It's worth noting that there are some junglers with projectile-based BA (as in, they do basic attack like a ranged hero) that aren't affected by it, including Sima Yi, Cirrus, and Pei. You can check their BA type by pressing "stats" button on the hero's display screen
Honestly don't really care cuz i nver used them as jungle. Kongming is better as mid in this new update, Luna's buff is chef kiss, and other meta junglers like Lam, Dian Wei, the Monke and Augran are still dominating the game.
@@MilosDurac fr like I forgot Dun's 2nd skill deals 175% more true damage to creeps, it's really easy to farm with Dun even if you don't focus on attack build.
I'd say this is a targeted-nerf to Yuhuan (especially her tank build) since the other ranged junglers aren't really affected too much by it : a.) For Fang, this change is ACTUALLY A BUFF. Most players didn't know this, but the burn dmg from the physical jungle item on previous patches DIDN'T WORK AT ALL FOR RANGED HEROES. So yeah, i'd say this is actually the perfect time to play Fang Jungle. Also, for some of you that played AoV, this is also a good time to test Lady Sun Jungle in case you want to copy the old Jungle Violet strat from AoV b.) For Kongming, it's pretty obvious, having more Skill 1 is significantly better for jungling than Skill 2. Also, the way he scales is often more through constantly killing the enemies rather than outfarming everyone by wiping the jungle camps like Yuhuan c.) For Mi Yue, she's mainly played as a CL, but even if she's placed in jungle, she'd still wipe out jungle camps really fast thanks to her Skill 2 + passive and their high early game's dmg
I think this will only kill Kongming and not Yuhuan since she is still very fast, and Fang also can clear with BAs insteas of skill dependent like Kongming, by that i mean more consistent dmg during the duration of jungling
In this game, jungle fighter still dominant than jungle mage, jungle tank or jungle assassin... Look, so many people still spamming pick Augran, Musashi, Kaizer, Sun Cancer & Dian Wei with tank build 🗿
I think they should nerf jungling a lot. Its not even funny how busted almost all junglers are. In LOL for example... jungle either has assassination or just some CC and is barely keeping up in levels and usually behind. In HOK... jungler is always 2 levels ahead, has assassin tier damage, CC, 1000 dashes, shields, sustain, even ranged attacks in many cases... like what is the downside to being jungler? And please don't tell me they fall off lategame. They assassinate you even more easily in lategame than early game. In other MOBAs, junglers are what wins kills for their lanes. In HOK, junglers are the main carries early, mid and even late. In 70% of my games, the highest kills and carrying potential always goes to the jungler. Moreover, to make matters worse, the Overlord enhanced and Tempest are the most busted siege buffs for waves in the game... which all comes down again to who the better jungler is. The entire game game is pivotal and concentrated too much into the jungle role. Not all heroes but most of the other heroes in all roles feel like they are just their to make sure their jungler gets ahead and not the enemy team's. I have no idea why you would put assassin damage, multiple CCs, multiple dashes, slows, sustain, shields, MS ups, all other kind of utilities on the same hero. Take a look at Wukong... when this guy engages you, he has one of the highest assassin damage, he is absorbing 1 spell, he is tanking some damage with his shield, and he is also having mobility and also CCing you... what's the downside here? Nothing. Do everything at once basically. Blast everything while you can't be answered back properly unless not 1 but a lot of enemy members coming at you same time. Oh but but... junglers are squishy.... yeah and then they get 1 item and reduce all incoming damage by 30% while also giving them damage and CD at the same time so there's no downside.
Oh man, if you think the junglers in HoK are busted, you're going to DESPISE stuffs from MLBB if you ever experienced them. On a more serious note, HoK's junglers are honestly much more tame than other mobile MOBAs for couple of reasons : 1. HoK's map is WAY bigger than the normal standards for mobile MOBA, so it takes more time to roam around the map. In other words, it's harder for junglers to keep up in gold since it'll take more time for them to transition between farming and ganking. The only reason a jungler could have 2 levels + 1k gold leads are from being fed too much OR they steal their enemy's jungle camps + solo clearing abandoned lanes in mid game. 2. Speaking about the map, HoK's sidelanes are also really wide and don't have too many good bushes for junglers to gank stealthily. In other words, it's hard for most of them to get a good jump unless their targets are completely map-blind and have terrible positions while the ones that COULD do that aren't going to jump by themselves and survive (Sima Yi, Augran, Han Xin, etc) 3. As for the jungler's skillsets, well, most of them are still VERY WEAK to CC and for those with CC immune (Wukong, Liu Bei, Dian Wei) are plagued by other weaknesses instead. Take Wukong, for example. He might seems OP due to that spell block+burst until you realized that he's so paper-thin and gets obliterated by basic atks. Hell, the moment that spell block is triggered, he'll most likely get deleted by ANOTHER spells already
@@youagain8447 HOK's map is bigger? It is waaaaay smaller than LOL PC map. It takes around only 10 sec to go from Clash lane to farm lane with most heroes. Its also the reason Farm Lane is party lane. Every few minutes 4 people appear there to overwhelm opposing team. And all heroes are weak to CC. What's your point? That they shouldn't die after CC too? If anything, a lot of them have immunity to CC and other utility to help them avoid CC.
@@ultrapowerlevel Well, comparing the map between a mobile MOBA and PC isn't really fair in the first place, obviously the latter will be much bigger. Also, are we even talking about the same game ? What do you mean going from CL to FL only takes 10 seconds for most heroes ? Even Han Xin, the fastest jungler for moving around with all his mobilities, needs more than 20 seconds to do that WITH FULL BUILD (with all the bonus mov spd from items) AND NO INTERRUPTION, let alone other junglers during different phases of the game. As for the CC weakness i mentioned, you do realize that in order for them deal high burst dmg they'll have to buy dmg items, which will make them squishy, right ? In other words, they'll have to rely on avoiding enemy's attacks with their skills and the moment they're unable to do that, they'll be gone in no time through the dmg from the MM and mage. Also, junglers are practically more in risks to CC compared to other roles like roamer (often built tank OR play in backlines) or Farm Lane (backliners, hard to reach with CC skills)
@@youagain8447 device resolution does not have anything to do with what size of map has to be. I don't play LOL WR but even that is very near to PC LOL and the map is much bigger.
when I saw this title I was like oh nooooo not my dian wei. after the video I was much reliefed. also nice kongming play. I tried him for couple times. But I'm still bad at it.
This is nothing for me as musashi player and I do think they make me feel happy cause Kong ming can't rush me after he got his ult like the previous meta
@@IonPVG93 S tier bro...now you can play him in jungle and mid too... previous seasons he sucked at mid lane.... just make sure your team has a good frontline or a good cc before picking him.
Me always wastes my third charge on s2 just to go a little quicker so I like the kongming adjustment Alot so ye I might just abandon wuyan idk no buff still dooodoo go back to like a fish without water you know going almost full dmg build like the wuyan almost full dmg build only problem is atk speed but oh well I run the dmg reduction spell so ye I know flash is good as well so ye I have never liked Arthur's s1 uh doo I want a xiang yu buff nah if he gets buffed tho I do wish for my phys scaling to get up anyway thane is my most played character in aov I am pretty sure well before yoou know garena where is my account damnit soo ye I love seeing their health bar go away when I press ult I don't rlly want him to become another prrtty boy like what's the point make him updated ruffian you know
Bcs in case like Kongming he can roam more faster because he doesnt need to get close to the jg creep and can still dash through walls making his jg clear significantly faster than meelee jglrs, same case with Fang, then Yuhuan since her AOE for her S1 and S2 is really large people typically clear 2 creeps at a time when jungling and that is even faster than Kongming's clear
It's worth noting that there are some junglers with projectile-based BA (as in, they do basic attack like a ranged hero) that aren't affected by it, including Sima Yi, Cirrus, and Pei. You can check their BA type by pressing "stats" button on the hero's display screen
Nothing can stop yuhuan
Honestly don't really care cuz i nver used them as jungle. Kongming is better as mid in this new update, Luna's buff is chef kiss, and other meta junglers like Lam, Dian Wei, the Monke and Augran are still dominating the game.
@@blackalgae4858 u forgot dun jungle its sss tier he is really strong
@MilosDurac I forgot about king Dun. Always in the meta, and great in all his roles of Clash, Roam and Jungle
@@MilosDurac fr like I forgot Dun's 2nd skill deals 175% more true damage to creeps, it's really easy to farm with Dun even if you don't focus on attack build.
@@MilosDuractbh he is pretty balanced, a bit too strong maybe but def not meta, hence why it is the most used jglrs in CN Comp but still not nerfed
Honestly true, this buff is for Kongming mid
I'd say this is a targeted-nerf to Yuhuan (especially her tank build) since the other ranged junglers aren't really affected too much by it :
a.) For Fang, this change is ACTUALLY A BUFF. Most players didn't know this, but the burn dmg from the physical jungle item on previous patches DIDN'T WORK AT ALL FOR RANGED HEROES. So yeah, i'd say this is actually the perfect time to play Fang Jungle. Also, for some of you that played AoV, this is also a good time to test Lady Sun Jungle in case you want to copy the old Jungle Violet strat from AoV
b.) For Kongming, it's pretty obvious, having more Skill 1 is significantly better for jungling than Skill 2. Also, the way he scales is often more through constantly killing the enemies rather than outfarming everyone by wiping the jungle camps like Yuhuan
c.) For Mi Yue, she's mainly played as a CL, but even if she's placed in jungle, she'd still wipe out jungle camps really fast thanks to her Skill 2 + passive and their high early game's dmg
Oh
Okay thanks
I was scared because I'm just gonna start fang in jungle since I got his beach skin and I don't like him very much in farm lane
No one really plays mi yue though tbh. Her Cl role is worst than Jungler.
Definitely a targeted nerf to yuhuan though. She needed it tbh
I think this will only kill Kongming and not Yuhuan since she is still very fast, and Fang also can clear with BAs insteas of skill dependent like Kongming, by that i mean more consistent dmg during the duration of jungling
In this game, jungle fighter still dominant than jungle mage, jungle tank or jungle assassin... Look, so many people still spamming pick Augran, Musashi, Kaizer, Sun Cancer & Dian Wei with tank build 🗿
I think they should nerf jungling a lot. Its not even funny how busted almost all junglers are. In LOL for example... jungle either has assassination or just some CC and is barely keeping up in levels and usually behind. In HOK... jungler is always 2 levels ahead, has assassin tier damage, CC, 1000 dashes, shields, sustain, even ranged attacks in many cases... like what is the downside to being jungler? And please don't tell me they fall off lategame. They assassinate you even more easily in lategame than early game. In other MOBAs, junglers are what wins kills for their lanes. In HOK, junglers are the main carries early, mid and even late. In 70% of my games, the highest kills and carrying potential always goes to the jungler. Moreover, to make matters worse, the Overlord enhanced and Tempest are the most busted siege buffs for waves in the game... which all comes down again to who the better jungler is. The entire game game is pivotal and concentrated too much into the jungle role. Not all heroes but most of the other heroes in all roles feel like they are just their to make sure their jungler gets ahead and not the enemy team's. I have no idea why you would put assassin damage, multiple CCs, multiple dashes, slows, sustain, shields, MS ups, all other kind of utilities on the same hero. Take a look at Wukong... when this guy engages you, he has one of the highest assassin damage, he is absorbing 1 spell, he is tanking some damage with his shield, and he is also having mobility and also CCing you... what's the downside here? Nothing. Do everything at once basically. Blast everything while you can't be answered back properly unless not 1 but a lot of enemy members coming at you same time. Oh but but... junglers are squishy.... yeah and then they get 1 item and reduce all incoming damage by 30% while also giving them damage and CD at the same time so there's no downside.
Oh man, if you think the junglers in HoK are busted, you're going to DESPISE stuffs from MLBB if you ever experienced them. On a more serious note, HoK's junglers are honestly much more tame than other mobile MOBAs for couple of reasons :
1. HoK's map is WAY bigger than the normal standards for mobile MOBA, so it takes more time to roam around the map. In other words, it's harder for junglers to keep up in gold since it'll take more time for them to transition between farming and ganking. The only reason a jungler could have 2 levels + 1k gold leads are from being fed too much OR they steal their enemy's jungle camps + solo clearing abandoned lanes in mid game.
2. Speaking about the map, HoK's sidelanes are also really wide and don't have too many good bushes for junglers to gank stealthily. In other words, it's hard for most of them to get a good jump unless their targets are completely map-blind and have terrible positions while the ones that COULD do that aren't going to jump by themselves and survive (Sima Yi, Augran, Han Xin, etc)
3. As for the jungler's skillsets, well, most of them are still VERY WEAK to CC and for those with CC immune (Wukong, Liu Bei, Dian Wei) are plagued by other weaknesses instead. Take Wukong, for example. He might seems OP due to that spell block+burst until you realized that he's so paper-thin and gets obliterated by basic atks. Hell, the moment that spell block is triggered, he'll most likely get deleted by ANOTHER spells already
@@youagain8447 HOK's map is bigger? It is waaaaay smaller than LOL PC map. It takes around only 10 sec to go from Clash lane to farm lane with most heroes. Its also the reason Farm Lane is party lane. Every few minutes 4 people appear there to overwhelm opposing team.
And all heroes are weak to CC. What's your point? That they shouldn't die after CC too? If anything, a lot of them have immunity to CC and other utility to help them avoid CC.
@@ultrapowerleveleven for LOL WR it is much more bigger than HOK
@@ultrapowerlevel Well, comparing the map between a mobile MOBA and PC isn't really fair in the first place, obviously the latter will be much bigger.
Also, are we even talking about the same game ? What do you mean going from CL to FL only takes 10 seconds for most heroes ? Even Han Xin, the fastest jungler for moving around with all his mobilities, needs more than 20 seconds to do that WITH FULL BUILD (with all the bonus mov spd from items) AND NO INTERRUPTION, let alone other junglers during different phases of the game.
As for the CC weakness i mentioned, you do realize that in order for them deal high burst dmg they'll have to buy dmg items, which will make them squishy, right ? In other words, they'll have to rely on avoiding enemy's attacks with their skills and the moment they're unable to do that, they'll be gone in no time through the dmg from the MM and mage. Also, junglers are practically more in risks to CC compared to other roles like roamer (often built tank OR play in backlines) or Farm Lane (backliners, hard to reach with CC skills)
@@youagain8447 device resolution does not have anything to do with what size of map has to be. I don't play LOL WR but even that is very near to PC LOL and the map is much bigger.
when I saw this title I was like oh nooooo not my dian wei.
after the video I was much reliefed.
also nice kongming play. I tried him for couple times. But I'm still bad at it.
Yeah he takes a little to get use to, cause he is so squishy, but also you kinda need to be hella aggressive at the first gank otherwise you can't win
This is nothing for me as musashi player and I do think they make me feel happy cause Kong ming can't rush me after he got his ult like the previous meta
Tried it,it’s like tasting chili sauce just not spicy….
Is kongming good at midlane?
yes but you need to be aware more now due to his S2 having only two charges makes him easier to kill
Yup
So Yuhuan no more meta in jungle ?
She is still good
What do you think the Japanese voice?
It's very sus
@kyouitv How so?
Good but not finished yet
Hi Kyoui, would you say its time to go otp kongming mid? Or is kongming mid not worth it?
kongming mid is now viable
@kyouitv thanks, but that wasnt my question. i know he is viable but i want to know if he is tier A or S
@@IonPVG93 S tier bro...now you can play him in jungle and mid too... previous seasons he sucked at mid lane.... just make sure your team has a good frontline or a good cc before picking him.
Me always wastes my third charge on s2 just to go a little quicker so I like the kongming adjustment
Alot so ye I might just abandon wuyan idk no buff still dooodoo go back to like a fish without water you know going almost full dmg build like the wuyan almost full dmg build only problem is atk speed but oh well I run the dmg reduction spell so ye I know flash is good as well so ye I have never liked Arthur's s1 uh doo I want a xiang yu buff nah if he gets buffed tho I do wish for my phys scaling to get up anyway thane is my most played character in aov I am pretty sure well before yoou know garena where is my account damnit soo ye I love seeing their health bar go away when I press ult I don't rlly want him to become another prrtty boy like what's the point make him updated ruffian you know
Does da si ming count as a ranged hero?
No
@@kyouitvthank god
Yeah i dont understand either 🤨 most AP/magic jungle are long range so this affect most of the champ.
Bcs in case like Kongming he can roam more faster because he doesnt need to get close to the jg creep and can still dash through walls making his jg clear significantly faster than meelee jglrs, same case with Fang, then Yuhuan since her AOE for her S1 and S2 is really large people typically clear 2 creeps at a time when jungling and that is even faster than Kongming's clear
Why I can't see the new skin in shop or events?
Skin for?
@kyouitv for the frozen thing I don't know her name
@@ricardo_3246 not sure but I guess that some region doesn't have the access for the event