Cave Critters, Throwback, Relaxing Game Dev by Team Students - Futuregames 20-22
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- Опубліковано 11 лис 2024
- Hey everyone!
I’m excited to share a project close to my heart - Cave Critters! This 2D game, developed with my old schoolmates during our game design education at Futuregames (2020-2022), has the potential to become a relaxing mobile game.
Creating Cave Critters was a journey filled with challenges and triumphs. We faced significant communication issues between programmers and designers, and some team members were sometimes less engaged, even ghosting. Balancing full-time work, studies, and parenthood, I encountered many hurdles, especially as deadlines loomed.
Despite these obstacles, some team members truly shone, giving their all to the project. Without the right assets in the Unity store, I took it upon myself to purchase all the main assets, add-ons, and plugins. The clever 2D assets you see in the game were all handpicked to create a level design with embedded collisions.
What does this game remind you of? Let’s see how old you are!
My roles in this project:
Game Designer
Asset Provider
Graphic Designer
Level Designer
Puzzle Designer
Part of the team:
Design;
Zeno Bilucaglia (Me)
Isabelle Grimborg (The Hero)
Josef Olsson (2D Expert)
Programmers;
Daniel Näslund
Luca Lindfors
Reine Larsson
#GameDevelopment #2DGame #IndieGame #GameDesign #Futuregames #CaveCritters #Unity3D #MobileGame #GameArt #LevelDesign #PuzzleDesign #GameAssets #IndieDev