Unreal Overloaded - Soft and Hard References - Primary Assets

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  • Опубліковано 26 чер 2024
  • Slides: docs.google.com/presentation/...
    00:00:00 Intro
    00:01:39 Assets: Soft and Hard References
    00:25:25 Primary Assets
    00:43:27 Cosmetic Customization System
    01:02:03 Custom Editor Tools
  • Наука та технологія

КОМЕНТАРІ • 15

  • @WizardCell
    @WizardCell 2 роки тому +9

    Such a great talk with so much stuff covered that I had no idea they even existed. Thanks Amir!

  • @mohammedomar6802
    @mohammedomar6802 9 місяців тому

    Very underrated! Thank you for the amazing talk!

  • @KavanBahrami
    @KavanBahrami Рік тому +1

    Wow, fantastic talk, tons of information crammed in. thank you, i'll be checking out your other videos as well.

  • @Skalbemann
    @Skalbemann Рік тому

    Amazing stuff!

  • @ShashankDule
    @ShashankDule Рік тому

    Grate Video, Most important topics are covered and Nicely Explained thanks a lot

  • @stalkershano
    @stalkershano 8 місяців тому

    Awesome tut👍👍👍

  • @wolflow94
    @wolflow94 2 роки тому +4

    Great talk !
    You can also use DataAsset (or PrimaryDataAsset) for the customization example. I really like to use them. Since they are not considered as Blueprints, you don't have to load a "class", you directly load the data asset. And even if you can add code to them in c++, you can't add blueprint code to them, I like this as it enforces the "data driven" approach.

    • @amiransarimy97
      @amiransarimy97  2 роки тому +2

      Thanks for watching! Glad you found it useful.
      Yeah Great tip! Data asset would be another approach which would work great as well. With data asset you can easily use Asset Bundles as well to further optimize the loading process. I ran out of time during this talk but i'm definitely planning to make more videos about Data assets , Asset bundles.

    • @shannenmr
      @shannenmr 2 роки тому +2

      From everything I have seen about DataAssets to me it feels like they are alot better then DataTables and EPIC should try to promote them over DataTables which so many Indie and Hobbyists are using and promoting.

  • @YuuJer
    @YuuJer 2 роки тому

    I like the editor validation tip!

  • @swrcPATCH
    @swrcPATCH Рік тому

    There's no space (" ") before a comma (","), there is just one space right after the commata
    Really good talk btw

  • @cinetic_
    @cinetic_ Рік тому

    Hi Amir, could you tell me what "DataEntry_ListView_Skin" object is (at 56:52)? It has me stumped!

  • @koko-nl5tp
    @koko-nl5tp Рік тому

    Great presentation. Thank you for great information.. I could not find the link for project file. It would be great to advise me. Cheers,