Secret Pocket | Elite Deep Dive Hazard 6 x2 Enemies | With Marian, Bunns and Joan

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 32

  • @_deskray
    @_deskray 5 місяців тому +1

    Amazing scouting as ever. Always a great pleasure to watch!

  • @metallicaholic029
    @metallicaholic029 5 місяців тому +1

    Always love getting to watch you play scout, true master class every run

  • @DonCorleoneNL
    @DonCorleoneNL 5 місяців тому +1

    Wow what a dive. You were flying again mate!

  • @Iphroget
    @Iphroget 5 місяців тому +1

    30:48 heading back to the space rig

  • @luisgustavo414
    @luisgustavo414 5 місяців тому +1

    I love your videos man

  • @alonewolf3474
    @alonewolf3474 5 місяців тому

    Its interesting that Spinning death apparently didn't kill swarmers. I've used it a long time and it killed them perfectly fine. It might be the 3 lane mod that bugs out or screws up.

  • @jimmybane5352
    @jimmybane5352 5 місяців тому

    What mod did you use to change the color of the refinery, the armored extraction lifter, and the resupply pod?

  • @Immerschwarz
    @Immerschwarz 5 місяців тому

    hi cubefather! what is custom difficuty v2? how does it differ from the version I can get on modio? referring to that: you wrote some pak file mods into your mod list. how can I get them or look up what they do? thx a lot

    • @cubefather
      @cubefather  5 місяців тому

      The discord in the mod list should have a bunch of these pak files!

  • @gaetandutoure5273
    @gaetandutoure5273 5 місяців тому +1

    why do you remove the mission control voicelines? i cant play without those sound cues xD

    • @cubefather
      @cubefather  5 місяців тому

      I don't like being nagged :)

    • @gaetandutoure5273
      @gaetandutoure5273 5 місяців тому

      @@cubefather fair enough, he do be mean

  • @Janul159
    @Janul159 5 місяців тому +1

    Why on second stage Unknown horror (ghost) didnt move?

  • @wateredspark4755
    @wateredspark4755 5 місяців тому

    What perks do you use on your dwarves?

  • @V_V-V_V
    @V_V-V_V 5 місяців тому +1

    How did you manage to throw a second grenade while frozen in the beginning ?

    • @cubefather
      @cubefather  5 місяців тому

      No clue

    • @yomanji6557
      @yomanji6557 5 місяців тому +2

      It's the ice cloud proc from the fungus bog gas I think

    • @V_V-V_V
      @V_V-V_V 5 місяців тому

      @@yomanji6557 1:05 look at how his grenade count went down from 3 to 2 after he's frozen

    • @yomanji6557
      @yomanji6557 5 місяців тому

      Ah, didn't notice that.. Hmm

  • @sebastianbowen3186
    @sebastianbowen3186 5 місяців тому

    Would this build your using be good in normal missions?

  • @Doublej-rm5vc
    @Doublej-rm5vc 5 місяців тому +2

    Non meta gunner build this week

  • @blacktigerace6687
    @blacktigerace6687 5 місяців тому

    I realize that many greybeards began to use thermal exhaust feedback OC
    It do hv nice dps + ignition ability to support volatile bullets
    Im a greybeard myself, but i tried and find it still super lacking, and yourself not even doing your assassin role very well + not even support gunner much, since drak is already underwhelming for general situations itself
    M1000 is already OP for every situations it put at, more diversity builds, and being more effective themself
    I hv no idea what is good about drak or TEF in general, can you shed some light of explanation to me?

    • @Monsieurnad
      @Monsieurnad 5 місяців тому

      TEF has higher DPS than M1K ASS which tremendously helps scout as a stationary killer for your team (because of fire weakness). Also you provide some ignition for VB gunner combined with your fire broomstick which is always helpful.
      The tradeoff is losing the safety of fear / stun and the precision of the M1K. TEF is also harder to use because you don't want to overheat.

    • @blacktigerace6687
      @blacktigerace6687 5 місяців тому

      @@Monsieurnad ikr, its my whole point of it
      because you keep staring at overheat meter + enemies, its hard to control the DPS, despite it has "higher dps", but remember, you need to wait the overheat to go down to half + you dont want to overheat your gun

    • @Monsieurnad
      @Monsieurnad 5 місяців тому

      ​@@blacktigerace6687Highrer risk and skill ceiling, higher rewards, not very complicated

    • @blacktigerace6687
      @blacktigerace6687 5 місяців тому

      @@Monsieurnad true, agree with you logic
      but if we compare TEF to M1000 single target builds, the higher rewards for such step skill ceiling isnt that big, its just 5% increase
      and M1000 builds doesnt need a babysit
      and your gunner sometimes cant reach you anyway, he/she will tag along with flame driller more since gunner doesnt hv same mobility like scout
      i already played with TEF for sometimes too, its my experience
      -
      aside from that, if you find spitballer, etc or breeder, or spreader, you want to freeze them, not burning them
      so we can cancel their skills or insta kill them
      as scout

    • @Monsieurnad
      @Monsieurnad 5 місяців тому

      ​@@blacktigerace6687Idk where your calculations are from, but TEF does much more than 5% DPS increase, go to PDRG you'll see the maths for it.
      Freezing stationnaries is as good a strategy as killing them quickly with TEF.
      If you follow the modded community, you'll quickly see that the top scouts are often playing TEF as much as M1K, and they know much more than you and me.