Fun fact: iceberg lettuce + tile turnip is actually decently good during bad situations like accidentally freezing every zombie with a more powerful one getting in. But usually it's bad
Tile turnip on iceberg lettuce and tile turnip on an attacker. Freeze the bad zombie while doing damage to it, and all the other zombies, in case you might be in a tricky situation.
Exactly. This dude proved two of them to be good combos if you have an inch of brain and can organize them correctly rather than just putting them together. Gum nut and thyme warp are another example of this and so are the dragons.
@@max_garcia Ice pea shooting slower causes it to become out of sync. Also it would be much better just to use 2 ice peas or 2 fire peas which means this combo is really bad, using a normal peashooter and ice pea would do better than fire pea + ice pea
Myth: If you plant Squash on Plant Food tile, Squash will get plant food and go attack zombies but whenever it comes back the plant food will be activated again and it will be a loop
@@acura2171 In some or other way, it can end up being really.. Really overpowered, it just needs an extremely perfect timing or it will all get down It's still quite a lot of damage withouth the ice effect tho
I think that gum nut + thyme warp is a great combo but use thyme warp first then use plan food on gum nut to make the zombies stuck at the beginning which gives u time to set up plants or get sun.
@@Questionnaire11 The thing is, you don't need the Tile Turnip to activate all of them at the same time, they already do it by default when you plant food them
@@Dro0zzy but you could tile turnip a plant to a puff shroo and then when you plant food the plant it triggers all of the puff shrooms aswell I think edit: on its own though on the tile turnips it kinda does suck lol
Chard Guard and Celery Stalker can be also considered as a good combo. Just put Chard Guard a bit farther from Celery Stalker, then Celery can keep bashing the zombie from behind while Chard Guard can keep knocking him back, giving Celery Stalker more opportunity to bash the knocked back zombie.
For snow pea if you put it behind fire pea it's actually really good cuz the freeze is applied for 91%+ of the time, and for ice lettuce tile turnip you just have to put 1 ice lettuce in on of the tile turnips, and the usual plants in the others tiles (same things applies to tile turnip + puff-shroom), so it freezes + deals a lot of damage, so it's actually one of the BEST combos for harder lvl's like penny's pursuit 3 pepper when you are beginning (and even when you aren't beginning) and EVEN IF we do like what you did (placing ONLY ice lettuce in tile turnips), if they're placed in a straight line, they'll activate one after another, resetting everytime the freeze time, so it's kind of longer freeze and still not a "bad" combo.
Nah u ain’t damaging penny pursuit 3 peppers zombies with puff shrooms man. At that point I will just pull out chard guard + blover (+heal perk) instead
5:07 Iceberg lettuce and tile turnip is actually an amazing combo, but you seem to have created an atrocity by linking 5 iceberg lettuces. Just link one iceberg lettuce and put the other tiles elsewhere Edit: Same goes for puff-shrooms
Iceberg Lettuce and Tile Turnip is a good combo to use in the same build since Iceberg Lettuce lets you stall early zombies for extra sun for more tile turnips and placing one tile turnip under an Iceberg Lettuce can let you add full screen freezes to whatever other plant food combos you want, it's just you can't really use the two together outside of that
Myth: Jester can return bowling balls if they come from in front of him, but can't if they come from the side (ricocheting from another zombie). He probably also can return plant food balls. Moreover, when he returns any of them, they bounce from your plants, damaging multiple plants with a single ball.
@@Aeistheticism I am not sure about powered up, I haven't used bowling balls for a century, they are kinda trash plant. Just wanted to check. This is a pretty easy myth to check, though.
Can we all agree this dude accidentally prove why gum nut and thyme warp was good when he just changed the order at which he attacked with the plants? Plant combos aren’t hard to come up with… even if they are weird combos… the trick is knowing where and when.
@@PhoenixGami used to be a strategy (probably still is) used and times by more experienced pvz/Pvz 2 players, (yes this was a combo originated in pvz1)
The fire and ice one works good if you put the ice pea and fire pea together but ice pea should be planted a bit after fire pea so the affect doesn’t wear off
@@Redokev their recharges are the same in level one. If you upgrade both simultaneously you’d only need to plant the second one when the first is not shooting zombies still so that they both start at the same time and you won’t have issue
If you plant Plant C behind Plant A, Plant A behind Plant B you’ll lose but if you plant Plant A behind Plant B and Plant B behind Plant C you’ll win Quiz: What are Plant A, Plant B and Plant C I just realized how confusing this quiz was after I finished writing it
i dont think pumpkin + hypno shroom is a bad combo, its basically like having a defense plant that has a special ability to kill zombies after its eaten like for example explode o nut, but its not great either, gargantuars and any zombie that doesnt eat can counter it, that goes for a lot of other plants too though
Myth : When you shoot using strawberryburst while green color also jester can returns that projectile. But if it white red or red jester can't be returns that
Quiz: Best method to kill a Gargantuar? A. 2 insta-kills B. Knockback Plants + Blover C. Plant Food D. Power-ups E. Skrinking F. Hypnotising G. High damage output H. Stalling and damaging I. Lawnmower
If the Gargantuar is alone, go with D (or G if you have the firepower) Otherwise go with A, specially if there are loads of other zombies around or you happen to load out 2 or more instas
Char guard could actually be useful if placed one more to the left. In a normal game, it’s useful when chat guard loses its leafs and you have both peashooters and the celery stalker attacking zombies. Although I’d recommend just a regular defense plant with celery stalker, but keep a one tile distance so celery stalker can actually hit the zombie and won’t stay in the ground.
A nice combo: Hurrikale and Guacodile (you place a hurrikale at any lane but the one furthest to the left and once the zombies are pushed as far as possible, place a guacodile on the lane furthest to the left to kill all the zombies)
0:42 It's not that bad Add plant food and wait for the zombies to combine into one lane, then one of them will eat the hypno-shroom and watch the most satisfying you seen
Fire Peashooter and Snow Pea should have like a secret synergy when they're planted in the same lane like it deals more damage because of the alternating temperature between hot and cold. But nah, I know it wouldn't be put in the game
Uh the point is that it doesnt need tile turnip. Once you plant food a puff shroom and theres puff shrooms near it it will activate plant food for every puff shroom so tile turnip here is very useless and a waste of sun
Fire Peashooter:I don't want be a part of your team Snow Pea:C'mon man it will be fine plus were both peashooter's Fire Peashooter:Fine but I hope nothing goes wrong Fire Peashooter:Ahhhh I was right this would go so badly Snow Pea:Yeah I was not expecting this to happen Both:AHHHHHHHHHHHH
Myth : if when a zombie approaches a cactus and you turn it into an ice cube, the cactus will go crazy and will still continue to puncture the zombie even if it is no longer a threat and unless you get rid of the cube it will continue to puncture and when the level is over it will still continue puncturing pon it approves zomvoid
4:47 actually tile turnip+iceberg lettuce is pretty good, as long as only 1 iceberg lettuce is on the tile turnip and some other plants in the other ones
2:55 To be fair it's good for a stun, instead of killing off 1 zombie (the pumpkin allows zombies to pile up and get stunned from the fart of the zombie that ate the chili bean), but I can see why it isn't popular, anything that insta-kills or eats really fast can destroy the pumpkin and maybe the chili bean (ex: Gargs, microphone zombies, and explorer zombies).
@@squid4272 if you have a lot of puff shrooms on the field and use plant food on one it makes all the puff shrooms use the plant food I can't tell if your joking or not
If you use tile turnip and puff shroom with the other tile turnip on a different plant with a decent move like primal sunflower or gum nut plants like thos they work good together or try tile turnip with puff shroom and homming thistle that's a over pwr combo
Iceberg Lettuce + Tile Turnip is busted; using multiple is redundant, sure, but having a free board freeze in combination with other plant food you'd want anyway is just amazing
Myth 1: Octo zombie can trap explosives. Myth 2: Snapdragon's plantfood fire has no efffect on water. Myth 3: Hurrikale can blow away flying bot imps. Myth 4: Boosted plants from mints are immortal. Myth 5: Excavator Zombie can shovel Tile Turnip. Myth 6: Tumbleweed is better than Bowling Bulb. Myth 7: Nothing happens if Ra and Blue Turqouise Zombie attract sun at the same time.
Tbh chili bean in pumpkin could be good to stall and then insta kill the thing eating and stun the rest. Also 6:52 is really bad, it’s just completely pointless and a waste of time and space.
In a condition where its a browncoat hypno shroom and imp pear it just makes the browncoat faster because the imp and browncoat have the same health but different speeds
Same thing the dragons with the peas Putting fire and ice is great if only you could get the ice to act IMMEDIATELY AFTER the fire… so that the zombie is constantly slowed down and still gets ALL the damage
3:26 - it's only worse because you had the garlic in front of the olive pit. If you had the garlic on one of the sides, a tile front from the olive pit. Then maybe it's not a bad combination. Maybe the person that suggested this gave up too easily
Now think of how broken Puff-Shroom+Tile Turnip would become if the extra plant foods from the tile turnip would activate after the first plant food effect finished, resulting in every single Puff-Shroom having a plant food effect once per Puff-Shroom.
gumnut and time warp can be an incredible combo if we use time warp first and then use the plant food on gumnut and many of these combo's can be if used in the reverse order or in a different way for example if we put scarlet in a different lane that is beside the olive pit's lane scarlet will send the zombies to their death And same can be said for chard guard and celery stalker if we put chard guard 2 blocks behind the celery stalker, so if by chance celery stalker fails to kill the zombie, chard guard will send the zombie back to celery stalker which will be counted as zombie harassment but eh whatever
Hypno shroom + pumpkin are actually a bit good because the pumpkin will shield it then once the pumpkin finished the zombie eats the hypno shroom and what if theres another zombie behind it, it will attack the other zombie.
I'd say that primal peashooter+ celery stalker is also a bad combo. Primal pea can push zombie into celery stalker, not allowing it to bash zombies effectively.
here's one I just throught of that isn't the most useless, but is still very pointless to do. Murkadamia + Gloom Vine. A zombie won't attack murkadamia first, but gloom vine instead. once gloom vine dies, murkadamia's jelly shield will be removed. This means that only gloom vine could do temporary damage, while murkadamia does none since it looses it's shadow power from gloom vine dying.
if you dont understand why puffshroom + tile turnip is bad its because always when you plant food a puff shroom always every other puff shroom is plant food
Fun fact: iceberg lettuce + tile turnip is actually decently good during bad situations like accidentally freezing every zombie with a more powerful one getting in. But usually it's bad
And of course it's good if it's just one iceberg lettuce and other plants, but if it's just icebergs in the tiles...
you can put it behind a good attacking plant and then it will freeze all enemys and kill the of with the attacker plant plant food
@@Msmguynumber-1936 mhm
Tile turnip on iceberg lettuce and tile turnip on an attacker.
Freeze the bad zombie while doing damage to it, and all the other zombies, in case you might be in a tricky situation.
@@the24thcoolguyinhistory ...yeah thats what the first reply is
1:08 that weirdly kinda worked when the peas were synced so the ice pea hits last
Exactly. This dude proved two of them to be good combos if you have an inch of brain and can organize them correctly rather than just putting them together. Gum nut and thyme warp are another example of this and so are the dragons.
yeah but the problem is that ice pea shoots slower so then they'll be out of sync
@@max_garcia Ice pea shooting slower causes it to become out of sync. Also it would be much better just to use 2 ice peas or 2 fire peas which means this combo is really bad, using a normal peashooter and ice pea would do better than fire pea + ice pea
@@nochannel3922 oh, i didn't know the ice pea shooted slower than the fire pea... the developers did know what they were doing then
Myth: If you plant Squash on Plant Food tile, Squash will get plant food and go attack zombies but whenever it comes back the plant food will be activated again and it will be a loop
That inspired me to grind gems to get squash as my next plant
That only work in arena
For 102 try’s I can’t beat 7-19 I need squash.
This works lol
Only works on boost tile
Not gonna lie.. If snow pea and fire pea get they'r timing right, It can actually be a good combo-
EXACTLY! Snow pea can be a delay plant while Fire pea will be the attacker
@@acura2171 In some or other way, it can end up being really.. Really overpowered, it just needs an extremely perfect timing or it will all get down
It's still quite a lot of damage withouth the ice effect tho
@@Hornett1997 im glad i wasn't the only one who thinked this way. Bt yes you are right
Yes
Tru
Snow plants and fire plants still rivals until now
At year 2100, they will still be a rival
Ghost pepper: (laugh while hanging with some ice plants)
@@metallabx407 lol
we will win
I think that gum nut + thyme warp is a great combo but use thyme warp first then use plan food on gum nut to make the zombies stuck at the beginning which gives u time to set up plants or get sun.
Yeah, I seem to notice that some of these bad combos aren't really bad if used in a different order. Like the first bad combo shown at the beginning.
Exactly! If it is used Correctly it can be a great combo(but not all of them) The pvz community can be really intimidating
Not Gonna Lie But Puffshroom With the Turnip Tiles Just Obliterated the 3 lane zombies
@@Questionnaire11 The thing is, you don't need the Tile Turnip to activate all of them at the same time, they already do it by default when you plant food them
@@Dro0zzy but you could tile turnip a plant to a puff shroo and then when you plant food the plant it triggers all of the puff shrooms aswell I think
edit: on its own though on the tile turnips it kinda does suck lol
1:08 If Penny Pursuit has chill/ freeze amount of zombies bonus objective, this combo isn't worst. It's useful.
CHANGE MY MIND!
Penny perk always changes every week
Bc noobs use perks
@@mail_man4229 Zackscottgames, which has made 1k videos on PvZ2 finally: literally uses the perks
@@justa_user Yes but only so he can felx on people and use them. That is COMPLETELY different.
@@mail_man4229 and that is a poor excuse lol. Everyone can use one perk for free.
Chard Guard and Celery Stalker can be also considered as a good combo. Just put Chard Guard a bit farther from Celery Stalker, then Celery can keep bashing the zombie from behind while Chard Guard can keep knocking him back, giving Celery Stalker more opportunity to bash the knocked back zombie.
That is true,my celery stalker can’t kill a bucket head so if there is a chard guard,my celery stalker can deal a lot of damage to the bucket head.
that placement is litterally just gonna be your fault. (im talking about zomboid’s placement)
That combo helped me in jurrasic march
was gonna say that
@@beibkk0 Well too bad, you're four months late lol
Nothing can be compared with snow peashooter and torchwood
The OG bad combo, good days
@@glacier3835 yeah
wdym I use it all the time
@@Ms.C18 you forgor how play
@@Ms.C18 Chad move
For snow pea if you put it behind fire pea it's actually really good cuz the freeze is applied for 91%+ of the time, and for ice lettuce tile turnip you just have to put 1 ice lettuce in on of the tile turnips, and the usual plants in the others tiles (same things applies to tile turnip + puff-shroom), so it freezes + deals a lot of damage, so it's actually one of the BEST combos for harder lvl's like penny's pursuit 3 pepper when you are beginning (and even when you aren't beginning) and EVEN IF we do like what you did (placing ONLY ice lettuce in tile turnips), if they're placed in a straight line, they'll activate one after another, resetting everytime the freeze time, so it's kind of longer freeze and still not a "bad" combo.
Ice pea will desync from fire pea eventually, they have different attack speeds (ice pea is slower)
Nah u ain’t damaging penny pursuit 3 peppers zombies with puff shrooms man. At that point I will just pull out chard guard + blover (+heal perk) instead
Me: Didn't expect my idea to be used by ZomVoid 2 times
ZomVoid: You should've thought of that earlier
Timecode please.
គួរឱ្យស្រលាញ់
3:22 good combo when placed incorrectly
5:07 Iceberg lettuce and tile turnip is actually an amazing combo, but you seem to have created an atrocity by linking 5 iceberg lettuces. Just link one iceberg lettuce and put the other tiles elsewhere
Edit: Same goes for puff-shrooms
The point is that they together are a bad combo. It would obviously be better if something else was on the tiles
It doesnt work even in the longest tile
0:12 the first combo, if used the other way, could be a great combo. Enchantment could hypnotize the zombies then use shrinking Violet on the rest.
Iceberg Lettuce and Tile Turnip is a good combo to use in the same build since Iceberg Lettuce lets you stall early zombies for extra sun for more tile turnips and placing one tile turnip under an Iceberg Lettuce can let you add full screen freezes to whatever other plant food combos you want, it's just you can't really use the two together outside of that
Myth: Jester can return bowling balls if they come from in front of him, but can't if they come from the side (ricocheting from another zombie). He probably also can return plant food balls. Moreover, when he returns any of them, they bounce from your plants, damaging multiple plants with a single ball.
I know what you said about the nonpowered bulbs are true because of Modern Day -Day 33, but I don't know about the plant food boosted bulbs.
@@Aeistheticism I am not sure about powered up, I haven't used bowling balls for a century, they are kinda trash plant. Just wanted to check. This is a pretty easy myth to check, though.
Bowling bulb power food bulbs cannot be reflected by jester (also kills excavators)
@@kevinanders5570 o also excavator zombie can eat da underground plants (expect for one shot like potato mine)
Can we all agree this dude accidentally prove why gum nut and thyme warp was good when he just changed the order at which he attacked with the plants?
Plant combos aren’t hard to come up with… even if they are weird combos… the trick is knowing where and when.
Yes, but then he did it wrong 🤔
The fire and ice ones aren't that bad since they slow a little bit
It's still useless
@@PhoenixGami I'm just saying it's not 100% useless but it's still bad and you should never use it
YEah and does more DMG
@@PhoenixGami used to be a strategy (probably still is) used and times by more experienced pvz/Pvz 2 players, (yes this was a combo originated in pvz1)
@@henlomeabirb5970 not 100% useless but you should never use it? Hmm
That bad hypno shroom combo is already achievable without pumpkin, just level hypno shroom up and it is practically the same thing.
The fire and ice one works good if you put the ice pea and fire pea together but ice pea should be planted a bit after fire pea so the affect doesn’t wear off
Behind the fire pea is the best.
their attack cooldowns are a bit off in the video so no matter what it will get to the points of uselessness
@@LeTaxe exactly
@@Redokev their recharges are the same in level one. If you upgrade both simultaneously you’d only need to plant the second one when the first is not shooting zombies still so that they both start at the same time and you won’t have issue
If you plant Plant C behind Plant A, Plant A behind Plant B you’ll lose but if you plant Plant A behind Plant B and Plant B behind Plant C you’ll win
Quiz: What are Plant A, Plant B and Plant C
I just realized how confusing this quiz was after I finished writing it
Plant a probably ranged plants plant b probably melee and plant c probably defense
i dont think pumpkin + hypno shroom is a bad combo, its basically like having a defense plant that has a special ability to kill zombies after its eaten like for example explode o nut, but its not great either, gargantuars and any zombie that doesnt eat can counter it, that goes for a lot of other plants too though
Zomvoid be like when someone fails: GIT GUD
A lot of these bad combos could be really good if they were just timed/placed correctly.
Except Puff-Shrrom and Tile Turnip.
You're just wasting sun with tile turnip
@@Oinkert Yeah.
Myth : When you shoot using strawberryburst while green color also jester can returns that projectile. But if it white red or red jester can't be returns that
So if it's pink or red it can't be returned but if it's green it can be returned
I had a stroke reading that
@@ZIMOU2014 yep like that
@@MClimezzz ok
i stroke had a that reading
Quiz: Best method to kill a Gargantuar?
A. 2 insta-kills
B. Knockback Plants + Blover
C. Plant Food
D. Power-ups
E. Skrinking
F. Hypnotising
G. High damage output
H. Stalling and damaging
I. Lawnmower
If the Gargantuar is alone, go with D (or G if you have the firepower)
Otherwise go with A, specially if there are loads of other zombies around or you happen to load out 2 or more instas
b is funny with the mint that pushes every zombie
The OG PvZ first one will know this worst combo ( Snow Pea + Torchwood )
Char guard could actually be useful if placed one more to the left. In a normal game, it’s useful when chat guard loses its leafs and you have both peashooters and the celery stalker attacking zombies. Although I’d recommend just a regular defense plant with celery stalker, but keep a one tile distance so celery stalker can actually hit the zombie and won’t stay in the ground.
Wait is chat guard a new plant??
@@KatieHuni think its a typo for Chard Guard
@@icey7891 Ik I was joking lol 😂
@@KatieHuni mb I'm a little dumb :D
@@KatieHuni oh haha
A nice combo: Hurrikale and Guacodile (you place a hurrikale at any lane but the one furthest to the left and once the zombies are pushed as far as possible, place a guacodile on the lane furthest to the left to kill all the zombies)
Guacodile can barely even one-shot a buckethead
0:42
It's not that bad
Add plant food and wait for the zombies to combine into one lane, then one of them will eat the hypno-shroom and watch the most satisfying you seen
The same with 3:13
When zombies eat it, you still have time to plant another one
I love how his profile pic changes more gooey and more cool
I love your new profile picture ZomVoid!
Great vid as always! I LOVE your new profile picture btw!
6:15 This is probably the only bad combo that actually has lore.
please do this video one day for the community: try not to kill the baby zombie with your worst plant but it needs to be an attack plant
Fire Peashooter and Snow Pea should have like a secret synergy when they're planted in the same lane like it deals more damage because of the alternating temperature between hot and cold. But nah, I know it wouldn't be put in the game
Ur growing so fast zomvoid roadto100k
Garlic in lane beside olive pit will work, and chard guard an extra space behind celery stalker will also work
The Snapdragon and cold Snapdragon are not that bad,when intervals is right is can slow down and deals more damage
ice and fire is a worldwide pvz1/2 combo used by many, its pretty overpowered when pulled off correctly!!!
6:47 this actually a great combo because it kills zombies very fast
Uh the point is that it doesnt need tile turnip. Once you plant food a puff shroom and theres puff shrooms near it it will activate plant food for every puff shroom so tile turnip here is very useless and a waste of sun
Some of those are actually pretty useful in the right contexts with the correct placement/timing.
the snow and fire pea actually pretty good as long as the snow pea shoots later
Fire Peashooter:I don't want be a part of your team
Snow Pea:C'mon man it will be fine plus were both peashooter's
Fire Peashooter:Fine but I hope nothing goes wrong
Fire Peashooter:Ahhhh I was right this would go so badly
Snow Pea:Yeah I was not expecting this to happen
Both:AHHHHHHHHHHHH
Myth : if when a zombie approaches a cactus and you turn it into an ice cube, the cactus will go crazy and will still continue to puncture the zombie even if it is no longer a threat and unless you get rid of the cube it will continue to puncture and when the level is over it will still continue puncturing
pon it approves zomvoid
1:09 actually its good if snow pea is closer to the zombie because flaming peas does more dmg while snow pea do the zombie speed work
4:47 actually tile turnip+iceberg lettuce is pretty good, as long as only 1 iceberg lettuce is on the tile turnip and some other plants in the other ones
Myth: PeaShooter (Lvl 5) can kill a Gargo from 8 tiles away without Plant Food
No
It doesn't make a difference how far it is also this is just dumb
4:45 When you see that it's hot summer.
Myth: jester zombies can deflect zombie heads
2:55
To be fair it's good for a stun, instead of killing off 1 zombie (the pumpkin allows zombies to pile up and get stunned from the fart of the zombie that ate the chili bean), but I can see why it isn't popular, anything that insta-kills or eats really fast can destroy the pumpkin and maybe the chili bean (ex: Gargs, microphone zombies, and explorer zombies).
Also tile turnip with ice berg lettuce is good if you have different planted on a different lane like repeater with one tile turnip on iceberg lettuce
The Puff-Shroom + Tile Turnip one had me like "But why, why would you do that?"
Puff-shroom +tile turnip are like the best combo!
@@squid4272 if you have a lot of puff shrooms on the field and use plant food on one it makes all the puff shrooms use the plant food I can't tell if your joking or not
If you use tile turnip and puff shroom with the other tile turnip on a different plant with a decent move like primal sunflower or gum nut plants like thos they work good together or try tile turnip with puff shroom and homming thistle that's a over pwr combo
Iceberg Lettuce + Tile Turnip is busted; using multiple is redundant, sure, but having a free board freeze in combination with other plant food you'd want anyway is just amazing
Myth: Bramble Bush can’t be pushed by Mecha Football Zombie, however if there is a plant in front of it then mecha football Zombie can still push it
Worst combinations would be using torc wood and ice palants together
Myth 1: Octo zombie can trap explosives.
Myth 2: Snapdragon's plantfood fire has no efffect on water.
Myth 3: Hurrikale can blow away flying bot imps.
Myth 4: Boosted plants from mints are immortal.
Myth 5: Excavator Zombie can shovel Tile Turnip.
Myth 6: Tumbleweed is better than Bowling Bulb.
Myth 7: Nothing happens if Ra and Blue Turqouise Zombie attract sun at the same time.
Confirmed, busted, confirmed, busted, busted, confirmed, busted
The sixth one isn't even a myth
Tbh chili bean in pumpkin could be good to stall and then insta kill the thing eating and stun the rest.
Also 6:52 is really bad, it’s just completely pointless and a waste of time and space.
Myth: Did you know, Zombot multi-stage masher is only one zombie that make noise in dictionary.
I feel like chard guard + celery stalker honestly has some potential if you space them perfectly
4:40
It's not bad when you have atleast one iceberguette in tile turnip
6:59
In here even better
You not only can use (for example) plant food on sunflower and get extra sun but let puff-shrooms survive
They meant if only one kind of plant is used with the tile turnip
@@ehsanmalekmohamady2672 yea but i just let know people you can make that
Fact: When the BreakDancer Zombie spins and hits a zombie, the zombie can be blown by Blover at the right moment
Yeah actually its just the same as the raptor one
In a condition where its a browncoat hypno shroom and imp pear it just makes the browncoat faster because the imp and browncoat have the same health but different speeds
Same thing the dragons with the peas
Putting fire and ice is great if only you could get the ice to act IMMEDIATELY AFTER the fire… so that the zombie is constantly slowed down and still gets ALL the damage
3:26 - it's only worse because you had the garlic in front of the olive pit.
If you had the garlic on one of the sides, a tile front from the olive pit. Then maybe it's not a bad combination.
Maybe the person that suggested this gave up too easily
Now think of how broken Puff-Shroom+Tile Turnip would become if the extra plant foods from the tile turnip would activate after the first plant food effect finished, resulting in every single Puff-Shroom having a plant food effect once per Puff-Shroom.
Myth: blover can blow away the octupuses when thrown by octo zombie
"Pumpkin + Hypno shroom"
*ICEBERG LETTUCE AND TILE TURNIP*
Myth:a hypnotized zombie can get stuck in a bamble Bush if it gets hypnotized when stuck
0:40 Hypno-shroom + pumpkin is useful if you won't to delay zombie, before hypnotising.
Me:puff shroom on tile turnip aint that bad
*Realizes that puff shroom already has its own tile turnip like ability*
Uhh did any one else notice that when it showed hypno sroom and pumpkin it said tile turnip and iceberg lettuce
True worst combo: *PEASHOOTER INFRONT AND TORCHWOOD IN THE REAR*
Fire pea: My turn to attack!
Snow pea: NO ME!
Fire Pea: NO MEE!!!
Both peas: WONT YOU JUST SHUP THE F'''' UP!?
Zombie: Nope im out of here *leaves*
They just won't shut the fuck up and coordinate.
So true
Snow + fire pea (or anything fire + snow) are actually good pairs because the zombie still gets a little slower but dealing lots of damage
1:11 br, brr br br brr br br (Best case scenario, the zombie gets hurt more.)
Fun facts : frum shroom litterly can call all of hin self use the ultimate
0:43
Think you got the wrong clip there
Myth : in a level with infinite plants coming (boss level) if u put the plant on the left of the screen something's gonna happen
gumnut and time warp can be an incredible combo if we use time warp first and then use the plant food on gumnut and many of these combo's can be if used in the reverse order or in a different way for example if we put scarlet in a different lane that is beside the olive pit's lane scarlet will send the zombies to their death
And same can be said for chard guard and celery stalker if we put chard guard 2 blocks behind the celery stalker, so if by chance celery stalker fails to kill the zombie, chard guard will send the zombie back to celery stalker which will be counted as zombie harassment but eh whatever
Tile turnip and powered plant (instant plant food when placed)
Hypno shroom + pumpkin are actually a bit good because the pumpkin will shield it then once the pumpkin finished the zombie eats the hypno shroom and what if theres another zombie behind it, it will attack the other zombie.
ur a psychopath if u do these combos 💀
I remember paring the Primal Peashooter with the Kernel-pult; Odd combination that shouldn't work yet it managed to work
Fun fact: if you plant a pumpkin over a plant and give the pumpkin plant food the plant inside will also get its plant food effect.
@Gonk just saying it for the ones who didn't know
tile turnip is actually pretty good if... you know...
you use tile turnip with different plants
By far the worst combination in pvz2 is the puff shroom and turnip tile one lmao
Myth : use Enchant-mint and put witch hazel and put the plant food on witch hazel , it will summon hypno-shroom
Myth: a hypnotised wizard (with caulipower) can hypnotize other zombies
The order when you use a plant can also effect its preformance. You could have used enchantmint first then shrink the enemy zombies
I'd say that primal peashooter+ celery stalker is also a bad combo. Primal pea can push zombie into celery stalker, not allowing it to bash zombies effectively.
Fire pea and snow pea always fight lol
Fire pea : I'm stronger
Snow pea : just chill
Puffshrooms + other different tiles is useful, one puffshroom per different tile then feed one plant food and you get all tiles active.
At least on what I think.
here's one I just throught of that isn't the most useless, but is still very pointless to do. Murkadamia + Gloom Vine. A zombie won't attack murkadamia first, but gloom vine instead. once gloom vine dies, murkadamia's jelly shield will be removed. This means that only gloom vine could do temporary damage, while murkadamia does none since it looses it's shadow power from gloom vine dying.
if you dont understand why puffshroom + tile turnip is bad its because always when you plant food a puff shroom always every other puff shroom is plant food
4:39 : Tile turnip + Iceberg
0:39: *TILE TURNIP + ICEBERG*
Myth: You can delete escape root bug with troglobite pushing iceblock towards it
I've tried with the medusas. They'll stop pushing eventually and will eat the root instead.
@@fredyramirez3035 i see. Thanks for answering!
thyme warp should be first then gumnut's super move bc its useful to stick zombies at the beginning
snow pea + fire pea = expensive peashooter that stuns for less than one second