Nice to see you using the 6500 XT as the review card. No, not a good card, but for a while at least literally the only genuine budget card available for those unwilling to chance their hand on the second hand market.
yea in my country 6500xt already cheap just 202$ while 3050 and 2060 still expensive but i'm just buyying 5500xt for 175$ even 1650 still over 280$ lol
This is really interesting technology. I could see this being particularly useful for people who want to play on a 4k tv while maintaining decent frame rates with a gpu that can’t really deliver that kind of performance
@@chriswright8074 I fear you are stupid, friend. I bet you didnt know that even running 4k on a 1080p monitor will give you a much better more clear image, i bet you dont understand why, either. Please leave this to us. Also, native or not 4k had nothing to do with ANYTHING said.
A use case I found for RSR on accident was upscaling games that don't support your resolution. Booted up an old title that doesn't even have a 1440p option yet RSR upscaled it accordingly.
it's fcking works omg i was played rdr2 with blurry resolution at 1440x900 and this dude somehow give me this i try it at my igpu amd and its work somehow, i can't believe it, youre my eyes savior dude💯💯
Really missing this on my 5700G's integrated GPU. Hopefully AMD decides it's worth the money to not lock it to RDNA GPUs (because we all know it's not a real technical limit). I have 4k monitors (I know it's mismatched) and FSR just about makes it sensible to game on them.
It makes no sense because you're the exact target that would benefit from it the most. Those with fast cards prefer to play at native resolution. AMD did the same thing with their 300 boards locking out their newer CPUs until they were forced to add support, it seems they are becoming the very thing they sought to destroy, Intel/Nvidia.
4K isn't mismatched - even without rsr/fsr you can play like at native 720p or 1080p with integer scaling without blur and for video and clear text it's nice
I like how AMD put polaris as " to be re evaluated for RSR" status only after 6000series igpus get it but still no news about vega or vega igpus ._. even if they are the one who will get the most benefit from it
I've been saying this for a while now: AMD is a $hit company. There's no reason why they should lock out ANY DX12 card out, but again, they're a $hit company.
@@4m470 Yup, thankfully there are already tools made by the community like Lossless Scaling (on Steam) which is basically this (FSR on global level) but works on any card
I love the move to upscaling on a driver level with both amd and nvidia with dldsr as it means that people who are willing to put up with the visual different get essentially free performance in basically any game! Especially with the driver FSR support on the Steam Deck, as it means playing on a high res display is much more doable. Thanks for trying it out 👍
I just tried it on Mount and Blade Bannerlord 720p upscaled to 1080p, better perfprmance and it reduced the temperature of the GPU from 80° to 59°. Of course less power draw. I really love RSR for the longevity of my card. And I dunno for some reason the upscaled quality is not bad and actually good and crispy.
@Green Mamba Games Bannerlord is pretty much a demanding game, but I agree with you cause in Genshin Impact on 1080p high setting it won't pass 50 degree celsius. very cool and quiet cause of zero RPM
It's surprisingly crispy, i play on a 4K TV with a 6600, it's a1080p monster but on a 4K display it looks blurry as hell, with RSR on it makes every game look sharp and almost native, is great.
We all Know FSR 1.0 / DLSS 1.0 didnt Exist anymore right (?) So please let FSR 3.0 showup and then Reborn RSR 2.0 / 2.1 / 2.2 Base on FSR will be our blessing
I always keep finding that the camera's movement is what keeps braking my immersion in these game videos, rather than the graphics quality. It doesn't ease in and out, feeling more like it's weightless. And the lighting doesn't seem to change at the same time.
In most new games you control the camera view. Benchmarks switch around as do reviewers who want to show FPS perf by paning around, it is annoying sometimes. Changing the cam view can help in some game situations.
Really love your videos, this one included, but I do have one small nitpick: the 6500XT's greatest weakness in my opinion is the x4 bandwidth, as that tanks performance (especially when using PCIE 3.0-only systems, which people upscaling from 720p will almost certainly be limited to) absurdly where other x8 and x16 4GB cards, such as the 5500XT (x8) and 1650 Super (x16), get along just fine, since they're much less sensitive to switching levels in the memory hierarchy (e.g. having to use system memory when exceeding VRAM buffer). As I said, quite a nitpick as it's not really too relevant to the conclusion of the video, but I just wanted to share that. Dumping tech info in writing or speech never hurts me either ;). Keep doing what you're doing, your videos are really short and sweet.
@@twitchyg1373 that’s great to hear! I have an rx 6600 and was hoping for a framerate boost in elden ring. I have a 1440p monitor and the card is built for 1080p, so this could be exactly what I need.
@@timlikesdragonball259 yeah I used it on Red Dead 2 and gained 10fps across the board for mins Max's and avg. So going from a 23 fps low to a 33fps low did smooth stuff out. Tried to do 900p but looked a bit fuzzy. And an example of how title dependent is in Halo infinite I went from a 60ish average to 115ish on all low going 1080p to 1440p
@@twitchyg1373 the worst part for me is the UI. The actual game looks great. I wish games would give an option to render ui and the actual game separately, it would be so nice.
This is been a thing on GE-Proton for linux gamers for a year or so, it makes Elden Ring playable on my gtx 1050 max-q. This alongside a vulkan (Proton translates dx12 to vulkan) 30fps cap thanks to MangoHud ensures a decent frame consistency as well.
Was sad about this not supporting APUs, but then I realised, the 660M and 680M are APUs! Honestly want to go out and buy a 6600U or 6800U Lenovo Yoga laptop even more now. I can imagine gaming on the 2.8K Slim 7 being amazing as well with this.
I don't know if it's the recording or youtube's compression, or if RSR just isn't that good, but it honestly doesn't seem to change anything when you enable/disable RSR in the video (like at 1:02).
It's because the youtube video is always the same size on your device. You'd have to actually see it in action on a 4k TV or monitor to see the difference.
I can't speak for RSR but NIS works awesome for newer games to get a stable 60 at 4k with higher settings. Just make sure to set global sharpening to zero or it will make your desktop and apps look weird. Then you can set up a custom game profile and set sharpening on a per game basis.
Check out kliksphilip's video on it. RSR kinda outpaces NIS because of the fact that you can upscale any game aspect ratio to any monitor aspect ratio, while NIS only works when you upscale the same aspect ratio res as your monitor. IMO neither of them are worth it if you're gaming on a 1080p monitor, but I imagine having a 1440 ultrawide and upscaling 1080 works wonders
@@manmansgotmans NIS is great on my 17 inch gaming laptop with gtx 980m gpu, NIS on 77 or 85% looks awesome on 17 inch monitor with little bit of sharpness, i understand it doesn't looks good if u have a big screen
@@manmansgotmans I have a 1080ti on a 4k screen and nis has allowed me to run the newest games like red dead redemption 2 with nearly max settings using the 1440 preset to upscale to 4k. You can tell the difference if you are focusing on small details in side by side pics but in normal gameplay it looks just like native 4k. Nis is going to extend the life of my 1080ti for at least a few more years.
My family had an abandoned 45" 4K TV stored, so I decided to move it to my room and plug it into my PC. Since my main monitors are 1080p, I decided to test RSR on it and it works great! I got a crisper image compared to what I see in my 1080p monitors without the performance hit that 4K will do to my GPU running natively. I think is a good tool for this type of scenarios.
Sweet. In the future, when my precious 5700 starts struggling with 1080p I'll just start upscaling until I start having to run games at an internal 800x600 at low settings. Should squeeze another 7 years out of this card, right?
I would love to have tech like this for my GPU to extended its useful life span nut the GTX1650 (GDD6) has no features like this that I can get to work and it is starting to struggling with most games.
I'm really wondering if this could be a huge benefit to VR gaming, as it runs at a comparatively high frame rate while not requiring perfect image quality, especially around the center of the display(s). I'm still on a 970GTX and can barely run many VR titles anymore, so RSR seems like a great solution for VR
Got a 1440p monitor today. Tried RSR on everything. It was great. It works best if you have a display with 1440p or greater resolution and game on a couch/bed. I can barely tell that the game was upscaled from 720p. On a 1080p monitor, RSR does not look good. They really need to make this available on APU and older hardware.
Have you tried running Grid Legends? That would be an interesting game for the roster, I heard its very well optimized and runs well in lots of hardware.
it seem to have set in-put resolution to output certain reolution, not all any resolution is suitable to scale up to 4k or native of ur monitor. AMD just demonstrate it in their channel, not enough info to know how do it work actually. their GDC 2022 - FidelityFX Super Resolution 2.0- 47:07 720p have 3 option ,1080p ,1440p , 4k i installed the newest version, but i didnt see upscale status?
Really Like your approach, really after a while the whole well this is 2% slower than this card under X circumstances Per Frame. just here is the card and it runs
what i don't understand is why is everyone using 4k as the target. what about upscaling 1080p to 1440p for that extra 10-15 fps. who's using 4k monitors/tvs with a 6500xt
@@benfrese3573 i mean i know, i'm just saying that every review or comparison video i see is focusing on 4k as the target. no comparison of 1080p to 1440p for example or other configurations
Very nice from AMD. Currently I'm using a GTX 770 4gb and it goes well besides its age. Maybe I choose an AMD GPU when my GTX give up (my old GTX 470 1.2gb burned playing Crysis 3 at 1080p).
Have you made any videos on DLDSR? I f find it really good and get many more frames than DSR. However, I'm confused at how to use DLDSR with DLSS. Both use different rendering resolutions and I'm not sure what settings to use in for instance cyberpunk when I have a 1080p screen. Is this perhaps soething you have or could cover? :)
Running a 1440p monitor primary and 1920p as my secondary. When I enable RSR in the driver and set the game (EFT) to 1920x1280 it should upscale. However, the driver reports it as inactive and urges me to set the resolution as lower than native. Guess RSR doesn't work with a dual monitor setup like mine.. :-(
Damn. Wish RSR was available in the linux AMDGPU driver, but it doesn't even have a GUI interface yet. Thankfully we still have the ability to run FSR on all games running through proton though.
Looks like FH5 uses FSR. This is what Tomshardware says: "Another bonus feature is support for AMD's FidelityFX Super Resolution (FSR), except it's simply labeled "Upscaling" in the menu - but it has the same four options: Ultra Quality, Quality, Balanced, and Performance."
I've tried RSR, but I only got the option to go down to 820p for some reason, with no option for 720p, and this with a 1080p monitor. - In any case, that's close enough, but it absolutely looked atrocious. - It almost makes me think like RSR didn't activate or something, but it must have been, I tried it in two games, "Hellblade" and "AC: Valhalla". So I'd say it would probably benefit monitors that are of higher native resolution more than a 1080p monitor, as RSR only tries to upscale it to the monitor's native resolution and no higher than that. Which means, if someone is still on a 1080p monitor because they're poor, like me and probably many others, your only option is to try and go lower with the weak attempt towards making it look like 1080p. I'd just try and upgrade to GPU or monitor at that point. - I hope they'll improve RSR somehow, but I'm looking forward to FSR 2.0 more. That said, I'm still happy with the Radeon update, because previously I was only able to choose 3 resolutions, being 1080p (my monitor's native), 1620p (skipping 1440p), and 2160p ("4K"). But with most of the more demanding games, my 5700 doesn't do that well at 1620p, some better than others, and it's more of a 1440p processor. It's just that up until the latest driver-version I couldn't choose that resolution and now I can, which is a much better balance of visual quality and performance. - And while a game with a resolution-scaler set to 90%, which puts the rendered resolution almost down to 1440p (from 1620p), helps add around 10fps, I found that rendering at 1440p is a lot sharper than the downscaled 1620p for some reason. So it just goes to show how destructive downscaling really is.
I recently got Robocop Rogue City on my 5600H RTX 3050 4GB 16GB DDR5 4800MHZ and getting to run at a smooth 60 at medium settings at 1080p is a nightmare, even 900p is too much but because it's only a 15.6inch screen I set the resolution to 720p and it doesn't look too bad to be honest, plus I had DLAA on and it cleans up quite nice, not sure it would be ok on a screen bigger than the laptops though, but I guess there are genuine uses for 720p.
I’m using my gaming laptop on a 4K TV. I have the Windows resolution output to be 3840x2160 and in-game (Forza Horizon 5) I set the render resolution to 1080p with FSR enabled. The game looks fantastic, but is this how the settings are meant to be if I wanted my 1080p game upscaled to 4K?
Wouldn't upscaling from 720p to 1440p be 4 pixels of the monitor making 1 pixel of the image + adding RSR make it better (sharper) and really close to actual 1440p?
so RSR 1080 to 2k or 4k is really look good?i use 6600 + i3-12100f today and try to use RSR but i dont know why RSR to 1080p is lower 3X-5X fps with native 1080p......maybe i need to buy a 2k or 4k screen?
how is it on the amd side can you customize the resolution it scales from since with nis i cant I'm already running a ultrawide at 5120x1440 and nis just wants to up that to 7680x2160 and 6828x1920 now I'm fine with that if the game supports the aspect ratio of 32:9 but alot of games stick to 16:9 so it scaling from 2560x1440 would mean more games could benefit from it as i get more fps scaling from that resolution tested in pbp but that means features of the monitor is disabled
My hypothesis is that RSR is just FSR but done on the driver-side. The reason it looks bad in some games is because it's not adapted for the game at all, Having used FSR on Linux through Proton-GE in any game i want i can tell you it works amazingly in some games and meh in the rest.
That's exactly what it is. Same algorithm. The difference is mainly the implementation and the layer the upscaling is applied to. With FSR the developer has more control over when to upscale so it's usually used on the frame before adding low performance impacting post processing effects like grain to keep those effects native (and therefor sharp). Also the HUD is added on top of the upscaled image for the same reason (HUD is in native resoultion, the underlying frame upscaled). RSR just takes the whole frame and upscales it.
All these virtual resolution technologies just feel like stopgap measures on the way to full dynamic scaling. Just stay at your monitor's native res and refresh rate, and let the GPU sort out how much it needs to render. Framerate (especially consistent framerate) is always, always, always going to be more important than resolution.
i have this available on my rx470, pretty weird. i dont really use it because an rx470 wont really handle 4k in a lot of games, but its weird that it should be only on 5000/6000 series and i have it on a 400.
Do you think 1600x900 up to 2k is good than 1080p up to 2k? I have monitor 2k and rx 6600. I dont know what is different? I just try and 1600 up to 2k is smooth more than 1080p. Is it right?
I have a question on upgrading. So I have an I7-4790k 4ghz processor and a gtx 1050ti 4gb. I would like to get a better graphics card, but I'm on a budget. I would like to atleast get a 1070, but am thinking on getting an rtx 3060ti thinking ahead, also their on sale on new egg for under 600$ which is cheaper than what I see some 1070s go for on ebay. Here is my question... cpu bottlenecking. A cpu calculator already says that getting a 1070 would bottleneck it by 12 %. Is the bottleneck issue bad enough to warrant not upgrading? My cpu already runs hot as is. Idles at 40⁰c. And can get up to 80⁰c when gaming but hangs around 65c for most games. Has hit 100 before. The sucky part is it's already the best cpu my motherbord can handle as far as I can tell, and my liquid cooler isnt keeping up, had to switch to an air cooler because I think the liquid one needs a refill. I dont really care about 4k because it hurts my eyes and I dont have a 4k screen anyways. I would just appreciate some advice on if its worth upgrading right now with the way the market is, or if I need to start over with a better bord and cpu first. My 1050ti is ok for most of the games I play but it stutters alot and the picture quality isnt good. Basically I'm considering a 1070, 1080,3050,or 3060ti depending on price.
Although it's good to have these techniques as options, I'm not a fan of upscale methods. I just like a clean native display. I just don't want this kind of stuff to become the "future of gaming" if you know what I mean. I also don't want this to become an excuse for devs not to optimize their games and actually run the games well at their native resolution
Would you (or anyone in the chat) recommend the AMD 6000 series? I've got a 2070 right now but im thinking about switching it up for a newer card soon.
If they can somehow pull off this technology on GPU paired with an integrated GPU that handles the display, then I'll name my first born AMD.
😂
AyyMD
This probably already works on 6000 series mobile APUs so, erm, good to have things planned in advance I suppose?
I can run games off of my GPU with only my iGPU connected to the monitor, I haven’t tried RSR with it but it might work
will this work on the 400/500rx series?
Nice to see you using the 6500 XT as the review card. No, not a good card, but for a while at least literally the only genuine budget card available for those unwilling to chance their hand on the second hand market.
Yeah it’s not that bad, especially with a pcie4 system, also when it costs rrp or under here
yea in my country 6500xt already cheap just 202$
while 3050 and 2060 still expensive
but i'm just buyying 5500xt for 175$
even 1650 still over 280$ lol
The rx 6600/6600xt are available for a good price in the UK.
@@RandomGaminginHD a
Lmao when everyone else would use 6950xt or whatever
This is really interesting technology. I could see this being particularly useful for people who want to play on a 4k tv while maintaining decent frame rates with a gpu that can’t really deliver that kind of performance
Any feature that allows lower powered users to achieve a better experience, at no extra cost, is amazing.
@@jonathansoko1085 not really for example you native resolution is 1080p but your upscaling to 4k so it not a native 4k imagine
@@jonathansoko1085 yeah right? Thats some cool magic stuff
@@chriswright8074 I fear you are stupid, friend. I bet you didnt know that even running 4k on a 1080p monitor will give you a much better more clear image, i bet you dont understand why, either. Please leave this to us. Also, native or not 4k had nothing to do with ANYTHING said.
A use case I found for RSR on accident was upscaling games that don't support your resolution. Booted up an old title that doesn't even have a 1440p option yet RSR upscaled it accordingly.
Oh, that's cool. Haven't thought about that.
@@Foxxnioxx Yeah didn't even occur to me until I launched Star Wars Force Unleashed and it upscaled. It is a neat use case
This is cool, thanks for your quality content appreciate it
Thanks for watching :)
will this work on the 400/500rx series?
@@RandomGaminginHD will this work on the 400/500rx series?
@@forzahorizon5pulse11 nope literally said in the video its for the 5000 series and up
it's fcking works omg i was played rdr2 with blurry resolution at 1440x900 and this dude somehow give me this i try it at my igpu amd and its work somehow, i can't believe it, youre my eyes savior dude💯💯
Really missing this on my 5700G's integrated GPU. Hopefully AMD decides it's worth the money to not lock it to RDNA GPUs (because we all know it's not a real technical limit).
I have 4k monitors (I know it's mismatched) and FSR just about makes it sensible to game on them.
Magpie should work for you.
It makes no sense because you're the exact target that would benefit from it the most. Those with fast cards prefer to play at native resolution. AMD did the same thing with their 300 boards locking out their newer CPUs until they were forced to add support, it seems they are becoming the very thing they sought to destroy, Intel/Nvidia.
4K isn't mismatched - even without rsr/fsr you can play like at native 720p or 1080p with integer scaling without blur
and for video and clear text it's nice
there are already third party solutions that are open source, so hopefully amd makes something official.
@John-Paul Hunt They made LTTcoins real?
Looks solid. I played using Loseless Scaling 1080p to 1440p RDR2 was decent
Nice :)
àgjf
I like how AMD put polaris as " to be re evaluated for RSR" status only after 6000series igpus get it but still no news about vega or vega igpus ._.
even if they are the one who will get the most benefit from it
I've been saying this for a while now: AMD is a $hit company. There's no reason why they should lock out ANY DX12 card out, but again, they're a $hit company.
@@4m470 But they're the underdogs bro! You don't understand they really care about me!
@@4m470 Yup, thankfully there are already tools made by the community like Lossless Scaling (on Steam) which is basically this (FSR on global level) but works on any card
@@Gonbatfire Yeah, but I think it's mostly for Linux gaming. Still, I guess that's better than Nvidia's solution.
@@4m470 Nope! Works in Windows games too, really cool
I love the move to upscaling on a driver level with both amd and nvidia with dldsr as it means that people who are willing to put up with the visual different get essentially free performance in basically any game! Especially with the driver FSR support on the Steam Deck, as it means playing on a high res display is much more doable. Thanks for trying it out 👍
I just tried it on Mount and Blade Bannerlord 720p upscaled to 1080p, better perfprmance and it reduced the temperature of the GPU from 80° to 59°. Of course less power draw. I really love RSR for the longevity of my card. And I dunno for some reason the upscaled quality is not bad and actually good and crispy.
@Green Mamba Games Bannerlord is pretty much a demanding game, but I agree with you cause in Genshin Impact on 1080p high setting it won't pass 50 degree celsius. very cool and quiet cause of zero RPM
It's surprisingly crispy, i play on a 4K TV with a 6600, it's a1080p monster but on a 4K display it looks blurry as hell, with RSR on it makes every game look sharp and almost native, is great.
We all Know FSR 1.0 / DLSS 1.0 didnt Exist anymore right (?)
So please let FSR 3.0 showup and then Reborn RSR 2.0 / 2.1 / 2.2 Base on FSR will be our blessing
@@nero5303 They should have just support older amd card with RSR because not all games have FSR
I always keep finding that the camera's movement is what keeps braking my immersion in these game videos, rather than the graphics quality. It doesn't ease in and out, feeling more like it's weightless. And the lighting doesn't seem to change at the same time.
Braking or breaking?
Pretty sure it's the video encoding that's doing it
In most new games you control the camera view. Benchmarks switch around as do reviewers who want to show FPS perf by paning around, it is annoying sometimes. Changing the cam view can help in some game situations.
Yeah you must be SO immersed in third person. Since you know, life is in third person.
@@qwerty-dm8gr Movies are almost always in third person.
Really love your videos, this one included, but I do have one small nitpick: the 6500XT's greatest weakness in my opinion is the x4 bandwidth, as that tanks performance (especially when using PCIE 3.0-only systems, which people upscaling from 720p will almost certainly be limited to) absurdly where other x8 and x16 4GB cards, such as the 5500XT (x8) and 1650 Super (x16), get along just fine, since they're much less sensitive to switching levels in the memory hierarchy (e.g. having to use system memory when exceeding VRAM buffer).
As I said, quite a nitpick as it's not really too relevant to the conclusion of the video, but I just wanted to share that. Dumping tech info in writing or speech never hurts me either ;). Keep doing what you're doing, your videos are really short and sweet.
I recommend people try 900p upscaled to 1080p RSR. It looks very convincing and does give you a good bump. 768p wasn't so bad, but is a bit fuzzy.
I've had good luck with 1080p scaling to 1440p
@@twitchyg1373 that’s great to hear! I have an rx 6600 and was hoping for a framerate boost in elden ring. I have a 1440p monitor and the card is built for 1080p, so this could be exactly what I need.
@@timlikesdragonball259 yeah I used it on Red Dead 2 and gained 10fps across the board for mins Max's and avg. So going from a 23 fps low to a 33fps low did smooth stuff out. Tried to do 900p but looked a bit fuzzy. And an example of how title dependent is in Halo infinite I went from a 60ish average to 115ish on all low going 1080p to 1440p
@@twitchyg1373 the worst part for me is the UI. The actual game looks great. I wish games would give an option to render ui and the actual game separately, it would be so nice.
Your GTA 5 gameplay is always top notch! 👌
hope they bring it in lower end AMD gpus, they need it the most
macks fan
This is been a thing on GE-Proton for linux gamers for a year or so, it makes Elden Ring playable on my gtx 1050 max-q. This alongside a vulkan (Proton translates dx12 to vulkan) 30fps cap thanks to MangoHud ensures a decent frame consistency as well.
nice introduction, I hope RSR improves overtime like FSR when first released
I have somewhat blurry vision, and it works in my favor because I don't have to increase resolution to get what I perceive as a good image quality 😆
Was sad about this not supporting APUs, but then I realised, the 660M and 680M are APUs! Honestly want to go out and buy a 6600U or 6800U Lenovo Yoga laptop even more now. I can imagine gaming on the 2.8K Slim 7 being amazing as well with this.
I don't know if it's the recording or youtube's compression, or if RSR just isn't that good, but it honestly doesn't seem to change anything when you enable/disable RSR in the video (like at 1:02).
Yeah it’s hard to pick up in video
It's because the youtube video is always the same size on your device. You'd have to actually see it in action on a 4k TV or monitor to see the difference.
Could have shown a screenshot (a still) zoomed in to a spot.
I wonder how would AMD's RSR perform compared to Nvidia's NIS, considering they're both universal solutions.
I can't speak for RSR but NIS works awesome for newer games to get a stable 60 at 4k with higher settings. Just make sure to set global sharpening to zero or it will make your desktop and apps look weird. Then you can set up a custom game profile and set sharpening on a per game basis.
Check out kliksphilip's video on it. RSR kinda outpaces NIS because of the fact that you can upscale any game aspect ratio to any monitor aspect ratio, while NIS only works when you upscale the same aspect ratio res as your monitor. IMO neither of them are worth it if you're gaming on a 1080p monitor, but I imagine having a 1440 ultrawide and upscaling 1080 works wonders
@@manmansgotmans NIS is great on my 17 inch gaming laptop with gtx 980m gpu, NIS on 77 or 85% looks awesome on 17 inch monitor with little bit of sharpness, i understand it doesn't looks good if u have a big screen
@@manmansgotmans I have a 1080ti on a 4k screen and nis has allowed me to run the newest games like red dead redemption 2 with nearly max settings using the 1440 preset to upscale to 4k. You can tell the difference if you are focusing on small details in side by side pics but in normal gameplay it looks just like native 4k. Nis is going to extend the life of my 1080ti for at least a few more years.
Hardware unboxed has a video regarding this
Hope they'll add this feature to older gpus soon. they profit way more than the last 2 generations.
Yeah I hope so too
They won't. They want to create artificial segmentation.
I hope so too but I doubt it. I think all rx 580 owners should be upgrade to a rx 6600 before their card isn't worth much anymore.
My family had an abandoned 45" 4K TV stored, so I decided to move it to my room and plug it into my PC. Since my main monitors are 1080p, I decided to test RSR on it and it works great!
I got a crisper image compared to what I see in my 1080p monitors without the performance hit that 4K will do to my GPU running natively. I think is a good tool for this type of scenarios.
Sweet. In the future, when my precious 5700 starts struggling with 1080p I'll just start upscaling until I start having to run games at an internal 800x600 at low settings.
Should squeeze another 7 years out of this card, right?
For budget cards, upscaling from 900p is the sweet spot.
2:35 Holy cow, getting hit by a car while holding a primed grenade made me laugh harder than I had in quite some time 🤣
I would love to have tech like this for my GPU to extended its useful life span nut the GTX1650 (GDD6) has no features like this that I can get to work and it is starting to struggling with most games.
just use Nvidia NIS instead, it is the same thing as RSR.
@@張彥暉-v8p I tried that and it doesn't work on my card no idea why
@@brett9000 invest 5 bucks and get "losless scaling" (it's on Steam)
@@benfrese3573 I will have a look into that thankyou
@Xaphan Vassago Yeah, when you are so cheap that you can't invest 5 bucks for a tool you'll use on a daily basis you can go and pirate it.
This is great to see, I might be one of the few people with a 4k 160hz display with a 6800xt but this really seems ideal for my use case
This will indeed help the cards play newer titles in the long run.
I'm really wondering if this could be a huge benefit to VR gaming, as it runs at a comparatively high frame rate while not requiring perfect image quality, especially around the center of the display(s). I'm still on a 970GTX and can barely run many VR titles anymore, so RSR seems like a great solution for VR
22.5.3 is the latest and runs RSR on the APUs RSR runs in GCN 6XXX and newer. SX 11 has been improv3d for good gains
I like to use this combined with the dgvoodoo2 wrapper to upscale older games that dont support my monitor's native resolution.
2:39 when you want to fart, but theres something more...
Okay so especially with RDR 2, this actually went much better than I expected. This new technology is incredibly interesting!
Got a 1440p monitor today. Tried RSR on everything. It was great. It works best if you have a display with 1440p or greater resolution and game on a couch/bed. I can barely tell that the game was upscaled from 720p. On a 1080p monitor, RSR does not look good. They really need to make this available on APU and older hardware.
Rsr is kinda acceptable when upscaling from 900p.
We need this for AMD's APU's!
Have you tried running Grid Legends? That would be an interesting game for the roster, I heard its very well optimized and runs well in lots of hardware.
it seem to have set in-put resolution to output certain reolution, not all any resolution is suitable to scale up to 4k or native of ur monitor. AMD just demonstrate it in their channel, not enough info to know how do it work actually.
their GDC 2022 - FidelityFX Super Resolution 2.0- 47:07 720p have 3 option ,1080p ,1440p , 4k
i installed the newest version, but i didnt see upscale status?
Currently running 3k 144hz on a 5700xt so this should help a lot!
There's no upscaling filter, there's sharpening/anti-aliasing filters with machine learning to give a better image (in the same internal resolution).
G'day Random,
Thanks for giving us a Low Budget take on RSR, first one I have seen using 6500XT.
🤔Do you know if RSR is supported by the APUs?
I don’t believe it is with the current ones :(
@@RandomGaminginHD 😞 that would be a great benefit for them & would give an even bigger gap on Intel IGP
This would be awesome on phones to let's say game stream at 540p and upscale it on your phone to 1080p for lower data usage.
Wtf That's genius
@Xaphan Vassago so on something like the s22 ultra, with It's 1440p display, it could work?
@Xaphan Vassago the steam deck uses this and it looks good (that's what the internet says)
1:32 was that a plane having a seizure in the background?
Really Like your approach, really after a while the whole well this is 2% slower than this card under X circumstances Per Frame. just here is the card and it runs
So, genuine question.
As a 6600 owner, where would I expect myself to be utilizing this software? I can run practically any game I play in 1440p high.
Ray tracing performance
Nvidia now has this feature to, been helpful with keeping my 1070 relevant on 2K
Running most of my modern games on 1969x1108 then it's upscaled to 2K
@Hani Charif search for Nvidia Image Scaling (NIS). It should work with your GTX1060. NIS need GTX900 at least.
@@rob4222 750ti work too
watching this video in 720p.... pretty good look and perfomance ;-)
what i don't understand is why is everyone using 4k as the target. what about upscaling 1080p to 1440p for that extra 10-15 fps. who's using 4k monitors/tvs with a 6500xt
What about it? You can do that, no problem.
@@benfrese3573 i mean i know, i'm just saying that every review or comparison video i see is focusing on 4k as the target. no comparison of 1080p to 1440p for example or other configurations
@@lasdernas Oh, I see. Yeah, that's true.
The lower the target, the lower is the image quality with FSR/RSR
This kind of tech will do wonders for handhelds like steamdeck.
Very nice from AMD. Currently I'm using a GTX 770 4gb and it goes well besides its age. Maybe I choose an AMD GPU when my GTX give up (my old GTX 470 1.2gb burned playing Crysis 3 at 1080p).
Have you made any videos on DLDSR? I f find it really good and get many more frames than DSR. However, I'm confused at how to use DLDSR with DLSS. Both use different rendering resolutions and I'm not sure what settings to use in for instance cyberpunk when I have a 1080p screen. Is this perhaps soething you have or could cover? :)
Running a 1440p monitor primary and 1920p as my secondary. When I enable RSR in the driver and set the game (EFT) to 1920x1280 it should upscale. However, the driver reports it as inactive and urges me to set the resolution as lower than native. Guess RSR doesn't work with a dual monitor setup like mine.. :-(
Damn. Wish RSR was available in the linux AMDGPU driver, but it doesn't even have a GUI interface yet. Thankfully we still have the ability to run FSR on all games running through proton though.
Very nice. Looks like I'll be experimenting with Cyberpunk and my 5700 xt next time I play :D
Cyberpunk has FSR. You should use that instead of RSR
finally something that my 6500xt would benefit from ;-;
Comparison video of Rsr with nvidia nis would be very interesting cuz both do the same thing please make a video about it if u can.
Hardware unboxed compared the two ;)
Somehow read the title as ASMR FSR and thought it was a weird but pretty good idea
That taxi driver straight up played with you.
😂
Does RSR work with emulated games? 🤔
how do you record using rx6500xt? Please respond, thank you.
Looks like FH5 uses FSR.
This is what Tomshardware says: "Another bonus feature is support for AMD's FidelityFX Super Resolution (FSR), except it's simply labeled "Upscaling" in the menu - but it has the same four options: Ultra Quality, Quality, Balanced, and Performance."
Probably because the Xbox uses AMD cards, they implement FSR to help the Xbox run at 120
And what about if you compare RSR to what third party applications like Lossless Scaling have to offer?
I've tried RSR, but I only got the option to go down to 820p for some reason, with no option for 720p, and this with a 1080p monitor. - In any case, that's close enough, but it absolutely looked atrocious. - It almost makes me think like RSR didn't activate or something, but it must have been, I tried it in two games, "Hellblade" and "AC: Valhalla".
So I'd say it would probably benefit monitors that are of higher native resolution more than a 1080p monitor, as RSR only tries to upscale it to the monitor's native resolution and no higher than that. Which means, if someone is still on a 1080p monitor because they're poor, like me and probably many others, your only option is to try and go lower with the weak attempt towards making it look like 1080p. I'd just try and upgrade to GPU or monitor at that point. - I hope they'll improve RSR somehow, but I'm looking forward to FSR 2.0 more.
That said, I'm still happy with the Radeon update, because previously I was only able to choose 3 resolutions, being 1080p (my monitor's native), 1620p (skipping 1440p), and 2160p ("4K"). But with most of the more demanding games, my 5700 doesn't do that well at 1620p, some better than others, and it's more of a 1440p processor. It's just that up until the latest driver-version I couldn't choose that resolution and now I can, which is a much better balance of visual quality and performance. - And while a game with a resolution-scaler set to 90%, which puts the rendered resolution almost down to 1440p (from 1620p), helps add around 10fps, I found that rendering at 1440p is a lot sharper than the downscaled 1620p for some reason. So it just goes to show how destructive downscaling really is.
please do video about VSR as well on IGPU
I recently got Robocop Rogue City on my 5600H RTX 3050 4GB 16GB DDR5 4800MHZ and getting to run at a smooth 60 at medium settings at 1080p is a nightmare, even 900p is too much but because it's only a 15.6inch screen I set the resolution to 720p and it doesn't look too bad to be honest, plus I had DLAA on and it cleans up quite nice, not sure it would be ok on a screen bigger than the laptops though, but I guess there are genuine uses for 720p.
Please also do a video on lossless scaling, which allows to use fsr on any game
would virtual super resolution help with CPU bottlenecks? putting a 1080p monitor rendering a 1440p or 2160p to counter cpu bottlenecks... maybe works
I’m using my gaming laptop on a 4K TV.
I have the Windows resolution output to be 3840x2160 and in-game (Forza Horizon 5) I set the render resolution to 1080p with FSR enabled.
The game looks fantastic, but is this how the settings are meant to be if I wanted my 1080p game upscaled to 4K?
Wouldn't upscaling from 720p to 1440p be 4 pixels of the monitor making 1 pixel of the image + adding RSR make it better (sharper) and really close to actual 1440p?
2:30 🤣🤣🤣🤣🤣 Nice Part. Thanks for this info bro my RX560 cant with this new features :(
The 1080 to 4k scaling on red dead is very nice.
This tech would be very awesome to try with the likes of steam deck
The Steam deck already uses FSR in it's translation layer between Linux and Windows
@@galileotime So FSR works on all games on steam deck? 🤔
what's the ananas-cocktail software in the taskbar in the beginning? :'D
Is it the same as Virtual Super Resolution? Because I think they only replaced Virtual with Radeon word
I might be wrong but hey who knows
so RSR 1080 to 2k or 4k is really look good?i use 6600 + i3-12100f today and try to use RSR but i dont know why RSR to 1080p is lower 3X-5X fps with native 1080p......maybe i need to buy a 2k or 4k screen?
I have an rx580 I saw your video and in the super resolution I see that you have 720 to 1080 how can I do that thanks the upscale menu does not appear
how is it on the amd side can you customize the resolution it scales from since with nis i cant I'm already running a ultrawide at 5120x1440 and nis just wants to up that to 7680x2160 and 6828x1920 now I'm fine with that if the game supports the aspect ratio of 32:9 but alot of games stick to 16:9 so it scaling from 2560x1440 would mean more games could benefit from it as i get more fps scaling from that resolution tested in pbp but that means features of the monitor is disabled
My hypothesis is that RSR is just FSR but done on the driver-side. The reason it looks bad in some games is because it's not adapted for the game at all, Having used FSR on Linux through Proton-GE in any game i want i can tell you it works amazingly in some games and meh in the rest.
That's exactly what it is. Same algorithm. The difference is mainly the implementation and the layer the upscaling is applied to. With FSR the developer has more control over when to upscale so it's usually used on the frame before adding low performance impacting post processing effects like grain to keep those effects native (and therefor sharp). Also the HUD is added on top of the upscaled image for the same reason (HUD is in native resoultion, the underlying frame upscaled). RSR just takes the whole frame and upscales it.
Why is it not showing in my adrenaline edition app? I have the latest version. I have a Radeon igpu btw
how does it difffer with AFMF AND FSR? What does happen if I use AFMF together with RSR? How bout all three together? I'm confused.
The sapphire 6500xt has hit launch pricing today. It's perfect for 1440p to 4k on GTA 5.
Wish UA-cam didn't destroy the video quality so we could get a better comparison.
hey RGHD can you try the nvidia image scaling, i think its like the same with rsr
Why isn't FSR compatible with just about everything on Windows like it is on Linux? You would think AMD could do that.
Imagine when we get this on integrated graphics
Really need sharpness slider for RSR
So the 6500xt = 6600 or little bit better?
im having a problem where i cant get the latest driver update and cannot get RSR, does anyone know a fix?
All these virtual resolution technologies just feel like stopgap measures on the way to full dynamic scaling. Just stay at your monitor's native res and refresh rate, and let the GPU sort out how much it needs to render. Framerate (especially consistent framerate) is always, always, always going to be more important than resolution.
Can you make a comparison between rsr, nis and fsr?
for 1440p to 4k it really helps out my 6600 XT
Really wish they would release this for my rx580 because the newest AAA games now are pretty demanding and I want to use my card as long as possible
They don't because they *really* want you to buy a 6000 series lmao
I have a 550 that would love some upscaling.
Use can Lossless scaling in steam and choose FSR. Work in every card and even older OS
i have this available on my rx470, pretty weird. i dont really use it because an rx470 wont really handle 4k in a lot of games, but its weird that it should be only on 5000/6000 series and i have it on a 400.
Do you think 1600x900 up to 2k is good than 1080p up to 2k? I have monitor 2k and rx 6600. I dont know what is different? I just try and 1600 up to 2k is smooth more than 1080p. Is it right?
2k is 1080p
I have an RX 6800m and I don’t see RSR? Is it cause I’m on 1080p?
RSR on something like a Rembrandt APU would be nuts.
What about the igpu in my 5700g or 3400g
I have a question on upgrading.
So I have an I7-4790k 4ghz processor and a gtx 1050ti 4gb. I would like to get a better graphics card, but I'm on a budget. I would like to atleast get a 1070, but am thinking on getting an rtx 3060ti thinking ahead, also their on sale on new egg for under 600$ which is cheaper than what I see some 1070s go for on ebay.
Here is my question... cpu bottlenecking.
A cpu calculator already says that getting a 1070 would bottleneck it by 12 %. Is the bottleneck issue bad enough to warrant not upgrading?
My cpu already runs hot as is. Idles at 40⁰c. And can get up to 80⁰c when gaming but hangs around 65c for most games. Has hit 100 before.
The sucky part is it's already the best cpu my motherbord can handle as far as I can tell, and my liquid cooler isnt keeping up, had to switch to an air cooler because I think the liquid one needs a refill.
I dont really care about 4k because it hurts my eyes and I dont have a 4k screen anyways.
I would just appreciate some advice on if its worth upgrading right now with the way the market is, or if I need to start over with a better bord and cpu first.
My 1050ti is ok for most of the games I play but it stutters alot and the picture quality isnt good.
Basically I'm considering a 1070, 1080,3050,or 3060ti depending on price.
This depends on the games you play
Although it's good to have these techniques as options, I'm not a fan of upscale methods. I just like a clean native display. I just don't want this kind of stuff to become the "future of gaming" if you know what I mean. I also don't want this to become an excuse for devs not to optimize their games and actually run the games well at their native resolution
Would you (or anyone in the chat) recommend the AMD 6000 series? I've got a 2070 right now but im thinking about switching it up for a newer card soon.
Yes. I run a 6800xt
@John-Paul Hunt i did mine with my 6800xt and it did pretty well. I don't mine anymore atm but did get like $5 a day
@John-Paul Hunt yup. That why i reserved steam deck
@John-Paul Hunt i reserved from steam itself. I get it for msrp