What if Dark Souls, but Jalter? (AI Limit Demo)

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  • Опубліковано 30 лис 2024

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  • @livlin1053
    @livlin1053  Місяць тому +2

    Main thoughts after the playthrough is that I'm very hopeful for this game. The controls feel responsive and good, the system of managing the sync rate during combat has a lot of potential for something more fun and more complex than a standard stamina meter, and enemies, particularly bosses, are very well designed in terms of AI and animations. The level layout is also well thought out with various secrets and side paths, along with the standard souls shortcuts.
    The weak points are the visuals, both the graphics and the art design, with the enemies lacking variety or creativity for the most part. The level looked drab and ugly, like a PS3 game. The main character and her costumes were at least very good.
    The story didn't give me any hooks to get interested, but I honestly care little for that in these types of games. The boss battles are what really draw me in, and both major bosses in the demo were bangers. If the full game can deliver a bunch more boss battles of that quality, then I'll probably end up loving this game. That said, I'm worried that they showed us their best stuff here, and the full game won't entirely live up to it.
    Also, the camera is jank as hell.