Boss name : Cyber doll Ultherhia Boss level : 9999 Boss profile : 1 of overlord best general became its subordinate after overlord create it because he like mecha game in his live before go to isekai and become the overlord Boss battle : 2 phase 1st phase : she will battle by her self and sometimes every 3-5 minute she will summon cyber army as long her cyber army still alive she will regain HP little by little 2nd phase : when her HP become 50% she will transform and release her limiter become cyber goddess with eight wing funnel have armor and halo in her back this time all its attack will heal her HP and summon 4 mecha general army with high attack and defense every 3-5 minute and cast her ultimate skill “void blast” if she not defeated in 3 minute or there is still 1 general army alive in 2 minute the skill will active summon giant satellite weapon from space fire a massive beam deal massive damage and there a chance get instant death but if there are still 1 cyber army alive in area the enemy will get instant death and cant revive even with any items,buff,summon
I really could see that being played in battles inside a dungeon of a RPG But instead of fighting ur opponents what would u do? Exactly vibe before fighting hehe Nice beat and song!!
Thank you for your great hardwork! I will come and request again when I found the bestest music(and when the next activity feed comes). (thats what i would like to say,but i already have something from mozell in mind...) if you have music you prefer or dislikes,please let me know!
She been asleep for who knows how long.. until someone found her unknown faculties, she watches with intent as she plays around the faculties, moving section and part of it to make this exciting, enemy of drone to fight and defend, items to find, she was finally able to have someone play her games, however, she doesn't want the to leave them alone again so she try to trapped them in their faculty, however, she get more frustrated and angered by why they won't stayed, only when she was beaten in the games she let them go with sadness. Instead, the person gives her a choice to follow along, she finally shed a tear as she left her only known homes and to new "games" she will see.
At first looking at the bigger picture it's easy to think "the doll looks already damaged, this is winnable" Then you notice weird details like the machinery on what's supposed to be thin parts of the clothes Then you notice how the skirt flows in the buildings...And the real scale of the battle at hand. This is no mere doll, this is a titan capable of modifying her surroundings to rebuild herself! Phase 1: Throne of ruins The titan is immobile as the skirt is still connected to the city while she absorbs it bit by bit. Her regenation rate is too strong for your party to even attempt damaging her. The goal, as cheesy as it sounds, is to reach the power source under her skirt (blue bulding behind her) to cut her regeneration capabilities. You may encounter roadblocks ment to teach you her gimmicks, that will be destroyed upon her first use of the abilities. - Stomp/Kick (use her legs to get rid of any "insects" approaching, and accidentally of roadblocks as well) - Construct/Command (construct drones with better mobility to protect her, then give orders) - Charging up (something big is coming...take cover!) - Release! (strong AoE atttack, defending isn't enough against something of this scale, use surroundings to negate the damages) Phase 2: Iron princess Once the power source is out, her legs stop functionning for a few turns and you must first escape from a swarm she prepared while you couldn't see them from under the partial dome. After your escape, a scripted event occurs as she leaves the big back-skirt behind (the dome collapses) while rising up on her legs, the real fight can start! Once again, sue your surroundings, and the debris she throws at you, to reach weak points you would not be able to normally. Yes, this includes the remains of the dome, that only partially collapsed. - Stomp/Kick (AoE/Cressent line ranges respectively, her basic attacks if you are too close to the center of the arena) - Slap/Crush (don't get noticied while you parkour, and don't forget to assign someone as decoy to keep her attention focused, or she'll destroy floating platforms) - Repel/Attract (Modify the arena, turning platforms into huge projectiles, or debris into floating platforms...The key to this phase) - Command (during this phase, she will not build more drones, as she try to weight the risks of using too much energy. Plenty were built off-screen tho...) Phase 3: Titanomachina At 75% (her real 50% since she was already damaged at the start of the encounter) the doll decides that being defensive isn't enough againt nimble opponents of your size. While still using her surroundings, you should be used to navigating quickly enough so the difficuly can ramp up by now. She understands the members on the ground are decoys and will not focus her forces on them as much anymore...Be quick, or be gone! But don't worry, there are checkpoints along the way. - Stomp/Kick (use her legs to get rid of any "insects" approaching, and to shake supports at the edge of the arena so debris fall on the safe spots) - Slap/Crush (She will activelly make it harder for you to reach her, regardless of being spotted. You may be able to run on her arm if she get stuck tho...) - Repel/Attract (Modify the arena, floating platforms also start moving around rather than being static, allowing for a better feel of action) - Construct/Command (construct drones with better mobility to protect her, then give orders. Focus on aerial ones during this phase) - Charging up (something big is coming...Either break the cycle before the next trigger or find a safe spot; aka parts of the town that are not floating platforms) - Release! (strong AoE attack, all floating platforms get turned to dust at once! As always, take cover to avoid it) Phase 4: Lost doll At what would be around her real 25% (so, 40%?) the whole area becomes unstable and debris start to fall more often from the top of the arena. She also gets damaged after you get her weak points (scripted, you have to leave early or it damages you as well). Having realised her mistake and that a cave-in will occur if this fight goes on, she gives up defense, and use her armor (revealing more weak points along the way) to send plates-like-blades your way on top of the drone summons. Her release will be the last one, by now you should know without fail how to break it's charging cycle, which extand a bit longer due to the malfunctions piling up. - Slap/Crush (Removing platforms is a high priority, in the panic she forgot she's actually the one making them float in the first place...) - Repel/Attract (While no extra platforms get created, the existing ones move faster, to the point of making her miss her attacks sometimes...) - Construct/Command (Focus on aerial drone construction, no order other than "pursuit" remains during the emergency protocol...) - Armorblade (remove armor plates and make them rotate fast, then send them your way! May get stuck in decor and act as new platforms...) - Charging up (something big is coming...) - Malfunction (after punch creating arm bridge: energy leaks makes it dangerous to run on her arms where armor plates are gone. Break the cycle...NOW!) - Overdrive release (TPK AoE attack, you took too much time to break the cycle. You can still) At 20% (or after Overdrive release) an escape route opens. If you choose to escape before 10% the whole fight is repeatable unless you choose diplomacy dialog when she recognize you next time. Good ending story event would be this route. The first encounter was merely her defense protocol activating while she was technically still "sleeping" hence her emotionless behavior. (Repetable fight is...Just you being rude or aiming at the special loot at this point) May you choose to finish the fight, that last thresold is the trigger for a scripted sequence for the actual cave-in, granting you a bitter victory may you escape this late. As the lost doll finally woke up she gave up, releasing all remaining platforms and deactivating all drones which ironically enough put her out of reach from you. She simply look up, wondering one last time where things went wrong to the point her kind are so aifraid of yours her protocols favorised a fight rather than waking her up to try talking it out... (Exploration drop on revisit of the collapsed cave: "Doll's tear" crystalised form of the energy source that powered the titan)
@@-misogi-misogi gracias por oír mis plegarias y igualmente tranquilo no meto prisa ninguna haz las cosas a tu ritmo yo mientras me llegue algo de música cada cierto tiempo ando feliz (mensaje escrito en español mi idioma natal si no entiendes algo por algún error de traducción dilo)
a slow start,walking into the mist accompanied with bass and pinao a bright encounter,a short dance with the dreaming lost lamb a sudden end,as the doll vanish into the mist of nanomachines extra(download version): now thats really an sudden end at the end,but i really liked it,maybe i can clip it out for something else? recommended alternate play speed: 1.25x and 2x
このリズミカルなシンバルとベース…でもダンサブルになりすぎず、メランコリックでダークなムードが全体を包み込んでいる。「人形」というテーマは自分が予想していたよりずっと機械的だったけど、かつてはこういう音楽にもかなりの時間を費やしてきたのでめちゃくちゃOKで💮 中盤のピアノがまたすごく効果的で聞いてて良い意味でゾクゾクした!スルメのように噛めば噛むほど味が染み出てくる。これはむしろ何回もまずは脳死でリピって記憶してから頭を回して展開美を注意深く聞いた方がより楽しめる!
いつもありがとうございます!
元々テクノを目指していたのもあって、リピートする度に癖になるような曲になっているのかもしれません!
隅々まで聞いていただき嬉しいです!!
シューティングゲームのBGMでこれ流れるのアツすぎる
いつもありがとうございます!
いつもより展開に強弱をつけて盛り上げたつもりなので、そう言っていただけて嬉しいです!!
人形師との戦いのBGMこれだったらかっけぇなぁ
その人形師ドラクエ7のゼボットみたいな過去持って闇堕ちしてそう。
格好つけないかっこよさが感じられて好きです。仕事前に聴いてやる気もらってます!
Love playing this one on repeat, I like it a lot
ありがとうございます!
This one has a great beat
嬉しいコメントをありがとうございます!
凄くいい曲です!
少し不気味にも思います
今回もありがとうございます!
制御がきかない状態をイメージしているので、不気味だったり恐ろしさを感じるところも作りました!!
エレクトリックさを感じれますねぇ 打って変わって違うジャンル イイゾォ
いつもありがとうございます!
実は最初の方はEDM系をやってました!
@@-misogi-misogi
そうだったんですね!? よし、聴いてこようかな(切り替え◎)
言葉足らずで申し訳ないです!
作曲を始めたての時の話です!!
新曲!
Boss name : Cyber doll Ultherhia
Boss level : 9999
Boss profile : 1 of overlord best general became its subordinate after overlord create it because he like mecha game in his live before go to isekai and become the overlord
Boss battle : 2 phase
1st phase : she will battle by her self and sometimes every 3-5 minute she will summon cyber army as long her cyber army still alive she will regain HP little by little
2nd phase : when her HP become 50% she will transform and release her limiter become cyber goddess with eight wing funnel have armor and halo in her back this time all its attack will heal her HP and summon 4 mecha general army with high attack and defense every 3-5 minute and cast her ultimate skill “void blast” if she not defeated in 3 minute or there is still 1 general army alive in 2 minute the skill will active summon giant satellite weapon from space fire a massive beam deal massive damage and there a chance get instant death but if there are still 1 cyber army alive in area the enemy will get instant death and cant revive even with any items,buff,summon
very good beat! great vibe! 🎶
今回もありがとうございます!!嬉しいです!
I really could see that being played in battles inside a dungeon of a RPG
But instead of fighting ur opponents what would u do?
Exactly vibe before fighting hehe
Nice beat and song!!
いつもありがとうございます!
敵か味方かわからない状態で対峙している緊迫感が出せたかなと思っています!
次回も頑張ります!!
Rythm-battle, crypt of the necrodancer style, is the way to go with this one!
Thank you for your great hardwork!
I will come and request again when I found the bestest music(and when the next activity feed comes).
(thats what i would like to say,but i already have something from mozell in mind...)
if you have music you prefer or dislikes,please let me know!
it was great listening to it while defending the earth in EDF6.I look forward to your music for the next 90 years.
いつもありがとうございます!
嫌いな音楽はないのですが、エレキギターがメインな曲とハードコアはあまり聞かないので、それ以外なら大丈夫です!!
これからも末永く続けていこうと思っています!
Demasiado buenaaa!!!!
今回もありがとうございます!
次回も頑張ります!!
She been asleep for who knows how long.. until someone found her unknown faculties, she watches with intent as she plays around the faculties, moving section and part of it to make this exciting, enemy of drone to fight and defend, items to find, she was finally able to have someone play her games, however, she doesn't want the to leave them alone again so she try to trapped them in their faculty, however, she get more frustrated and angered by why they won't stayed, only when she was beaten in the games she let them go with sadness. Instead, the person gives her a choice to follow along, she finally shed a tear as she left her only known homes and to new "games" she will see.
At first looking at the bigger picture it's easy to think "the doll looks already damaged, this is winnable"
Then you notice weird details like the machinery on what's supposed to be thin parts of the clothes
Then you notice how the skirt flows in the buildings...And the real scale of the battle at hand.
This is no mere doll, this is a titan capable of modifying her surroundings to rebuild herself!
Phase 1: Throne of ruins
The titan is immobile as the skirt is still connected to the city while she absorbs it bit by bit. Her regenation rate is too strong for your party to even attempt damaging her.
The goal, as cheesy as it sounds, is to reach the power source under her skirt (blue bulding behind her) to cut her regeneration capabilities.
You may encounter roadblocks ment to teach you her gimmicks, that will be destroyed upon her first use of the abilities.
- Stomp/Kick (use her legs to get rid of any "insects" approaching, and accidentally of roadblocks as well)
- Construct/Command (construct drones with better mobility to protect her, then give orders)
- Charging up (something big is coming...take cover!)
- Release! (strong AoE atttack, defending isn't enough against something of this scale, use surroundings to negate the damages)
Phase 2: Iron princess
Once the power source is out, her legs stop functionning for a few turns and you must first escape from a swarm she prepared while you couldn't see them from under the partial dome. After your escape, a scripted event occurs as she leaves the big back-skirt behind (the dome collapses) while rising up on her legs, the real fight can start! Once again, sue your surroundings, and the debris she throws at you, to reach weak points you would not be able to normally. Yes, this includes the remains of the dome, that only partially collapsed.
- Stomp/Kick (AoE/Cressent line ranges respectively, her basic attacks if you are too close to the center of the arena)
- Slap/Crush (don't get noticied while you parkour, and don't forget to assign someone as decoy to keep her attention focused, or she'll destroy floating platforms)
- Repel/Attract (Modify the arena, turning platforms into huge projectiles, or debris into floating platforms...The key to this phase)
- Command (during this phase, she will not build more drones, as she try to weight the risks of using too much energy. Plenty were built off-screen tho...)
Phase 3: Titanomachina
At 75% (her real 50% since she was already damaged at the start of the encounter) the doll decides that being defensive isn't enough againt nimble opponents of your size. While still using her surroundings, you should be used to navigating quickly enough so the difficuly can ramp up by now. She understands the members on the ground are decoys and will not focus her forces on them as much anymore...Be quick, or be gone! But don't worry, there are checkpoints along the way.
- Stomp/Kick (use her legs to get rid of any "insects" approaching, and to shake supports at the edge of the arena so debris fall on the safe spots)
- Slap/Crush (She will activelly make it harder for you to reach her, regardless of being spotted. You may be able to run on her arm if she get stuck tho...)
- Repel/Attract (Modify the arena, floating platforms also start moving around rather than being static, allowing for a better feel of action)
- Construct/Command (construct drones with better mobility to protect her, then give orders. Focus on aerial ones during this phase)
- Charging up (something big is coming...Either break the cycle before the next trigger or find a safe spot; aka parts of the town that are not floating platforms)
- Release! (strong AoE attack, all floating platforms get turned to dust at once! As always, take cover to avoid it)
Phase 4: Lost doll
At what would be around her real 25% (so, 40%?) the whole area becomes unstable and debris start to fall more often from the top of the arena. She also gets damaged after you get her weak points (scripted, you have to leave early or it damages you as well). Having realised her mistake and that a cave-in will occur if this fight goes on, she gives up defense, and use her armor (revealing more weak points along the way) to send plates-like-blades your way on top of the drone summons. Her release will be the last one, by now you should know without fail how to break it's charging cycle, which extand a bit longer due to the malfunctions piling up.
- Slap/Crush (Removing platforms is a high priority, in the panic she forgot she's actually the one making them float in the first place...)
- Repel/Attract (While no extra platforms get created, the existing ones move faster, to the point of making her miss her attacks sometimes...)
- Construct/Command (Focus on aerial drone construction, no order other than "pursuit" remains during the emergency protocol...)
- Armorblade (remove armor plates and make them rotate fast, then send them your way! May get stuck in decor and act as new platforms...)
- Charging up (something big is coming...)
- Malfunction (after punch creating arm bridge: energy leaks makes it dangerous to run on her arms where armor plates are gone. Break the cycle...NOW!)
- Overdrive release (TPK AoE attack, you took too much time to break the cycle. You can still)
At 20% (or after Overdrive release) an escape route opens. If you choose to escape before 10% the whole fight is repeatable unless you choose diplomacy dialog when she recognize you next time. Good ending story event would be this route. The first encounter was merely her defense protocol activating while she was technically still "sleeping" hence her emotionless behavior. (Repetable fight is...Just you being rude or aiming at the special loot at this point)
May you choose to finish the fight, that last thresold is the trigger for a scripted sequence for the actual cave-in, granting you a bitter victory may you escape this late. As the lost doll finally woke up she gave up, releasing all remaining platforms and deactivating all drones which ironically enough put her out of reach from you. She simply look up, wondering one last time where things went wrong to the point her kind are so aifraid of yours her protocols favorised a fight rather than waking her up to try talking it out...
(Exploration drop on revisit of the collapsed cave: "Doll's tear" crystalised form of the energy source that powered the titan)
Ok I know have the next thing im going to listen for 5 or 6 hours its great 0:42 especially lifts me into the sky. 🤛😇👍
Misogi help I saw one battle of alice video comment saying that a ghost battle and battle of alice mixed music would be cool and I think so too
いつも励みになるコメントをありがとうございます!
どちらも1ヶ月以上かけた自信のある曲なので、プレッシャーも凄いですがいつかMIXさせた曲も作りたいですね!
@@-misogi-misogi gracias por oír mis plegarias y igualmente tranquilo no meto prisa ninguna haz las cosas a tu ritmo yo mientras me llegue algo de música cada cierto tiempo ando feliz (mensaje escrito en español mi idioma natal si no entiendes algo por algún error de traducción dilo)
ラスボス戦には物足りないけど、汎用戦闘曲としてはいい線行く曲だなと思う。
まだ完全体じゃないような書かれ方なので、この中途半端さ?、抑えている感じいいですね。
「「Alice」や「彼岸」は投稿日より1年前以上に作った作品」そうなんですね、Aliceは私が禊さんを知った作品なので関心がかなりあります。
なので、優先度低くていいので、Aliceのリメイク依頼していいですか?
いつもありがとうございます!
たしかに汎用として使えそうですね!
Aliceはかなり時間かけた自信作なので、今の力でも越えられるどころか並べるぐらいのものを作れるかわかりませんが、
いつかリメイク作ろうと思います!
@@-misogi-misogi
禊さんの納得するものになるまで、じっくり時間かけてもらって全く問題ないので、今後も作品投稿お願いします。
いいなあ依頼曲…
私も依頼したいけど下手にアンビエント系依頼してあんまり伸びなかったら申し訳ないし…
いつもありがとうございます!
数字についてはあまり意識していないのでお気軽にご依頼いただいて大丈夫です!
最近アンビエント曲少ないのはシンプルにネタ切れです!!(どうしても過去作に似通ってしまうので)
Sugoi
今回もありがとうございます・‿・
引き続き頑張ります!
使える
いつもありがとうございます!嬉しいです!!
review in process...
system standby
a slow start,walking into the mist accompanied with bass and pinao
a bright encounter,a short dance with the dreaming lost lamb
a sudden end,as the doll vanish into the mist of nanomachines
extra(download version):
now thats really an sudden end at the end,but i really liked it,maybe i can clip it out for something else?
recommended alternate play speed:
1.25x and 2x
you making a game or something
今のところ作ってはいませんが、いつかは何かを作ってみようとは思っています!
@@-misogi-misogi ok also do you use a translator or smth
基本的にGoogle翻訳かDLを使っていますが、上手に翻訳できていないと感じる時は自力で訳してます!
@@-misogi-misogi ooh cool gonna check deepl out