NES Longplay [138] Super Mario World (Unlicensed)
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- Опубліковано 28 вер 2024
- www.longplays.org
Played by: ScHlAuChi
An unlicenced port of Super Mario World for the NES! Most levels are copied almost exactly and most stuff works ok.
There is alot of missing stuff compared to the original, but where it really fails is player physics, because running does not add the momentum to the jumping which makes some jumps annoyingly hard!
Overall its not too bad, but the scrolling is programmed really badly, as you can see on the right side of the screen :P -
Disclaimer: Most videos by World of Longplays use SaveStates!
I completely understand that Nintendo wasn't able to make Mario ride Yoshi in the NES because of hardware limitations. I just can't understand how a pirate company was actually able to do it.
I know how!
MAGIC!!!
+Ar Br (thesheriff) That's not a limitation of the NES hardware, it was a limitation of that time. Mario is Missing! is as official NES game that has Yoshi and many SMW sprites, and you can ride Yoshi in this game.
they did for luigi in mario is missing :P (dont play it its a learning game that has tests in it xD)
Also, look at the SMB3 hack, SMB3Mix. What can you do? Ride a yoshi? I think so.
Because this was made at the end of the NES's lifespan, this meant the developers had methods of forcing the NES to use the full extent of an 8Bit chipset, whereas all other official NES Mario games were done before the developers had this power.
Just imagine the recognition it would have gotten if super mario world was released for the NES
It was going to but it was to big of a game for the NES to handle.
@@charlieretroWhere'd you get that info from, because I'm pretty sure smw was always meant to be for the super Nintendo
@@charlieretroI think it was the other way around, SMB3 was going to be ported for the new console before it evolved into a new game
This is my first version of the game Super Mario World, I didn’t have NES but DANDY, this is a Russian NES, and they bought me a cartridge of 30 games in one, and there was this game, my brother and I played it to the end👍🏻I’m not joking, but for a pirate game it’s super, by the way, I also met Sonic, there was a pirate Sonic 1, but I was lucky then with the version of the game and for me it started with Green Hill, The rest of the games were original NES 13:29 , but one can say that if it weren’t for these pirated ports, I probably would never have known about SNES games and Sega, On another cartridge I had mortal kombat 2👍🏻
“Yoshi wasn’t possible on the NES.”
Bootleg creators: Yeah right. WE’LL show you!
Back in 90s: hey I don't want to buy snes just so I can gave to my son super Mario world is to expensive please put super Mario world in nes : after this bootleg : ammmmmmm I think I should buy snes because this console getting really old for my son . Can I have a refund???
It makes Yoshi, but everything else is as buggy as hell
The bootleg creators were the Hummer Team.
Walter
hehe exactly :)
Man seeing this just highlights how limited the NES really was, and how much bigger the SNES really was. It's crazy that in just a few years, Nintendo went from a console that reached it's limits at Super Mario Bros. 3, to a console that could carry Super Mario World and beyond! What an interesting video!
Super Mario Brothers 3 > Super Mario World
Whats even more impressive about this is that smw hadn’t really reached not just the snes potential but also smw’s potential as seen in rom hacks.
@@Bubba__Sawyer NO LOL SMB3 MOVMENT IS ASS
@@Bubba__SawyerNahh. No star road. No secret world. Smw is better for that.
This is the best bootleg I've seen tbh. It's not amazing and perfect, but for a bootleg, it's extremely impressive on how much they crammed into the game.
i think the donkey kong country 4 bootleg on nes is a bit more impressive
Wow this is a good bootleg, Nintendo themselves said they wanted riding Yoshi to be on the NES but couldn't code it.
This game was made in 1996, perhaps that 6 years was a huge jump...
No, I'm calling into question as to if a bootlegger on an IBM could do better than they did 6 years before on an apple.
This bootleg came out in 1995 NOT "today"
Matt Peters there wasn't the tech to get mario to ride yoshi
they wouldn't . such a poor marketing decision. put everything in ONE game? haha. yea, and then?
Nintendo: yoshi isn’t possible on the nes
Bootleggers: allow us to introduce ourselves
Someone should give the Angry Video Game Nerd this game this month, because that would be an hilarious episode.
+Codyman Fuck that idea,
This idea was ASS!
I have this game on cart lol
DO IT.
I said the same thing
This is actually a pretty decent game if you look past the music and some other things.
This sucks, the Mario velocity is very fast and its hard to stop but when you jump all the velocity reduces so much, is almost impossible to jump blocks what are pretty far, playing as luigi makes the enemies of a ugly green colour, even there arent many levels as smw, it didnt has the star road
@@dylanzlol7293 EVER heard of NES idiot
@@dylanzlol7293 Again NES Limit
@@dylanzlol7293 Again Nes Limit
The fact that this game exists, and how much it manages to retain from the SNES one is beyond impressive. But, why on earth would anyone play this version?
long ago when people didn't have enough money to buy SNES, they tried a NES version of it
Keep in mind that the creators of this bootleg come from Taiwan, and the closest you could get them is by finding these black markets where they sell bootlegs and other stuff. They mostly get sold in the Eastern side of the world though.
This also gets sold a lot on South America, i have seen it a trillon times here.
TD RollinsR buy it
Novelty
The game is well polished for a bootleg. Having an SNES game "imported" to an NES, especially with the inclusion of Yoshi. I grant the creator(s) great effort for making this "port".
The only thing that kills it for me is the music...
Well, I guess that's why there's a mute button... and another button that plays good music.
Child: "Mom, Can I Buy Super Mario World?"
Mom: "No, We Already Have Super Mario World At Home."
Super Mario World At Home:
That joke is old stop it
Still good
Dat title screen music... MY EARS!
On the other hand, the castle music is decent
My GOD, you are right. Thank God Nintendo did the world a favor and didn't actually try publishing this game on Nintendo.
yootubevids If nintendo published this on NES they would make it AT LEAST good
AHH! KILL IT WITH FIRE!
Sounds like Yoshi's New Island
I like how the intro shows Mario on Yoshi jumping OVER the enemies.
It looks like it is desperately trying to be Super Mario World but hurts too much trying to live.
Was a Troll All Along actually it's excelent
@@mateotierno3780 Excellent? No, not really... Impressive for a bootleg? Yes
It still blows my mind that some bootleggers remade SMW for the NES
That shows how popular the NES truly was!
Gotta give the makers of this game credit: they got one very obscure detail right.
Whenever Lemmy pops up out of pipe N, his clones are in pipes N+2 and N+4.
OOh... how i Wish Super Mario World came out on NES in 1990 while at the sametime still being released still on the Snes just as they did with Tecmo bowl at the time.
and like they did with Sonic.
not with this music though
@@TackyRackyComixNEO they could make a better music, for example by just using smb3 soundfont, which was amazing
There are some issues with sprite flickering, and the soundtrack is more like "knives running up and down rusty garbage bins," so to speak, but it seems to be a solid game, considering it's a conversion from SNES to NES.
Wow...
I got this game on my 7th birthday for my NES Consol and i thought it is the original one.
some day when i was searching for it there was no game like this there only was a better Version for SNES and i was confused because in my memory i knew it was different to the snes version...
Im very sad that i sold my consol with the game because its a very rare bootleg
And...
I want to know where my parents got this game from...
cheepcheep2204 Did you grow up in Russia, China or South America? I bet this happened to a whole lot of kids who lived in those regions
@@DoomKid Not South America. That bootleg came from China
@@DoomKid and also other Asia regions like Vietnam
I live in america but I have the cartridge. I always thought it was official
r/engrish
I'm impressed. I bet kids who couldn't afford a SNES loved it.
Hummer team has no reason to go above and beyond with their demake ports, yet they always do
Pretty impressive for a bootleg. But the music makes me want to punch the speakers of my device.
Just listening to that music.... IT GIVES ME A HEADACHE!
Key : 1Up
(P):cape
shell red : mushroom
Thank you
looks better than the original. Especially the music. its amazing!
that's a joke right?
ThatGamerMarco no im not kiddding i actually like the music alot
Hey your opinion. But I just find the music to not be my cup of tea.
ThatGamerMarco the music is good
I enjoy the music too. Something about to me seems better than the original.
Impressive, very nice.
Let’s see Paul Allen’s NES demake.
It would probably be called "Super Mario Bros. 4" because of the chain of Mario games on the NES. That doesn't mean that they wouldn't still have named it "Super Mario World" though, it
just seems more fitting for it to have that name on the same console as the other 3 main SMB games.
Gonna give 'em points for attempting this. But man, the music and sound sounds like it's been Pokemonized but brutally slowed down to the point where it's unpleasing to listen to.
ress select five times then b five times then press them both same time.
You will get to choose which world you want to warp in.
The music reminds me of Pokemon's Blue/Red version music. Happy memories
SMB 1, 2 and 3 were on NES and SNES. Now SMW finally has that in common
People are complaining about the music, but let's be honest. The castle music is really good.
Totes to you, hummer team!
It looks like the bouncing physics (when you jump on someone's head) need some work.Other than that it looks pretty good.
This music is so awesome :D
I love this music it brings alot of blood to my ears.
My ears fell off
There are actually good verisons of SNES to NES backports out there - Street Fighter 3 for NES (which is just street fighter 2) and Donkey Kong Country 4, which is just the first DKC. They're actually really fun to play, I'm lucky enough to own the cartridges.
EDIT Mar-28-2023: I apologize for my ignorance. I must've not considered the fact that the Atari is older than the NES and the non-bootleg NES games still had better sound effects and music than this
Why would people hate this game's sounds and graphics but like the Atari 2600 games even though it has worse graphics (and probably sound too) than this?
+Kyle Richoux I know what this music is suppose to sound like. This omg what the fuck level is this giant turd of a sound on?????????????????????????????????????????????//
Nos-fuckin'-stalgia.
Because the Atari 2600 was made in the late 70's and people stopped making games for it in 1984. The NES WAS capable of making good sound.
The NES was such a capable console, they barely got to show how good it really was. Mike Tyson Punch Out was a good sign of how great it was early on
I didn't need ears anyway...
Raphael de Oliveira Rosa ?
@GrungeKid_27 - Yeah I get it, you don't like bronies, but jeez, you went a bit too far with that comment.
@GrungeKid_27 omg wow ur so edgy and cool being mean to kids I wish I were like you I guess
@GrungeKid_27 - So then why?
Listening to the music makes me know why this game haven't get a license.
I feal bad for who ever got this in 1995
But darn who ever made this did a amazing job at fitting this all into 40 kilobytes exept the music
Idk the crappy music adds charm to it imo. Would be funny if the sound guy made it bad on purpose just to be cheeky. Really cool port.
this is suprisingly accurate even with the lack of spinny blocks
Bowser is pink
WAIT WHAAAAAAAAAAAAAAAAAT😕
Isaiah James yes I saw him on the final boss fight. He was pink. Bowser is pink in the new version.
3:14 The invincibility tune ROCKS!
It's the Bowser Valley theme.
Me too
Lol XD o o
---
It's just stupid for some reason
2 years later, looking at my comments is a bit of a practiced sport for me
the nes and snes versions are total night and day difference. i didnt even know there was a nes version
It's a bootleg
PERFECT !!! IT WAS JUST LIKE THE SUPER NINTENDO!!!! CLAP! CLAP! CLAP! ÁUDIO PERFECT!!!!
You is Portuguese i know.
I don't know why i liked this comment.
For people that think this is an actualy decent port of super mario world. I feel bad for you XD. Heck ive been messing around paint.net and my results do look better after showing this to some others.
How to fix this trash.
1. Mario should be a 2 layer sprite. The first layer should be “red, dark blue, and brown” and the second layer should be “brown, white, and light orange”. Its an easy give away the “dev” used the Smb3 sprite but replaced black with blue. These 5 colors would make the smw sprite look nice on the nes.
2. The backround at 7:16 shouldve used the more foresty green than the bright lime green. Dithering shouldve been used.
3. Wtf is with that slowdown!? + sprite flicker!? Use tiles instead of sprites of youre going to use large objects.
4. The grass couldve been improved by making the grass and the dirt 2 different parts.
5. *the music is shit* hell this dosent sound like its on the NES. Seen better such as in the Megaman and Kirby series.
6. No boss theme
7. 58:39 The NES has enough time to swap palletes for bowser. Once again, bowser should be a 2 layer sprite to make the feel nice
8. 1:01:12 this song is nowhere to be found in smw.
9. 1:01:34 because the focus is on mario, peach and luigi, use a combonation of several palletes, tiles, and sprites.
10. Please add a bonus theme star theme and athletic theme for music
Holy shit, they were right...
This game really doesn't have the Athletic Theme.
when mario jumps it looks like hes holding his leg
There is a NES version of Super Mario All - Stars ! (Unlicenced)
the title screen made me think my phone was ringing. lol
For a Nes port this is actually kinda good
I wonder if anyone at Nintendo has actually seen or even played this and what they thought about it.
WTF? The music making my ear bleed
Have you ever heard of Crazy Bus? This is tolerable than the Crazy Bus music
+TheAwesomeCaik true
+TheAwesomeCaik I'm surprised I can't find a emulator copy of it.
+MarioandSonicfan121 Gamming Channel try turning down the volume
Me too
Look at SMB3 and then at this, now tell me, are you really impressed?
Yes.
No
Only from the fact that someone did this without Nintendo's resources - it also sounds terrible because tunes designed for the SNES hardware don't translate well to the NES.
Getting Yoshi to work on the NES is a brilliant achievement though; Shigeru Miyamoto thought up Yoshi for SMB3 but said that the NES wouldn't be able to handle him - yet here he is.
groovygower Thing is, though, the NES had more advanced instrumentals and sound effects than this, even with the FIRST Super Mario Bros. game. The sounds on this game are more akin to Atari level.
Super Mario Brothers 3 looks, sounds and moves a lot better than this.
Me when I heard the audio: clicks* NOICE
think i still have this cartridge lyin around in my room
edit: this game should have been licensed!
1:01:10 is ending
All Hail Hummer Team!
Yàaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay?
This is very good it just had to fix the physics
49:11 *MY EARS!!!!!!!!!!!*
Oof?
Joel did a Super Mario World NES Hardcore Friday Bootleg
Da music sounds worse than justin bieber's baby song
😮
Super Saiyan Infernape agree
... All I can say is: They tried...
3:04
it is..... horrible
It's not actually. They tried to make it as accurate as possible and also having to deal with the hardware issues. Nintendo originally wanted to have Yoshi around the same time as Super Mario Bros. came out but what stopped them from doing so? Hardware issues. Hummer Team did their best and made Yoshi on the NES possible. Sure, there are some things that make it look bad (cutoff everywhere, lag and camera issues, no Iggy or Larry boss and even the music) but atleast they kept 80% of the original game.
Poniko, formerly known as Guppy the Cat I mean that the game is made for the nes
Your ramblings are incredibly incoherent to anyone that isn't very tech savy, and those of us that are just shake our heads at your comment... The NES had an astonishing 2KB or RAM (no disks involved in RAM), and ROMs (the actual game data) were limited to ~1MB via bank switching, but ROM hacks like this work around that.. resulting in a game that can never be played on a real NES. As far as 8-bit and only have 95 characters? yeah, it's 8-bit, what does that have to do with the number of characters?
+Poniko, formerly known as Guppy the Cat
ok so how is it that an UNPROFESSIONAL COMPANY could make Yoshi for NES but the BIG BOYS AT NINTENDO couldn't?
The Toontastic Toon they could, but they dont want to
Blasfemo! Shiyeru Miyamoto clearly said it was impossible to have yoshi on the nes. Have I been lied?
I have no idea, this is not on NES, it's a bootleg.
well, i like SMW that bootleg port, it's better than the Sega Genesis one, however, here's a few things i think they should have tried to add to the NES bootleg:
Levels with swimable shallow water (in the NES bootleg, jumping in shallow water has the same effect of a bottomless pit)
More warps ( NES bootleg has only two types of warps: coin block minigame and cannon pipes)
Bonus Stars/Game (touching the goal tape won't give you any bonus stars in the NES bootleg)
Secret exits/levels/worlds (the NES bootleg has no secret exits)
Boss music, the music doesn't change in boss battles from this bootleg, it would be nice if the music changed
Complete boss gimmicks (such as the moving walls from Roy Koopa's battle and the two bouncing fireballs in Wendy's battle)
Iggy, Ludwig and Larry Koopa, it would be cool if they were included in the game
Fortresses: at least two fortresses with FOUR Reznors with the floor falling down after two Reznors are defeated
An better ending: self-explanatory
More enemies: such as blue, yellow and green Koopas, which give the Wing, Stomp, and Shell-spitting abilities,respectively
All Yoshi colors: self-explanatory again
when he grows its the SMB3 sprites
I had to turn this video down all the way throughout the whole thing while I was watching it because the music was just so ear piercing!!!
Mario walking: normal
Mario running: *DEJA VU*
I like the NES Pirate Super Mario World
2:25 I’m sure the developers slapped their knees to make that tune. 3:15 more knee slapping.
And this is probably why they just decided to make a Super Mario Maker.
The sound is brutal
Am I the only one who sees this more as a fan creation than a bootleg ?
I mean they didn't give it some wacky name like "Mario's World Fantasy 4", it's not some cheap rom hack of an already existing game, it probably didn't came with those 9999999-in-1 cartridges, there's no wtf moments in the game itself...
It's clear that it's just an attempt at showing off what Super Mario World could've looked like on inferior hardware and besides the physics (fixable through cheat codes) and some music tracks, they did an actually pretty good job at it considering it was made in 1995 by a bunch of randos in China (for comparaison SNES emulation was not even a thing yet)
I love how it is impossible to accurately color Mario on the NES because sprites can only have up to 4 colors.
I think this game is more fun then the original in a way.
The music sucks, but it looks okay. Not too bad for an unlicensed.
Reminds me of Sonic the Hedgehog for the Master System
The 8-bit was NES longplay indeed yoshi world problem cubex55.
My favorite part is that they had the audacity to include a copyright notice.
Are you still alive?
Technically they do own some form of "implicit copyright".
Legally speaking Nintendo owns this content.
But the creator of that deserves the recognition for this version
nintendo should be so proud of them to even give them somewhat of a selling right over a game they dont even give a shit about
😂😂😂😂
@@Matt-xx7dy It's really funny that there's a possibility that indeed this person is dead
A lot of things can happen in 9 years
2:22 most best sound in the game
0:01
@@aglaeeauriiazul2354 this was the first version of smw I played and that song kinda sounded scary to me (I had an nes emulator on my tablet lol)
I probably agree with u but it’s this 2:38
No way, it's 3:15. It's even better with all the random speeds 😂
It's 1:01:10
Everyone is complaining about this game but I am impressed. They took pretty much the entire SMW game and put it into an NES cart. With a little more polishing a think this could be a pretty good game. Something Nintendo should have released back in the day. Because this is made by just some person, if Nintendo actually attempted this is would probably have been damn good.
*****
It would have been neat if they made this for Sega Master System. Would have had better graphics and more people would have played it due to the Master Systems popularity in Brazil. Would have been an awesome game for Master System
Imagine begging your parents for Super Mario World... and they give you this lump of coal instead.
Classic80sStuff Consider this: It was made by pirates in China.
ua-cam.com/video/dzzqFFKwOik/v-deo.html
XxTrainerRedxX No, China.
It was released in Russia and other developing countries (including Eastern Europe, South America, Asia, and some parts of Western Europe), but it was made in China.
This game was created by Hummer Team and published by JY Company, both Chinese Companies.
For an unlicensed game this is pretty impressive
The unlicensed Aladdin's port is great too :3
It's awful
Yeah but too bad it was never a real game release and I like the Super Nintendo one
@@rambos829 I mean, I wouldn't play it over the SNES version ever. But for a port to far inferior hardware by Chinese bootleggers, they could've just as easily slapped Mario's head on some other game and called it Mario World. But nope, they decided to create the entire game from the ground up on hardware that was never meant to handle this kind of game, and you have to appreciate that level of dedication.
@@dementedpurplechicken normally I hate bootleggers, but whoever ported this is a saint
To help with discussions about yoshi here
Yoshi was never "impossible" on the nes, just highly impractical. The nes can only have 8 sprites on any given horizontal line, mario and yoshi make up 4 of those on many lines. This means that mario riding yoshi would only be able to have 2 enemies infront of him before stuff started looking bad. this also would take around 12 sprites, out of the maximum 64 on screen. Overall yoshi wouldnt be impossible, but it would make the overall game lack a sense of quality with the sprites constantly flickering and bugging out.
3mix pulled off yoshi pretty well
So the experience would be like the slowdown mess that the SNES version is. I own one.
I was wondering what the problem with Yoshi was
I don't understand why people shit on this. This impressive in almost every way
Anyone who has ever programmed the NES, and knows its limitations, will immediately know that this effort is impressive and borderline god tier.
Just how much ram did they add to the cartridge ? Nintendo NES only has 2kb of onboard ram and 2kb of onboard video ram.
@@joelpichetteNone bro. It runs on a nes console
Given the hardware limitations, this is a really good port. I don't think people are realizing just how incredible this is for a SNES game crammed onto an NES cart, nor giving it enough credit.
The music is actually really accurate and true to the original version for what it is, the only reason it sounds off sometimes is because it's essentially like a full MIDI thrown into one of those instant-fake chiptune programs like GXSCC.
actually, im quite certain the reason the music sounds off sometimes is the opposite of what you said: it sounds like music transcribed by ear. for instance, look at the underground music that plays at 15:59. there is no way that could have been a full midi of the song run through functionality that makes it nes compatibile. its actually very different from the underground music in the original game.
also, gxscc is an innacurate analogy because that software creates audio files, not midi files that could be plugged into these old game consoles. consoles of that time didnt have the audio directly stored in them as mp3 files or whatever, they didnt have enough space for that; instead, they had files that are basically a set of instructions for which notes to play when, similar to midi files. the audio files gxscc exports tend to have far too many instruments playing at once to be nes compatible, and they often use types of waves that system didnt support.
that said, you are right about this port! though it has a lot of mistakes in it, it managed to get down almost all the mechanics of the original game down.
Yeah I agree
+Ukkun Kun No it's not the reason asshat. This is one of the only ports to a older system then the one it came from that's practically faithful to the original. You're talking about different games with different engines. Same conversation people have comparing DOOM 2016 on the Switch and Xenoblade Chronicles 2.
I don't think hardware limitations can excuse poor physics programming. Although the diagonal scrolling is difficult to do on the Famicom. Sure, most features are in this version, but they were still implemented poorly.
For a bootleg game it’s impressive, on its own, not so much
This is actually...really impressive.
I mean, it's amazing, this team crammed a 1 megabyte game into a 600 kilobyte cartridge. And, the level music is actually pretty ok.
SMW is 512 KB when you didn't Hack
Cartridge only supports 40KB so I think they used a lot of banksiwtching here
Some of the enemy animations alone would have been stupidly difficult.
é incrivel como eles tiraram os niveis de caverna...
the music is horrible, wdym? they're using the triangle for the lead in the overworld 1 theme, which is really nonstandard
0:30 Ah yes, my favorite company, *COPYRIGHT*
*1*
That's really impressive. You can tell it's pushing the NES to its limits.
@@Bub.tv21bro what
@@Bub.tv21 SMB3 was ambicious and a game that was on the limits on the Nes but this Hack rom wins by a little if it wasn't a bootleg
@@NEXTUKUMU120PNMPrueva I'd say Battletoads pushed the NES to it's limits.
@@ViViDG it could be
the graphics are stunning for a nes game
Cupriferous Catalyst not when compared to Mega Man 5
Cupriferous Catalyst it’s a frigging bootleg game
Kirby's Adventure would like to have a word with you.
I’m really having trouble believing this is 8bit it looks that good
the SNES version was with average graphics to begin with :) but yes they ported this very well graphically :)
This would actually be pretty good if they had just fixed the jumping mechanics so you didn't lose momentum every time you jump.
There's a GAME GENIE code to fix it!
There is? That's AWESOME! Do you know what it is?
I think it's YUSUPLAZ
Honestly back in those days creating nes homebrew and pirate knock off games wasnt as easy ( it's still hard btw) their wasnt an abundance of info they could just look up. Like there is today so alot of it was guess work. So I think for what it was this is still impressive
Someone already put one of the game genie codes, buti remember watching a (now deleted and lost) video with another 2 codes that , when inputted along with the first one, also fixed the wrong music and another problem
The music is horrible XD
music only? XD
Haha la programacion mediocre es aceptable xd
Alejandro Julián IKR
Alejandro Julián que você quer uma versão 8 bits
Tajmir the Random Fan 2018 Celebrating the new year pra uma versão 8 bits fez o console superar os seus limites aguento ate o Yoshi😎
This is crazy, it sure requires a lot of polishing, but this is technically impressive for a NES game
Dat music
FensterH i like it tho
@@priestgoober5160 ...
layZ_ Gaming_227 but i like it too :(
@@layz_gaming_4275 ok but seriously i actually like the music it's not that bad
@@carpetchair5778 it’s awful are your ears ok