I agree the hardest difficulty should be competitive to people who have a good understanding of supercross and are good at these games. There are easier difficulties for a reason.
I thought the AI in 5 was impossible and 6 is way to easy. They need to split the difference. Definitely a better game out the box than 5 was. 5 was so broken for the first 5-6 months it was infuriating, I’ve really like 6 so far except the AI and the turning seems a lot slower, but that is getting better the higher my rider levels up
I used to have a rule that I always buy moto games to support any dev that makes an effort to keep moto gaming alive. Milestone has forced me to break this rule for the last 2 supercross and MXGP games. We can only hope this is their Supercross Encore era and they are on the verge of turning it around, but for now I'm sorry you have to cover this game.
I agree, but I think making the game for last Gen systems is holding the series back tbh. But credit where it’s due regarding MXGP 2021 which I think could be one of their best games along with MXGP3, then SX3. Obviously the big elephant is the terrain deformation but the way you could work the clutch in MXGP21 and rail berms was masterful IMO. It takes skill and precision to hit them perfectly but it’s so satisfying! They added some track deformation (degradation really) in an update and you can’t use the ruts, but you’ll go down randomly for no reason after a few laps when the track breaks down and that can be really frustrating. However the AI is really challenging and the mud tracks look amazing but sadly the rider stays clean unlike MXGP3. But even with those issue, the bike physics (I play manual/advanced everything with no assists) are the best they’ve put together in one game IMO and they really put work in this. I hope they build off this and add terrain deformation with the Lucas Oil Motocross game and make it strictly next Gen. I’m kinda excited and with a good terrain/rut system I think both MX/SX series will be rejuvenated… I hope
So I play on PlayStation 4, and for some reason I have bad control or delay from my controller to my rider, I’ll turn and he’ll turn almost 1 and a half later, is it because I’m on an older console
I have been dominating on realistic difficulty but I CANNOT bean McGrath on that track. It’s my worst track hands down. I can’t hit the doubles or the triples and he smokes me every single time. You can only try 3 times in a row before doing another race to reset. It’s been 2 hours lol. Maybe I just suck.
I'm a rider recovering from an ACL tear, what is the most realistic game for keeping my mental game up? I mean full control of rider and bike and real physics. Suggestions for both SX or MX. ? Last thing in need is unrealistic expectations on physics when I hope back on the bike 😂😂😂
depends on what ur on, mx bikes and mx sim are both way better games for realism imo. (PC only though) and if uwant realism on a console, id say the mxgp games and the sx1-6 games.
I'd love to see you post video of you beating The Showman in Training. Last challenges to get all trophys. I cannot for the love of me pass 3 stars on any of the challenges. Please Help
To me the AI is just inconsistent, and I mean that generally. I do not play Supercross games very often but I do know the tracks pretty well. Most often the AI is fairly easy to beat and get a long advantage over. But sometimes the AI just seems very difficult, and Ive seen (in 3 and 4) that when they dont have enough speed to clear jumps, they accelerate midair so theres clearance. Just little quirks like that, or the occasional errant AI that goes off track to crash into me, mskes these games so odd at times. Doesnt happen in MXGP or really any other game. Its possible to program difficult AI but they always seem so sluggish in these games.
the riders body has no movement from impact or whoops or jumping or anything. so you can't block pass someone in a bowl bern now cause they put inside berms in them? lol so corny
I agree the hardest difficulty should be competitive to people who have a good understanding of supercross and are good at these games.
There are easier difficulties for a reason.
Winning Jeremy’s helmet was the greatest thing ever in a MESX game, finally gave us a real monster energy bell helmet
I thought the AI in 5 was impossible and 6 is way to easy. They need to split the difference. Definitely a better game out the box than 5 was. 5 was so broken for the first 5-6 months it was infuriating, I’ve really like 6 so far except the AI and the turning seems a lot slower, but that is getting better the higher my rider levels up
I used to have a rule that I always buy moto games to support any dev that makes an effort to keep moto gaming alive. Milestone has forced me to break this rule for the last 2 supercross and MXGP games. We can only hope this is their Supercross Encore era and they are on the verge of turning it around, but for now I'm sorry you have to cover this game.
I agree, but I think making the game for last Gen systems is holding the series back tbh. But credit where it’s due regarding MXGP 2021 which I think could be one of their best games along with MXGP3, then SX3. Obviously the big elephant is the terrain deformation but the way you could work the clutch in MXGP21 and rail berms was masterful IMO. It takes skill and precision to hit them perfectly but it’s so satisfying! They added some track deformation (degradation really) in an update and you can’t use the ruts, but you’ll go down randomly for no reason after a few laps when the track breaks down and that can be really frustrating. However the AI is really challenging and the mud tracks look amazing but sadly the rider stays clean unlike MXGP3. But even with those issue, the bike physics (I play manual/advanced everything with no assists) are the best they’ve put together in one game IMO and they really put work in this. I hope they build off this and add terrain deformation with the Lucas Oil Motocross game and make it strictly next Gen. I’m kinda excited and with a good terrain/rut system I think both MX/SX series will be rejuvenated… I hope
What’s the best moto game
I hate Milestone so much lol
Can you explain why that rule was broken?
Let's go lads
So I play on PlayStation 4, and for some reason I have bad control or delay from my controller to my rider, I’ll turn and he’ll turn almost 1 and a half later, is it because I’m on an older console
This is y mx bikes is my favorite Moro game
I have been dominating on realistic difficulty but I CANNOT bean McGrath on that track. It’s my worst track hands down. I can’t hit the doubles or the triples and he smokes me every single time. You can only try 3 times in a row before doing another race to reset. It’s been 2 hours lol. Maybe I just suck.
I'm a rider recovering from an ACL tear, what is the most realistic game for keeping my mental game up? I mean full control of rider and bike and real physics.
Suggestions for both SX or MX. ?
Last thing in need is unrealistic expectations on physics when I hope back on the bike 😂😂😂
depends on what ur on, mx bikes and mx sim are both way better games for realism imo. (PC only though) and if uwant realism on a console, id say the mxgp games and the sx1-6 games.
I'd love to see you post video of you beating The Showman in Training. Last challenges to get all trophys. I cannot for the love of me pass 3 stars on any of the challenges. Please Help
Me too, the whips are bugged...
@@kravchenkovic127 ok so they’re definitely bugged? I was about to lose my mind I’m glad to see I’m not the only one having that issue
@@stoneyy5915 Milestone is aware of the problem but it is still not fixed.
@@kravchenkovic127 gotcha. Appreciate that atleast now I know that it’s not just me
Anyone know why Colt Nichols isn’t on the west in this game????
would rubberbanding AI be a good idea?
How do I make my bike have a rev limiter
this game is a disgrace to a motocross fan
To me the AI is just inconsistent, and I mean that generally. I do not play Supercross games very often but I do know the tracks pretty well. Most often the AI is fairly easy to beat and get a long advantage over. But sometimes the AI just seems very difficult, and Ive seen (in 3 and 4) that when they dont have enough speed to clear jumps, they accelerate midair so theres clearance. Just little quirks like that, or the occasional errant AI that goes off track to crash into me, mskes these games so odd at times. Doesnt happen in MXGP or really any other game. Its possible to program difficult AI but they always seem so sluggish in these games.
1st
The feedback of this game is so terrible from many, i really hope supercross 7 will be 100% remade.
This games jumps and whoops look so small
the riders body has no movement from impact or whoops or jumping or anything. so you can't block pass someone in a bowl bern now cause they put inside berms in them? lol so corny
You can block pass on both outside and inside. Quit ur cryin
Pro riders don’t hardly move in whoops anyway
@@austinwaage7663 oh ok bro lol