new sub
Great one, please go on like this. I will support you all the way!
Bro, why is it always the indian guys! AWESOME WORK, MAN!
Realy thanks, buddy.
This dude is the reason I'm still using unity ig currently! Broke my head searching for this...
haha
Thank you thank you I was struggling so bad with this
no worries...
Do you know how to fix the error object reference not set to an instance of an object! I can’t really find a working answer
what is a better realtime service than photon? I really like its rpc and instantiation data / hashtable kind of solutions, anything similar?
Amazing
Thank you very much.
Do you know how we use starterd asset third person from unity?. How syncronized the movement for multiplayer with photn pun 2?.
Did you fix that?
20 minutes with no chapters and no way of knowing if itll directly fix my problem
"cameda"
hmm
ka,mera